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Threes [$2.99] has gotten its version 1.2 update, timed with the Apple Apps for Red initiative, but fans of the game actually have a few key additions and tweaks to look forward to. Most obviously added is the Product Red theme, which makes the entire game a red-tinged look in line with the charity's red-themed products. This theme is enabled by default with the 1.2 update, but you can disable it in the options. There's another theme added, Night Mode: this makes the game's background and 3-plus tiles use darker colors so that it's easier on the eyes in low light. Or, Threes just wasn't dark and brooding enough for you...

Exclusive 'Hearthstone' Goblins vs Gnomes Card Reveal: Whirling Zap-o-matic

Blizzard has been teasing tons of new cards from the upcoming Hearthstone [Free (HD)] expansion Goblins vs Gnomes, which is right on track with Hearthstone Senior Game Designer Ben Brode's plans he's mentioned on Twitter. Like most (all?) collectible card games releasing a new set, all of the cards will be spoiled (That's the term they use in the Magic world, anyway) before the release of Goblins vs Gnomes. The best place I've found to keep an eye on all of the cards that have been revealed all over the internet is this page on Hearthpwn, but today we've got our own reveal, which I'm sure will be listed there soon enough as well...

On Sunday, Apple and a ton of big-name publishers and developers launched a Apps for Red, containing a bunch of updates and sales centered around the AIDS awareness charity Product Red, which contributes to the AIDS Global Fund. Apple has worked with Product Red before, with things like red iPods, but this is a new direction, as a bunch of apps have added red themes, red icons, have sales contributing toward Product Red, and even have new content for the occasion. Threes [$2.99] has a new red theme along with new night colors, and games starting with higher card numbers, and 100% of the app's price is going toward Product Red. Monument Valley [$3.99] has a new final chapter, "Ida's (RED) Dream" which is available for $0.99 with all proceeds going toward Product Red. Free-to-play games are getting into it as well: Clash of Clans [Free] has a special Product Red gems pack, FIFA 15 Ultimate Team [Free] has a Red points pack and a special tournament to unlock Rafa Marquez, Bubble Witch 2 Saga [Free] has special Product Red levels where gold bars used in them will go toward the Global Fund. There's 16 games in total that are contributing to Product Red in some way until December 7th. Check out the list below:..

Welcome to the week, everyone! It's time for our weekly look at notable or interesting updates from the last week that you may or may not have missed. Remember, you can keep an eye out for interesting updates yourself by using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by paying very careful attention to the TouchArcade forums. If I've missed anything you think should be mentioned, please leave a comment so others can see it. Following on last week's feedback, I'm going to present things as more of a list this time around. Lots of big ones this week, and a couple of interesting smaller ones, too. Let's dig in!..

LogoWe recorded a bit earlier than we usually do today, which means it's just me and Jared as Mike fell asleep in a pile of Ritz crackers. That's alright though, as we have a great conversation about side scrolling racing games, iOS controllers, and a bunch of other cool stuff.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, even if they don't make it into the podcast. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

 

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Games

News

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TouchArcade Game of the Week: 'Crossy Road'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Best iPhone and iPad Games of the Week: 11/21/14 - 'Crossy Road', 'Vainglory', 'XCOM', and 'Crystal Siege'

This week it seems like we're handing out five star reviews like it's going out of style, but all of these games are great and two of them won't even cost you a penny to play, basically ever. That's pretty awesome, right? Anyway, it's probably safe to get used to weeks like this, at least for the next couple weeks, as the end of the year is almost fully upon us...

'Crystal Siege HD' for iPad Review - Tower Defense Ain't Dead Yet

Certainly, tower defense is a genre where it's difficult to really rock the boat too much, especially since the genre's evolution was accelerated by the fact that it was a great fit for mobile, and everyone and their mother decided to apply their take on the genre. But hey, the games are still pretty fun, and there's still the occasional title with a clever twist on the proceedings. Crystal Siege [$4.99 (HD)] from Carrot Games and FDG Entertainment tries to apply an action-RPG take on tower defense, without drifting too much into the action-RPG side of things, like Dungeon Defenders [$2.99] does. As such, this winds up being a take on the genre that does some great things for itself while not rocking the boat too much...

'XCOM: Enemy Within' Review - Killing Aliens? Check. With Huge Robots? Check. Instabuy? Check.

Sequels get a bad wrap. When you consider the benefits a prime iteration of a game or movie has going for it, its no wonder the follow up that lacks the initial reveal often disappoints. Luckily you don't have to worry about disappointment if you pick up 2k's XCOM: Enemy Within[$12.99]. Enemy Within has packed on a ton of features that dovetail seamlessly with it's successor. ..

One of the true App Store classics is Kairosoft's 2010 release of Game Dev Story [$4.99], which was pretty much just a simple port of a game that they originally released on PC in Japan in the late '90s. It wasn't the prettiest game, nor did it have any fancy features that took advantage of iOS's capabilities. What it did have was an unparalleled gaming experience that let you create your own fictional game company and release your own fictional games. The amount of tongue-in-cheek humor and video game cultural references was incredible, and the game itself was a very satisfying simulation. The game's popularity prompted Kairosoft to release a multitude of similar simulations for mobile devices, and while many of them are quite good there's really nothing that's topped Game Dev Story...

Prepare to Die Frequently in We.R.Play's Upcoming 'Hex:99'

Pakistan-based developer We.R.Play has a pretty nifty challenging "finite runner" game coming out this Wednesday, November 26th, called Hex:99. The goal is to navigate a ball moving at high speed through a series of obstacles, dragging horizontally to move around everything that gets in the way. The game travels at high speed through futuristic environments, with the goal being to try and reach the 1999 distance in one piece. Check out the trailer below:..

Angry Mob Games Reveals Their Next Game, 'Toysburg'

Angry Mob Games is working on their first original title since Muffin Knight [$0.99 / Free], an ambitious-looking game called Toysburg will be going into beta testing soon. Players will play as a toymaker with a special power: turning kids into the toys they want to play with. This feels like the kind of concept that could power a horror movie, but hey – it's a bit more whimsical here. The game's got a mission-based structure, where they'll explore the town of Toysburg, finding kids to help and helping to create new toys for them. But there's also an inspiration from sandbox games, where it's possible to use different parts to help build the different toys. Here's a 3 minute long preview:..

The fourth and final installment of Forge Reply's digital gamebook Joe Dever's Lone Wolf [Free] is now officially available for download, just as we learned it would be earlier this month. The new installment, titled Act 4 - Dawn Over V'taag, will run you $4.99 if purchased on its own, or if you've previously bought a Season Pass it will simply be available for download. Here is a trailer detailing the Dawn Over V'taag episode...

'Gunbrick' Officially Unveiled from 'Icebreaker' Developer Nitrome

If you've been paying close attention to developer Nitrome on social media and teh Interwebz, you've no doubt noticed that they've been teasing a new game for some time now. Over the past couple of weeks, they've released brief teaser trailers for the game, but nothing that actually gave away what type of game it was or what it was about. Not even a name. Well, that changes today as Nitrome has officially unveiled their new game as Gunbrick, and they've released a new trailer that actually shows the game itself in action...

Gamebook developer Cubus Games is only on their third swing at the genre, but they've already become a player worth paying attention to in that sphere. So far they've released the off-beat horror tale The Sinister Fairground [$1.99] and the crazy yet awesome sci-fi story Heavy Metal Thunder [$1.99], both bringing themes and unique writing styles that helped them stand out in an increasingly crowded field. Their newest game, Necklace Of Skulls [$1.99], is an adaptation of a 1993 book by veteran gamebook author Dave Morris, whose name you might recall from inkle's recent take on his book Down Among The Dead Men [$0.99]. It carries on the same strengths as Cubus's earlier releases, with an adventure through an exotic backdrop of Mayan mythology, relayed in captivating fashion by Mr. Morris's usual top-shelf writing...

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