Category Archives: Updates

Last week, we detailed the first big update for Rockecat's epic dungeon crawler Wayward Souls [$5.99], and late Friday the update went live in the App Store. And it's quite a doozy. It contains a brand new dungeon called The Labyrinth, which is a ridiculous 20 floors long. This dungeon also features a new boss fight and concluding story bits for all of the characters. Speaking of characters, there have been a number of tweaks to the different classes, as well as a number of changes to the game in general. The full change log can be found on Rocketcat's website...

I can cross one more game off my "Please please please I would do anything to have you updated for widescreen" list as the grandfather of iOS runners, Semi Secret's Canabalt [$2.99], has finally been updated with support for 4-inch screens. Canabalt is widely considered the game that sparked off the auto-runner genre on iOS following its successful launch way back in October 2009. It's also fondly remembered around TouchArcade as the basis for countless arguments on whether or not a free Flash game should cost $2.99 for an iPhone version. Good times...

Thomas Was Alone [$5.99] by Mike Bithell now has the "Benjamin's Flight" DLC previously available in the PS3 and PC versions, but available as free content. This adds 20 new levels to the game, with players controlling the character Benjamin through his own story that runs parallel with main character Thomas', with a variety of other new characters introduced. ..

If you turn the clock of the App Store back a few years, you'd be in a world where absolutely nothing was cooler than to have some kind of crossover between two popular games. Doodle Jump [$0.99] and Pocket God [$0.99] were probably the two highest profile crossovers, but everyone was doing it. Developers are still doing it, as you can get the Bean's Quest [$2.99] sombrero in Mikey Hooks [$1.99], and it seems like Enviro-Bear from Enviro-Bear 2010 [$1.99] continues to pop up randomly. However, these sorts of things rarely seem to generate the same excitement they used to...

Gameloft's 'Asphalt 8' Gets A Few New Cars

June 18th, 2014 3:36 PM EDT by Eli Hodapp in News, Updates
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Gameloft's Asphalt 8 [Free] is one of our favorite arcade racers, and Gameloft isn't giving up on supporting it. A new update just hit which adds a bunch of new cars, along with some other tweaks. They uploaded a new trailer as well, showing off the sick new rides you can unlock:..

Zen Studios is on fire lately, as a couple of weeks ago they announced a Walking Dead pinball table was in the works (which was playable at E3 and totally awesome) and today they've announced yet another Marvel character is getting their very own pinball table. That character is none other than Deadpool, and as you can see from the teaser below video game voice acting icon Nolan North has reprised his role as Deadpool for the new table. Check out the trailer, the self-referential humor is totally on point...

The first half of 2014 has been straight up ridiculous in terms of great iOS games, and one that has stayed in my daily rotation since its release is Rocketcat's device-throwingly difficult dungeon crawler Wayward Souls [$5.99]. After a years-long development period, Wayward Souls finally launched this past April and we loved it in our review. It's not for everybody, due to its unforgiving nature, but it quickly developed a hardcore following of fans. Wayward Souls' launch was also interesting because it weighed in at $4.99, a hefty price by App Store standards, and promised to increase its price by a dollar with each update. Wayward Souls also did not include any form of IAP, and Rocketcat was betting on players who have been clamoring for "premium" games on iOS to make the game a success. So far it seems like that strategy has worked...

A few days ago, True Axis spilled the beans on its latest update for their skateboarding simulation True Skate [$1.99], which included a brand new skatepark called The Factory, a new Realistic mode, a simple replay viewer and a mysterious new feature called a Crash Cam. Like the past several True Skate updates, this one was set for a Thursday launch but actually went live much earlier than that, which in my case was early Wednesday morning. Since Wednesday was a hectic day, and I was off yesterday (you missed me terribly, right?), I'm just now getting around to posting about the update's availability. But I've also been able to spend the last couple of days playing around with the new stuff, so allow me to let you know what I think about it...

Back in March, Bossa Studios brought their hit, medically inaccurate surgeon simulation game Surgeon Simulator [$5.99 (HD)] to the iPad. It was strange though. You'd think a game that has you virtually handling tools to perform operations would translate better to the touchscreen of the iPad, giving everything a more direct and personal feel. But that wasn't really the case. It turns out the awkwardness of using individual keys on a keyboard to control your surgeon's hand was a big part of the charm of Surgeon Simulator, and while the iPad does feel intentionally awkward in its own way, it just wasn't quite the same. However, the iPad version of Surgeon Simulator is still a hoot and it's fun to be able to take it with you on the go...

Just a quick heads up to let you know that the fourth episode of Telltale Games' excellent adventure game The Wolf Among Us [$4.99], which Telltale began teasing us about last week, is now available to download from within the game. Like previous episodes, it'll set you back $4.99 if you're buying them one at a time, or will simply be ready to download if you've bought the season pass. This fourth episode is titled "In Sheep's Clothing" and you can get a gist of what it's all about in the following trailer (spoilers, obviously)...

Cornfox & Bros. and FDG Entertainment's Oceanhorn [$8.99] is an action-RPG that was years in the making. First announced in late 2011, it wouldn't finally release until two years later, almost to the day. But it would be worth the wait, as Oceanhorn was simply wonderful. It was also a "premium" priced game with no IAP and it did quite well, enough so that FDG announced this past December that they were working on additional content for the game, and possibly even a sequel. Today, Cornfox has started teasing additional Oceanhorn content, and it looks like that will include some manner of fishing. Here are the two screens they posted to the Oceanhorn blog...

If you spend any significant time reading TouchArcade, then you're likely very aware at just how in love I am with True Skate [$1.99]. I'd be embarrassed to know just how many hours I've spent cruising around the game, finding new lines to hit and new tricks to try. True Axis released True Skate back in October of 2012 with just a single skatepark, but its excellent physics and skating engine made for a game that was truly only limited by your imagination. I loved that original version, but since that time True Skate has been updated numerous times adding even more content and features. To quickly summarize that, there was the update with the Inbound skatepark and board customization, an update which improved transition skating, and three updates just this year that each added a new skatepark: The Schoolyard, The Warehouse and Double Infinity. Whew! That's a lot of updates...

If you're among the many who are still actively playing Chair's iOS masterpiece Infinity Blade III [$6.99], then you're probably aware of the significant new update that was released for it today. But, if you've been away from the game for a while for whatever reason, it's time to dust that puppy off because this new Blade Masters update is quite a doozy. To start off with, there's a new Deathless to battle against in the game named The Collector. When you run into him, you'll have a chance to fight for a super rare weapon, with the caveat that if you lose you'll have to give him your own weapon. In order to get it back, you'll have to fight again and beat The Collector before you even get to try and fight him for a rare weapon (or lose another one of your weapons). It's like racing for pink slips: the stakes are high. It sounds like a rad risk vs. reward battle. Here's an entire video where Chair's Donald Mustard goes into detail about The Collector...

Just a couple of days ago we shared the first screens from the forthcoming fourth episode of Telltale's The Wolf Among Us [$4.99] adventure game, and today the studio has announced that this episode is set to release on iOS next week on May 29th. Along with an announcement of a release date, Telltale has also created a new trailer for episode four, which is titled "In Sheep's Clothing." Check it out, and as always, if you haven't played any of the previous episodes be wary of spoilers...

One of my very favorite releases of 2014, Glorkian Warrior: Trials Of Glork [$2.99], has just received an update adding Game Center achievements, new tilt controls, and language support for Italian, French, Spanish and German. Das ist gut! Game Center achievements are pretty self-explanatory, and should offer further goals beyond just getting high scores for those goal-oriented gamers. As for tilt controls, well, I'm not typically a fan of them, and that remains true here too. But, they work just fine, so for those who have been asking for tilt controls in Glorkian Warrior, your prayers have been answered...

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