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<channel>
	<title>TouchArcade - iPhone Games Podcast</title>
	<atom:link href="http://toucharcade.com/feed/podcast/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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	<itunes:summary>Discussing the latest in games from the editors of the most popular iPhone and iPod Touch game site on the internet: TouchArcade.com.  Reviews, previews and guest developer participation at Touch Arcade.</itunes:summary>
	<itunes:subtitle>... keeping in touch with the latest in iPhone gaming</itunes:subtitle>
	<itunes:author>TouchArcade.com</itunes:author>
	<itunes:image href="http://toucharcade.com/images/tapodcastlogo3.jpg" />
	<image><url>http://toucharcade.com/images/tapodcastlogo3.jpg</url><title>TouchArcade - iPhone Games Podcast</title><link>http://toucharcade.com</link></image>
	<itunes:category text="Games &amp; Hobbies">
		<itunes:category text="Video Games" />
	</itunes:category>
	<itunes:category text="Technology">
		<itunes:category text="Gadgets" />
	</itunes:category>
	<itunes:keywords>iphone, ipod touch, game, games, reviews, news, touch, arcade</itunes:keywords>
	<itunes:explicit>no</itunes:explicit>
	<itunes:owner>
		<itunes:name>Arnold Kim</itunes:name>
		<itunes:email>arn@normalkid.com</itunes:email>
	</itunes:owner>
			<item>
		<title>TouchArcade Podcast #5: John Kooistra&#039;s &#039;Red Conquest&#039;</title>
		<link>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/</link>
		<comments>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 01:13:31 +0000</pubDate>
		<dc:creator>arn</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=25423</guid>
		<description><![CDATA[This week we had John Kooistra of Blue Defense! and Blue Attack! on to talk about his previously unannounced game Red Conquest &#8212; a real time strategy game based in the Blue/Red universe that he established in his first two App Store games.
John Kooistra

Red Conquest &#8211; His upcoming real time strategy game, background and success [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2009/11/001.jpg"><img src="http://toucharcade.com/wp-content/uploads/2009/11/001.jpg" alt="001" title="001" width="250" class="alignright size-full wp-image-25428" /></a>This week we had John Kooistra of <a href="http://toucharcade.com/2008/11/12/defend-a-simple-but-effective-099-iphone-shooter/"><em>Blue Defense!</em></a> and <a href="http://toucharcade.com/2009/01/22/blue-attack-review/"><em>Blue Attack!</em></a> on to talk about his previously unannounced game <em>Red Conquest</em> &#8212; a real time strategy game based in the Blue/Red universe that he established in his first two App Store games.</p>
<p><b>John Kooistra</b></p>
<ul>
<li><em>Red Conquest</em> &#8211; His upcoming real time strategy game, background and success in the App Store.</p>
<blockquote><p>Red Conquest is a Real Time Strategy game &#8211; you must build up your army, and strategically coordinate your units to maximize enemy damage and minimize your own.</p></blockquote>
</li>
</ul>
<p><b>Games We Played</b></p>
<ul>
<li><em><a href="http://toucharcade.com/2009/11/16/jet-car-stunts-an-exhilarating-ride/">Jet Car Stunts</a></em></li>
<li><em><a href="http://toucharcade.com/2009/11/11/a-closer-look-at-ghosts-n-goblins-gold-knights/">Ghosts &#039;n Goblins</a></em></li>
<li><em><a href="http://toucharcade.com/2009/02/20/a-look-at-dungeon-crawler-rogue-touch/">Rogue Touch</a></em></li>
</ul>
<p><b>Upcoming Games</b></p>
<ul>
<li><em><a href="http://toucharcade.com/2009/11/11/dragons-lair-is-coming-to-iphone/">Dragon&#039;s Lair</a></em></li>
</ul>
<p>Outtakes are back this week.  Podcast music provided by <a href="http://ocremix.org/">Overclocked Remix</a>.</p>
<p>Podcast: <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=337015605">Subscribe in iTunes</a/> or <a href="http://tapodcast.s3.amazonaws.com/TouchArcadePodcast-Ep5.m4a">Direct Download (M4A, 39MB)</a></p>
<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F11%2F16%2Ftoucharcade-podcast-5-john-kooistras-red-conquest%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F11%2F16%2Ftoucharcade-podcast-5-john-kooistras-red-conquest%2F" height="61" width="51" /></a></div>]]></content:encoded>
			<wfw:commentRss>http://toucharcade.com/2009/11/16/toucharcade-podcast-5-john-kooistras-red-conquest/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
<enclosure url="http://tapodcast.s3.amazonaws.com/TouchArcadePodcast-Ep5.m4a" length="39252126" type="audio/x-m4a" />
	<itunes:summary>&lt;p&gt;&lt;a href=&quot;http://toucharcade.com/wp-content/uploads/2009/11/001.jpg&quot;&gt;&lt;img src=&quot;http://toucharcade.com/wp-content/uploads/2009/11/001.jpg&quot; alt=&quot;001&quot; title=&quot;001&quot; width=&quot;250&quot; class=&quot;alignright size-full wp-image-25428&quot; /&gt;&lt;/a&gt;This week we had John Kooistra of &lt;a href=&quot;http://toucharcade.com/2008/11/12/defend-a-simple-but-effective-099-iphone-shooter/&quot;&gt;&lt;em&gt;Blue Defense!&lt;/em&gt;&lt;/a&gt; and &lt;a href=&quot;http://toucharcade.com/2009/01/22/blue-attack-review/&quot;&gt;&lt;em&gt;Blue Attack!&lt;/em&gt;&lt;/a&gt; on to talk about his previously unannounced game &lt;em&gt;Red Conquest&lt;/em&gt; — a real time strategy game based in the Blue/Red universe that he established in his first two App Store games.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;John Kooistra&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;Red Conquest&lt;/em&gt; – His upcoming real time strategy game, background and success in the App Store.&lt;/p&gt;
&lt;blockquote&gt;&lt;p&gt;Red Conquest is a Real Time Strategy game – you must build up your army, and strategically coordinate your units to maximize enemy damage and minimize your own.&lt;/p&gt;&lt;/blockquote&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;b&gt;Games We Played&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/11/16/jet-car-stunts-an-exhilarating-ride/&quot;&gt;Jet Car Stunts&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/11/11/a-closer-look-at-ghosts-n-goblins-gold-knights/&quot;&gt;Ghosts &#039;n Goblins&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/02/20/a-look-at-dungeon-crawler-rogue-touch/&quot;&gt;Rogue Touch&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;b&gt;Upcoming Games&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/11/11/dragons-lair-is-coming-to-iphone/&quot;&gt;Dragon&#039;s Lair&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Outtakes are back this week.  Podcast music provided by &lt;a href=&quot;http://ocremix.org/&quot;&gt;Overclocked Remix&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Podcast: &lt;a href=&quot;http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=337015605&quot;&gt;Subscribe in iTunes&lt;/a/&gt; or &lt;a href=&quot;http://tapodcast.s3.amazonaws.com/TouchArcadePodcast-Ep5.m4a&quot;&gt;Direct Download (M4A, 39MB)&lt;/a&gt;&lt;/p&gt;
&lt;div class=&quot;tweetmeme_button&quot; style=&quot;float: right; margin-left: 10px;&quot;&gt;&lt;a href=&quot;http://api.tweetmeme.com/share?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F11%2F16%2Ftoucharcade-podcast-5-john-kooistras-red-conquest%2F&quot;&gt;&lt;img src=&quot;http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F11%2F16%2Ftoucharcade-podcast-5-john-kooistras-red-conquest%2F&quot; height=&quot;61&quot; width=&quot;51&quot; /&gt;&lt;/a&gt;&lt;/div&gt;</itunes:summary>
<itunes:subtitle>This week we had John Kooistra of Blue Defense! and Blue Attack! on to talk about his previously unannounced game Red Conquest — a real time strategy game based in the Blue/Red universe that he established in his first two App Store games.
John [...]</itunes:subtitle>
<itunes:author>TouchArcade.com</itunes:author>
<itunes:duration>01:18:31</itunes:duration>
<itunes:keywords>iphone game toucharcade red conquest</itunes:keywords>
<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>TouchArcade Podcast #4: Ravensword</title>
		<link>http://toucharcade.com/2009/11/09/toucharcade-podcast-4-ravensword/</link>
		<comments>http://toucharcade.com/2009/11/09/toucharcade-podcast-4-ravensword/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 03:17:54 +0000</pubDate>
		<dc:creator>arn</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=24890</guid>
		<description><![CDATA[Russ Menapace of Human Powered Games and Josh Presseisen of Crescent Moon Games join us to talk about their upcoming 3D RPG Ravensword as well as a number of other gaming titles this week.
Ravensword

Ravensword &#8211; Their upcoming 3D RPG.  How it came together, their background, and the controls

Games We Played

Wheeler&#039;s Treasure
Cell War
Ground Effect
Blue Defense!

Upcoming [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2009/09/Ravensword_Waterfall.jpg"><img src="http://toucharcade.com/wp-content/uploads/2009/09/Ravensword_Waterfall-300x200.jpg" alt="Ravensword_Waterfall" title="Ravensword_Waterfall" width="300" height="200" class="alignright size-medium wp-image-19180" /></a>Russ Menapace of <A href="http://www.humanpoweredgames.com/">Human Powered Games</a> and Josh Presseisen of <A href="http://www.crescentmoongames.com/">Crescent Moon Games</a> join us to talk about their upcoming 3D RPG <em>Ravensword</em> as well as a number of other gaming titles this week.</p>
<p><b>Ravensword</b></p>
<ul>
<li><a href="http://toucharcade.com/2009/10/20/video-of-ravenswords-new-game-controls/"><em>Ravensword</em></a> &#8211; Their upcoming 3D RPG.  How it came together, their background, and the controls</li>
</ul>
<p><b>Games We Played</b></p>
<ul>
<li><em><a href="http://toucharcade.com/2009/11/01/pirate-platformer-wheelers-treasure-released/">Wheeler&#039;s Treasure</a></em></li>
<li><em><a href="http://toucharcade.com/2009/11/05/cell-war-a-stylish-side-scrolling-shooter/">Cell War</a></em></li>
<li><em><a href="http://toucharcade.com/2009/10/20/ground-effect-hands-on-preview/">Ground Effect</a></em></li>
<li><em><a href="http://toucharcade.com/2008/11/12/defend-a-simple-but-effective-099-iphone-shooter/">Blue Defense!</a></em></li>
</ul>
<p><b>Upcoming Games</b></p>
<ul>
<li><em><a href="http://toucharcade.com/2009/11/03/rogue-planet-resurfaces-published-by-gameloft-and-release-date-announced/">Rogue Planet</a></em></li>
</ul>
<p>Podcast music provided by <a href="http://ocremix.org/">Overclocked Remix</a>.</p>
<p>Podcast: <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=337015605">Subscribe in iTunes</a/> or <a href="http://tapodcast.s3.amazonaws.com/TouchArcadePodcast-Ep4.m4a">Direct Download (M4A, 47MB)</a></p>
<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F11%2F09%2Ftoucharcade-podcast-4-ravensword%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F11%2F09%2Ftoucharcade-podcast-4-ravensword%2F" height="61" width="51" /></a></div>]]></content:encoded>
			<wfw:commentRss>http://toucharcade.com/2009/11/09/toucharcade-podcast-4-ravensword/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
<enclosure url="http://tapodcast.s3.amazonaws.com/TouchArcadePodcast-Ep4.m4a" length="49059722" type="audio/x-m4a" />
<enclosure url="http://toucharcade.com/" length="0" type="Array" />
	<itunes:summary>&lt;p&gt;&lt;a href=&quot;http://toucharcade.com/wp-content/uploads/2009/09/Ravensword_Waterfall.jpg&quot;&gt;&lt;img src=&quot;http://toucharcade.com/wp-content/uploads/2009/09/Ravensword_Waterfall-300x200.jpg&quot; alt=&quot;Ravensword_Waterfall&quot; title=&quot;Ravensword_Waterfall&quot; width=&quot;300&quot; height=&quot;200&quot; class=&quot;alignright size-medium wp-image-19180&quot; /&gt;&lt;/a&gt;Russ Menapace of &lt;A href=&quot;http://www.humanpoweredgames.com/&quot;&gt;Human Powered Games&lt;/a&gt; and Josh Presseisen of &lt;A href=&quot;http://www.crescentmoongames.com/&quot;&gt;Crescent Moon Games&lt;/a&gt; join us to talk about their upcoming 3D RPG &lt;em&gt;Ravensword&lt;/em&gt; as well as a number of other gaming titles this week.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Ravensword&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/20/video-of-ravenswords-new-game-controls/&quot;&gt;&lt;em&gt;Ravensword&lt;/em&gt;&lt;/a&gt; – Their upcoming 3D RPG.  How it came together, their background, and the controls&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;b&gt;Games We Played&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/11/01/pirate-platformer-wheelers-treasure-released/&quot;&gt;Wheeler&#039;s Treasure&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/11/05/cell-war-a-stylish-side-scrolling-shooter/&quot;&gt;Cell War&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/20/ground-effect-hands-on-preview/&quot;&gt;Ground Effect&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2008/11/12/defend-a-simple-but-effective-099-iphone-shooter/&quot;&gt;Blue Defense!&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;b&gt;Upcoming Games&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/11/03/rogue-planet-resurfaces-published-by-gameloft-and-release-date-announced/&quot;&gt;Rogue Planet&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Podcast music provided by &lt;a href=&quot;http://ocremix.org/&quot;&gt;Overclocked Remix&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Podcast: &lt;a href=&quot;http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=337015605&quot;&gt;Subscribe in iTunes&lt;/a/&gt; or &lt;a href=&quot;http://tapodcast.s3.amazonaws.com/TouchArcadePodcast-Ep4.m4a&quot;&gt;Direct Download (M4A, 47MB)&lt;/a&gt;&lt;/p&gt;
&lt;div class=&quot;tweetmeme_button&quot; style=&quot;float: right; margin-left: 10px;&quot;&gt;&lt;a href=&quot;http://api.tweetmeme.com/share?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F11%2F09%2Ftoucharcade-podcast-4-ravensword%2F&quot;&gt;&lt;img src=&quot;http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F11%2F09%2Ftoucharcade-podcast-4-ravensword%2F&quot; height=&quot;61&quot; width=&quot;51&quot; /&gt;&lt;/a&gt;&lt;/div&gt;</itunes:summary>
<itunes:subtitle>Russ Menapace of Human Powered Games and Josh Presseisen of Crescent Moon Games join us to talk about their upcoming 3D RPG Ravensword as well as a number of other gaming titles this week.
Ravensword

Ravensword – Their upcoming 3D RPG.  How it [...]</itunes:subtitle>
<itunes:author>TouchArcade.com</itunes:author>
<itunes:duration>01:38:32</itunes:duration>
<itunes:keywords>toucharcade ravensword iphone games </itunes:keywords>
<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>TouchArcade Interview: John Carmack Talks Doom Classic, the App Store, and More</title>
		<link>http://toucharcade.com/2009/11/04/toucharcade-interview-john-carmack-talks-doom-classic-the-app-store-and-more/</link>
		<comments>http://toucharcade.com/2009/11/04/toucharcade-interview-john-carmack-talks-doom-classic-the-app-store-and-more/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 02:14:18 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Upcoming Games]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=24432</guid>
		<description><![CDATA[We once again had the opportunity to speak with id Software&#039;s John Carmack today. This time about Doom Classic [App Store], the iPhone, and his plans for the future among other things.  We&#039;ve included the audio of our complete interview in podcast format in our TouchArcade podcast [App Store], but have summarized several of [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2009/11/john_carmack-250x300.jpg" alt="john_carmack" title="john_carmack" width="250" height="300" class="alignright size-medium wp-image-24435" />We once again had the opportunity to speak with <a href="http://www.idsoftware.com/">id Software&#039;s</a> John Carmack today. This time about <em>Doom Classic</em> [<a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=336347946&#038;mt=8">App Store</a>], the iPhone, and his plans for the future among other things.  We&#039;ve included the audio of our complete interview in podcast format in our TouchArcade podcast [<a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=337015605">App Store</a>], but have summarized several of the highlights here.</p>
<p>When we asked Carmack about the lack of 3G multiplayer in <em>Doom Classic</em>, it turns out he left it out because he doesn&#039;t feel the ping times over the cellular network are conducive to a good multiplayer experience, and unfortunately doesn&#039;t have plans to implement 3G multiplayer in any of id&#039;s action-twitch-FPS games&#8211; which pretty much covers most of their catalog.</p>
<p>Carmack isn&#039;t quite yet sure how exactly they will deploy <em>Doom</em>&#039;s vast array of extra content. In our previous interview he mentioned the likelihood of bringing <em>Doom 2</em> levels along with several other level packs to <em>Doom Classic</em>. The two examples he gave for how they might roll out this extra content were either in discretely buyable level packs, or a completely different &#034;premium&#034; version of the game with every level that exists for <em>Doom</em>.  </p>
<p>Most interesting is that he does have plans to eventually implement the ability for <em>Doom Classic</em> gamers to enjoy all kinds of  player-created customized maps and other content, and cites <em>Wolfenstein 3D Classic</em>&#039;s [<a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=309470478&#038;mt=8">App Store</a>] latest update which utilizes a specially formatted link inside of mobile Safari to import this data in to the game as an example of what they would like to do with <em>Doom Classic</em>. Carmack seemed very excited about the potential this system has.</p>
<p><center><img src="http://toucharcade.com/wp-content/uploads/2009/11/347946_4.jpg" alt="347946_4" title="347946_4" width="480" height="320" class="aligncenter size-full wp-image-24437" /></center></p>
<p>For those concerned about missing specific <em>Wolf 3D</em> control options (such as strafe) in <em>Doom Classic</em>, Carmack told us he regretted not simply including all of the <em>Wolf 3D</em> control methods and that he will likely add these missing control layouts in a future update.</p>
<p><img src="http://toucharcade.com/wp-content/uploads/2009/11/Quake-Box-233x300.gif" alt="Quake-Box" title="Quake-Box" width="250" class="alignleft size-medium wp-image-24442" />The next game we will see on the App Store from id Software will likely be <em>Quake Classic</em>, which will eventually be followed by <em>Quake 2</em> and then <em>Quake 3</em>.  The release date for <em>Quake Classic</em>, however, is likely several months off, and he&#039;s still shooting for one iPhone game per quarter. Carmack also reports that another &#034;from scratch&#034; iPhone-specific game is still in the plans at some point next year.  This game hasn&#039;t even gone into the design phase, but he expects it to be based on <a href="http://en.wikipedia.org/wiki/Rage_(video_game)">Rage</a> and be a combat/action/racing game.</p>
<p>Carmack also reveals he does follow the TouchArcade <a href="http://forums.toucharcade.com/">forums/comments</a> to see how people are reacting to his games and was complimentary of the iPhone gaming community.</p>
<p>These are just a few of the points of our discussion with John Carmack, but the entire 20 minute interview is worth a listen. If you&#039;d like to hear more about id Software, their games, and Carmack&#039;s feelings on the iPhone and the App Store, you can either subscribe to our podcast in iTunes, or download the file directly.</p>
<p><b>App Store Link</b>: <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=336347946&#038;mt=8"><em>Doom Classic</em>, $6.99</a><br />
<b>TouchArcade Podcast</b>: <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=337015605">Subscribe in iTunes</a/> or <a href="http://tapodcast.s3.amazonaws.com/TouchArcadePodcast-Ep3a.m4a">Direct Download (M4A, 10MB)</a></p>
<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F11%2F04%2Ftoucharcade-interview-john-carmack-talks-doom-classic-the-app-store-and-more%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F11%2F04%2Ftoucharcade-interview-john-carmack-talks-doom-classic-the-app-store-and-more%2F" height="61" width="51" /></a></div>]]></content:encoded>
			<wfw:commentRss>http://toucharcade.com/2009/11/04/toucharcade-interview-john-carmack-talks-doom-classic-the-app-store-and-more/feed/</wfw:commentRss>
		<slash:comments>37</slash:comments>
<enclosure url="http://tapodcast.s3.amazonaws.com/TouchArcadePodcast-Ep3a.m4a" length="10004176" type="audio/x-m4a" />
	<itunes:summary>&lt;p&gt;&lt;img src=&quot;http://toucharcade.com/wp-content/uploads/2009/11/john_carmack-250x300.jpg&quot; alt=&quot;john_carmack&quot; title=&quot;john_carmack&quot; width=&quot;250&quot; height=&quot;300&quot; class=&quot;alignright size-medium wp-image-24435&quot; /&gt;We once again had the opportunity to speak with &lt;a href=&quot;http://www.idsoftware.com/&quot;&gt;id Software&#039;s&lt;/a&gt; John Carmack today. This time about &lt;em&gt;Doom Classic&lt;/em&gt; [&lt;a href=&quot;http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=336347946&amp;mt=8&quot;&gt;App Store&lt;/a&gt;], the iPhone, and his plans for the future among other things.  We&#039;ve included the audio of our complete interview in podcast format in our TouchArcade podcast [&lt;a href=&quot;http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=337015605&quot;&gt;App Store&lt;/a&gt;], but have summarized several of the highlights here.&lt;/p&gt;
&lt;p&gt;When we asked Carmack about the lack of 3G multiplayer in &lt;em&gt;Doom Classic&lt;/em&gt;, it turns out he left it out because he doesn&#039;t feel the ping times over the cellular network are conducive to a good multiplayer experience, and unfortunately doesn&#039;t have plans to implement 3G multiplayer in any of id&#039;s action-twitch-FPS games– which pretty much covers most of their catalog.&lt;/p&gt;
&lt;p&gt;Carmack isn&#039;t quite yet sure how exactly they will deploy &lt;em&gt;Doom&lt;/em&gt;&#039;s vast array of extra content. In our previous interview he mentioned the likelihood of bringing &lt;em&gt;Doom 2&lt;/em&gt; levels along with several other level packs to &lt;em&gt;Doom Classic&lt;/em&gt;. The two examples he gave for how they might roll out this extra content were either in discretely buyable level packs, or a completely different &quot;premium&quot; version of the game with every level that exists for &lt;em&gt;Doom&lt;/em&gt;.  &lt;/p&gt;
&lt;p&gt;Most interesting is that he does have plans to eventually implement the ability for &lt;em&gt;Doom Classic&lt;/em&gt; gamers to enjoy all kinds of  player-created customized maps and other content, and cites &lt;em&gt;Wolfenstein 3D Classic&lt;/em&gt;&#039;s [&lt;a href=&quot;http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=309470478&amp;mt=8&quot;&gt;App Store&lt;/a&gt;] latest update which utilizes a specially formatted link inside of mobile Safari to import this data in to the game as an example of what they would like to do with &lt;em&gt;Doom Classic&lt;/em&gt;. Carmack seemed very excited about the potential this system has.&lt;/p&gt;
&lt;p&gt;&lt;center&gt;&lt;img src=&quot;http://toucharcade.com/wp-content/uploads/2009/11/347946_4.jpg&quot; alt=&quot;347946_4&quot; title=&quot;347946_4&quot; width=&quot;480&quot; height=&quot;320&quot; class=&quot;aligncenter size-full wp-image-24437&quot; /&gt;&lt;/center&gt;&lt;/p&gt;
&lt;p&gt;For those concerned about missing specific &lt;em&gt;Wolf 3D&lt;/em&gt; control options (such as strafe) in &lt;em&gt;Doom Classic&lt;/em&gt;, Carmack told us he regretted not simply including all of the &lt;em&gt;Wolf 3D&lt;/em&gt; control methods and that he will likely add these missing control layouts in a future update.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://toucharcade.com/wp-content/uploads/2009/11/Quake-Box-233x300.gif&quot; alt=&quot;Quake-Box&quot; title=&quot;Quake-Box&quot; width=&quot;250&quot; class=&quot;alignleft size-medium wp-image-24442&quot; /&gt;The next game we will see on the App Store from id Software will likely be &lt;em&gt;Quake Classic&lt;/em&gt;, which will eventually be followed by &lt;em&gt;Quake 2&lt;/em&gt; and then &lt;em&gt;Quake 3&lt;/em&gt;.  The release date for &lt;em&gt;Quake Classic&lt;/em&gt;, however, is likely several months off, and he&#039;s still shooting for one iPhone game per quarter. Carmack also reports that [...]</itunes:summary>
<itunes:subtitle>We once again had the opportunity to speak with id Software&#039;s John Carmack today. This time about Doom Classic [App Store], the iPhone, and his plans for the future among other things.  We&#039;ve included the audio of our complete interview [...]</itunes:subtitle>
<itunes:author>TouchArcade.com</itunes:author>
<itunes:duration>00:20:00</itunes:duration>
<itunes:keywords>carmack, doom, quake, rage, id</itunes:keywords>
<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>TouchArcade Podcast #3: You KNOW You Like Pocket God</title>
		<link>http://toucharcade.com/2009/11/02/toucharcade-podcast-3-you-know-you-like-pocket-god/</link>
		<comments>http://toucharcade.com/2009/11/02/toucharcade-podcast-3-you-know-you-like-pocket-god/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 03:05:31 +0000</pubDate>
		<dc:creator>arn</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=24195</guid>
		<description><![CDATA[Dave Castelnuovo and Allan Dye of Pocket God fame join us in a discussion about the latest in iPhone gaming. 
Bolt Creative

Pocket God &#8211; Their success, history and the use of downloadable content.


Games We Played

Skullpogo
Flickitty
Earth Dragon
Taxi Fight
Ignite
Doom

Upcoming Games

Guerrilla Bob
Pro Zombie Soccer

Podcast music provided by Overclocked Remix.
Podcast: Subscribe in iTunes or Direct Download (M4A, 47MB)
]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2009/11/finger.jpg"><img src="http://toucharcade.com/wp-content/uploads/2009/11/finger.jpg" alt="finger" title="finger" width="226" height="226" class="alignright size-full wp-image-24198" /></a>Dave Castelnuovo and Allan Dye of <a href="http://pocketgod.blogspot.com/"><em>Pocket God</em></a> fame join us in a discussion about the latest in iPhone gaming. </p>
<p><b>Bolt Creative</b></p>
<ul>
<li><a href="http://toucharcade.com/2009/10/06/latest-pocket-god-update-includes-customization-dlc/"><em>Pocket God</em></a> &#8211; Their success, history and the use of downloadable content.
</li>
</ul>
<p><b>Games We Played</b></p>
<ul>
<li><em><a href="http://forums.toucharcade.com/showthread.php?threadid=30331">Skullpogo</a></em></li>
<li><em><a href="http://forums.toucharcade.com/showthread.php?t=30812">Flickitty</a></em></li>
<li><em><a href="http://forums.toucharcade.com/showthread.php?t=31115">Earth Dragon</a></em></li>
<li><em><a href="http://forums.toucharcade.com/showthread.php?t=31044">Taxi Fight</a></em></li>
<li><em><a href="http://toucharcade.com/2009/04/23/monster-gilas-ignite-is-a-lovely-touchscreen-platformer/">Ignite</a></em></li>
<li><em><a href="http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/">Doom</em></a></li>
</ul>
<p><b>Upcoming Games</b></p>
<ul>
<li><em><a href="http://toucharcade.com/2009/10/29/upcoming-dual-stick-shooter-guerrilla-bob-trailer-released/">Guerrilla Bob</a></em></li>
<li><em><a href="http://toucharcade.com/2009/10/29/upcoming-pro-zombie-soccer-takes-zombie-games-to-the-next-level/">Pro Zombie Soccer</a></em></li>
</ul>
<p>Podcast music provided by <a href="http://ocremix.org/">Overclocked Remix</a>.</p>
<p>Podcast: <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=337015605">Subscribe in iTunes</a/> or <a href="http://tapodcast.s3.amazonaws.com/TouchArcadePodcast-Ep3.m4a">Direct Download (M4A, 47MB)</a></p>
<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F11%2F02%2Ftoucharcade-podcast-3-you-know-you-like-pocket-god%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F11%2F02%2Ftoucharcade-podcast-3-you-know-you-like-pocket-god%2F" height="61" width="51" /></a></div>]]></content:encoded>
			<wfw:commentRss>http://toucharcade.com/2009/11/02/toucharcade-podcast-3-you-know-you-like-pocket-god/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
<enclosure url="http://tapodcast.s3.amazonaws.com/TouchArcadePodcast-Ep3.m4a" length="47386391" type="audio/x-m4a" />
	<itunes:summary>&lt;p&gt;&lt;a href=&quot;http://toucharcade.com/wp-content/uploads/2009/11/finger.jpg&quot;&gt;&lt;img src=&quot;http://toucharcade.com/wp-content/uploads/2009/11/finger.jpg&quot; alt=&quot;finger&quot; title=&quot;finger&quot; width=&quot;226&quot; height=&quot;226&quot; class=&quot;alignright size-full wp-image-24198&quot; /&gt;&lt;/a&gt;Dave Castelnuovo and Allan Dye of &lt;a href=&quot;http://pocketgod.blogspot.com/&quot;&gt;&lt;em&gt;Pocket God&lt;/em&gt;&lt;/a&gt; fame join us in a discussion about the latest in iPhone gaming. &lt;/p&gt;
&lt;p&gt;&lt;b&gt;Bolt Creative&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/06/latest-pocket-god-update-includes-customization-dlc/&quot;&gt;&lt;em&gt;Pocket God&lt;/em&gt;&lt;/a&gt; – Their success, history and the use of downloadable content.
&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;b&gt;Games We Played&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://forums.toucharcade.com/showthread.php?threadid=30331&quot;&gt;Skullpogo&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://forums.toucharcade.com/showthread.php?t=30812&quot;&gt;Flickitty&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://forums.toucharcade.com/showthread.php?t=31115&quot;&gt;Earth Dragon&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://forums.toucharcade.com/showthread.php?t=31044&quot;&gt;Taxi Fight&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/04/23/monster-gilas-ignite-is-a-lovely-touchscreen-platformer/&quot;&gt;Ignite&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/31/doom-classic-gameplay-video-and-early-impressions/&quot;&gt;Doom&lt;/em&gt;&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;b&gt;Upcoming Games&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/29/upcoming-dual-stick-shooter-guerrilla-bob-trailer-released/&quot;&gt;Guerrilla Bob&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/29/upcoming-pro-zombie-soccer-takes-zombie-games-to-the-next-level/&quot;&gt;Pro Zombie Soccer&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Podcast music provided by &lt;a href=&quot;http://ocremix.org/&quot;&gt;Overclocked Remix&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Podcast: &lt;a href=&quot;http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=337015605&quot;&gt;Subscribe in iTunes&lt;/a/&gt; or &lt;a href=&quot;http://tapodcast.s3.amazonaws.com/TouchArcadePodcast-Ep3.m4a&quot;&gt;Direct Download (M4A, 47MB)&lt;/a&gt;&lt;/p&gt;
&lt;div class=&quot;tweetmeme_button&quot; style=&quot;float: right; margin-left: 10px;&quot;&gt;&lt;a href=&quot;http://api.tweetmeme.com/share?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F11%2F02%2Ftoucharcade-podcast-3-you-know-you-like-pocket-god%2F&quot;&gt;&lt;img src=&quot;http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F11%2F02%2Ftoucharcade-podcast-3-you-know-you-like-pocket-god%2F&quot; height=&quot;61&quot; width=&quot;51&quot; /&gt;&lt;/a&gt;&lt;/div&gt;</itunes:summary>
<itunes:subtitle>Dave Castelnuovo and Allan Dye of Pocket God fame join us in a discussion about the latest in iPhone gaming. 
Bolt Creative

Pocket God – Their success, history and the use of downloadable content.


Games We Played

Skullpogo
Flickitty
Earth [...]</itunes:subtitle>
<itunes:author>TouchArcade.com</itunes:author>
<itunes:duration>01:34:32</itunes:duration>
<itunes:keywords>pocket, god, iphone, toucharcade, games, ignite</itunes:keywords>
<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>TouchArcade Podcast #2: David Whatley Announces geoSpark</title>
		<link>http://toucharcade.com/2009/10/26/toucharcade-podcast-2-david-whatley-announces-geospark/</link>
		<comments>http://toucharcade.com/2009/10/26/toucharcade-podcast-2-david-whatley-announces-geospark/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 01:45:21 +0000</pubDate>
		<dc:creator>arn</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=23599</guid>
		<description><![CDATA[geoDefense developer David Whatley joins Arnold Kim, Eli Hodapp and Blake Patterson in our second ever podcast.  Here is an outline of topics we discussed.
David Whatley

geoDefense, Swarm and the App Store

Games We Played

Real Racing GTI
Sniper vs. Sniper
Hook Champ
Earthworm Jim
Squareball

Upcoming Games

Garters and Ghouls
Star Wars: Trench Run
geoSpark &#8211; First announced during podcast.  Game in collaboration [...]]]></description>
			<content:encoded><![CDATA[<p><em>geoDefense</em> developer David Whatley joins Arnold Kim, Eli Hodapp and Blake Patterson in our second ever podcast.  Here is an outline of topics we discussed.</p>
<p><b>David Whatley</b></p>
<ul>
<li><a href="http://toucharcade.com/2009/02/21/geodefense-a-retro-spin-on-tower-defense/"><em>geoDefense</em></a>, <a href="http://toucharcade.com/2009/09/14/geodefense-swarm-finally-invades-the-app-store/"><em>Swarm</em></a> and the App Store</li>
</ul>
<p><b>Games We Played</b></p>
<ul>
<li><em><a href="http://toucharcade.com/2009/10/21/free-real-racing-gti-now-available/">Real Racing GTI</a></em></li>
<li><em><a href="http://toucharcade.com/2009/10/22/sniper-vs-sniper-online-realtime-multiplayer-sniper-battles/">Sniper vs. Sniper</a></em></li>
<li><em><a href="http://toucharcade.com/2009/10/17/hook-champ-swings-to-the-app-store/">Hook Champ</a></em></li>
<li><em><a href="http://toucharcade.com/2009/10/20/earthworm-jim-grooooovy/">Earthworm Jim</a></em></li>
<li><em><a href="http://toucharcade.com/2009/09/27/squareball-sure-its-frustrating-but-is-it-fun/">Squareball</a></em></li>
</ul>
<p><b>Upcoming Games</b></p>
<ul>
<li><em><a href="http://toucharcade.com/2009/10/22/exclusive-garters-ghouls-hands-on-preview-with-video/">Garters and Ghouls</a></em></li>
<li><em><a href="http://toucharcade.com/2009/10/22/star-wars-trench-run-for-iphone-coming-soon/">Star Wars: Trench Run</a></em></li>
<li>geoSpark &#8211; First announced during podcast.  Game in collaboration with <a href="http://www.imangistudios.com/">Imangi Studios</a></li>
</ul>
<p><center><object width="525" height="325"><param name="movie" value="http://www.youtube.com/v/lx67J0RfCd0&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/lx67J0RfCd0&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="525" height="325"></embed></object></center></p>
<p>Listen to the podcast to hear details about <em>geoSpark</em> and other games.  We are now directly on iTunes.</p>
<p>Podcast music provided by <a href="http://ocremix.org/">Overclocked Remix</a>.</p>
<p><b>Podcast</b>: <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=337015605">Subscribe in iTunes</a>, <a href="http://tapodcast.s3.amazonaws.com/TouchArcadePodcast-Ep2.m4a">Direct Download (M4A, 42MB)</a></p>
<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F10%2F26%2Ftoucharcade-podcast-2-david-whatley-announces-geospark%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F10%2F26%2Ftoucharcade-podcast-2-david-whatley-announces-geospark%2F" height="61" width="51" /></a></div>]]></content:encoded>
			<wfw:commentRss>http://toucharcade.com/2009/10/26/toucharcade-podcast-2-david-whatley-announces-geospark/feed/</wfw:commentRss>
		<slash:comments>22</slash:comments>
<enclosure url="http://tapodcast.s3.amazonaws.com/TouchArcadePodcast-Ep2.m4a" length="44246304" type="audio/x-m4a" />
	<itunes:summary>&lt;p&gt;&lt;em&gt;geoDefense&lt;/em&gt; developer David Whatley joins Arnold Kim, Eli Hodapp and Blake Patterson in our second ever podcast.  Here is an outline of topics we discussed.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;David Whatley&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;http://toucharcade.com/2009/02/21/geodefense-a-retro-spin-on-tower-defense/&quot;&gt;&lt;em&gt;geoDefense&lt;/em&gt;&lt;/a&gt;, &lt;a href=&quot;http://toucharcade.com/2009/09/14/geodefense-swarm-finally-invades-the-app-store/&quot;&gt;&lt;em&gt;Swarm&lt;/em&gt;&lt;/a&gt; and the App Store&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;b&gt;Games We Played&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/21/free-real-racing-gti-now-available/&quot;&gt;Real Racing GTI&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/22/sniper-vs-sniper-online-realtime-multiplayer-sniper-battles/&quot;&gt;Sniper vs. Sniper&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/17/hook-champ-swings-to-the-app-store/&quot;&gt;Hook Champ&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/20/earthworm-jim-grooooovy/&quot;&gt;Earthworm Jim&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/09/27/squareball-sure-its-frustrating-but-is-it-fun/&quot;&gt;Squareball&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;b&gt;Upcoming Games&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/22/exclusive-garters-ghouls-hands-on-preview-with-video/&quot;&gt;Garters and Ghouls&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/22/star-wars-trench-run-for-iphone-coming-soon/&quot;&gt;Star Wars: Trench Run&lt;/a&gt;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;geoSpark – First announced during podcast.  Game in collaboration with &lt;a href=&quot;http://www.imangistudios.com/&quot;&gt;Imangi Studios&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;center&gt;&lt;object width=&quot;525&quot; height=&quot;325&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/lx67J0RfCd0&amp;hl=en&amp;fs=1&amp;&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/lx67J0RfCd0&amp;hl=en&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;525&quot; height=&quot;325&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;/p&gt;
&lt;p&gt;Listen to the podcast to hear details about &lt;em&gt;geoSpark&lt;/em&gt; and other games.  We are now directly on iTunes.&lt;/p&gt;
&lt;p&gt;Podcast music provided by &lt;a href=&quot;http://ocremix.org/&quot;&gt;Overclocked Remix&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Podcast&lt;/b&gt;: &lt;a href=&quot;http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=337015605&quot;&gt;Subscribe in iTunes&lt;/a&gt;, &lt;a href=&quot;http://tapodcast.s3.amazonaws.com/TouchArcadePodcast-Ep2.m4a&quot;&gt;Direct Download (M4A, 42MB)&lt;/a&gt;&lt;/p&gt;
&lt;div class=&quot;tweetmeme_button&quot; style=&quot;float: right; margin-left: 10px;&quot;&gt;&lt;a href=&quot;http://api.tweetmeme.com/share?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F10%2F26%2Ftoucharcade-podcast-2-david-whatley-announces-geospark%2F&quot;&gt;&lt;img src=&quot;http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F10%2F26%2Ftoucharcade-podcast-2-david-whatley-announces-geospark%2F&quot; height=&quot;61&quot; width=&quot;51&quot; /&gt;&lt;/a&gt;&lt;/div&gt;</itunes:summary>
<itunes:subtitle>geoDefense developer David Whatley joins Arnold Kim, Eli Hodapp and Blake Patterson in our second ever podcast.  Here is an outline of topics we discussed.
David Whatley

geoDefense, Swarm and the App Store

Games We Played

Real Racing GTI
Sniper [...]</itunes:subtitle>
<itunes:author>TouchArcade.com</itunes:author>
<itunes:duration>1:28:03</itunes:duration>
<itunes:keywords>iphone, game, toucharcade, whatley, geodefense, geospark</itunes:keywords>
<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>TouchArcade Podcast #1: We&#039;re New At This</title>
		<link>http://toucharcade.com/2009/10/19/toucharcade-podcast-1-were-new-at-this/</link>
		<comments>http://toucharcade.com/2009/10/19/toucharcade-podcast-1-were-new-at-this/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 01:39:26 +0000</pubDate>
		<dc:creator>arn</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=23036</guid>
		<description><![CDATA[On Sunday night, we recorded our first podcast covering some of the latest games for the iPhone and iPod Touch.   If you ever wanted to hear from the writers behind TouchArcade, here&#039;s your chance.
Eli Hodapp, Arnold Kim, and Blake Patterson were joined by developer guest Natalia Luckyanova of Imangi Studios for our first [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2009/03/ta_logo_white.png"><img src="http://toucharcade.com/wp-content/uploads/2009/03/ta_logo_white.png" alt="ta_logo_white" title="ta_logo_white" width="160" height="160" class="alignright size-full wp-image-1953" /></a>On Sunday night, we recorded our first podcast covering some of the latest games for the iPhone and iPod Touch.   If you ever wanted to hear from the writers behind TouchArcade, here&#039;s your chance.</p>
<p>Eli Hodapp, Arnold Kim, and Blake Patterson were joined by developer guest Natalia Luckyanova of <a href="http://www.imangistudios.com/">Imangi Studios</a> for our first ever (public) podcast.    Here is an outline of the topics we discussed.</p>
<p><b>The Big News</b></p>
<ul>
<li><a href="http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/">Apple Allows Free Apps to Sell In-App Purchases</a></li>
</ul>
<p><b>Games We Played</b></p>
<ul>
<li><a href="http://toucharcade.com/2009/10/11/soosiz-a-pretty-amazing-2d-platformer/"><em>Soosiz</em></a></li>
<li><a href="http://toucharcade.com/2009/10/15/boost-3d-delivers-solid-tunnel-madness/"><em>Boost 3D</em></a></li>
<li><a href="http://toucharcade.com/2009/10/02/canabalt-run-for-your-life/"><em>Canabalt</em></a></li>
<li><a href="http://forums.toucharcade.com/showthread.php?t=29496"><em>Mr. Bounce</em></a> &#8211; <a href="http://www.youtube.com/watch?v=SMu7msODGqs">Video</a></li>
<li><a href="http://toucharcade.com/2009/10/17/tap-fu-a-casual-beat-em-up/"><em>Tap-Fu</em></a></li>
</ul>
<p><b>Upcoming Games</b></p>
<ul>
<li><em>Hippo High Dive</em> &#8211; Imangi Studios</li>
<li><a href="http://toucharcade.com/2009/10/14/eas-naughty-or-nice-event-need-for-speed-shift-sims-3-dlc-and-surviving-high-school/">EA&#039;s Naughty or Nice Event</a> with talk of <em>NBA Live</em> and <em>Command &#038; Conquer</em></li>
<li><em>Warpgate</em> &#8211; Freeverse</li>
<li><em>Zen Bound 3GS</em> &#8211; Secret Exit</li>
<li><em>Ravensword</em> &#8211; Crescent Moon Games</li>
</ul>
<p>As our first podcast, the format remains a work in progress &#8212; be sure to check out the outtakes at the end of the show.  We plan on continuing this feature on a weekly basis.   The podcast can be directly downloaded below, through this <a href="http://toucharcade.com/feed/podcast">RSS Feed</a>, or on <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=337015605">iTunes</a><br />
Podcast music provided by <a href="http://ocremix.org/">Overclocked Remix</a>.</p>
<p><b>Download Podcast</b>: <a href="http://tapodcast.s3.amazonaws.com/TouchArcadePodcast-Ep1.m4a">TouchArcade Podcast &#8211; Episode 1 (M4A / 31MB)</a><br />
<b>iTunes Link</b>: <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=337015605">Podcast on iTunes</a></p>
<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F10%2F19%2Ftoucharcade-podcast-1-were-new-at-this%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F10%2F19%2Ftoucharcade-podcast-1-were-new-at-this%2F" height="61" width="51" /></a></div>]]></content:encoded>
			<wfw:commentRss>http://toucharcade.com/2009/10/19/toucharcade-podcast-1-were-new-at-this/feed/</wfw:commentRss>
		<slash:comments>46</slash:comments>
<enclosure url="http://tapodcast.s3.amazonaws.com/TouchArcadePodcast-Ep1.m4a" length="32889735" type="audio/x-m4a" />
	<itunes:summary>&lt;p&gt;&lt;a href=&quot;http://toucharcade.com/wp-content/uploads/2009/03/ta_logo_white.png&quot;&gt;&lt;img src=&quot;http://toucharcade.com/wp-content/uploads/2009/03/ta_logo_white.png&quot; alt=&quot;ta_logo_white&quot; title=&quot;ta_logo_white&quot; width=&quot;160&quot; height=&quot;160&quot; class=&quot;alignright size-full wp-image-1953&quot; /&gt;&lt;/a&gt;On Sunday night, we recorded our first podcast covering some of the latest games for the iPhone and iPod Touch.   If you ever wanted to hear from the writers behind TouchArcade, here&#039;s your chance.&lt;/p&gt;
&lt;p&gt;Eli Hodapp, Arnold Kim, and Blake Patterson were joined by developer guest Natalia Luckyanova of &lt;a href=&quot;http://www.imangistudios.com/&quot;&gt;Imangi Studios&lt;/a&gt; for our first ever (public) podcast.    Here is an outline of the topics we discussed.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;The Big News&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/15/apple-allows-free-apps-to-sell-in-app-purchases/&quot;&gt;Apple Allows Free Apps to Sell In-App Purchases&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;b&gt;Games We Played&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/11/soosiz-a-pretty-amazing-2d-platformer/&quot;&gt;&lt;em&gt;Soosiz&lt;/em&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/15/boost-3d-delivers-solid-tunnel-madness/&quot;&gt;&lt;em&gt;Boost 3D&lt;/em&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/02/canabalt-run-for-your-life/&quot;&gt;&lt;em&gt;Canabalt&lt;/em&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://forums.toucharcade.com/showthread.php?t=29496&quot;&gt;&lt;em&gt;Mr. Bounce&lt;/em&gt;&lt;/a&gt; – &lt;a href=&quot;http://www.youtube.com/watch?v=SMu7msODGqs&quot;&gt;Video&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/17/tap-fu-a-casual-beat-em-up/&quot;&gt;&lt;em&gt;Tap-Fu&lt;/em&gt;&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;b&gt;Upcoming Games&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;Hippo High Dive&lt;/em&gt; – Imangi Studios&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://toucharcade.com/2009/10/14/eas-naughty-or-nice-event-need-for-speed-shift-sims-3-dlc-and-surviving-high-school/&quot;&gt;EA&#039;s Naughty or Nice Event&lt;/a&gt; with talk of &lt;em&gt;NBA Live&lt;/em&gt; and &lt;em&gt;Command &amp; Conquer&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Warpgate&lt;/em&gt; – Freeverse&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Zen Bound 3GS&lt;/em&gt; – Secret Exit&lt;/li&gt;
&lt;li&gt;&lt;em&gt;Ravensword&lt;/em&gt; – Crescent Moon Games&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;As our first podcast, the format remains a work in progress — be sure to check out the outtakes at the end of the show.  We plan on continuing this feature on a weekly basis.   The podcast can be directly downloaded below, through this &lt;a href=&quot;http://toucharcade.com/feed/podcast&quot;&gt;RSS Feed&lt;/a&gt;, or on &lt;a href=&quot;http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=337015605&quot;&gt;iTunes&lt;/a&gt;&lt;br /&gt;
Podcast music provided by &lt;a href=&quot;http://ocremix.org/&quot;&gt;Overclocked Remix&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Download Podcast&lt;/b&gt;: &lt;a href=&quot;http://tapodcast.s3.amazonaws.com/TouchArcadePodcast-Ep1.m4a&quot;&gt;TouchArcade Podcast – Episode 1 (M4A / 31MB)&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;iTunes Link&lt;/b&gt;: &lt;a href=&quot;http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=337015605&quot;&gt;Podcast on iTunes&lt;/a&gt;&lt;/p&gt;
&lt;div class=&quot;tweetmeme_button&quot; style=&quot;float: right; margin-left: 10px;&quot;&gt;&lt;a href=&quot;http://api.tweetmeme.com/share?url=http%3A%2F%2Ftoucharcade.com%2F2009%2F10%2F19%2Ftoucharcade-podcast-1-were-new-at-this%2F&quot;&gt;&lt;img [...]</itunes:summary>
<itunes:subtitle>On Sunday night, we recorded our first podcast covering some of the latest games for the iPhone and iPod Touch.   If you ever wanted to hear from the writers behind TouchArcade, here&#039;s your chance.
Eli Hodapp, Arnold Kim, and Blake Patterson [...]</itunes:subtitle>
<itunes:author>TouchArcade.com</itunes:author>
<itunes:duration>1:05:06</itunes:duration>
<itunes:keywords>iphone, game, ipod touch, soosiz, boost 3d, ravensword, warpgate</itunes:keywords>
<itunes:explicit>yes</itunes:explicit>
	</item>
	</channel>
</rss>
