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Did you like smashing things together when you were a child? My guess is probably yes. The latest Train Conductor World [Free] update will tap into that nostalgia by letting you go ahead and crash trains to your heart's content. Normally, in Train Conductor World you're trying to keep your trains from smashing into each other as any responsible adult would do. The latest update, called Crash Test Mode, does away with the burden of responsibility that comes with being an adult and lets you go ahead and have different types crash test trains smash into each other while you gleefully watch (all the while trying to perfect your evil madman laugh). The Crash Test Mode has been enabled for every location in the game, so here's your chance to see what happens when you intentionally smash huge machines together...

Upcoming 'Thunder Fleet' Brings WWII Naval Battles to Mobile

I've been keeping an eye on Wargaming's World of Warships and hoping it will make its way to mobile, but so far I haven't heard anything pointing to that, which is unfortunate. The upcoming Thunder Fleet, though, might be the game to bring warship battles to mobile. The game is going to be the first title from Chinese developer Kingnet Technology to be released in Western markets, and it's going to bring ship to ship combat both to iOS and Android. The game will include a campaign build around six historical battles from WWII and also PvP mode that will have two teams of six players each fighting it out on the high seas...




'Run-A-Whale' Promises to Make All Your "Skateboarding on the Back of a Whale" Dreams Come True

"So you're making a new auto-runner, eh? Well, it better do something pretty cool if you want to get my attention. Wait… holy crap, you ride a whale like a freaking skateboard? Ok, tell me more!" That is a glimpse into the inner dialogue that took place in my head as I read the email for Run-A-Whale, a passion project of the past two years from solo developer Guillaume Loquin. Even if you're like me, and the thought of yet another auto-runner makes your stomach queasy, I don't think you can deny how absolutely gorgeous Run-A-Whale looks in this latest reveal trailer below. As you'll see, there are two main types of gameplay in Run-A-Whale. In some parts you're diving below the water and then using your momentum and buoyancy to burst through the surface and into the air to collect coins, avoid obstacles, or take out enemies. Then there are times when you'll pop up onto a deck or other solid ground and literally skateboard on the back of the whale. Freaking awesome. ..

In January of 2014 Stoic Studios launched their tactical RPG Banner Saga [$4.99] on PC to much critical acclaim. In October of that year, just shy of two years ago, they launched Banner Saga on the App Store, and it turned out to be a fantastic fit for the mobile platform. The following December, Stoic officially announced what many people had already assumed was coming, a full sequel, and also mentioned their plans to eventually bring that sequel to mobile platforms as they did with the first game. Well, after another well-received launch on desktop this past April and on consoles in July, Banner Saga 2 [$4.99] has finally popped up for purchase in the App Store...

We all know that Candy Crush Saga [Free] has been a huge success, but it's sometimes hard to put in numbers how big a game actually is. So, to celebrate the one trillion Candy Crush Saga games played, King has put in numbers just how big this game has been since it launched a few years back. One trillion games translates to every person in the world playing approximately 140 times. That's a lot of games played. If you add together the daily distance swiped by mobile players, it comes up to 140 thousand times the height of the tallest building in the world. And on average, 18 billion game rounds are being played every month, which again is a mind-blowing number if you try to wrap your head around it...

If you were one of the many complaining about the current state of the Hearthstone [Free] meta and, specifically, about a number of problematic cards, this announcement should make you quite happy (although you can never please everyone). Blizzard has decided to jump in and make some drastic changes to Basic and Classic cards, which are the core of the Standard set, and these changes are going to change quite a few decks. But first, let's start with the biggest change of them all, Yogg-Saron's nerf. While its stats and battlecry remain the same, if while it's doing its whole spell casting thing the card gets destroyed, silenced, transformed, or returned to its owners hand, the spell casting ends. This is a pretty big change because there are many spells that can have one of the those effects on Yogg-Saron, so hopefully this will make the card less of an auto-include...

If you've been playing Hearthstone [Free] Brawls for at least over a year, then you'll remember Boom Bot Vs Annoy-o-Tron from exactly a year ago (give or take a couple of days). As you can imagine if you know the cards themselves, Boom Bot's Hero power deals 2 damage randomly split among all enemies and Tron's gives the lowest attack minion Divine Shield and Taunt. You get to play with pre-constructed decks, with Boom Bot's deck geared towards plenty of explosive cards and Tron's taking advantage of cards with taunt and mech synergies. As you can imagine, this is a pretty "explosive" brawl and a pretty fun one too...

New iPhone Games on Our Forums: 'Concrete Jungle', 'Paperback: The Game', 'Zip Zap' and More

Oh man, so for all the made up holidays that land on Wednesdays, today's might be the best one. It's National Drink Beer Day, which I think I've really got no choice but to celebrate. Too bad it doesn't also fall on Saturday, which is Cantillon's Zwanze Day which is kind of a big deal if you're into the whole craft beer scene. I'm still trying to rationalize attending the $85 tasting event in my area, which is a lot for a beer event where you don't walk away with a bunch of bombers to take home. Anyway, this week has been particularly plentiful for new iPhone games, so sink your teeth into some of these...

A few weeks back we wrote that the deck-building word game Paperback [$3.99] was getting a digital version, and that version would be coming out soon. Well, "soon" has arrived since Paperback has just released on the App Store. In the game you play an author trying to finish genre novels like Sci-Fi, Romance, Westerns, and so on. You start with a deck of letter cards, and as you form words, you earn money that you then use to purchase even more powerful letters (in a way like you do what you do in games like Ascension  minus the word-building). Many of the letters have special abilities that get activated when used in a word...

Ubisoft was already a pretty prolific developer in the mobile space, but today they've given themselves a major shot in the arm by acquiring the even more prolific mobile developer Ketchapp. Ubisoft has released a number of mobile games that leverage their popular AAA console and PC brands, as well as licensing popular television IP like CSI and NCIS. They also own Future Games of London who have put out the chart-topping Hungry Shark series. Now, with the acquisition of Ketchapp, they become the fourth largest mobile developer in terms of downloads, according to their press release announcing the deal. ..

Zombie titles really need to innovate more-so than a lot of other types of games these days. The market is just so saturated that the mere notion of "survival" itself just isn't enough, and there at least needs to be an interesting hook involved beyond the solitary concept of continuing to exist. Skyhill [$2.99] does that, even if the magic doesn't last as long as the developers intended it to...

'Dustoff Heli Rescue 2' Looking for Beta Testers

The original Dustoff Heli Rescue [$0.99] was very well received by players in our forums, and the upcoming Dustoff Heli Rescue 2 looks to improve on all aspects of the original. Dustoff Heli Rescue was all about taking your rescue helicopter to the air and performing missions like search and rescue, finding stolen cargo, all the while being under fire and - occasionally - having to fire back. The sequel plans on sticking with the blocky art style (although it looks improved) and will offer more helicopters, more weapons, and more missions. You'll have to destroy enemy forces, evacuate your troops, destroy convoys, transport vehicles, build bridges, and so on...

Just over a month ago, we told you about Zip Zap [$1.99], an upcoming puzzler from Phillip Stollenmayer and his studio Kamibox, maker of the brilliant existential crisis platformer Sometimes You Die [$1.99] as well as clever puzzlers like Okay? [Free] and Squaredance [Free]. Oh, and I can't forget about my favorite silly time wasters like Pancake - The Game [Free] and 1 Meter [Free]. Zip Zap looked to fall into that "clever puzzler" category, as it has you manipulating various Erector Set-like pieces that are joined with hinges in an effort to scoot, hop, or swing them over to an end goal. The whole thing makes a lot more sense if you watch the trailer for Zip Zap...

If you enjoy playing NBA Live Mobile [Free], the latest update should make you happy. As of yesterday, the game has been update to reflect the 2016-2017 NBA season, and that means new courts, jerseys, and new rosters, including new rookies. The new update has also added Daily Objectives to the game and a ton of fixes to the gameplay. The most important ones are improvements to the passing game that now allow you to pass the ball around the perimeter without losing it easily, bumping into other players doesn't mean you'll lose the ball now - although the AI can still steal the ball from you - alley-oop mechanics have been fixed (which was a huge community request according to the developers), and much more fine tuning...

Join the Beta for 'Project Amberborn', a Fun-Looking Runner

It's fair to say that there are too many runner games on the App Store, but for a reason; the genre works very well on mobile, especially if you are the kind who likes to play one-handed. Project Amberborn is a cute-looking upcoming runner that's looking for beta testers in our forums, so if you enjoy the genre, make sure to head over and sign up. The game offers many unique characters to play as, a variety of worlds, and the ability to design custom challenges. Add to that daily and weekly missions, and it looks like Project Amberborn will offer plenty of content to play through...

Soccer (or, as the majority of the world calls it, football) fills a rather large void in my life, and so any video game that tries to emulate The Beautiful Game will definitely be on my radar. While FIFA 17 may be the big event of the week, it's an update to a slightly smaller football simulator that has made me most excited over the past few days. The game, of course, is New Star Soccer [Free] - being one of the mainstays on my iPhone for years, the perpetual updates since its release on iOS back in 2012 have gone a long way to altering the experience, for better and for worse. While a transition to freemium threatened to spoil what was one of the most compulsive mobile games of recent memory, New Star Games managed to balance and improve the experience well enough that it still remains an enjoyable arcade soccer simulator in the App Store. Today, the developers have released their biggest update yet for New Star Soccer, and have provided a complete graphical facelift to bring the game firmly into 2016...

The sheer number of mobile devices out in the wild coupled with the ease of downloading apps and their tendency to be free means that download milestones can get pretty crazy compared to other platforms. A million or, heck, even half a million units sold on another platform would be a huge success for most studios, but on mobile it's not even a drop in the bucket anymore. Which brings me to the news that FDG's ape-themed auto-runner Banana Kong [Free] has just reached the 100 million downloads mark across all platforms, and to celebrate FDG will be bringing a huge Beach-themed update to the game on iOS this Thursday. Here's a video showcasing the new Beach content...

Based on the web series by Alan Tudyk, Con Man: The Game [Free] is a freemium building game with the unique theme of building and running a comic convention. Players start out with a tiny con  without many fans or exhibits and slowly build up the ability to hire VIPs, build better facilities and sell bigger and better merchandise. Eventually, players also unlock themed exhibits for fans of specific genres (such as fantasy or horror). I took on the challenge of building my own con for over a month, checking in a few times a day without the assistance of purchasing any premium currency. While the theming certainly gives it a leg up on other builder games, I was not impressed with the relative progress players of the game when measured against its mechanics...

'Steins;Gate' Review - Desperately Seeking a Good Time

There's a certain attraction to time travel stories. Sometimes, they're about comparing the present to the past, particularly by sticking a fish out of their water. Other times, they're used as a way to think about the future and the promise it holds. Most of them really come down to a simple question: what would the present be like if things had gone differently in the past? Ultimately, time travel stories are more often than not morality tales about appreciating what we have and who we are. A warning about greed and how it can leave you with less than you had. A means of dealing with regret and the paralysis it can bring. Well, except for Back to the Future. That one's about making out with a younger version of your hot mom and getting a new truck...

Developers Semidome have made a name for themselves on the App Store, through bringing some truly beautiful and immersive visual and audio experiences to a platform that is normally synonymous with short and succinct gaming sessions. Last Voyage [$1.99] caught the eye - and subsequently the imagination - of the masses who played it when the title launched in 2015, even if our review suggested the game elements were somewhat shallow. Semidome's next major release, Nightgate [$3.99], managed to improve on Last Voyage in nearly every way, and while it was a bargain at its original $3.99 price point, the game has today gone on a 48 hour sale to $1.99 for the first time, so if anyone missed it back in August, now is a fantastic chance to play one of the best iOS games of the summer...

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