It’s not often that museums help produce games, so the upcoming Father and Son, produced and distributed by The Naples Archaeological Museum, is notable if only for that honor. At the same time, though, the game looks intriguing in its own right. Father and Son is a 2D side-scrolling narrative game that dives into themes like love, fears, dreams, and the passing of time. The story is about an archaeologist and the son he never knew, and the main character crosses the lives of people from different historical eras (which is where the archaeological theme comes in). The protagonist gets to travel through eras like Ancient Rome, Egypt, and Bourbon Naples, and the player’s choices will affect the story and the ending.
I really like the mood and the hand-drawn art of the game, and I always like to see games trying to explore unusual themes. And don’t think this is an amateurish job meant to promote a museum; the team behind the game includes developers who’ve worked in EA Mobile, Ubisoft, and Sony. The game is coming Q1 2017 and will be completely free.