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‘Hitman: Blood Money — Reprisal’ Interview – Feral Interactive Discusses ‘Hitman’, Nintendo Switch Performance, Future Mobile Ports, and a Lot More

Following the recent launch of IO Interactive’s Hitman: Blood Money on mobile as Hitman: Blood Money — Reprisal ($14.99) through …

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Football Manager 2024 Interview – We Talk to Sports Interactive About Game Features, Working With Apple Arcade, Switch Physical Releases, and a Lot More

Last month, SEGA and Sports Interactive released Football Manager 2024 on Apple Arcade (Touch), Netflix (Mobile), consoles, PC, and even …

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‘Hi-Fi Rush’ Anniversary Interview: Director John Johanas on His Career, the Importance of Hi-Fi Rush’s Song Choices, the Possibility of a Sequel, and More

Back in January, Tango Gameworks and Bethesda released one of my favorite games of all time with Hi-Fi Rush. As …

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‘Sonic Dream Team’ Interview – Studio Creative Director Dan Rossati on the Game’s Vision, Cream and Rouge Being Playable, Platform Choices, Working With Apple, and More

The Sonic Dream Team Apple Arcade announcement was very exciting for a few reasons. I’m always excited to play a …

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‘Pentiment’ Anniversary Interview: Josh Sawyer on His Influences, Going From Playing D&D to Designing, a Potential ‘Pillars of Eternity 3’, RPG Mechanics, and More

I loved Obsidian Entertainment’s Pentiment last year, and with its upcoming anniversary, I figured it was a great time to …

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Company of Heroes Collection Interview: Feral Interactive on Bringing the Legendary RTS to Nintendo Switch, Cross Platform Multiplayer, and More

Another Feral Interactive interview in the same year? Could it be? Well, yes. Feral Interactive keeps bringing out more quality …

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‘Samba De Amigo Party-To-Go’ Apple Arcade Interview – Shun Nakamura on Reviving Amigo, Song Choices, Motion Controls on Nintendo Switch, and More

SEGA recently released Samba de Amigo: Party-To-Go () on Apple Arcade and Samba de Amigo: Party Central on Nintendo Switch …