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'GALAK-Z: Variant Mobile' Has Soft Launched in the Philippines

GALAK-Z: Variant Mobile is the successor to GALAK-Z: The Dimensional, and it's been in development for some time. Today, the game has soft launched in the Philippines, so you can go and check it out if you have an account there. The game has you controlling a spaceship or a Mech (and who doesn't like Mechs) while flying around in space blowing up all kinds of enemies—including space pirates and giant bugs. The game includes a story campaign but also a cool mode called Droid Battle League where you get to fight against player-created squads. That should be quite fun...

Stylish Twitch Platformer 'Standby' Makes Its Way from Steam to Mobile August 9th

People that know me know that I'm all about platforming games. From slower-paced exploratory adventure platformers to face-meltingly difficult twitch platformers and everything in between. Today we've gotten word that that latter form of platformer is heading to mobile next month in the form of Standby from HypeTrain Digital. Standby released on Steam back in January and seems to have garnered a positive reception. It most definitely does not look like a platformer for the faint of heart as you can see from the launch trailer for the desktop version of Standby...




New iOS Games on Our Forums: Faily Skater, Vista Golf, Eden: Renaissance, Run Jump Die, Hades Star, Age of Solitaire - Civilization, and More

It's hard to believe it's already been a year since we last celebrated National Bagelfest, but sure enough, here we are. A few years ago I spent a summer in New York City, and honestly, everything they say about bagels in New York is true. I've got access to pretty good bagels here in Chicago, but there's just no comparison to hole in the wall NYC delis. Thankfully, I've got a bundle of new iOS games to distract me from my bagel woes...

If you missed our extensive coverage on the event, the first Pokemon GO [Free] Fest took place in Chicago last weekend, in an attempt to celebrate the one year anniversary of the game's launch. However, Niantic's dream of hundreds of people together in one place battling Legendary Pokemon unfortunately never came true because of a wide array of technical difficulties in the app. In fact, the situation began to turn rather nasty, with understandably furious fans - many of whom had travelled from around the world to attend - booing John Hanke, the CEO of Niantic, amidst numerous chants to 'fix the game' throughout the festival. Unlike the schadenfreude of the capitulation of events such as the calamitous Fyre Festival, it was legitimately quite upsetting to see the days of both the participants (some of whom are TouchArcade readers) and Niantic ruined. However, in an attempt to claw back some of the they had amassed good favour the developers have today announced that over the next three weeks, Articuno, Zapdos and Moltres will be available to encounter in Raid Battles around the world - but good luck catching any of them...

This morning, Nintendo published their profit and sales for the first quarter of the 2018 fiscal year. Anyone who has been following the Japanese gaming giant over the past few months will know it's been a huge year for Nintendo, whether in the medium of mobile gaming or more broadly onto the Nintendo Switch, their new console that is seemingly non-existent on store shelves. However, especially considering their dire fortunes this time last year, it's still surprising to see just how much profit Nintendo did manage to earn over the last quarter. Between April and June, the company exceeded predictions and generated 16.2 billion yen (approximately $145 million) in profit, with 9.1 billion yen (excluding 3.3 billion yen from Pokemon GO [Free]) of that sum coming from its smartphone business...

The Emoji Movie is releasing very soon, and that probably makes you feel very old (I know it has that effect on me for sure). Candy Crush Saga [Free] is one of the apps the adventurous emojis get to visit in the movie, so it's no surprise that we are getting movie tie-in content in Candy Crush. Specifically, Candy Crush will get The Emoji Movie levels in the game that will let players visit the Candy Crush scene from the movie. The game challenges are inspired by Gene's (the main protagonist) struggles in the movie as he tries to free himself from the Candy Crush game board...

Back in early May developer TheLastKind announced a beautiful new turn-based puzzle adventure called Eden: Renaissance and put out a call for beta testers. The game had a very similar vibe to Square Enix Montreal's award-winning Lara Croft GO [$4.99], but had a larger emphasis on story that included more than 30 minutes of cutscenes. The story follows a young archeologist named Ran who teams up with an otherworldly being named Eden who has a number of special abilities which will allow you to solve each of the game's 100+ levels. After announcing early last week that the game would be coming out at some point this month, last night Eden: Renaissance [$4.99] indeed popped up in the App Store...

This comes straight from my "Wanted to Post Last Week but Didn't Have Time" file, but it's still worth mentioning that Sunnyside Games have a BIG update coming for their extremely stylish arcade shooter Towaga [$2.99] and last week they also updated their excellent stock-trading twitch game The Firm [$0.99] for the coming 32-bit Appocalypse. First up is Towaga which launched way back in January with fantastic visuals and animation and core gameplay that was solid but felt like it needed to be fleshed out just a bit more. This forthcoming update, called the New Moon update and detailed by Sunnyside in our forums, looks to address that by adding unlockable Masks and Outfits which each give special abilities to your character, new enemy types, new bosses, an in-game perk and spell upgrade system, and TONS more. Oh, and of course the much-requested iPad support is in this update too. Check out these animated .gifs from the new version of Towaga; the top one shows the new Bump special move and the bottom shows the UI for selecting your Masks and Outfits...

Last week we came across a very cool looking upcoming game called Age of Solitaire [Free] which looked to blend the classic solo card game with elements of city-building, and just as promised, Age of Solitaire has arrived in the App Store. At the time of posting the trailer last week we weren't exactly sure if the city-building elements weaved directly into the gameplay or were just more of a fun way to add some sort of progression system to a Solitaire game, and after having finally played the game myself I can say it's definitely in the latter camp. Not that that's a bad thing mind you; having a sense of progression in a game like this is very welcome and it's fun to slowly build up different elements of your city starting all the way back in the Stone Age. That said, there's probably still an opportunity for someone to figure out a neat way to blend in the city-building elements into the actual gameplay itself. For now though Age of Solitaire seems like a solid game if you're looking for a new Solitaire app with a bit of a twist. ..

Magic the Gathering: Puzzle Quest [Free] continues to keep up with all the Magic expansions, and Hour of Devastation isn't an exception. If you haven't been following Magic news, Hour of Devastation is the 75th expansion and the second in the Amonkhet block. The story of the expansion is about Nicol Bolas coming to claim his perfect Zombie army, the Eternals. In terms of MTG: Puzzle Quest, Hour of Devastation brings 149 new cards and three new card abilities: Eternalize, Aftermath, and Afflict. We are also getting new Planeswalkers, like Elspeth, Sun's Champion. She is a white Planeswalker that should synergize well with Hour of Devastation cards...

Extreme Side-Scrolling Combat Racer 'Road Warriors' Releasing August 3rd

A couple of weeks ago, developer Lucky Kat released their first developer video blog, which they're dubbing an indielog, that showcased the process of coming up with a smart one-handed control scheme for their upcoming beat 'em up Beat Street. Well as you may know that's not the only project on Lucky Kat's plate, as they've been working in collaboration with developer TurtleBlaze to bring their side-scrolling combat racer Road Warriors over to iOS as too. And that time is finally just about upon us as today Lucky Kat has released their second indielog which includes some behind the scenes looks at Road Warriors as well as news that the game is set to launch next week on August 3rd. Check it out!..

SDCC 2017 - 'The Walking Dead: March to War' Is Coming Along Nicely

This past weekend I was at San Diego Comic-Con 2017 (which was both great and so tiring), and I got to check out Disruptor Beam's upcoming The Walking Dead: March to War. Kristen Halloran, Producer at Disruptor Beam, and Mike Leoncavallo, Senior Game Designer of March to War, talked to me about their plans for the game and showed off various parts of the game. First of all, I have to say that the game has one of the most gorgeous maps I've seen on games of this genre. As you can see from the trailer below, the developers went with a map that fits perfectly with the comic book art and should make playing the game more visually rewarding...

'Shadow Fight 3' Gets an Official Global Release Date of November 16th

Shadow Fight 3, the sequel to Nekki's mega-hit fighting game Shadow Fight 2 [Free], has been in the works for quite some time, from it first being announced in the spring of last year to most recently it soft-launching a little over a week ago signaling that it was likely close to being finished and released. Well, that turned out to be pretty true as today Nekki officially announced via the new teaser trailer below that Shadow Fight 3 is set for a global release on both iOS and Android this coming November 16th. In case you haven't been following along, Shadow Fight 3 expands upon the highly customizable RPG progression system of its predecessor while also taking the series into full 3D visuals for the first time. It really is an absolutely gorgeous game in motion, and just below the release date teaser is the most recent gameplay trailer for Shadow Fight 3 so you can see it in action...

While there have been an abundance of different models, styles and approaches to the MFi controller for iPhone, iPad and Apple TV, it still feels like there hasn't yet been a definitive option emerge that is head and shoulders above its competition. Gamevice's particular approach of having the iPhone slot between two control modules may be more relevant than ever considering it essentially predated the Nintendo Switch, however the SteelSeries's Stratus controller was a notable standout for its portability and ease of use. However, a new challenger has today emerged that looks to make strides towards the idyllic model MFi controller. Enter the Kanex GoPlay Sidekick - while the actual unit may not appear too dissimilar from the SteelSeries Stratus, its clamshell case can also act as a stand for your iPhone, meaning even more versatility for any hardcore mobile gamers wanting a controller on-the-go...

A Launch Trailer for 'Miracle Merchant' Has Been Revealed, Ahead of Its Release on August 3rd

If you had to ask me who my favorite mobile developer of the past few years was, I'm sure that Tinytouchtales would feature towards the very top of the list. Both Card Crawl [$2.99] and Card Thief [$1.99] were brilliant, and managed to take something that I'd describe as mundane as card game elements and turn it into exciting role-playing games. Miracle Merchant, their next upcoming project, looks to be no exception. Featuring an eccentric premise combining card-based ingredients to make potions for an eclectic crowd of customers, Miracle Merchant is an amusing take on the successful formula from Tinytouchtales's previous releases, and is set to launch on the App Store on August 3rd...

In theory, mobile Virtual Reality headsets should be the perfect compromise between accessibility and immersion. The low cost of entry coupled with the fact literally everyone has a smartphone in 2017 means that mobile VR headsets should be far more commonplace than they currently are. However, a combination of not enough developer support and bulky, unwieldy designs have proved a stumbling block for the emerging new technology, even compared to its moderately successful console equivalents such as the Oculus Rift and PSVR. That being said, a Swedish startup is determined to tackle the latter problem with Moggles, a brand new headset that puts the portability back into mobile VR headsets. With a lightweight design and easily foldable 'mobile goggles', Moggles is a promising and affordable alternative, and is available to order for 66.24€ (around $75) on their website...

'Coco Crab' Is an Upcoming Crustacean-Powered Spin on 'Pang'

Whether you call it Pang or Buster Brothers, chances are you've been digging all the Pang-likes on the App Store recently. Pang Adventures [$3.99] and The Bug Butcher [$3.99] are probably the two best one, but the upcoming Coco Crab is a cute spin on the Pang formula of splitting things and busting them, but this time around it's crabs splitting their ultimate enemy: fruit(?)...

As promise, here we are with a super special Monday edition of the podcast, due to a Comcast SNAFU preventing us from recording on Friday. It actually turned out to be a good thing, as it allowed us to record an extra-long episode which focuses quite a bit on the hot and humid Saturday at the Pokemon Go Fest in Chicago. Following that, we kick it over to quickly going through the big news stories of the week and close out the show by talking about Layton's Mystery Journey [$15.99], Leap On! [Free], Sidewords [$2.99], and Mr Jump S [Free].

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we're talking about. Backers can view the most recent video episodes of the TouchArcade show by clicking here. Be sure you're logged in to see the latest content. For everyone else who is curious, you can check out our public patreon posts to see older episodes of the video podcast. If you like what you see, consider becoming a TouchArcade Patreon backer.

 

iTunes Link: The TouchArcade Show
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Direct Link: TouchArcadeShow-316.mp3, 82MB

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Ticking Abomination, Frost Festival, Balance, Nerfs, and More 'Hearthstone' Weekly News in 'Touchstone' #106

Welcome to another Touchstone Tavern, our weekly Hearthstone [Free] roundup of cool news and videos. Even though we're in the middle of the summer and everyone is pretty much toasting in the sun, the Hearthstone world is still moving along towards the Frozen Throne. We have a story on a new Frozen Throne minion, the first of the latest reveals. We also have quite a few interviews with different developers on various aspects of the new expansion, clarification on the new events and the card pack rules, talk on the current state of the game, and more. Let us begin...

Clever Device-Rotation Puzzler 'Steam Panic' Arrives this Week After 7 Year Development

We're always talking about how game development is a tricky business where no matter how well you plan ahead things can still not go how you hope they do. Delays are practically par for the course, and often a game's development can spiral out of control to the point the game never even sees the light of day. Sometimes, though, a development hits a series of seemingly insurmountable bumps and somehow still manages to find its way to the finish line. Steam Panic is a puzzler that's been in development for 7 years, which equates to several hundred lifetimes in the world of mobile. Despite a number of life-altering setbacks, developer NOD Group finally did finish their device-rotation-controlled puzzler and it's set to release this week. This trailer is close to two years old, but should still give you a good idea of what's in store for Steam Panic...

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