We’ve got a soft spot in our hearts around here for the Zenonia series, as the first Zenonia came out at a time where most games on the App Store were supremely simple as developers were both still learning the platform and trying to figure out what iOS gamers wanted… Then Zenonia came out of left field as a full-fledged action RPG with dozen of hours of gameplay and all the other things that have just become normal for Zenonia games. Well, the sixth installment hit the App Store today, and it’s called Zenonia S: Rifts In Time (Free). Note that’s an S and not a 5.
Announced back in March, Zenonia S was originally titled Zenonia Online (which arguably is a way more sensible name, but, whatever) and features all sorts of online stuff between PvP battles, huge raids, boss fights, and more.

The one complaint people seem to have with the game is that is very free to play, but, I’m not sure anyone reasonably expected otherwise. Since it’s been in beta for months, it seems reasonable to assume all that has been tuned pretty well, but, we’ll see as we get deeper into the game.

You mention not liking mouse-pointer style control on AppleTV games. Did you find any where cursor control is handled just like a laptop trackpad? That sounds very precise and painless to me: move slow or fast without having to think about it. Whereas driving a cursor in 4 or 8 directions (or even 360) at a FIXED speed (or some awful time-based acceleration) does sound pretty poor.
My game Scree needs point-and-click (er, tap) in some fashion, and I wouldn't mind bringing it to AppleTV as long as it's possible to achieve a trackpad-ish feel. It feels OK on Mac with a trackpad, and super fast twitch accuracy isn't needed.
Good conversation, I agree with you two on all of your criticisms. I moved up from the AppleTV 2 and wasn't really wowed. I was actually surprised that it didn't feel more significant. It's not bad, it just strikes me as "well this is a little better", that is until I have to input text somewhere. 😵 I also want to know who made the decision to forego a single light on the new remote so that I can tell when it needs a charge.
On the whole I am really hoping that Jared is right, and that more of the software ecosystem will be filled out by new features from Apple and more quality third party software. This product feels like the last iLife software reboot unfortunately. I can only guess that most of their three years of time was consumed by making decisions to get the TvOS platform ready for developers.
I am merely satisfied with this new product as a slightly better device. That shouldn't be the case for something four years out from my last one.