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Mojang and Telltale's Minecraft Story Mode [$4.99] is not messing around when it comes to the release schedule. Episode 2 released about a week after the first episode's release, and while it's been a month between episodes at this point, Episode 3 is out today. That's slower than the 1 to 2 speed, and we can only hope that things aren't increasing exponentially as they could be. Otherwise, we might not get Episode 5 until 2017. You should be able to download the episode right now on iOS, though be patient if it's not quite available yet...

Yesterday we posted a brief video showing some changes to shields in the upcoming Town Hall 11 update for Clash of Clans [Free]. Things are getting shaken up quite a bit, and today in a forum post, Supercell breaks out the new changes even further. The goal of all this is to promote more attacking and defending while still making sure the game can fit into players' schedules...

Not all games can be revolutionary, or even evolutionary. In some cases, they're just well-done interpretations of the tropes and styles that have come before them, and they serve as reminders of why they were fun and became well-worn and overused in the first place. Such is the fate of Super Dangerous Dungeons [Free]. It's not going to innovate much on the platformer genre, but it just manages to do well at being a solid, familiar platformer that does what it's trying to do right...

Gameboy Era-Inspired Brawler 'Squareboy vs Bullies' Coming Soon

Old-school beat 'em ups are one of my favorite genres in general but also one of my favorites on iOS. They're typically button mashy and don't require a ton of precision or quick maneuvering, which makes them a nice fit for virtual controls on a touchscreen. Solo developer Rohan Narang, who you may know from the charming Gameboy-inspired one-touch platformer Jack N' Jill [Free]. His latest project is similarly Gameboy-inspired but definitely a notch up in terms of visuals. It's called Squareboy vs Bullies and it's an old-school brawler about a young boy fighting back across 13 levels against the gang of bullies that are picking on him. Check out the trailer...

One of my daily go-to games, True Skate [$1.99] from developer True Axis, continues to add new content and features more than 3 years after its original release. First up on the new content side of things is the "Mondo Ramp" which is a massive ramp structure not totally dissimilar to the MegaRamp used by Danny Way to launch over the Great Wall of China a decade ago and has made its way into regular contests and skateparks in the years since. If you aren't familiar, it's a massive roll-in ramp that leads to two separate launch ramps–one further out than the other for two different length gaps. From those gaps you'll land in another massive roll-in ramp that leads up to an even more massive quarter-pipe. Oh and there's a rail in between the two launch ramps because why not!? Here's a bunch of screens and a quick clip of the new Mondo Ramp...

'Magic: The Gathering - Puzzle Quest' Soft-Launches in Singapore

Back in August, developer Hibernum Creations and publisher D3 announced Magic: The Gathering - Puzzle Quest, a spinoff mashup of the popular match-3 RPG Puzzle Quest and the grandfather of CCGs Magic: The Gathering. Then just a few days later, our own Carter Dotson was demoed Magic: The Gathering - Puzzle Quest at PAX Prime 2015. Now, if you're interested in trying it out yourself, Magic: The Gathering - Puzzle Quest has soft-launched in the Singapore App Store (and possibly other regions?) over the weekend...

'Light Apprentice' Comic Gamebook RPG Completes in One Fell Swoop This Week

If you played Bulkypix's Light Apprentice [$2.99], you might have been disappointed to realize that the promised future episodes of the game never actually came out. It was a shame because the game had a really promising start, mixing a comic-book-esque cel shaded visual style with gamebooks, and turn-based RPG combat. The game was pretty much just all potential at that point, though. The good news is that said potential is about to be realized, as Bulkypix and developer Amazu Media are releasing Light Apprentice Volume 1 this week on November 26th. And it includes all 4 episodes of the game in one package – the first one you may have played, and the three you have not...

If you're a fan of the original Street Fighter 2 series, collected on iOS as the Street Fighter 2 Collection [$3.99], you might want to check this out. Bravewave, a music label "dedicated to exploring the interplay between video games, music, and nostalgia" and boasting a roster of talent from a ton of classic and modern games, including Manami Matsumae, whom Shaun interviewed last year. But the label recently got to work on remastering the Street Fighter 2 soundtrack in its entirety as Street Fighter 2: The Definitive Soundtrack, and it's fantastic. They apparently recorded the entire soundtrack from the original CPS-1 and CPS-2 arcade boards for the original and Super flavors of the game respectively, and then had original composer Yoko Shimomura work with them to restore the soundtrack and make it sound pristine. ..

The story that rocked the iOS gaming world – or at least was amusing to me, was when it turned out that there were two different games called Dizzy Knight in development. Well, Andrew Morrish, developer of Super Puzzle Platformer, has changed the name of his game and has released it on to the App Store as Go Home Dizzy [Free]. The other game is still called Dizzy Knight, and is in development right now...

'Hopeless 2: Cave Escape' Coming this Thursday

Last month we learned via a brief teaser video that Upopa Games was prepping a sequel to their 2014 hit Hopeless: The Dark Cave [Free] and spinoffs Hopeless: Space Shooting [Free] and Hopeless: Football Cup [Free]. All three Hopeless games were centered around a similar mechanic: Your character in a fixed position in the center of the screen fending off enemies (or soccer balls) that were quickly approaching you from all sides by tapping to shoot them, while also avoiding tapping and shooting your buddies who were coming to join you. ..

Another day, another Warhammer game. But Pixel Toys' Warhammer 40,000: Freeblade [Free] seemed promising not just because Apple showed it off with 3D Touch, but also because it's a game where you walk around as a giant Imperial Knight and shoot everything in sight with big, explosive weapons and a giant chainsword. What's not to love with that combination? Well, the issue is that this game plays everything big – and that includes the monetization, which tries every trick in the book to get you to pay. This isn't bad, except for a misleading energy system that really sours the experience. And like many free-to-play games, including the social RPGs it apes much of its structure from, it quickly becomes something where if you tire of the cycle the game puts you on, you will fall out of it quickly. The gameplay is brutal fun, but it alone is not enough to keep you going...

New Details on 'Futurama: Game of Drones' Revealed, Including Talented Writing Staff

If you recall around San Diego Comic-Con time, there was an announcement of a Futurama game coming to mobile, but we didn't really know much in the way of details or anything quite yet when it was announced, but a few more details have just rolled out. We know the title: Futurama: Game of Drones. Wooga is oging to publish the game, with their lineup of free-to-play games, so if you were hoping this would be a paid game, well, it's looking unlikely. Hate to break it to you, it is 2015. ..

'Fantastic Plastic Squad' Hands On - Glory to the 80s!

I sometimes complain about too much nostalgia in games because not everything was great about games (or everything else for that matter) in the 80s and 90s. But then you have a game like WG Cells' Fantastic Plastic Squad (FPS), currently in soft-launch, that's all about taking fun gameplay mechanics and wrapping them in a warm blanket of 80s Cartoon nostalgia that, well, brings back so many memories. I've been playing the game for the last couple of days, and I've been quite enjoying it both for its fantastic theme but also for its solid gameplay mechanics. While I haven't played too much of it, what I've seen so far is very promising, especially given the fact that the game will also play on Apple TV...

Craneballs' 'Splash Cars' Will Paint the Town Red, and Green, and More

Craneballs, the developers behind the Overkill series of games, including the recently-released Overkill 3 [Free], are at work at their next game, called Splash Cars. Think that it's a game about water and cars? Nope, it's using splash to mean "splash of paint" as you drive around arena maps that look like small portions of cities, painting the town red, and green, and whatever other colors it's supposed to be, as you drive past. Meanwhile, the police are trying to catch you and stop your reign of colorful terror. Seems like a hybrid of Pako [$0.99] and de Blob [$1.99] to me...

TouchArcade Deals: The SKEYE Hexa Drone for $45

November 23rd, 2015 12:30 PM EST by Eli Hodapp in Deals, News

Yo dawg, I heard you like drone propellers, so we put drone propellers on your drone propellers with this six propeller drone courtesy of TouchArcade Deals. It's the SKEYE Hexa Drone available now for $45, and features two more sets of propellers over those old and busted quadracopters that everyone is all about. It's got a 164 foot range, and three different piloting modes that control how sensitive the remote controller is. New pilots can take it nice and easy, while seasoned veterans can do all sorts of crazy stuff.


Here's a video of someone flying it in some kind of blue jeans store, which I don't really recommend you do unless you enjoy being kicked out of blue jeans stores:

Anyway, on the subject of being kicked out of places, don't forget to sign up for our giveaway of one of those two wheeled hoverboard things. It's how Wiz Khalifa got kicked out of LAX.


Alright, so the only real link this has to mobile gaming is that Nintendo is also making mobile games now, but I thought this article was so interesting that it felt worth sharing- Particularly with how many of our readers seem to have such nostalgic ties to the glory days of NES gaming. Over the weekend, The AV Club posted an amazing interview on what it was like to be a Nintendo game play counselor. If you don't remember (or weren't around to remember) what that was, the game counselors were who was on the other end of the phone when you called the Nintendo Powerline when you got stuck in a Nintendo game...

'League of Explorers' Best Decks, RNG, Esports, Meta, and More Weekly 'Hearthstone' News

Two Wings down, two to go. Time is flying by, isn't it? We are only half way through the Hearthstone [Free] League of Explorers Adventure, and the community is already feeling rejuvenated, from the pros to the casuals. I have to hand it to Blizzard, they knocked this one out of the park. While many players have been complaining that the game was getting a bit stale, the new cards and the Discover mechanic have got everyone's deckbuilding gears spinning like crazy. This sense of possibility has really done a lot to re-energize the game; I'm not saying the game was losing players or anything like that, it was more of a worry about the game's future direction...

We've been following the Clash of Clans [Free] Town Hall 11 update pretty closely, as ever since it was revealed at ClashClan Supercell has been teasing that this is going to be the biggest update the game has ever seen... Which is why they're breaking out teasing the other things in the update over the course of a few different videos by ChiefPat:..

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. What makes this week's article stand out for me is the sheer number of games I love that updated last week. Why, there are even a couple of games that will probably end up on my Game Of The Year list included here! Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

The TouchArcade Show - 232 - Riding Goats

November 20th, 2015 9:00 PM EST by Eli Hodapp in Podcast

LogoOn this very special episode of The TouchArcade Show, Mike's game Goat Rider [Free] launched just moments before to... ...no Apple featuring. He's in good spirits regardless, and we talk about how when you're making small games like this you should build as much of it to be reusable in other games that might potentially not lose the Apple featuring lottery. From there, we discuss a few other games of the week like Super Dangerous Dungeons [Free], Last Horizon [$2.99], and a few others. Of course we hit up the news too, with a special shoutout to how awesome the Butterscotch Games guys are.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!


iTunes Link: The TouchArcade Show
Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts [Free]
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-232.mp3, 76MB

Oh also, if you've got a new game, a great update, just like supporting what we do, or want to get the word out about something cool you're doing in the world of iOS gaming and are interested in sponsoring either of our podcasts, we've got ad packages that can fit any budget. Shoot an email to ads@toucharcade.com for more information.


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