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Mobile Fighter 'Smash Supreme' Continues to Look Pretty Awesome

Back in October we caught the teaser for an upcoming fighting game called Smash Supreme, and thought it looked pretty cool. While there wasn't much info to go by, the art style in the teaser and the game's aim at providing competitive online play sounded quite interesting. Since then, developer Gumbug has been plugging away at Smash Supreme and held a closed beta at the beginning of the year, and today they've posted an update in our forums talking about some new features and showing off this very slick animated gif...

'Blocky Blast' is a Fast-Paced Cannon-Launching Action Game Coming this Thursday

I'm not sure if it invented it, but at least for me personally my earliest memories of the "shooting yourself out of a series of cannons to move through a level" mechanic came from the Donkey Kong Country games on SNES. There's something really fun about timing your blasts just perfectly so you can rapidly fire from one to another like some sort of explosive ballerina. The mechanic has been used on mobile too, and the most prominent example I can think of off the top of my head is Big Pixel's adorable Land-a Panda [$0.99 / $1.99 (HD)]. Now developer Squadventure wants to take that cannon-shooting mechanic and crank it up to 11 with their upcoming game Blocky Blast...




This morning, Apple mysteriously took their online store down for maintenance amidst speculation of a new range of device and accessory updates potentially making their debut when the shop re-emerged from its downtime. As expected, numerous product lines were given numerous minor updates in a relatively low-key fashion for Apple, with a (PRODUCT)RED iPhone 7 giving another option outside of black and glossier black, and the iPad Mini 4 getting 128GB of storage for anyone too afraid of clearing games off their backlog. However, the most interesting release for fans of iOS gaming is the appearance of a successor to the iPad Air 2 - called simply the iPad, it is set to be the entry-level device for Apple's tablet range, with a low price point of only $329 for the 32GB iteration as well as a hefty A9 chip that should help power some of the more graphically intensive titles on the App Store...

There's something about a first-person dungeon crawler that just pulls me in and tugs at my brain. They're a nice contrast from the more talkative RPGs, which often involve intricate stories with large casts of characters. A dungeon crawling RPG will generally have a handful of NPCs, if that. Most of the time, it's just you and a big dungeon that you have to conquer one small piece at a time. Filling out a map, watching the floor count go up, raising your party to the point that earlier challenges are trivial, and finding hidden secrets are about as straightforward as markers of progress get, but somehow it still works for me every time. Whether or not you get into Crescent Moon's latest publishing effort, The Deep Paths [$3.99], is going to depend on whether you share that particular quirk with me or not. It's not the sort of game that is going to convince anyone who isn't already predisposed, but those who like to live their gaming life one uniform-length step at a time should be satisfied...

Check Out New Footage of The Long-Awaited 'Munch Time 2'

As Eli said last year, you'd have to be pretty hardcore to remember Munch Time [$0.99 / Free / $1.99] from back in the day in 2012. But Munch Time 2 has seemed particularly appealing as it takes osme of the machanics like swinging and color-changing and putting them into a Metroidvania-style open world. The game's progress has been getting periodic updates on our forums, and some new footage. In fact, a Greenlight campaign for Steam has started up, and a new trailer has launched for it:..

Mike Donais, Hearthstone's [Free] Principle Game Designer, has revealed some very interesting cards from the upcoming Journey to Un'Goro expansion today. His reveals focused on the new tribe, Elementals. As was to be expected, Elemental cards have plenty of synergy between them, which in terms of lore is explained as latent energy left behind when Elemental cards appear. Interestingly, many of the Elemental cards get bonuses from cards played in the previous turn rather than on the same turn. The first card revealed is the 7-mana 4/4 Shaman Stone Sentinel, which has a battlecry "if you played an Elemental last turn, summon two 2/3 Elementals with Taunt." There's also Ozruk, the 9-cost 5/5 neutral Legendary with Taunt that gains +5 health for each Elemental played last turn, and three other low-cost cards that aim to push players to make Elemental decks...

'Super Crossbar Challenge' Looking for Testers in Our Forums

If you aren't a fan of soccer, then you probably don't know what the crossbar challenge is. Think of it as a three-point shooting contest but trying to hit one of the three goal posts and, usually, doing it from quite the distance. The upcoming Super Crossbar Challenge will be emulating these trick shots by having you try to hit the crossbar instead of actually trying to score. The gameplay's pretty simple: you try to swipe at the right angle and with the right speed to keep hitting that bar. If you manage to perform bicycle kicks and volleys, you get even more coins. As it usually the case in games like this one, you can use your coins to unlock new characters and balls, some of which have bonuses that will help you hit the crossbar more easily...

Gameloft Soft Launches 'Iron Blade: Medieval Legends', But Region Locks Access

Gameloft has soft-launched a new game, Iron Blade: Medieval Legends. This action-RPG eschews direct character control for a simplified, mobile-friendly taps and swipes based system. Lots of loot is to be obtained, along with a system of building up a castle while attacking other players' fortifications. Also, you'll get to travel all throughout Europe and fight vampires in Transylvania! Neat!..

A few days ago, we wrote that the digital port of the popular board game Tokaido [$6.99] was almost upon us, and today the game is finally available. Tokaido has you traveling along the East Sea Road connecting Kyoto to Edo, stopping at the various stations along the way to buy souvenirs, taste the local cuisine, and meet interesting people. There's a lot of emphasis on the joy of traveling and the experience of learning as you go along, which is a nice break from war-oriented board games. You'll have to be quite strategic during your travels because the order of play goes from the one who's farthest from the destination to the one who's closer; in other words, you won't just be traveling as fast as possible along the road...

I’m a huge fan of Nimblebit’s new game Bit City [Free], which is a cool take on the standard clicker game. Despite the relative simplicity of games in the genre to begin with, there are still plenty of common sense tips, as well as some game specific strategy that’s worth discussing. So, if you’re interested in maximizing your earning potential in the game, check out the following tips and guidance. Take note that some of the tips below may seem obvious, but they are worth repeating just in case for newcomers to the genre...

'Full of Stars' is a Story-Driven Arcade Game, and It Needs Beta Testers

Polish developer AT Games is working on Full of Stars, a game that looks off the bat like an arcade-style, vertically-scrolling game where you're flying through space, dodging asteroids, lasers and other hazards. However, the structure of the game plays an important role, as the story of helping a colony of refugees find a safe haven somewhere in the galaxy, informs the experience. Story elements between levels, along with procedurally-generated paths along the way, help you in your quest to expand the safe haven and help survivors out...

Journey to Un'Goro Cards Revealed, Trump Joins Tempo Storm, and More 'Hearthstone' Weekly News in 'Touchstone' #89

Welcome to another Touchstone Tavern, our weekly roundup of all things Hearthstone [Free]. This week was all about Journey to Un'Goro because we finally got to see more cards from the upcoming expansion. Most of the players seems to be happy with what they've seen so far, but—as it's usually the case—we'll have to wait until the cards hit the game to know what their effect will be. Still, it's fun to start theorycrafting and figuring out which cards might fit in which archetypes and whether some of the new cards will create brand-new decks. This week also saw more Un'Goro promotional material as well as a huge move in the game's pro scene. So, let us begin...

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. It's another somewhat slow week, but given all the new games we all have to play at the moment, maybe that's for the best. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

'Miles and Kilo' is The Long-Awaited Follow-Up to 'Kid Tripp'

Michael Burns released the solid auto-running platformer with chunky pixels Kid Tripp [$0.99] back in 2013. He's been working on a sequel at various points over the past few years, but it's only now getting to a point where it's nearing completion. In fact, this sequel won't even be called Kid Tripp at all. The name is Miles and Kilo, likely referencing the protagonist and his dog who star in the sequel. The trailer shows off some cool action:..

Lucky Kat Studios, who have done some quite fun games including Combo Critters [Free], are working on a really cool beat 'em up called Beat Street. The catch is that it's a one-handed portrait game, and all actions can be done with one finger, tapping and swiping to attack enemies, dash, and pull off special attacks. Roll that beautiful beat footage:..

Back in January, we learnt that the Android iteration of Super Mario Run [Free] would finally launch after just over three months of iOS exclusivity this March. However, Spring is now upon us, and there has been no sight of any version of Mario's mobile debut on the Google Play store as of yet. However, this weekend we finally got a final date for the game's release, as Super Mario Run is set to drop on Android this Thursday on March 23rd. Furthermore, this date would also mark the release of the 2.0 update for the iOS version of Nintendo's runaway success, with new playable characters to unlock, and World 1-4 playable in the free portion of the demo...

It's not The Witness, but it is a puzzler by a talented indie developer. 1Button, known for games like Nekosan [Free], Mr Jump [Free], have created Trilogic [$1.99] as a followup to Bicolor [$1.99], their puzzler from 2014. Naturally, the big new element in this game? Instead of having two colors in a puzzle to contend with, now there are three different elements in a puzzle to play with. With a bit of Minesweeper influence, icons will show how many of that element you can drag from that spot into the board. The elements play a role, too: leaf drinks water, fire burns leaf, and water puts out fire. This order is key to solving the puzzles...

The final Apple indie game showcase is now available, and while you likely figured it out if you followed the game's forum thread, the secret has been revealed: Card Thief [$1.99] by Tinytouchtales and Mexer is now on the App Store. This is a followup to Card Crawl [$2.99], but instead of being a dungeon crawler, it's a stealth game. Your thief card must move about a 3x3 grid containing guards, torches, treasure, and other cards, with your ultimate goal being to escape with the treasure, and without being seen. Stealth points and lighting regulate the actions you can take, and how you can take out guards. They'll be looking in a particular direction, and actions you take can alert them, so you have to play wisely to amass coins and advance through the deck...

Is 'The Witness' The Next App Store Indie Showcase Release? [Update: Nope]

We've been trying to figure out what the final two games of the Apple indie games promotion would be. We figured Card Thief was coming sometime (and the developer has been all but saying the release date in the forum thread), but what that final game would be. Well, there's suspicion that the final game is The Witness by Jonathan Blow. Apple tweeted out a video that includes all the icons of games part of the series, and some other indie classics. But there's two particularly unknown icons in particular. One looks a lot like a character from Card Thief. Another shows a weird grid-based puzzle. Here's the video:..

'TypeShift' by Zach Gage Now Available

March 18th, 2017 10:16 AM EDT by Carter Dotson in Games, News, Release, Word
Free Buy Now

Zach Gage's newest word game, TypeShift [Free], is out now on the App Store. As the myriad teasers made clear, this a game about arranging letters to form words. In particular, you are given puzzles where you have to form words of a certain letter of numbers. Each letter's column has a particular set of letters, and your goal in the primary puzzles is to form enough words with these letters to mark them all off the board. There is a basse set of words used to form the puzzle, but there are alternate words to find as well. ..

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