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'Super Glyph Quest' Follow-Up 'Glyph Quest Chronicles' is In the Works

It completely slipped by me that We Heart Dragons posted some teaser info about a follow-up game to their awesome matching RPG Super Glyph Quest [$3.99] a few weeks back, probably because they hid the announcement a bit in the previous game's forum thread. Most likely so as not to draw too much attention to the project in case it wasn't completely solidified. However, it sounds like things are moving along as We Heart Dragons has sent along some official information for the new game which is called Glyph Quest Chronicles. ..

After getting Monument Valley's soundtrack on vinyl, iam8bit is at it again, but this time it went for XCOM [$9.99], a very different game with a very different soundtrack. I'm glad we're seeing games getting the vinyl treatment lately because some of those soundtracks are simply outstanding.The double LP will feature the cinematic scores from XCOM: Enemy Unknown as well as XCOM 2 and will feature an "all-star roster" of composers, Michael McCann, Roland Rizzo, and Tim Wynn. The audio has been mastered specifically for vinyl at the Telegraph Mastering Studio, and the records are 180-gram heavyweight vinyl that should make them less prone to warping (unless you decide to treat them like you treat your XCOM soldiers)...




If you're a Grand Theft Auto fan, and haven't gotten a chance to play Liberty City Stories [$3.99] yet, then good news: the game is on sale right now for the first time, dropping from $6.99 to $3.99. This is a limited-time sale with the game planned to go back to $6.99 at some point. The game is also out on Android now for the first time, and on sale for $3.99 there too. So if you are on the dark side of mobile gaming, then go for it...

I like Alto's Adventure [$2.99] quite a bit; what it lacks in craziness when compared to a game like Ski Safari, it makes up in moodiness and introspection. Today, the game has finally jumped over the iOS slope and landed on the Android side, but with a very interesting change from the iOS version; the Android version is F2P rather than the $2.99 it (still) costs on iOS. Why this discrepancy you might ask? Well, according to a recent Ryan Cash and Noodlecake interview, while the game retains the same gameplay and structure as the iOS version, it's F2P primarily because of how much of an issue piracy is on Android compared to iOS, especially in the case of premium titles that charge more than $0.99 (a very interesting definition of a premium title, but that's a different story for a different day)...

We've had our eye on the iPad port of Forbidden Desert since it was first announced back in November, and somehow the scheduled release of the game just barely slipped past our weekly Out Now post. However, we aren't ones to get all bent out of shape over a little tardiness, so we wanted to let you know that Forbidden Desert [$6.99 (HD)] for the iPad is now officially available. In this game you'll be working on an expedition team in the desert discovering and uncovering different parts of an ancient flying machine. Being the desert, you'll have to content with a lack of water and things like sand storms that can really interrupt your flow of discoveries. It's a cooperative game, so you'll actually be working with your teammates in an effort to recover the flying machine...

Disney's Star Wars: Commander [Free] has just gotten a new update with a Night Raids feature. Springing from the heroic defense challenges introduced last summer, now at night you can defend your base from raiders. You can deploy heroes and starfighters to protect your hero command and starship command buildings. If you successfully defend your base, you can get a high quality supply crate, which is why you would want to take part in this feature...

Knotmania [$2.99] is the kind of game that's best enjoyed by people who get satisfaction from untangling complicated wire tangles. I don't know how headphone cords get so magically knotted up with no difficulty like that, but at least in Knotmania, you're dealing with living worm-like creatures that tangle themselves up of their own volition. Your goal: untangle those suckers. Frankly, it's the only hypothesis I've seen that makes sense. Wires are alive, and Knotmania is training for the great wire war that lies ahead of us...

We're streaming live on Mobcrush right now. There's a couple different ways you can watch the stream, and they all work equally well and it's really just a matter of personal preference as to which method you prefer. The easiest way to watch is just watching the embedded player right here on TouchArcade. In the interest of being polite, we mute the audio. If you're somewhere you can listen, be sure to turn it back up- the controls for that are in the lower right corner of the video stream. Alternatively, if you're on a mobile device, visit mobcrush.com/beta and download the free Mobcrush app. (It's in beta, so you'll need to agree to have it installed on your device.) From there, search for TouchArcade. If you follow us, you'll get alerts when we're streaming. Last, but not least, you can visit our channel directly in your browser at mobcrush.com/toucharcade. Oh, and if you want to participate in chat, you'll need to register over on Mobcrush first...

'Ys Chronicles 2' Review - Adol's Back, And He's All Fired Up

Last May, DotEmu surprised us with an iOS port of Nihon Falcom's Ys Chronicles 1 [$2.99], a PC remake of one of the best action-RPGs of the 1980s, Ys: Ancient Ys Vanished. Aside from a rough job on the English translation, the port came out surprisingly well. While the lack of an attack button has always caused some misunderstandings on other platforms, body-checking enemies into oblivion makes an awful lot of sense on a touch-screen device with no buttons to speak of. The game itself is just as great as it has ever been, with a blistering fast pace and amazing soundtrack that few other action-RPGs can match. The biggest downer of Ys Chronicles 1 is that it ends on a cliffhanger that leads directly into Ys Chronicles 2 [$4.99]. The two games are frequently packed together due to their tight continuity and are best enjoyed as one complete adventure. DotEmu quickly confirmed the second game would be coming to iOS as well, and here we are...

The World Needs More 'Sausage Pinball'

February 11th, 2016 11:00 AM EST by Eli Hodapp in Games, News, Pinball
99¢ Buy Now

I've got a lot of favorite things about the App Store, but one of my most favorite of favorite things is when some weird game or unknown indie developer just pops up out of the blue with something you've never heard of... Which just happened this morning with the Taiwanese phenomenon of Sausage Pinball [$0.99 / Free] (Or maybe sausage pachinko, Google doesn't seem to prefer calling it one or the other). A thread for the game got posted to our forums earlier today, and at first glance you'd understandably just be like "What's this? Looks like some weird pinball game, what does it have to do with sausages?" The answer will make you want to move, or at minimum, travel to Taiwan...

I am a major fan of Orangepixel's games. The solo developer should be remembered by history as a unique, standout artist, despite his games not being the kind of artsy-fartsy stuff you'd typically expect to be called artsy. But it's because his games always have this unique touch to them in the art and gameplay that makes them feel unique compared to other games, even ones from consistent studios. The games having this consistent vision behind them is part of what makes them special. An Orangepixel game looks and feels like something only he could have made...

Out Now: 'Shadow Blade: Reload', 'Smooth Operator!', 'Target Acquired', 'Final Fantasy IX', 'Ys Chronicles 2', 'Tennis Club Story', 'Tomb of the Mask' and More

This week got off to an early bang with two huge classic RPGs launching in Final Fantasy IX an Ys Chronicles 2, a new Kairosoft game (already!) called Tennis Club Story, and the insanely cool arcade game Tomb of the Mask. They are joined by highly-anticipated titles like Shadow Blade: Reload, the enhanced re-release of the 2014 hit ninja platformer, and the absolutely wacky makeout simulator Smooth Operator! which was a total riot when I played it at GDC last year. I've been saying it for weeks but I'll say it again: 2016 is already shaping up to be a stellar year for iOS games. Let us know in the comments what games you're picking up tonight and RIP to free time!..

Loot-Filled Action RPG 'Fantasy Mage' Arrives Next Week, Here's a New Trailer

A couple of weeks back we posted about an upcoming top-down action RPG titled Fantasy Mage from Illogical Games, and today they've confirmed to us that the game is on its way to the App Store soon and scheduled to arrive next Tuesday, February 16th. In case you missed the video from our post before, below is the brand new launch trailer for Fantasy Mage which should give you a pretty good idea what the game is all about...

'Dragon Quest Monsters: Super Light' English Version Soft Launched

Square Enix's Dragon Quest Monsters series hit iOS in Japan in 2014 as Dragon Quest Monsters: Super Light, and now it looks like the game is set to go worldwide, as it's soft launched in several countries. The game has mostly released in Southeast Asia countries, such as Singapore, a common spot for soft-launched games, and where you should have an account if you are trying to nab soft-launched games. So, this could just be an expansion of the game's footprint, though now it's in English for the first time. Check out the soft launch thread for the game...

'Saber's Edge' Match-3 RPG Finally Leaves Amazon's Fire Phone, Soft Launches on iOS

Hibernum Creations has soft launched their match-3 RPG Saber's Edge in New Zealand, finally bringing this long-time Amazon exclusive to iOS. The game has you assembling a team of heroes, upgrading their stats and equipment, and battling it out using match-3 grids. However, each character has their own grid, and you can link attacks from grid to grid in combat. It's looked like a rather promising take on the genre, and hopefully it'll hit worldwide soon enough. Check out the soft launch thread on our forums...

As I've said before, there's nothing wrong with chilling out with a mindless arcade game. I grew up playing flashy shooters and beat 'em ups just as often as deep RPGs and point and click adventure games, and both philosophies scratch certain itches on any given day. The former mindset is most evident in Call of Commander [$0.99], which has some RPG elements, but mostly caters towards the part of your brain that likes to shut itself off...

Friends, when it RPG rains, it RPG pours, and we're all soaking wet after the last few weeks. With the release of Adventures Of Mana [$13.99] last week and Ys Chronicles 2 [$4.99] this week, you'd think we might be able to catch a breather somewhere in between, but no, Square Enix went and dropped an 800-lb gorilla, on a Tuesday of all days, right in the middle of things. While we knew Final Fantasy 9 [$16.99] was close to release, I'm not sure anyone expected it so soon after a major release like Adventures Of Mana, but there you have it. Now, since this was as much a surprise for us here at TouchArcade as it was for all of you, it's going to take a few days to put a proper review together, so we've got some early impressions to tide you over until then...

With the Sonic games not doing terribly well in the recent past, Sega Sammy Group has announced its plans to bring Sonic to the movie theaters. In an interview with The World Folio, company president and CEO, Hajime Satomi, talked about the company's decision to expand their business into other entertainment areas beyond what they are currently involved, and one of the ways that will happen is with a Sony Pictures "live-action and animation hybrid" Sonic the Hedgehog movie scheduled for release in 2018. Satomi didn't offer any further details on the upcoming movie, and I have a hunch that this could go either relatively okay or really, really badly. Sonic has appeared on TV in the past with, well, mixed results. Who knows, maybe they'll make something decent?..

Hearthstone's [Free] developers have decided to torture players again by giving us the Decks Assembled Tavern Brawl, easily the more confusing of the Brawls so far. When this Brawl first came out in December, many got confused because of the way this brawl lets you build your deck. Here's how it goes: first you pick the class you'd like to play, and at the start of the turn, you choose a card through a process that looks a lot like the Discover mechanic. When you play a card from your hand, you shuffle a copy of it into your deck, and when your turn ends, your hand is destroyed and 4 cards are drawn from your deck. Not the easiest Brawl to figure out the first time around as seen by the number of hints you'll get throughout the first few turns...

Even though we don't hear much about FNAF [$2.99] anymore, the franchise continues to be very popular, with the original still in the top 20 paid apps on the App Store. Nowadays, we also see plenty of Chica and Freddy on the shelves of tshirt stores since Scott Cawthon has cleverly given his stamp of approval to FNAF clothes and toys. MacFarlane Toys is the next company to bring FNAF toys to life, and the first set, based on Freddy Fazbear's Pizza restaurant, looks really good. The Show Stage construction set puts Freddy, Bonnie, and Chica center stage and comes with (of course) the three figures, party balloons, an arcade cabinet, star streamers, a happy birthday banner, and more. The set consists of approximately 300 pieces and looks really good...

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