The TouchArcade Show - 70 - Rewind!

September 21st, 2012 8:00 PM EDT by Brad Nicholson in Podcast

This week on The TouchArcade Show, we press "rewind" in a huge way in anticipation of a flood of new enthusiasts courtesy the iPhone 5. At the top, we re-introduce ourselves and talk about our podcast. What it seeks to do, how we roll, and why we try to deliver the hottest, latest, and best of iOS orally each week...

We just got word that Ape Entertainment, creators of the Pocket God comic and recently announced Temple Run comic apparently won't rest until they've turned every popular iOS title into a comic book series. As of this morning, they're adding Fruit Ninja to their library of iOS-themed comics. Just like Temple Run and Pocket God, the Fruit Ninja comic will "explore the yet untold backstory of the juicy Fruit Ninja universe and its new colorful characters" Similarly, it'll be available in a digital version as well as an eventual physical printed copy in the next few months...

'Slingshot Racing' Review - Mobile Racing Redefined

If there’s one thing I think we’ve all learned after 4 years of gaming with a touch screen, it’s that the simpler you can make the controls on a device that’s devoid of buttons the better. Sure, virtual buttons that mimic a traditional game controller have come a long way, and are certainly adequate for many situations. But there’s really nothing like a control scheme that feels tailor-made for a touch screen device and gaming on the go...

Late last week The New York Times published an op-ed debate titled, “Hip, or About to Break a Hip,” a discussion about whether 45 year-old skaters are “embarrassing and risky or inspiring and life-affirming?” Opinions ranged from “inspiring and life-affirming,” to “... do something productive: become an ultimate fighter, get your G.E.D., date an 18-year old.” Um, wow, guys...

Get Set Games Announce 'Mega Run' Launching May 30th

If you’re like me and have been anxiously awaiting Get Set Games’ Mega Run, the follow-up to their hugely successful Mega Jump [Free], then I’ve got some good news for you: Mega Run now has a confirmed release date of May 30th...

On April Fool's Day, Team Meat teased that its upcoming Super Meat Boy game for iPhone and iPad game will use new art, new sound, and new mechanics. In other words, it's not going to be a port of Super Meat Boy. Speaking with The Verge today, Team Meat revealed that it wants Meat Boy iOS to be twitch-based platformer like its big brother, but plans to tone down the memorization part of that original experience for the mobile crowd...

Hands-On With 'The Hunger Games: Girl On Fire'

Work with me for a second. Forget that The Hunger Games: Girl on Fire has a connection to the Hunger Games fiction. Instead, let's just look at is as if it is a normal, everyday product that isn't being bankrolled by a major movie studio. Let's do this because, even in this vacuum, it impresses. Provided the final build is as good as the one we've been paying, it's the kind of game we'd recommend without pause: it's conceptually solid, it has a fantastic look, and it brings some new ideas to a genre that's hopelessly clotted...

GDC 2012: Hands On With 'Hundreds'

Back in January we brought you the news that Semi Secret Software, the studio behind Canabalt [$2.99], was working on a new game with Greg Wohlwend, best known for his work on Solipskier [$0.99]. We've had the chance to get our hands on an early build of the game and can give you some of the details...

GDC 2012: Upcoming Space Trader 'Drifter' from Celsius

Today at GDC 2102 we sat down with Colin Walsh of Celsius Game Studios and took a look at his upcoming galactic space trading game Drifter...

'ZiGGURAT' Review – Once More Unto the Breach, Dear Friends

The first time I booted up ZiGGURAT [$0.99], I was lying in bed, in the dark. I was hoping for something relatively simple  to unwind with, but the pulsing music and unending creep of monoptic aliens made that impossible. Just playing Ziggurat felt clunky the first time I tried it, forcing me to sit upright in bed...

Adam Saltsman Interview Reveals New Details on 'The Hunger Games: Girl on Fire' iOS Title

Last week we learned that a superstar lineup of indie developers led by Canabalt creator Adam Saltsman are developing a game based on The Hunger Games: Girl on Fire, an upcoming movie adaptation of the popular book series. Not a lot was known about the game at that time, but Adam did reveal that even though it will feature a running character it isn't simply a re-skinned Canabalt, and will focus more around marksmanship and strategy. He also made it sound like the movie's studio, Lionsgate, was pretty open to giving the team the freedom to create the kind of game that they want to make, which can be rare when dealing with licensed properties...

'Run Roo Run' Review - Happiness In Jump-ery

The easiest way to describe 5th Cell's Run Roo Run [$.99 / HD] is to call it Canabalt, but with levels. That works. In the game, you control a kangaroo in search of its joey, and the path to finding it involves plenty auto-running and manually hurdling obstacles. To jump, you tap the screen. To run, you tap the screen. It's as much of a triumph in that style of minimalist design as Canabalt is, and it has similar elements and mechanics...

5th Cell's New iOS Game Is 'Run Roo Run'

Scribblenauts [$.99] developer 5th Cell isn't one-and-done with iPhone and iPad. This Thursday, actually, will see the release of its second game, a "micro-platformer" called Run Roo Run. It looks remarkably 5th Cell, and according to exclusive details given to Joystiq, it certainly sounds like a game we'll definitely be getting into...

Making opera and ballet seem fun and accessible must be an uphill battle. There's no shortage of people with preconceptions about the arts, and most of those preconceptions are about how opera houses may be great places to take a nap. But if The Show Must Go On [$0.99] is any indication, the Royal Opera House has what it takes to make opera interesting to any crowd -- or at least, to put it into the hands of those that can...