‘Car Jack Streets 2’ Looks Like A Winner
I’m clicking rewind on our post-GDC 2011 coverage in order to… cover some stuff we weren’t quite able to at …
I’m clicking rewind on our post-GDC 2011 coverage in order to… cover some stuff we weren’t quite able to at …
While I personally am more than a little tired of modern trends in first person shooters, there seems to be …
We still have a ton more GDC content in queue after being inundated with more meetings than we even had …
Well, GDC week is behind us, and what a week it was! Our full staff convened in San Francisco early …
Continue reading “GDC 2011: A Stroll Around the IGF Display”
When talking about tired genres, people tend to first turn to tower defense and match 3, then to falling brick …
Continue reading “‘RoboSockets’ Review – Help Robots, Drop Blocks”
Back at Macworld in January, I met up with Lee Dotson of Zarksoft to check out their first iOS game …
Let’s talk about Rope Racket. It’s a physics-based puzzle game with adorable birds and long, brown lengths of rope. Instant …
Outdoorsy types should get ready as Mastiff Games is set to launch a port of their Wii and PC target …
Continue reading “GDC 2011: Upcoming ‘Reload’ Target Shooting Game with a Variety of Gameplay”
One item on my follow-up todo list for GDC 2011 was to find out what happened to Steph Thirion’s Faraway …
Continue reading “GDC 2011: ‘Faraway’ – But We’re Getting Closer”
Here at GDC we had a chance to sit down with retro savvy Dan Bliss from BinarySquare and preview his …
Continue reading “GDC 2011: A Preview of ‘Flick Rocket’ from BinarySquare”