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There are plenty of things I appreciate about Cartoon Survivor [Free], a new isometric platformer from Australia-based Spunge Games. Most immediately, it has a strong and cohesive visual design, full of bright colors and cute animations. The level designs are clever and packed with secrets to find, some of which may require you to come back with gear you'll earn later in order to get the best time. There are unlockables both of the cosmetic and practical type, giving you something tangible to shoot for as you play through. It also gives you enough levels for free to get a feel for the game before it asks you to pay to unlock the rest, and in an unusual turn, allows you grind up in-game currency and pay that way. You're probably waiting for the other shoe to drop right about now, and it will. But don't worry, it's only a little shoe. A booty, at best...

'The Executive' from the Creator of 'Pizza vs. Skeletons' Releases Next Week

Riverman Media, creators of Pizza vs. Skeletons [$4.99 / Free], are finally releasing their next big game, months after Jared previewed it: The Executive will crash through a window and punch a werewolf in the face worldwide on July 2nd. While the game has elements of clickers, Riverman Media is promising that this one will have a premium price and no in-app purchases whatsoever. Check out a new trailer below:..

Whitaker Trebella of Fixpoint Productions on the Importance of Supporting TouchArcade

Our Patreon is cooking right along, we're over half way there in less than four days. It's amazing, you guys are amazing, and everything about this whole situation is amazing. (Well, I mean, the situation that lead to the Patreon is not so amazing, but, whatever, glass half full.) To raise awareness of the whole thing we've been doing daily developer profiles of indie developers whose lives we've touched in one way or another. It's easy to look at TouchArcade as the web site when you read while sitting on the toilet to find games to play for the next time you sit on the toilet, but to a lot of people, it's so much more than that...

While Vainglory [Free], the made-for-mobile MOBA, has been out for a while now, it hasn't "officially" launched according to its developers, Super Evil Mecacorp (SEM). Bo Daly, SEM CEO and co-founder, explains that if Vainglory was a PC title, July 2nd would be the day it would come out of beta. On July 2nd, then, Vainglory launches globally for both iOS and Android. The global launch also brings with it some new features: Ranked and Casual queues, an innovative skin system, new tutorial videos to ease players into this very demanding genre, and, finally, a new hero, Rona the Beserker...

Of all the stories I expected to experience this week, a cross between a dating simulation and 21 Jump Street was not especially high on the list, but here we are. Sword Of Asumi [$3.99] is a visual novel with mild dating sim elements that casts you as an undercover assassin trying to root out the source of a terrorist threat at a school. You'll have to pose as a schoolgirl for however long it takes to find the culprit, with your superior keeping an eye on you as one of the teaching staff. I'll be honest: I think that's an absolutely brilliant premise for a game like this. It's a good central plot to build a story around, providing reasons to mingle with as many people as possible in a variety of locations. There are potentially great conflicts if you happen to get close to someone who is involved in the nefarious plot. There's a reason this all worked so well for Fox in the late 1980s...

Just over a month ago, prolific gamebook publisher Tin Man Games released the latest in their in-house Gamebook Adventures series, Gamebook Adventures 10: Lords Of Nurroth. It had been a long time coming, with Tin Man releasing all kinds of great stuff in the interim. I enjoyed the game quite a bit in my review. But even I have to admit, although each book is designed to stand on their own, there's a certain appeal to diving into a world's lore hard, and doing that with a gamebook series ten installments deep can be intimidating to the pocketbook, bundle or no...

'FIFA Mobile' Coming in September, Will Use the Console Engine

EA Sports has been releasing the best football (soccer) games on mobile for some time now, with many considering FIFA 14 the best of the annualized series while some preferring the F2P FIFA 15 [Free]. The upcoming iteration of the game will be dropping the annualized title and, instead, going with the title FIFA Mobile. Apparently, EA has decided to overhaul the game, with the major change being the introduction of the game engine from the console version of FIFA 15 (XBOX 360 and PS3) that will improve the gameplay dramatically (at least according to the developers). Watching the video below, the players' animations look better than in previous iterations, but we won't be able to judge them or the apparently-improved AI until we play the game...

Apple Removes All American Civil War Games From the App Store Because of the Confederate Flag

If you've been watching the news recently, you'll know of the huge debate in the U.S over the role of the Confederate flag in contemporary America. Many see it as a reminder of the many pre-Civil War injustices while others see it simply as a way to honor the soldiers who died for the Confederacy. Many large US companies, like Walmart and Amazon, have already banned the sale of any Confederate flag merchandise as a reaction to the recent events. Now, it appears that Apple has decided to join them by pulling many Civil War wargames from the App Store. As of the writing of this story, games like Ultimate General: Gettysburg and all the Hunted Cow Civil War games are nowhere to be found. Apple is famous for reaching for the axe rather than the scalpel when it comes to political issues (like rejecting Hunted Cow's Tank Battle 1942 for depicting Germans and Russians as enemies), so this move doesn't come as a great surprise...

Out Now: 'Dragon Quest 6', 'LEGO Batman: Beyond Gotham', 'Tales From Deep Space', 'Piloteer', 'Door Kickers', 'Pixel Dungeon', 'Siegefall' and Much More

Well, it's new iOS games day, and it's turned out to be kind of a weird one. A bunch of the games we posted this morning launched early, so chances are you've been playing some of these for a bit already. Then there's Sonic Runners, which finally came out of soft-launch and was available worldwide… for a while, before being taken down for some reason. Then there's been all sorts of surprises like Dragon Quest 6, Tales From Deep Space and LEGO Batman. Finally, there's Piloteer, which I'm calling right now will be a runaway hit. So without further ado, hit up the links below and let us know which games you're interested in grabbing!..

I reviewed the fascinating Last Voyage [$0.99] by Semidome back in April, and the developer has just decided to double the number of chapters in this abstract game. It's still something that defies any sort of genre classification, as it goes through multiple genres, and this update introduces a number of new game mechanics, like tilt-based puzzles to try and solve, or even to just sit back and experience. The whole thing still doesn't make much sense, but it's still really pretty. And hey, there's new music, checkpoints, and achievements to get...

Earthcore: Shattered Elements [Free], the innovative CCG by Tequila Games, continues to pleasantly surprise me. If you haven't had a chance to play the game yet, this is a CCG that innovates by using a Risk and Element system that makes even the weakest card actually useful. By using this Risk system, the game forces players to rethink many of the strategies often used in most CCGs. The game has just received its first major update today that adds a new feature, Events, new unique cards (with new skills), and also an upgraded matchmaking system (the old system irked some in our forums). ..

There simply aren't enough heist games out there. I would have played at least three licensed Oceans 11 games, but the deals involved in a potential project like that would be an impossible task. Alas, there are a few indies here and there that fill that gap, including Monaco: What's Yours is Mine, one of my recent favorites. Robbery Bob 2: Double Trouble [$2.99] is no Monaco, but it's a pretty fun little sneak-fest...

'Shooting Stars' Coming July 9th, New Trailer Features Celebrity Parodies Out the Wazoo

Back in April, Bloodirony Games announced their quirky shoot 'em up roguelike mashup Shooting Stars, which is set to be published by Noodlecake Games. It's a story about aliens that have disguised themselves as celebrities and the dude who is trying to stop them with, among other things, a cat that shoots rainbow lasers out of its mouth. Let me say that again: A CAT THAT SHOOTS RAINBOW LASERS. We liked the cut of the game's jib right away, and today I'm happy to announce that Shooting Stars will be hitting the App Store on July 9th. Check out the brand new trailer...

Since I’m sure you’re all dying to know, my favorite iOS game of all time is Jet Car Stunts [$1.99] by True Axis. The physics are spot-on, the controls are perfect, and the courses are all insanely fun and challenging. So when I heard about Hondune’s Truck Trials 2 [$1.99] in our forums, I pounced. It seemed like the same sort of thing: behind-the-back driving along three dimensional tracks with a focus on precision and speed. After downloading and playing for a while, I can safely say… it’s not the same. I mean, it’s obvious from the screenshots alone that there aren’t many Stunts or Jets (or Cars, for that matter). But it does have the same basic premise of navigating treacherous terrain as quickly as possible, and it’s pretty fun to boot...

Indian studio Rolocule, who are known for their motion-based games, released Dead Among Us [Free] to the App Store this month, but they're hard at work on updating Bowling Central [Free], to version 2.0. Along with a free price, there's a cool new feature: Apple Watch support. If you have a watch, you'll be able to use it to play the game by swinging your arm like you're actually bowling a ball once you get updated to the new watchOS 2 (or right now if you're brave enough to run the beta). This works both with running the game on the device, or beaming the game to an Apple TV...

Hearthstone's [Free] Tavern Brawl has just opened its doors again, so get ready to eat some bananas. This week's Tavern Brawl is very different from last week's (where you played with one of two pre-constructed decks). From now until Sunday, you get to build one deck of any class you want and then fight with other players. The special rule this week is that you get a random Banana every time one of your minions dies. If you don't know what Bananas are in Hearthstone, they are uncollectible spells, generated by the battlecry of King Mukla, that give minions +1/+1. From what we know so far, this week's Bananas can deal 1 damage, give +1/+1, swap a minion's attack and health, and give +2/+2...

One of the great things about modern gaming is how quickly and relatively easily a developer can respond to criticisms from players by updating games. There are negative sides to that, of course, but there are so many iOS games that have gone from promising to great with an update or three that it's hard for mobile gamers to knock it too hard. One such game that has made impressive strides is the Silent Hill-inspired horror game, Forgotten Memories: Alternate Realities [$2.99]. Its initial release was strong in so many ways, but certain parts of it didn't resonate well with the often on-the-go mobile crowd. Of course, many other players were quite happy with the tension present in the game's original set-up. A few updates later, and just about everyone is taken care of. Perhaps it's something of a symbolic rebirth, as Forgotten Memories is now on sale for the first time ever...

The beauty of mobile and this era of digital distribution is that with small games, we can see how games can become wildly different affairs from the same idea. Sure, this is the same system that leads to rampant cloning, but sometimes you see developers legitimately iterate on the same idea. Take Hue Ball [Free], for instance. It credits Wouter Visser's Gimme Friction Baby as its inspiration. This is the same game that inspired Orbital [$2.99 / Free], a classic App Store puzzle game, that both start from the same idea: you launch balls from a bottom cannon into a playing field, trying to break balls in the playing field to earn points, and to keep balls from landing and expanding below the border line where your cannon sits. What Hue Ball does is to tweak the concept just enough to feel like a very different experience, going from a slow, tactical puzzle game where one mistake can doom you, to a fast-paced high-score chaser that's somewhat forgiving...

'WonderCat Adventures' Review - Catforming Purrfection

'WonderCat Adventures' Review - Catforming Purrfection

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June 24th, 2015 1:30 PM EDT by Nathan Reinauer in $1.99, 4.5 stars, Games, Platform, Reviews, Universal
$1.99 Buy Now

One of my favorite things about the App Store is how many hidden gems there are that pop up week and week. Sure, there’s a lot more garbage than gold, but that’s what Touch Arcade’s here for: to dip our proverbial pan into Apple Creek and shake it around until we see something shiny. And friends, I may have just struck it rich...

Square Enix has been releasing their back catalogue of Dragon Quest games on iOS for some time now, and they've been extremely well-received. In fact, for a time there, it felt like we were getting a new Dragon Quest port every few weeks or so, it was great! But then things kind of dried up. I mean it makes sense, they'd already released six of the first eight Dragon Quest games, and they were bound to run out sometime. A Dragon Quest 7 port seems kind of unlikely due to how difficult the localization would be, but what about the elusive Dragon Quest 6? Where's that one? Well, as our eagle-eyed forum members have discovered, Dragon Quest 6 has just hit the New Zealand App Store, which means it should be filtering across the various time zones and arriving in the US App Store later tonight...

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