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TouchArcade Game of the Week: 'Hail to the King: Deathbat'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Best iPhone and iPad Games of the Week: 10/17/14 - 'Helix', 'Zombie Highway 2', 'Crimsonland HD' and 'Skullduggery'

As we're barreling towards the end of the year, it's no surprise we're posting so many great game reviews. It seems like everyone holds on to Q4 to release their best games, so I'm sure it'll only get better from here- Especially looking at what came out this week. Here's the highest scored game reviews we posted this week:..

Reckless Racing 3 [$4.99] delivers a style of racing that honestly is reckless, with the loose-controlling cars making perilous turns and drifting around, rubbing paint and just generally making a mess of the proceedings. This has been the series' modus operandi, and it does its job very well, at being a chaotic racing game that's easy to pick up but always hard to control, by design...

To a great degree, I applaud Electronic Super Joy: Groove City [$4.99] for managing to bring a challenging trial platformer from PC to iOS without much compromise. It's a game that will test players, but thanks to its simple control scheme, it winds up being a great fit on iOS. It's perhaps more built for replayability than completion, as the dozen-or-so levels are far more rewarding to those trying to complete them quickly and with as much collectibles as possible, but there's still a lot to like for those who like to be tested...

House on Fire's point-and-click adventure game The Silent Age [Free] just got updated with its second episode, available now. Serving as the finale of the game, this episode has players still controlling Joe, the time-traveler who's trying to discover the apocalyptic event that wiped out humanity – and to just maybe try to stop it, solving puzzles by swapping between 1972 and 2012. Episode Two is available as a $4.99 in-app purchase, with Episode One being available for free as always...

'Surgeon Simulator' Developer's Next Game is a Bread Simulator, Please Lord Let It Come to Mobile

Those folks over at Bossa Studio are wacky. I mean, they made Surgeon Simulator [$5.99 (HD)], so you have to be a little off your rocker for something like that, no? Today on Twitter, they officially announced their next game, called I Am Bread. Described as "The beautiful story of one slice of bread's epic and emotional journey as it embarks upon a quest to become toasted," I Am Bread is something I need in my life. You'll begin your journey being sliced from a loaf, and then must awkwardly embark on your mission to get toasted. Literally toasted in a toaster. And I think that's the goal of the game?..

Do you love Sony's Fat Princess, the downloadable title on PlayStation 3? If so, you are not the target of Sony's latest mobile release, Fat Princess: Piece of Cake [Free]. Rather, this game, like many of Sony's mobile efforts thus far, seems to be more of a promotional tool to pull in people unfamiliar with the franchise. Not only does the gameplay have very little in common with the unique gameplay of the main title, but one of the interesting hooks of this app is the ability to win a code for a free copy of the original Fat Princess for PS3. It's sort of fascinating watching Sony figuring out how they want to incorporate mobile into their overall gaming strategy. I can't say it's yielding the fruits some would hope for, but I at least applaud them for giving it a try, and at the very least, you can't say that they aren't paying attention to what sells in the mobile market...

During the Apple keynote yesterday, Tim Cook and friends announced that the new iPads would be available for preorder today. Hardcore folks like myself assumed this meant like most preorders they'd be available at midnight Pacific time. After giving up at around 3:00 AM, it turns out for whatever reason this time around Apple waited until morning to flip the preorder switch...

'Helix' Review - Let it Surround You

868-HACK [$5.99] creator Michael Brough is doing for the arena survival genre with Helix [$2.99] what he did for the roguelike with 868-HACK: take an existing genre and own it with his own style. This is an arcade game that's got great art, great controls, intriguing gameplay, and even a few secrets to try and dig up, that make this worth checking out if you love arcade games...

Why, hello there, totally random IP crossover! In case you weren't aware, this year marks the 30th anniversary of one of my all-time favorite movies, Ghostbusters, and apparently an appropriate way to celebrate that is with… an update to Fruit Ninja [$0.99 / Free]? Yes, it sounds weird, but that's totally the case, and in fact it's a really nice update for fans of both brands...

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we open random doors hoping we aren't scared to death by what we find inside. Each week, we take a look at a game from the App Store's past and poke it with a stick to see what happens. It's a bit of reflection, a bit of revisiting, and perhaps a bit of an excuse to have fun with an old friend. As this week obviously demonstrates, all kinds of RPGs are welcome here, and I'll do my best to make sure we get a good variety chosen from the selection. Once per month, you guys get to choose what I play and write about, which should help that balance stay intact. The next reader's choice is in RPG Reload 013, so get your vote in as soon as possible by leaving a comment below or dropping into the Official RPG Reload Club thread on the forums. You can also feel free to leave your thoughts, comments, and suggestions in either place, since playing games is more fun when you can talk about it with your friends...

NimbleBit's Tiny Tower Vegas [Free] has received its first batch of new content today, and it's celebrating the internet's favorite holiday – Halloween. There's a special Halloween lobby to unlock. Want a giant jack-o-lantern as the roof of your tower? That's available now, too. A new Halloween elevator, with bats, a coffin, and pumpkin on top, is also available. Special Halloween missions and floors are available, and of course, there's BitBook posts that are themed after the spookiest holiday of them all...

Y'all forgot about Gameloft's NOVA series, didn't you? While they were busy making new Modern Combat games, their Halo-inspired FPS series has sat dormant. Well, this isn't anything too new, but it's at least a sign of life: there's a new free version of NOVA 3 [$6.99] now available: the NOVA 3 Freedom Edition [Free]. This isn't necessarily a 'free-to-play' version of NOVA 3 in that it is really just NOVA 3 with ads and its already-existing IAP, with everything still intact including online play, though certainly the game could have been tuned to be more IAP-friendly. Our forums will be sure to point out if it is...

Back in July, Bandai Namco soft-launched their new free to play card battling game called Outcast Odyssey [Free], and as of last night the game is now officially available worldwide. While the card battling genre is quickly getting saturated on the App Store, Outcast Odyssey hopes to stand out from the pack with its emphasis on exploration and almost dungeon crawler-like gameplay. It seems to have worked too, as Outcast Odyssey has performed well in all the countries it was available in during its soft-launch, and it has almost universally positive praise from players in our forums...

Today I got an email from an EA Mobile representative collecting data from respondents on the current perception of EA Mobile in the industry. Thinking about it, it's actually really rare for anyone from the giant gaming outfits to take time to ask what we think. Communication is typically pretty one-sided, with information controlled behind sanitized press releases and embargoes. When people ask me what I think, I'm often brutally honest, so earlier this morning I drafted a response. After sharing it with the rest of my crew before sending, it was suggested that I just turn this into an open letter, with hopes that it'll actually amount to something beyond just a "Thanks for your feedback."..

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