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Very disapointed with the iPad improvement: everything is still so tiny (loading screens, inventory, attack and protect buttons...).
Very fun game but it would be great to have some sort of story mode for those of us who are not very much into arcade endless games.
Judging by those screenshots, everything feels kinda empty. Don't you think?
Hey, com2us, is there any chance you finally fix the first Inotia so it works again on the iPad?
Maybe then i'll give this one a try...
Try "Underworlds" or "Dink Smallwood".
Universal or HD version in the works?
I won't purchase any more com2us games until they fix the first Inotia so it works again on the iPad.
Size is smaller too, isn't it?
I thought this was 1,2 GB heavy.
I'm dying to buy this from day one, and even more so now with this lite, but i'm holding up waiting for an HD/universal version.
Game would be great if buttons and text weren't as tiny. I don't get why developers keep wasting precious screen space this way (same happens with...
I'm looking forward to this new Infinity Field, but how about making Abstract Wars universal?
Finally something interesting for the iPad!
I'm bored of all the crap that is released for the ipad.
When is this going universal?
Well, if you have another code to spare... :D
Any estimated release date?
Any iPad version on the works?
Any chances of an HD version?
Well, Zelda games aren't exactly rpg's, more like action-adventure games with puzzle and platform elements.
Across Age (this being an actual...
I don't want them to put together a rushed story for the sake of a story. What i'd like is some sense of staged progression. The story would be an...
If it had some sort of campaign or story mode it would be a much better experience.