Category Archives: Upcoming Games

'Head of State' Is a Satirical yet Strategic Political Simulator, Releasing September 8th

We're on the precipice of another major election, and with it comes an abundance of lazy games attempting to play off the popularity (or lack thereof) of any candidates running. Therefore, it's refreshing to see a title that attempts to be slightly more nuanced in its attempt to parody contemporary issues. Head of State, which is set to launch on September 8th, puts your character in charge of a fictitious state of Concordia, and through choosing policies and reacting to events that occur within the game, you can rise in power even to the point of instigating a national revolution. There are numerous elements to balance, such as the church, police, and the unions, and elections to win on the way into government. There does seem to be a significant amount of depth to Head of State, as it ensures to be more a political simulation title rather than a cheap cash in to capitalise on current affairs...

The Upcoming 'FIFA Mobile' Is Being Redesigned With Mobile in Mind

If you've been following my football (soccer) related stories for the last year or so, you'll know that I love the sport and almost anything that has to do with it (love the Football Manager series) and that I really, really didn't like the last FIFA game, FIFA 16 Ultimate Team [Free], because it was a menu-hopping card game with the occasional kicking of the ball. For me, the last good FIFA game was FIFA 14 because it had both Ultimate Team and a number of other ways to play the game - quickplay, leagues, quick online matches, etc. What does the future hold for the franchise on mobile? Well, EA has just shown off some of the new features for the upcoming FIFA Mobile, and I'm perplexed more than anything...




'The Inner World - The Last Wind Monk' is a Sequel to the 2013 Adventure Game Coming Next Year

The Inner World [$2.99] is an adventure game from Studio Fizbin and Headup Games that released back in 2013, and although it went under the radar for most people, it had a small but loyal fanbase who enjoyed the game's imaginative story, characters, and game world. Well with Gamescom kicking off this week in Germany, the developers of The Inner World have just announced a brand new sequel called The Inner World - The Last Wind Monk, and they've just released this short teaser trailer for it...

'Tower Fortress' Merges 'Metroid' and 'Downwell' to Make an Awesome Action-Platformer, Coming Soon

We loved Downwell [$2.99] back at its release, and even bestowed it our Game of the Year Runner Up award for 2015. Therefore, while it has become the gold standard for which any fast-paced high score centric platformer game on the App Store is immediately compared to, it means any title that is even somewhat reminiscent of this classic is immediately on our radar. Tower Fortress is one such game, and through combining the qualities of Downwell with a hint of the vertical scaling and randomisation aspects of Leap Day [Free], Keybol's next release could set a new marker for what to expect from action platformer titles on mobile devices...

'Sociable Soccer' Is Bringing Online Soccer Arcade Action to the App Store Later This Year

After what has felt like an excruciatingly long few months, the soccer season has finally started to kick back into action. One of the best parts of becoming unfathomably disappointed by your team's heartbreaking 4-3 loss at home is that the new football year brings with it a whole bunch of new soccer games, and Sociable Soccer is one of the few upcoming ones for iPhone that has really caught my eye. Created by Jon Hare and others responsible for the legendary sports title Sensible Soccer, and quite heavily inspired by the arcade-focused, top down action of the series, spiritual successor Sociable Soccer looks to capitalise on the influx of fans looking for something to fill the midweek void when it launches later this year, and hopefully create a brilliant soccer title in an App Store that is surprisingly lacking in fantastic football games...

'Shadow Bug Rush' is an Endless Take on Swipe-Based Action Game 'Shadow Bug'

The original Shadow Bug [$3.99] is a pretty cool action-platformer with a great control scheme. The developers are set to rework the core of the game into an endless action game called Shadow Bug Rush, set to release in October. The idea is that there will be endless levels to play through, with your score being based on how many enemies you kill in one run. Check out early gameplay footage:..

The Hit Board Game 'Codenames' Is Coming to Mobile

While I haven't had the opportunity to play Codenames, the board game by designer Vlaada Chvatil, I've been seeing it everywhere I go and have had many of my friends talk about how fun it is. And now, it's making its way to mobile as you can see in the video below. The game is all about trying to guess words from the clues given by your teammate. The spymaster (one for each team) knows the secret identities of 25 agents while his teammates know the agents only by their codenames. Each turn, the spymaster gives one-word clues that may relate to one or more words on the table, and the other players in the team try to guess which words the spymaster meant. There's also an assassin going around, and if one of the players points to the card covered by the assassin, his or her team loses and the game's over...

'Word Invaders' is the Unlikely Combo of 'Space Invaders' and 'Scrabble', Coming August 25th

Keeping with today's genre-blending theme, there's yet another upcoming game that's grabbed my attention, this one called Word Invaders. As you can probably guess from the title, Word Invaders mashes together word games with classic Space Invaders-style gameplay. But wait, how the heck does that work? Well, your job is to make as many words as possible from the selection of letters you're given, but you'll have to deal with invaders constantly flying above and shooting away your letters. This is not a slow-paced word game where you have all the time in the world to come up with the "perfect" word, you need to be on your toes in Word Invaders as any of your precious letters can be blasted away in the blink of an eye...

PikPok Soft Launches 'Shadow Wars', Their Take on Puzzle-RPG Battling

PikPok should be well-known among mobile gamers for not only making some good games, but also ones with solid production values. So even when they do something that seems familiar, it's worth paying attention to as it might not be what it seems. It's easy to take a quick look at Shadow Wars and think that "oh, this looks like another match-3 battling game" but there's some fun stuff going on here. It does follow the Puzzle and Dragons [Free] formula, but the big difference with the puzzles is that they're more like Collapse, where any of the same-color tiles that are adjacent in cardinal and ordinal directions will also be detonated, and if enough gems are busted in one turn, a more powerful gem is left behind that can trigger various combos...

Apparently, when you want to bring any kind of IP to the App Store, you go for a Match-3 game, which isn't always a bad idea, but most of the times the whole thing seems forced. In the case of the upcoming Muhammad Ali: Puzzle King game, the official game based on the life of the Greatest, I can see how thinking about combining gems does have some kind of an association with boxing and with punch combos. In this game, you play as Muhammad Ali and you get to throw a punch each time you connect three or more gems. The more gems you connect, the more powerful the punch...

'Defend Your Turf' is a Beat 'em Up with Real-Time Strategy Elements Coming August 23rd

I guess today is the day to talk about genre-blending games, as another upcoming game has caught my attention that again takes some tried-and-true concepts and mixes them together into a single game. It's called Defend Your Turf from solo UK developer Stephen Folkes, and it takes the classic beat 'em up genre and peppers in some real-time strategy gameplay. The story is as old as time itself. "A bunch of guys dressed in blue hate another bunch of guys dressed in red… for no apparent reason." I'll let the humorous trailer for Defend Your Turf do the explaining...

'Line Defense' Will Mix 'Missile Command' with 'Breakout' Mechanics Later this Month

I'm a big fan of genre-blending, and developer Legal Radiation Team is blending together several well-worn mechanics in a neat way in their upcoming game Line Defense. The base concept is similar to Missile Command where you'll be protecting various cities across the world from incoming attacks. You'll do this by drawing shields in mid-air to absorb the attacks, but that's not all, as in some instances you'll want to be deflecting attacks back towards the enemies, Breakout-style. Finally, you'll use that same action to diffuse time bombs out of the air, taking a page out of Fruit Ninja...

'Sorcery! Part 4: The Crown of Kings' Launches on September 15th

Inkle Studios has been playing a bit coy with the Sorcery 4 release date up until now, including announcing that they would be announcing the release date soon. Now, soon can mean any number of things, but for Inkle, soon means a couple of days later, as they've announced that Sorcery! Part 4: The Crown of Kings will release on September 15th for iOS, Android, Windows, and Mac. Check out the new trailer:..

See How 'Party Hard Go' Controls in New Gameplay Video

tinyBuild's upcoming Party Hard Go was announced via a search for beta testers on our forums, but now the game has been officially announced all-PR style by tinyBuild. But for those who didn't get into the beta, or are just curious about how the controls work – because that seemed to be the real issue with bringing the game from console to mobile – tinyBuild has decided to release some details and video of the game being played on an iPhone. Check out the entire first level of Party Hard Go on iPhone, with the virtual control options: ..

Unique 2011 Shoot 'Em Up Tech Demo 'Dark Dot' Being Turned into a Full-Fledged Game

Way back in November of 2011, we reviewed a very unique iPad game called Dark Dot. The premise was pretty simple: Dark Dot was a vertical shoot 'em up, but instead of having a ship to control like most games, you actually controlled a little group of creatures which you could shape and reshape by drawing right on the screen. It was a neat idea that worked beautifully, and in fact the only negative we had against Dark Dot at that time was that the game was entirely too short. There was a reason for that though. Dark Dot was developed as a demo prototype to showcase a research topic at the GAMBIT Game Lab (now called the SUTD Game Lab) in Singapore. It was more or less a school project, intentionally kept short and released completely for free. For science. Since that time, the folks who originally worked on Dark Dot have gone on to form Inzen Studio and are now ready to revisit their creation in a more full-fledged manor. Here is the most recent trailer depicting the new version of Dark Dot...

'Disco Dave' Soft Launches, Worldwide Release Soon

If you missed out on the beta for Amused Sloth's Disco Dave, good news: you can still give it a spin and provide feedback before the game's worldwide release, as the game has soft launched in the UK, Netherlands, Romania, and Singapore. The game is set to launch worldwide soon, but if you're in one of those countries or feel like registering an iTunes account in one of them, we have a guide for that. Singapore gets a lot of soft-launch games, that's always a good country to have for soft-launch games...

Colorful Arcade Shooter 'Hyper Blaster' Lands on the App Store on August 18th

Arcade shooters are a perfect fit for mobile gaming, as brief sessions focused on scoring the highest possible points total are perfectly suited to pick up and play gameplay. App Store developers certainly agree, and despite the multitude of solid entries in the genre, there are only a certain amount of ways that the core dual stick shooter formula can be dressed up to seem unique and fun, and not simply going back over well-trodden territory. Hyper Blaster, the result of one man development team Combopunk, has attempted to create its own identity, through eccentric and colorful graphics and some new control mechanics that distinguish itself from the fluidity of other two stick shooters, while encapsulating the nostalgic joy of '90s arcade titles when it launches on August 18th...

'Deus Ex GO' Releases on August 18th

'Deus Ex GO' Releases on August 18th

August 11th, 2016 6:00 PM EDT by Carter Dotson in News, Upcoming Games
$4.99 Buy Now

Square Enix Montreal's Deus Ex GO – which isn't an augmented-reality version of Deus Ex, it's a puzzle game from the studio that was using "GO" as a suffix well before Pokemon GO [Free] ever was – finally has a release date. It's next Thursday, August 18th, releasing on both iOS and Android on that day. Square Enix Montreal confirmed the date through this classy tweet:..

'Oh...Sir! The Insult Generator' Will Bring Online Multiplayer Insult-Hurling to Mobile This Summer

Publisher Gambitious and developer Vile Monarch – who recently released Crush Your Enemies [Free] on to iOS, are set to release Oh..Sir! The Insult Simulator to iOS and Android later this summer. If this game sounds familiar, that's because it's an expanded followup to Oh...Sir! [Free] which released late last year. That was the product of a game jam, but the plan with this version of the game is to make it bigger, better, and more insulting than ever...

Steam Hit 'Dungeon Warfare' Will Give You Your 'Dungeon Keeper' Fix with No Free to Play Bullsh*t

In early 2014, EA released a revamped version of classic strategy title Dungeon Keeper [Free] on the App Store, and the results were not pretty. Actually, "not pretty" is putting it lightly. The game was absolutely massacred from pretty much everyone, including us. The funny thing is is that Dungeon Keeper was a pretty decent free to play base building game at its core, but when you associate it with a classic franchise like Dungeon Keeper you set certain expectations for existing fans, and the new Dungeon Keeper certainly didn't deliver in that regard. Anyway, we haven't seen too many people take a stab at the Dungeon Keeper formula on mobile, but two-man developer Valsar did try something similar on Steam last year with their game Dungeon Warfare, and as they've announced in our forums they're bringing their game to iOS next week. Check out the awesome launch trailer for the Steam version of Dungeon Warfare...

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