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‘Real Racing 3’ Updated with Online Multiplayer and Lamborghinis

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Real Racing 3 (Free)’s got a big new update out today. Have you missed the real-time online multiplayer in previous editions of Real Racing? Well, good news, there’s a new online multiplayer mode that’s been added to the game. Supporting up to 8 players, it’s possible to race in multiple leagues with different classes of car, competing on the leaderboards to try and win prizes for being the top rank. This is all based off of random matchmaking, it doesn’t look like there’s a way to play with friends. Still, for those who’ve wanted to take out their expensive cars against other people, and not just their friends’ times, here’s a good option.

Real Racing 3 Multiplayer Update 2

And it wouldn’t be a Real Racing 3 update without new cars, and there’s a pair of Lamborghinis to pick up. There’s the Lamborghini Countach, which requires 8 trophies in the new Clash of the Classics series to unlock, and the Lamborghini Miura, which requires 20 trophies. Better get at it right away if you want these cars, especially the Miura, which is a limited edition, and doesn’t unlock until 20th.

Real Racing 3 Multiplayer Update 1

Along with these, there’s improved race replays which feature new views of races you’re in, a racing school mode that helps teach the game mechanics with a BMW Z4 sDrive35is for completing it, and a redesigned main menu. The update is out right now.

  • Real Racing 3

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  • 8 Comments

    1. demod1

      This is exactly why I stay months behind on iOS updates and upgrading to the newest devices. Why would I be in a panic to pick up a device that doesn't play my apps even "as well" as my current device? Pass. Work out ALL the bugs. Then I'll upgrade.

      1. demod1

        I rest my case... Good grief Apple!

    2. Bloodangel

      Baldurs gate better on ip6 than it is on ip5? Easier to read text/fonts?

      1. zergslayer69

        I cannot imagine it being worse on the 5. At worst the same, but even then it should be better no matter what with the bigger screen.

    3. reidypeidy

      All I really want to know is if the framerate for Dragon Quest 8 is perfect on the 6/6+ or is it still a mess.

    4. rewind

      Eh, it looks the same to me. These aren't the days of the NES or SNES or N64, when everything was pixelated and graphical improvements made a huge difference. Nowadays, graphics are good enough that they don't have a major impact on the overall experience. So any improvements, in my mind, are just a bonus and help make the game look more realistic. However, I do appreciate the pictures, and I still find it interesting to see how fast or slow we're making progress. Hope that these bugs are sorted out soon enough.

    5. Ronsonn Swandom

      I have to admit so far i have been very dissapointed with the gaming performance im my iphone6. I upgraded from the iphone5 and i don't notice performance improvements in any game.

      To start off i downloaded modern combat 5 and within the first few second i got a small performance hitch (what a buzzkill) than it happened periodically thoughout the next hour or so that i played.

      Than i went on to my primary game order and chaos and no framerate imrpovements at all over my iphone5, i still got stutters in areas with a lot of players, and the framerates everywhere else felt identical.

      Than i went on to try "Epic zen" powered by unreal4, and when you click a new area and the camera floats on over, the game has a small performance jerk.

      And also the most obvious issue for me was the iphone6 colors, the colors on the iphone5 were so much deeper and darker. Colors on the iphone6 look bleachy and chalky, almost like there is a white light in the back fading the colors. If something looked dark red on the iphone5 than it looks almost pink on the iphone6.

      And 1gb of ram is an insult on the iphone6. When i used to check the memory on my iphone5 using ios7, my phone would use up about 150mb of ram with all apps closed.. With all apps closed on the iphone6 the device uses up a whopping 550mb of ram.

      If you add up the amount of pixels on the iphone6, it adds up to 1 million pixels, if you add up the amount of pixels on the iphone6 plus, it adds up to 2million pixels.. So technically the iphone6 should get 2x higher fps than the iphone6plus, but they both score the same in graphic benchmarks..

      What i think we have here is typical apple disabling half the gpu cores on the phone version just like they did with previous phones (and unlocking all cores on their ipad counterparts)

      All other phones have like 3-4gb of ram. Wtf?

    6. theundertow

      I have bigger hands and worsening eyes - the extra room (and shape) is a big improvement IMO.

      I saw and held the 6++ in store when picking up my 6 and its HUGE (for a phone - not otherwise).

      I do wish there weren't the iOS8 bugs - anyone else's Voice Memo app stop working or does mine just hate my voice?!