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‘R-Type II’ Heading to iOS Soon Courtesy of DotEmu

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DotEmu are seriously one of my favorite developers. They take highly-regarded classic games and port them over to iOS with the sort of love and care that they deserve, not to mention they almost always include tons of cool additional features that weren’t part of the originals. In July of last year, they released an iOS version of the beloved 1987 IREM shooter R-Type ($1.99), and it was an excellent experience for both old and new fans alike. Today DotEmu has revealed that the sequel, R-Type II, is also on its way to iOS and they’ve released a new trailer for it.

I loved the original R-Type in arcades as a kid, but never had the satisfaction of beating it. It’s notorious for its difficulty, and me being just a youngin’ I didn’t have the necessary quarters to continue pumping into the machine. That’s what is so beautiful about the iOS release of R-Type, as DotEmu added in additional features like unlimited continues, more forgiving checkpoints and a stage select feature so players could experience the game in its entirety without being subjected to its brutality. Of course, you could still play it as originally intended if you really wanted to test yourself.

I imagine R-Type II on iOS will be in a similar vein, and I’m really looking forward to it. No release date has been revealed just yet, but it’s said to be coming “soon" and in the meantime you can check out more in our forums.

  • Draw Slasher

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  • 7 Comments

    1. H4nd0fg0d

      Slow day?

    2. repapermunky

      It's funny because even when Eli played this live, everyone pretty much agreed this game was a pass; including Eli, himself. And here this reviewer is saying its a darn good game... Hmm.

      1. Andy C83

        I know, right? How dare Torbjörn have an opinion of his own! Bad Torbjörn!

        1. repapermunky

          Touché, my friend. Where was my mind... How silly of me. But believe me, I never meant he should not have his own opinion. Came out wrong, forgive a fella.

    3. Chris Brady

      Isn't this... I know I played this game or something very like it two years ago.

      1. Chris Brady

        Yes, I did. Draw Slasher: The Quest.

        So what's different about this one?

    4. Themostunclean

      I had a problem with the jumping at first, too. I don't think it's due to poor design because after a little trial and error I realized I'd been doing it wrong. It's a case in the game where you actually are drawing, not swiping- you start by putting your finger at the top of your jump-arc and quickly draw the rest of the arc down to precisely where you want to land. After I figured this out, I had perfect jumps almost every time. Hope that helps some people!