I’m really digging the way clickers and similar idle games are evolving on the App Store lately. They started off as simple games, where all you really did was increase a number- Now days you still do that, but the best idle games now have some sort of greater purpose through some kind of end-game goal beyond bigger numbers. The spin PikPok takes with Dungeon, Inc is you’re doing all the same old idle game stuff, but you’re building a dungeon which you need to defend from invaders along with a raiding mechanic.
As spotted by TouchArcade forum member, hellscaretaker, Dungeon, Inc just soft launched in New Zealand, Australia, and a few other tiny regions. Head into the thread on our forums where I’m sure first impressions will quickly come rolling in, or just hang out until Dungeon, Inc quickly launches worldwide on May 11th.
Soft Launch App Store Link: Dungeon, Inc, Free