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‘SaGa Emerald Beyond’ Interview: Akitoshi Kawazu, Kenji Ito, and Tomokazu Shibata Discuss Global Success, Combat, the Worldwide Launch, Music, and Coffee

Square Enix’s SaGa Emerald Beyond ($49.99) launches worldwide tomorrow for iOS, Android, PS5, PS4, Switch, and Steam making it the …

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‘Puyo Puyo Puzzle Pop’ Apple Arcade Interview: Series Producer and Director Mizuki Hosoyamada on Gameplay, Collaborations Like Tetris, Controls, Potential Ports, Sonic, and More

Ever since Apple Arcade launched, SEGA has been an interesting supporter of the service. We’ve seen new exclusive games, App …

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New Blood Interactive 2024 Interview: Dave Oshry on Fallen Aces, More Console Ports, Steam Early Access, the Handheld PC Boom, Working With HEALTH, and More

New Blood Interactive has been one of my favorite developers and publishers for many years. Ever since discovering DUSK and …

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Red Games Co. Interview: Executive Creative Director Mark Beechy on Apple Arcade’s LEGO Brawls, Bringing It to Console, Crayola, Solitaire, Premium Games, and More

Having covered Apple Arcade games, updates, and news since the start, a few developers have stood out with their releases …

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Warframe Mobile Interview: Creative Director Rebecca Ford & Mobile Product Lead Jussi Elonen Discuss Bringing the Massive Game to iOS, Controls, Cross Play, FFXIV, & More

The road to Warframe (Free) on mobile has been long, but the massive free-to-play online action RPG from Digital Extreme …

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Yuka Kitamura Interview: We Speak to the Legendary Elden Ring, Bloodborne, Dark Souls, and Elden Ring Composer About Going Freelance, Music Composition, 2024 Plans, and a Lot More

Over the years, I’ve been listening to loads of video game music, but few developers have managed to captivate me …