Category Archives: Updates

Minecraft: Pocket Edition [$6.99] has version 0.90 coming out this Thursday, July 10th, and they're promising two big things: infinity, and less unintentional sheep punching, along with a number of other small improvements and added features to bring the game closer and closer to the PC original...

When Square Enix Montreal announced Hitman GO [$1.99] back in February, I was skeptical to say the least. Mobile hardware is pretty beefy nowadays and I had no doubt that a full-blown, "console-like" Hitman game would work just fine on iOS. So why was Hitman GO set to be a turn-based board game of all things? Luckily for me and everyone else, I was way off base questioning Squeenix Montreal's decision, as they totally nailed it with Hitman GO. While certainly not a traditional Hitman game, Hitman GO still captures the essence of the series and provides a smart and challenging puzzle-type experience...

Telltale Games has done a pretty good job of bringing out new episodes of The Wolf Among Us [$4.99] at a decent pace. I mean, if I've learned anything from their other adventure game series The Walking Dead, it can be agonizing having an episode end on a major cliffhanger and then be stuck waiting months for the story to progress. Episode 4 of The Wolf Among Us dropped just over a month ago, and today Telltale has announced that the fifth and final episode, called "Cry Wolf", will be available on iOS next Thursday July 10th...

Ndemic's Plague Inc. [$0.99] has seen an overwhelming amount of support since its release in May of 2012. Numerous updates have added new content to the game at a steady pace, and the enormous success of the game has even resulted in a partnership with the Centers for Disease Control and Prevention which saw the game's creator speak at the CDC as well as some actual CDC-related content for the game. Today Ndemic has announced another partnership, this time with 20th Century Fox that'll see the Simian Flu featured in the upcoming film Dawn of the Planet of the Apes added into Plague Inc...

Kart racing games without multiplayer just feel like they're missing something, and such was the issue with Angry Birds Go [Free] – until now. There's a new online multiplayer mode that's just been added in the 1.4.0 update for the game. The mode requires a "Piggy Island Driver's License," so don't just expect to download the game fresh and get into multiplayer races, but experienced players should be able to take on players right now...

Uber Entertainment's Toy Rush [Free], their free-to-play tower defense take on the Clash of Clans strategy genre, has gotten a content update. There's a new Block Totem tower that blocks the usage of enemy action cards, and heals towers that are nearby. The Focus Fire action card makes your attacking toys focus on a specific target spot. Pack boosters can help you get rare cards. ..

If you're not playing Marvel Puzzle Quest: Dark Reign [Free], now's as good a time as any to start: with a steady stream of updates, content, characters, and tweaks, the game is better now than it was nine months ago when it was released. Marvel Puzzle Quests's most recent update, rolled out earlier this week, introduces "True Healing," however, much to the chagrin of its most vocal fans...

Halfbrick Studios' Age of Zombies [$0.99] is a preeetttyyy old game by iOS standards, launching way back in October of 2010, but it's actually even older than that as it was originally a PlayStation Mini title released earlier that year in February. Mobile games don't tend to have a long lifespan, so it was kind of incredible that Halfbrick up and decided to update Age of Zombies earlier this month with actual new content in the form of a rideable zombie T-Rex and MFi controller support. Not bad for a 4+ year old game. Well, Halfbrick apparently wasn't done, because there's yet another Age of Zombies update that popped up today, which adds even more new content than the last update did...

Last week Zen Studios announced that a new pinball table starring Marvel's "Merc with a Mouth" Deadpool would be heading to the Zen Pinball [Free] and Marvel Pinball [$0.99] apps, and the update with that table is now officially live in the App Store. The Deadpool table clocks in at $1.99 and is a sufficiently fun pinball table in its own right, but the presence of Deadpool pushes it over the top. A tiny Deadpool runs amok around the table getting into all sorts of mischief, even playing on a tiny pinball table of his own at times (insert Inception joke here). Best of all are the constant quips by Deadpool that are fully voiced by Nolan North...

Hey Injustice junkies (Injunksties?) a new update is now available for the mobile version of Injustice: Gods Among Us [Free] that spills the beans on four new challenge characters as well as makes some much-needed improvements to the online portion of the game. First up: the new characters. Expect to see challenges for Killer Frost, Luchadore Bane, Arkham Origins Deathstroke and Red Son Batman go live in the coming weeks. In fact, the Killer Frost challenge is already live and will run until July 13th. Also, the actual interface for the challenges has been reworked and it's a lot easier to tell how many challenge levels you've completed and what the rewards are with the new layout. A small thing, but it matters...

Freebie Alert: 'True Skate' Street League Skateboarding Update and Price Drop are Now Live

Earlier today we detailed the latest news in the world of True Skate [Free], the popular skateboarding simulation from True Axis. As of just a few moments ago, that update has gone live in the App Store as has the very limited time free promotion of the base download of the game. The big new feature in this update is a new park, the real life street course from the 2013 Street League event in Kansas City. This is what that new park looks like...

'True Skate' Now the Official Mobile Game of Street League Skateboarding, Going Free for First Time Ever to Celebrate

True Axis has been treating their True Skate [Free] players well in 2014, with four brand new skateparks added as DLC (The Schoolyard, The Warehouse, Double Infinity, and The Factory) along with sweet new features like a replay viewer and a "realistic" mode. It was already one of my favorite and most-played iOS games when it released more than a year and a half ago, but it just keeps on getting better with age...

Free to play is one of the hottest topics in gaming, and especially in mobile gaming. At its best, the free to play system can offer a way for a game to reach a wide audience and allow those who enjoy the game to pay money into it only if they enjoy it, while avoiding the risk of buying a game up front that they end up not liking. At its worst, free to play can cause developers to design the mechanics of the game itself around the pay system in a way that pushes players to make purchases in the game in order to remove obtrusive paywalls or boring grinds. While I think most everyone will agree that there's a "right" way and a "wrong" way to do free to play, something that's equally important to consider is if the type of game being developed even fits the free to play style...

Back in December, Ubisoft brought some Assassin's Creed flair to iOS with the spinoff title Assassin's Creed Pirates [$4.99]. It was a pirate-themed nautical combat game, similar to the ship combat portions of Assassin's Creed 3 and 4 on consoles. This put it in a sort of weird position, as it was a pretty decent nautical adventure but failed at delivering a full Assassin's Creed experience to gamers on mobile. We enjoyed it well enough in our review upon release, but Ubisoft has been good about updating Assassin's Creed Pirates every couple of months with new features. The latest update hit yesterday and is dubbed the Freedom Update, and adds a new area to explore called La Isla de la Juventud along with a new ship customization feature...

Eliss Infinity [$2.99] is getting a version 1.1 update this week for iOS alongside its Android release. There's a number of improvements and tweaks to add to the game. Achievements have been added, represented in the update as gems for doing things like reaching score thresholds. There's better feedback for if a planet is too big or too small for its gate, and the planets twitch on touch...

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