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Wadjet Eye Game's 'Shardlight' Coming to Mobile March 8th

Wadjet Eye has been giving us some of the best "old-style" adventure games for some time now, and soon we are getting another great on on mobile. Shardlight is an apocalyptic adventure where you play as Amy Wellard, one of the many citizens dying from the Green Lung disease. And even though everyone has pretty much given up on life, Amy still hopes she can find a cure for this plague and save both herself and her city...

The gaming world was abuzz recently with the news that Steam would be killing its controversial Greenlight program in favor of Steam Direct, where developers would pay a one-time fee to just get their app on Greenlight. But that fee has been discussed as being up for debate – and it could be as high as $5,000. This is horrifying to me, as it has the potential to scare away a lot of developers who have more talent than resources. And crazily, I've seen people say that they want a similar system on the App Store to help with the problems that come with shovelware plaguing the stores. But I don't think shovelware is quite the crisis other people say that it is, and I fear any move to curtail it by making it harder to access stores will have negative consequences. Plus, I think there's a moral objection to the idea of being an even stricter gatekeeper. ..




I'm still not fully sure what to make of Strange Telephone [$3.99], a surreal adventure game from Japanese indie developer Yuta Yamamoto. I had a chance to speak to the developer several months ago, and he told me that he was inspired by the now-classic Japanese indie game Yume Nikki. Even if he hadn't directly said so, though, the connections are obvious. This is an odd adventure game about a young girl exploring what appears to be a bizarre dimension where nothing really makes much sense. Boiled down to its essence, this is a point and click adventure that throws in both a random component and a limited amount of moves to solve everything. The presentation makes it more than that, but only just...

'Realm Grinder' Review - Grind is Right

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February 21st, 2017 10:09 AM EST by Chris Carter in 3 stars, Free, Games, iPad Games, iPhone games, Reviews, Simulation, Universal
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I feel like I've pontificated enough about the clicker genre. It's perfectly suited for mobile devices (where you can leave it dormant and come back to a fortune literally anywhere), and although it has its flaws and isn't for anyone, I'm glad that it exists. So many games have attempted to put their own unique spin on the formula with mixed results though, and that includes Realm Grinder [Free]...

A couple of years ago, publisher 5pb released an English version of the cult Japanese indie horror game Corpse Party [$6.99] on the App Store. While it was plagued with some nasty bugs at launch, it was eventually updated to fix those major problems. The original version of the game, released on the Japanese PC-9801 platform in 1996, used RPG Maker to make a decidedly low-fi survival horror game. When the game's remake, BloodCovered, hit Windows and PSP more than 10 years later, the series finally went international. Its solid success overseas fueled a string of sequels for a variety of platforms, with the latest release being the PlayStation Vita game Corpse Party: Blood Drive [$12.99]. In an odd move, 5pb has opted to skip over all of the games following Corpse Party: BloodCovered to release an English version of Blood Drive on mobile...

One of the things I like about games and books is their unlimited possibilities; the stories we can create in both of those mediums are limited only by our imagination, especially when video games trade fancy visuals for text-based gameplay. Failbetter Games' Fallen London is one of my favorite games precisely for its imaginative and expansive world whose variety I find highly entertaining. Voyageur [$3.99], a piece of "interactive science fiction literature" as its developers call it, is inspired in many ways by Fallen London [Free], and that should come as no surprise since the game was produced in partnership with Failbetter Games. While in Fallen London you explore the streets and stories of an alternate Victorian-era London, in Voyageur you begin a one-way trip towards the center of the galaxy. Since this is a one-way trip, the game adds a roguelike layer to your typical interactive fiction experience, which attempts - thought not that successfully - to promote repeated playthroughs. Is the journey worth it, then? Read on and find out...

Hands-on with NimbleBit's 'Bit City' - Building a Town One Click at Time

Recently, the developers over at NimbleBit allowed folks to check out a Release Candidate version of their newest game, Bit City. I was afforded the opportunity to download a copy of the near finished title, scheduled for release next month, and see what exactly the house behind freemium hits like Tiny Tower, Pocket Trains and Capitals (among many others) has been working on. Suffice to say, like many of its previous titles, I have no doubt that Bit City has the formula necessary to capture the attention of a wide variety of gamers with a basic, yet enjoyable freemium experience...

New 'Transformers: Forged to Fight' Trailer Unveiled at New York Toy Fair, Coming this Spring

Back in early December, Kabam and Hasbro announced a new mobile fighting game starring everyones' favorite transforming robots called Transformers: Forged to Fight. Being from Kabam, makers of the overwhelmingly successful mobile fighter Marvel Contest of Champions [Free], most people figured this would be a Transformers re-skin of that existing game. Well, that's largely true, but as pointed out in an interview with one of the game's creative directors later that month Transformers: Forged to Fight has a few new tricks up its sleeve for fans of Kabam's Marvel-branded brawler. The two most significant changes are the introduction of ranged attacks and the ability to side-step attacks by swiping up or down and moving towards the foreground or background. This means fights are technically taking place in a 3D space but are still largely fought on 2D planes like normal. Anyway, at the New York Toy Fair over the weekend, Hasbro and Kabam released a new trailer for Forged to Fight, and it's looking really great...

First 'Alto's Odyssey' Trailer Looks Lovely, Game to Release Summer 2017

For the vast majority of mobile gamers, Ryan Cash's - of Built by Snowman - Alto's Adventure [$4.99] needs no introduction. The endless runner has left its mark on the platform, so it's not surprising that everyone is waiting to learn more about its sequel, Alto's Odyssey. Today, we got to see the first teaser trailer for the upcoming game and got a release date of Summer 2017, and while it's hard to tease out too much info about the game, it clearly shows that Alto's Odyssey will once more nail the serenity and moodiness that made Alto's Adventure such a hit. We also get to see a close-up of a balloon, which should mean that they'll have some kind of a role in Alto's Odyssey. What role will that be remains to be seen. Any guesses as to what the balloons' purpose might be?..

'Hidden Folks' Review - Seek This Game Out

While Game Oven Studios, the collection of maniacs behind Fingle [$1.99 (HD) / Free (HD)], Bam Fu [$0.99 / Free], Bounden [$2.99], and Jelly Reef [$0.99], is no more, developer Adriaan de Jongh is still out there making games. And he's back with another fantastic and unique experience that you have to try. Hidden Folks [$3.99] is a collaboration between him and illustrator Sylvain Tegroeg that takes a very simple concept of being a "Where's Waldo" game. Then it makes everything happen in a monochromatic world, with huge canvases to explore as folks wander around, and you have to find a certain bunch of these folks. It's a simple idea, but the work that the team behind the game has done with the art, sound, and playability, makes this a fantastic experience. ..

Earlier this month, OK Golf [$2.99] from suitably named developers Okidokico Entertainment launched on the App Store to much aplomb, being featured heavily by Apple and impressing both those with a casual experience of the sport and golfing veterans with its stunning aesthetic design and simplistic touch-centric controls. Despite the game's ingenuity, Carter stated in our review that occasionally OK Golf deviated too much from the tried and true golfing formula, and quite a few minor annoyances somewhat sullied what was an otherwise ambitious effort from the developers in standing out amongst the genre-defining efforts of Super Stickman Golf 3 [Free] and others. Thankfully, the developers have taken aboard much of the criticism from the game's launch, and have submitted an update for OK Golf that should attempt to fix many of the smaller issues that some have had with the game, in the lead up to a more substantial content update next month...

Year of the Mammoth, Free Dust, Ladder Changes, Pros' Views, and More 'Hearthstone' Weekly News in 'Touchstone' #85

Hello everyone and welcome to another Touchstone Tavern, Toucharcade's weekly Hearthstone [Free] news roundup, and what a week we've just had. Blizzard finally revealed the Year of the Mammoth, which is what the next Standard rotation will be called, and all the changes we're getting. We are getting cards moved from Standard to Wild, expansions getting a slight overhaul, Ladder changes, nerfs, and more. This is one of those weeks that will go down in Hearthstone history as the start of the game changing hopefully for the better. Most players seem happy with the announced changes, and it's proof once more that the developers are listening to players' complaints, even if they take their time with the changes...

'Downwell'-Inspired Retro Platformer 'Tower Fortress' to Launch March 15th on the App Store

All the way back in August 2016, we caught the first glimpse of developer Keybol's Tower Fortress. While the arcade platforming action wore its influences such as Metroid and Downwell [$2.99] on its sleeve, the stunning pixel art graphics from the creator of PC hit Dungeon Souls, as well as an ambitious amount of content and customisable options, Tower Fortress offered a lot of potential to live up to the illustrious critical acclaim of the titles it was inspired by. After many months of fervent anticipation, Keybol has finally announced that Tower Fortress is set to launch on the App Store next month on March 15th, and has released a slick launch trailer that demonstrates the game's frenetic and feverish action in great detail...

Update Mondays: 'Pokemon Go', 'Galaga Wars', 'Marvel Future Fight', 'Ninja Fishing', and More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. I'm feeling like Mr. Crabby Tree today, and that's partly because there aren't very many updates for me to show you. I think I've got some good ones, but I'll leave that for you to decide. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

We kick off this week's podcast talking about all the plans for the next few weeks including Train Jam, GDC, WWDC, E3, and how we hope we can make it to PAX this year. From there, we shift gears to talking about games, covering two soft launched titles, Robot Unicorn Attack 3 and Injustice 2. Then we kick over to a couple games you can actually download right now, Gunman Taco Truck [Free] and Postknight [Free].

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

Patreon backers get access to a ultra-rad video version of the podcast, which you can view by clicking here. It includes us playing the games we're talking about as we're talking about them, and other fun surprises.

 

iTunes Link: The TouchArcade Show
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Direct Link: TouchArcadeShow-295.mp3, 60MB

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It's a wrap for us this week here at TouchArcade, and provided nothing crazy happens in the world of iOS gaming, we'll see you again on Monday morning for Shaun's Update Mondays and Tasos's Touchstone Tavern Hearthstone [Free] roundup before diving in head-first to whatever awesome mobile games get released and whatever rad looking mobile games are coming soon. We've been doing this for years now, and to keep doing what we're doing, we need your help. Whether you're here for our game reviews, to read about upcoming games, find games on sale, listen to our podcast, or participate in your community, we're glad to have you. If the feeling is mutual, which I hope it is, there's a few things you can do to help keep TouchArcade alive in this weird changing world of mobile gaming, which for numerous reasons has jeopardized the future of third party editorial sites like ours...

TouchArcade Game of the Week: 'Hidden Folks'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Soft-Launched 'InterPlanet' Offers Large Space Battles and Galactic Conquest

Ready to fight for the future of the galaxy? The upcoming InterPlanet, currently in soft-launch, puts you in the middle of a huge intergalactic war, and you'll have to either side with the Human or Anxo races and battle for survival and conquest. This 3D action-adventure strategy game is all about forming fleets of warships, gaining skills, and gathering resources that you'll then use to strengthen your space bases and also improve your attacking fleets. As you can see from the trailer below, the battles look quite crazy, in a good way...

Bethesda Vaguely Teases Next Mobile Game

February 17th, 2017 7:15 PM EST by Tasos Lazarides in Games, News

This story is more about the possibilities than the present reality, but when Bethesda is involved, the possibilities are intriguing. Todd Howard, Bethesda Game Studios' Director, talked recently about the huge success of Fallout Shelter [Free], a success that caught them by surprise and became the impetus for more mobile games coming down the pipeline. Fallout Shelter will continue getting updates and keeping players engaged, but apparently there's a second mobile project game under development, one that Bethesda has been thinking about for a while. It looks like the game won't be very similar to Fallout Shelter, but that's pretty much all we know about it...

Nitrome has been known for two-dimensional games with some of the finest pixel art in mobile gaming. But what if they made something...in 3D? Blasphemy, you say! Untenable! Well, Nitrome's showing that everything in 2017 is getting turned upside down, as they've revealed Flat Pack. Now, it's not too far off from their typical output, as it's still inherently a 2D game with pixel art. The trick, though, is that it's played around a 3D shape. Oh my!..

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