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‘Salvation’ Review – Familiar Sights in Outer Space

TouchArcade Rating:

042438_largerOuter space is dangerous, but a boy and his dog brave the final frontier to eradicate the alien scum that stole their house. Salvation (Free) is free to try from Russian developer Foggy Bus, but 99¢ unlocks the full experience: right now, that means two extra planets on top of the first, Plankton.

Each world contains 16 levels. The final stage throws a boss into the fray — a meaner, bigger alien in addition to the dozens of average-sized space creatures you’ll face. Although the background designs and planetary themes change and are quite nice to look at, gameplay remains largely the same throughout. It’s a merging of classic arcade styles that borrows mechanics from titles like Pong and Arkanoid, but if those references allude you, just think of this as a kind of 2D space defense and battle game.

Players position their left and right thumbs on either side of their device and slide up and down to move the vertical paddles. These bounce an energy ball back across the screen, and the angle of the hit determines its trajectory. Players will want to plan their strikes to take out as many aliens as possible, and there are plenty of targets. Many different species swarm the screen at once. Some even fire their own, smaller energy blasts, which you’ll want to deflect since the wall behind the paddles serves as your health. Take too many blows to one spot (four at the most), and it’ll crack for good. That’s when the aliens win.

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Other enemies can crystallize themselves, forming a hard barrier that propels energy off its surface. At first I thought these green crystals were materializing on their own, perhaps to provide a power-up when shattered (early on, they only appear for a few seconds), but then I realized they were a certain type of alien defending themselves. This can actually work to your benefit as the crystals can extend the time your ball bounces in the middle by altering its course, just like in a game of pinball.

One of the users in the forums was dead-on when he noted that the first level is too long — actually, they all are, and it’s because they feel virtually identical to one another, like clones. Even the music (as funky as it is) grows quickly repetitive, only changing as you move to another planet. Bosses — really just stronger and larger aliens that require more damage to kill — add a little variety. One even shoots multiple projectiles at once, which can be tricky to manage while trying to aim your own ball into the remaining foes. The third planet, Hot-Dog, makes liberal use of these alien overlords in almost every level (rather than only the final area of each world), but it’s not enough to cull the feeling of monotony that pervades the experience.

screen1024x1024It’s a shame, too, because I like Salvation — or rather, I want to like it more than I do. It’s a fun concept, and the colorful, cartoony graphics are wonderfully designed. Every alien and background drips with personality. I want to visit these worlds named Plankton and Ice-Cream and Hot-Dog.

But it’s difficult not to become bored, as cool as it all is. I do have hope for the other three worlds, which are coming soon in an update, just because the developer made an effort to mix up the gameplay later on. A hard mode is available for those who find the difficulty too easy, and it’s likely that you will, but you’ll need to reset your progress to switch to it unless you picked the option from the beginning. Lame. At least the worlds stay unlocked.

Salvation also lacks a proper explanation or tutorial for those starting out. The story unfolds like a comic book, but without animation or dialogue, and it plays a very minimal role. Also, the level timer was a mystery to me for a good while. I could never beat the clock no matter how hard I tried, and taking too long didn’t seem to hurt my performance (it’s a three-star system). The timer actually seems to represent the spawning period for the aliens, but this is a feature that’s bound to confuse players at first.

Sometimes my thumbs seemed to slip off the hit boxes for the paddles, which made me lose some points as I couldn’t deflect the energy balls in time. The counter is so generous, though, that this is rarely a serious problem. It seems that as time passes, your defenses heal themselves. However, I have no idea if that’s actually the case because, again, Salvation does little to lay out its mechanics for the player.

Even though the action and strategy are the same every time, popping aliens is fun. I love their different looks and sizes, as well as how they float around on screen, and the way energy bounces around the crystals. The army of aliens grows so large that it really does feel like an invasion, and you’re wiping them all out as a simple boy and his dog. That’s hardcore.

Overall, I’d like to see Salvation do more: to challenge its extraterrestrial enemies to react in new ways and push the mechanics in wild and experimental directions. Most of its shortcomings are more the product of restrained imagination than anything else, and that’s a problem that could be easily overcome with a bit more thought.

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  • 40 Comments

    1. JohnnyHand

      ^ - ^ yes, yes yes ^ - ^

    2. shadax

      Are we looking at tomorrow night by any chance?

      1. dylanmannen

        No

      2. BlueFalcN

        I hope!!!! Now all we need is terraria!!

      3. Grettir0

        The original post on the blog said in a few weeks

        1. Th3R3n3gad3

          More like tomorrow!!

    3. Bede-x

      Is there any chance this is gonna get controller support in iOS7? Really liked everything about the original except the controls, which unfortunately ruined the game.

      1. shadax

        Exactly why I stopped playing. Side scrolling mining game with touch screen controls was beyond my patience unfortunately.

      2. Grettir0

        It uses swipes idiot

        1. Guest

          A bit rude don't you think? Nothing wrong with adding a different control system. Most games have them already.

        2. Atomos

          Clearly it uses swipe, and clearly you didn't read his comment. He was asking if it will support a controller.

        3. RagerX

          Nice... He expressed an opinion and you call him names. :(

        4. Papa Deuce

          Why do you call him an idiot, idiot?

        5. Protoman

          Aren't swipes, uh, touch control??? You're silly.

      3. Atomos

        I hope so too. It didn't sound like it was that hard to implement the physical controls in iOS 7. I know one of the rules is that if a game can use a controller, it must have non-controller controls as well.

    4. Hatesville

      Guys should try Deepworld. Brilliant 2d a la minecraft.

      1. Themostunclean

        Couldn't get past the freemium shenanigans. Plus the multiplayer aspect was annoying.

        Art style and story were cool though.

    5. RichRuzz

      I have a boner.... O_O I want!

    6. anabolicMike

      Yay. Instant buy. I had tons of fun with the first one. I can't wait! And no freemium? My undying love is with them if so

    7. FledgeFish

      Maybe they'll surprise us and release it tonight 😄😊😁😐😕😪😭

    8. Peter

      Hands down the iOS game I'm waiting for the most. The first one is fantastic, now with all these upgrades... can't freaking wait for it.

    9. Broli95

      HOLY FRIGGIN' SH**!! CAN'T WAIT!!!

    10. pixel_girl

      If we already payed for junk jack..do we have to pay for junk jack x, too? If so i'm screwd 😔

      1. Zeldaniac

        Yes, you do.

      2. anabolicMike

        Of course you do. These are guys trying to make a living whilst giving us enjoyment. Why wouldn't you want, let alone have, to pay for it?!? Hell if its as good as the first and they made it free id still look for a place to donate. Guys like this deserve their money for their hard work. I don't understand why so many people whine and complain about paying for mobile games. Some guys even jailbreak and get them for free! No! Just.... No. Those guys deserve your couple bucks. I hope you app pirates die.

    11. Youtopia

      This or Terraria, guys?

      1. Peter

        Both.

      2. Themostunclean

        If you only have money for one, this. Although they're coming at least a few weeks apart so if you buy Terraria tonight you should be able to scrounge up enough for JJX when it comes out.

    12. Zeldaniac

      HATS!

    13. iOSPeace

      This looks like Terria

      1. The Gamer Dude

        I suggest a visit to your optometrist pronto.

      2. RagerX

        What a non educated guess... Nice try...

    14. The Gamer Dude

      Oh boy the first one was so jam packed and had so many cool updates I'm just chomping at the bit. And yes pixel girl sequels are never free;) But rest assured it will be worth it! Shirley you can afford a couple of bucks for this awesomeness.

    15. RamazAdelphos

      Omg... Terrtaria is coming out tomorrow night :0. So probaly gnna pick the up instead. Sorry Junk Jack X. Ill still enjoy Junk Jack

    16. cwearly1

      I've been a part of Junk Jack since the beginning, and I have to say, this game is absolutely incredible!! I so cannot wait for it to be released!

    17. FRnchFRy

      Awesome! So conflicted though on whether to get terraria or junk jack...or both lol!

    18. Durduhdur

      best app news ive seen in months I've been waiting for this game for a LOOOONG time yayayayayayaa

    19. Bigperm9

      I can't wait for Jun Jack X. I know Terraria is coming out tonight so I think I'm going to get both. I'm hella loyal to Junk Jack as it's the first sandbox/builder game of this type that I have played. I adore it to pieces. That being said, I kind of want to try Terraria. Not sure if I'll like it as much as Junk Jack, but if I don't, Junk Jack X is getting close so there is hope for me.

    20. wigzisonfire

      Poor old Junk Jack X. They must have cried when they heard Terraria is coming out TONIGHT!!!!!

      1. Beppe

        Such a polite comment. Seeing what a rushed turd with no multiplayer and old graphics is Teraria for iOS I wouldn't be too worried if I was a Junk Jack X dev.