Tower defense games be one o’ t’ most popular genres on iOS. They’re also a dime a dozen on t’ AppStore, and it’s time consuming t’ filter through all the choices, especially when thar’s a cost for some o’ them. Developers can no longer copy another app, slap on some graphics, and pass it off to ye as a totally new experience.
Okay, enough pirate talk.
Pirate Legends TD (Free) does copy elements from other games (most noticeably Kingdom Rush [$0.99/$2.99]), but does so in an entertaining fashion that lets you forget, albeit temporarily, where some of its content comes from.
As you start up the game, you’ll be prompted to input your name. I love games that allow multiple user profiles (mainly so my fiance doesn’t hinder, or help, my progress), and Pirate Legends allows up to three unique profiles. The game also features iCloud synchronization, Game Center achievements and Facebook integration.
In the Caribbean of the year 1705, your task is to prevent swarms of enemies from getting to your ship, and to do so, you must build various towers on the buoys of each map. The first few rounds will introduce you to aspects of the game, from building units, to using special powers, and introducing new components progressively. You won’t feel lost by the time you’re out of the beginner stages.
You build cannon towers to attack your enemies, oil towers to slow them down, so on and so forth. You’ll eventually get access to over ten units. Towers can be upgraded multiple times, and sold for a portion of their original cost. You have the option of allowing a wave of enemies to come early, which grants you a small coin bonus.
One of the features I found different from other tower defense games is that the object you’re trying to protect, in this case your ship, actually contributes to the battle. The ship will fire cannonballs on closeby targets, and you’re also able to rotate the direction of the ship, perfect for times when there are multiple lanes and you want to have every corner covered. Sadly, there is no speed control, which can be found in some other games.
Aside from your towers, you have other avenues available to help you beat the swarm. You can hire allies (for coins or premium currencies), who patrol around the map and attack enemies that they come across. You’ll also be quickly introduced to Flying Aces, friends who enter the field every now and then to attack a designated area set by you. You have two special powers which come from your ship: a turtle cannon, which you launch at an area that will attack enemies for a limited time, and a barrage attack, which has your ship launching multiple cannonballs at once. Both powers are free to use, but both require a recharge time. Occasionally, special loot ships will appear; if you manage to destroy these, they’ll drop some bonus loot for you. Completely optional, but a nice addition.
Lastly, you’ll get access to Relic Powers, which are incredibly powerful, but ultimately wind up costing money if you use them too much and run out. My favorite ability is the tornado, the direction of which you control by tilting your device. It adds a fun element on top of an already fun game. Tornados not your thing? Why not summon in a Kraken to gobble up a group of enemies whole?
At the beginning of each stage, you can choose the difficulty you want to play: easy, medium or hard. At the end of each round, you’re awarded anchors based on the difficulty chosen (one for easy, two for medium, three for hard). Anchors are spent in the tech tree, where you can buy upgrades for your towers, special abilities and allies. You can also choose to buy up to three boosts for each round, which utilizes premium currency.
There are no hidden or alternate areas of any stage, the only replay value being that of the three difficulty levels. However, once you get the hang of the game, chances are you’ll have few issues on hard difficult, negating any reason for a replay. Which is sad, really, because the battles are fun and the environments are wonderfully rendered.
Graphically, Pirate Legends is a treat. Everything is smooth and crisp, from the on-screen action to the background effects, such as a panda bear lounging around, eating bamboo while watching the fight. You can pinch to zoom in closer, and see everything in fine detail. The sound and music are also very well done, from the cries of defeated pirates to the splash of cannonballs hitting the water. Oddly, on my iPad, the game always launched with the music off by default. On my iPhone, it started up fine. Not sure if it’s a potential iPad Retina issue or what.
As I mentioned, you can use allies called Flying Aces, that are available after the first few rounds. The first one you get free, and he comes with the most basic stats. The remainder you’ll have to buy, the most expensive being $4.99. For a game that already has a higher than usual purchase price, this could be too much for some people. But again, it’s completely optional, and in no way required to finish the game.
For those of us who don’t necessarily like our digits intact, the premium currency on hand here are toes. Yes, you buy toes, which are used to purchase boosts and relics. The standard IAP fare applies; small amounts of toes for the cheapest price, all the way up to mega toes for what costs more than a brand new console or PC game.
At the end of the day, Pirate Legends is a terrifically fun game, its biggest hindrance being what seems like an excessive paywall (for your Flying Aces). What it does it does well, but doesn’t bring enough new content to the table, which makes it seem very similar to other games of its ilk. With that being said, however, it’s well worth your initial purchase, especially if you’ve finished or are tired of other tower defense games.
Also, pirates.



Whoa, awesome news!! This was one of my favorite board games to be releases in 2012 and I know that many feel the same. Everyone, you're in for a real treat here! :D
Ditto! One of my current favorite boardgames as well, so having it on the iPad will be pretty sweet! Now if we can get the Ravenloft board game and other recent dungeon battle boardgames (the ones in the vein of Warhammer Quest) in app form as well, then I would dance a jig!
I would love to be able to play Ravenloft and Ashardalon on the ipad! They really need to make this happen too :D
Ashardalon! That was another interesting one! Kind of like a D&D risk game of sorts with other interesting elements grown in! Fun game!
I wouldn't compare the Ravenloft games to Warhammer quest... not in play at least. The Ravenloft game was a VERY weak dungeon crawler - with iffy mechanics at best. Warhammer Quest is more of a Descent Lite - I'd MUCH rather see an iPad version of Descent 2e personally.
I really hope they don't spend any of their time on the Ravenloft type games - as there are SO MANY other games that warrant the work to make them digital than those extremely shallow experiences. (I know there are people who like them - but I played it with about a dozen other gamers over a few tries and we just were all left scratching our heads as to the appeal of the game...)
Finally it sounds like what I have been waiting for, a true D and D game.
Well, end based, I mean.
D and D based...
It's themed d&d. But it's nothing like a d&d game. Think Agricola but in waterdeep.
It's more of a euro game with a dnd theme. Still a lot of fun though.
It's not a d&d game really. It's a euro Boardgame
Sign me up!
Added to my watchlist :)
If this is an iPad exclusive, may I ask why you tagged iPhone in the article? That isn't very nice to the less fortunate ya know!
i dont actually feel any less fortunate for not having an iphone that is too big to fit in my pocket and cant make phone calls. your milage may vary i guess.
i do have a laptop though, which coincidentally is about the same size as an ipad in a case, only its about 30 times more powerful. semantics?
Favorite boardgame in our household. This is great!
It's AgricOla, Brad!
Please and thank you!
Yes please Wizards of The Coast! I never played tabletop d&dd or d&d growing up but became familiar with it through various 90s games that adapted this rule scheme for gameplay.
So far the iPad or iPhone have proven to be my favorite devices for board games like Carcasonne , Catan, Go, and recently magic. But having gotten magic on PC and Xbox I cannot get a third version on iPad. This looks very fun though
as other have said this is not like a D&D RPG at all, in fact this is an euro 'worker-placement' board game like Kingsburg or Stone Age with a D&D theme. But still it is an awesome game and IMO the best in 'worker-placement' genre, just make sure you know what you're getting into.
Ascension remains my most played app on the ipad. Will check this out.
Do you mean Ascendancy?
Nope. Ascension: chronicle of the godslayer.
I'm just watching this tabletop episode and thought "hey now, where've I seem this before?? That would make an awesome board game"
Then, this.
I don't want to wait any longer :(