If you like playing MMORPGs on your mobile device, you probably already know about the upcoming Lineage 2 Revolution, the open-world action-RPG from Netmarble that’s been on soft launch for a few months now. Starting today, you can pre-register for the game and receive the Hero’s Starter Pack and Full Equipment set, which definitely doesn’t hurt and will probably make your life easier once the game actually launches. In case you haven’t read our earlier story on the game, Lineage 2 tries to stay as true as possible to its PC roots by bringing to mobile a huge open world, raids, 200-player castle sieges, character re-designs and classes, and much more.
Specifically, there are real time 3v3 and 50v50 PvP battles, which sound like some great times to me. You have, of course, clans you can join so you can make the experience more social, and you can use your microphone for optional in-game chat to better plan your raids. The game looks great thanks to Unreal Engine 4, and it should be great fun for those who like the genre. The game is already soft launched in a few countries, and it’s aiming for global launch before the end of the year. Check out our forum thread for more info.

Sorry for veering off topic of the article but I thought you’d be interested to know that Trigger Fist also got a 64 bit update and slightly upgraded lighting with a balance and stability tweak.
One of my personal favourites that I’m delighted to see get an update after four years.
I personally think it’s great to see the forgotten classics getting these updates.
A lot of 64 bit resurrections rather than an apocalypse.
Long live Solomon indeed! One of my all time favorites, a true mobile gem
Woohoo!! Thank you, Raptisoft! Between this and Lunar getting updated, two of my biggest app store favs have been saved. Also totally stoked for Solomon's Keep HD.
For some reason, restoring purchases is not working for me. I do not want to go digging through years of receipts to find it though.
Same. I wasn't gaming on iOS when this last went on sale in 2010, so I paid something for it. But I still get asked for $3.99 when I click no ads button despite doing restore purchases.
I get the same thing with iap for ads still listed after restore purchases
Apple never established any way for a developer to detect if the game itself was paid for-- only whether in-app purchases were paid for. If you PM me, I can see about getting you a code to kill those ads.
Hi there, Apple never established any way for a developer to detect if the game itself was paid for-- only whether in-app purchases were paid for. If you PM me, I can see about getting you a code to kill those ads.
I wonder if it's one of those apps where you have to agree to buy it again before it tells you that you've already purchased this content and it will be downloaded/applied for free. That's how it used to work way back in the day before Apple even had a previous purchases section. I hated getting that message in apps.
It should technically detect whether you have made previous in-app purchases and kill off the ads. However, it CAN'T detect if you bought the game itself before I made it free.
But the App store being how it is, I wasn't able to test this live, just copy Apple's code and hope. If you've bought it before, PM me and I'll see about getting your ads killed.
Go easy with all them words and the history-talk, Jared... I'll start thinking I'm reading something Shaun wrote! (That guy! Amiright?)
Seriously, though, I've got good memories about this one too. Back when I upgraded to the first iPod touch that had the brand-new, fancy "Retina display," this happened to be the first game I fired up to see how pretty things would look. Good stuff.
A classic. That voice is actually unsettling,
How can you start working for someone and still be freelance?