Category Archives: Upcoming Games

Gorgeous 'Calvino Noir' Releases New Trailer, Should Hit iOS August 27th

A couple of months ago I wrote a story about a very good looking game called Calvino Noir. The game really stood out for its aesthetic and lovely environments, especially the game's architecture. This "Film Noir Heist Game," as the developers call the game, would be multiplatform, with the iOS version accompanied by a PS4 and a Steam version, and episodic. Today, the developers have finally announced a release date for the PS4 version, August 25th, and with the game's webpage stating an August 27th release date, I suppose the chances are that the game will come out for iOS Thursday, August 27th. Now, there's always the possibility that it won't come out on that day, but I think it's safe to say the game should be coming out soon. The release day announcement was accompanied by a new trailer, which looks fantastic. Of course, looks fantastic and plays fantastically are two different things. The trailer is for the PS4 release, so the visuals might not be as sharp in the iOS version...

The End is Surely Near, as 'Galactic Keep' Has Been Submitted to the App Store

For years, we have waited on Gilded Skull Games' Galactic Keep, wondering if and when it would ever see the light of day. After all, it has been in development for six years now, with the TouchArcade forum thread starting way back in July 2009. While we got pretty solid proof that the game actually exists when our Tasos Lazarides went hands-on with the game, it looks like the public will finally be getting their shot at the game. Gilded Skull has confirmed that Galactic Keep has been submitted to Apple...




'Heroes of Normandie' Releases Next Month For PC, Should Come Soon After That To iOS

A strategy game that's fast-paced, easy to pick up but with a good amount of complexity, and strongly echoes its board game roots? Tell me more. Heroes of Normandie, an iPad and PC game coming soon from strategy overlords, Slitherine, first saw the light of day as a board game that attempted to turn Hollywood-film bombast into a board game about WWII. Heroes of Normandie has three different armies and three campaigns and boasts a system that lets you bluff your way to victory since there are more units on the board than available moves, so your opponent never knows what you'll decide to do next. Developer Iello built Heroes of Normandie more like a game system than a single game and have already developed more campaigns for the game, which I'll talk about in a bit. As you can see from the trailer below, the game really kept its board game feel in the transition to digital, always a plus in my book...

Sarah Northway's 'Rebuild 3' Mobile Port Delayed Until August 27th

Those who were eagerly anticipating Sarah Northway's excellent and highly strategic zombie apocalypse city builder Rebuild 3, you're going to have to wait just a wee bit longer. Originally announced for a July or August release alongside its arrival on Steam back in June, Northway Games pegged a more specific date for the mobile release of Rebuild 3 on their blog earlier this month. The intended release was August 13th, just a couple of days away. Unfortunately, a device compatibility issue sprang up, hence the game being pushed back to the 27th instead. Hey, us mobile gamers are tough, a couple of weeks ain't no big deal!..

Ezone's 'Diver Dash' Will Offer One-Touch Diving and Loads of Personality on August 27th

If you can say one thing about Ezone's games, it's that they're always colorful and full of personality. Wait, I guess that's two things. Anyway, the point being that Ezone knows how to make simple but fun games that can appeal to a wide audience. That looks to remain true with their next release too, the endless high-scoring game Diver Dash. Think the "dropping the hook" portions of Ridiculous Fishing [$2.99] mixed with Crossy Road [Free], and that's pretty much Diver Dash. Here's an extremely slick trailer:..

'Winter Fugitives' is Like the 'Crossy Road' of Stealth Action Prison Break Games

Argentinian developer HeavyBoat has spent the past 6 years busting out contract work for some big-time companies in the mobile space, like Disney, LEGO, and Cartoon Network. Now, they're on the cusp of releasing their first original game called Winter Fugitives. It's a stealth action game about breaking out of a remote prison in the mountains during a snowstorm. You're the last prisoner from your ward to join in on the unexpected escape attempt, so you'll need to sneak around barriers and avoid detection from roaming guards in order to break free. You'll have a chance to free additional prisoners along the way and even earn some money, which can be used to bribe guards who do happen to catch you. Or if you're quick enough, you can surprise guards and take 'em out the old-fashioned neck-breaky way. Check out the trailer...

Here's The First Gameplay Trailer For The Upcoming 'The Walking Dead: No Man's Land'

About a year ago, AMC and Next Games announced that a new mobile game built around the fantastic Walking Dead TV show was in the works. According to Next's CEO, Teemy Huuhtanen, the company's approach was to stay true to the show's main themes like survival strategies, finding safety for the people in your party, making difficult decisions, and fighting the walkers. The game would have both hand-to-hand combat and strategic puzzles. The game's description on the official website definitely tries to touch on the themes Huuhtanen mentions, like the struggle to stay human in a world filled with death, the challenge of setting up a camp that can protect and sustain your people, and so on. The game's locations are also taken right out of the show, with Terminus and the Prison making their appearance on the game's map...

Hands-On With Zelda-like 'Oraia Rift: Oracle of Oraia'

A couple of months ago, I wrote a story about COMPASSGAMESOraia Rift: Oracle of Oraia, an upcoming Zelda-like game with a nice art-style and what looked like the potential to be a fun game. Now, I 've finally got to play a build of the game, and while it still needs plenty of work (which is perfectly understandable since the game isn't even in beta at the moment), I enjoyed playing it. Some context first. Oraia Rift is the dream project of a developer who wanted for quite some time to build a 3D exploration and adventure title, enamored by what he called at the time the "hand painted" graphics of the PS1 days...

'EA Sports FIFA' Soft Launched, Releasing Late September

EA's new FIFA game, mentioned at E3 and simply called EA Sports FIFA is one step closer to its eventual release, as the game has shown up on the Canadian App Store. And while sometimes soft launches are a mystery as to how long they take before they go worldwide, EA's actually saying that FIFA will be out worldwide on September 22nd. So, you know just how long you have to wait if you're not Canadian, or "Canadian."..

Kobojo's 'Final Fantasy'-Influenced 'Zodiac: Orcanon Odyssey' Going Premium, Not Free-to-Play

Kobojo's multi-national RPG with Zodiac: Orcanon Odyssey has had one mysterious aspect hanging above it: how are people going to pay for the game? Whether the game would be free-to-play or not seemed to be a question left unanswered. In a demo of the game, I could see that there were aspects that could easily be changed to free-to-play monetization. Well, Kobojo has just answered the question: Zodiac is going to be a premium game in North America and Europe...

Zach Gage, whose last app was the nifty #Fortune [Free], and who you probably know from Spelltower [$1.99], has a new game coming out on August 27th called Sage Solitaire. He describes it as a combination between the card games Klondike and Poker. You have a 3x3 grid of cards, and must make poker-style plays, like a pair, or a 3-card straight, or a five-card flush, to get points, with the rule being that you have to play cards from at least 2 different rows. Each stack of cards in the grid varies in how tall it is, and you get a bigger bonus for getting to the bottom of the stack in the top row, versus the smaller bottom rows. You can discard a limited number of cards, with new discards getting added for each play. Run out of moves and discards, and it's game over...

'Partyrs' Developer's Next Game is the Charming Puzzler 'Sputnik Eyes'

Shelly Alon, the developer of Partyrs [$1.99] has a new game coming out this week on Thursday, August 13th, called Sputnik Eyes. The goal of the game is to rearrange oddly-shaped creatures around each level, getting each one in its proper place. Paths that they can move on will tangle and intersect, with some that can only be traveled upon by certain robots. It gets pretty tricky to sort it all out over time, but still is fun and approachable...

'The Wild' Continues Its Vanishing Act, Now the Game's Webpage is Gone  **Update**

Three hundred and thirty-three. That's the number of pages in our forum thread on Toonuva Games' The Wild, which shows how interested our readers are in this game. Yet, The Wild is currently one of the App Store's greatest mysteries since we haven't heard anything from its developers since March, right when they were about to release a Testflight build. If you haven't heard anything about The Wild, then you probably haven't been around our Upcoming iPhone and iPad Games thread for the last year or so. According to the description of the game, The Wild was going to be a single-player survival game with lots of exploring and discovering. It was supposed to feature day/night cycles, crafting, a weather system (exposure etc), vast spaces to traverse, and even underwater exploration...

Stylish Action-Adventure Game 'Shadowbug' Enters Beta, Coming Late 2015

A pretty cool looking trailer came across my virtual desk today, and I thought it looked interesting enough to share with you all. The trailer is for a game called Shadowbug, a ninja-themed action-adventure game with a similar silhouetted visual style to games like Limbo [$4.99] or Badland [$1.99], but with an attack-linking combat system which has been used in plenty of games but immediately reminded me of the targeting system in the Sonic 4 games. (Yes I was one of the few people who actually liked Sonic 4 and that auto-targeting system.) It's a little tough to explain, so check out the gameplay video for Shadowbug to get an idea of what it's all about. ..

'STASIS', a Gorgeous Horror Adventure Game, Launches Soon For PC, Will Likely Come to Tablets Next

A couple of years ago, a game called STASIS caught my eye; this horror adventure game set aboard an abandoned spaceship had a lovely (if you can use that word to describe a horror game) art direction and a brooding, threatening atmosphere. I was one of the relatively few who actually got to play the Alpha demo of STASIS back in the day, and that small taste left some great promises. The main developer of the game, Christopher Bischoff of The Brotherhood, counts classics like Alien and Event Horizon among his inspirations, and if you play the game even for a few scenes, you'll definitely see evidence of those influences in the claustrophobic environments and constant feeling of unease...

'Burly Men at Sea' Will Tell a Story About Big Bearded Fishermen

The developers of Doggins [$3.99] are at work on a new game, with one of my favorite game names yet: Burly Men at Sea. This is an interactive-narrative-driven game where you control the story about a trio of burly fishermen in early 20th-century Scandanavia, out to seek adventure. They are big, bearded men, and demand big, bearded adventures. You'll encounter various folklore creatures, as you shape the narrative through your interactions with the characters and the world...

Medieval MMO 'Stronghold Kingdoms iOS' Coming to iPads and iPhones Near You

If you like strategy games and you owned a PC in the early 2000s, then you've probably heard of Stronghold, a great RTS about organizing a strong economy, forming an army, and building a, well, stronghold to protect yourself. In 2012, a few years and few Stronghold sequels later, developer Firefly Studios made a F2P MMO version of the game, called Stronghold Kingdoms, and has just announced that it will be porting the game to iOS. ..

'Blossom Tales' is "A delightful mix of 'Zelda' and Princess Bride," Coming this Winter

FDG Entertainment is no stranger to Zelda-inspired adventures for iOS, as a couple of years back they partnered up with Cornfox & Bros. to release the excellent Oceanhorn [$8.99]. Now they're back and in the midst of Gamescom this week they've released a new trailer for their new Zelda-inspired adventure called Blossom Tales, which is being published by FDG and developed by Castle Pixel of Rex Rocket [$1.99 (HD)] fame. All you really need to know about Blossom Tales is that FDG describes it as "A delightful mix of "Zelda" and "Princess Bride." Sold!..

Gameloft Announces MMORPG Sequel 'Order and Chaos 2'

Gameloft's Order and Chaos Online [Free] is one of the morst prominent and longest-running MMORPGs on mobile, and now they're announcing a sequel to the game: Order and Chaos 2: Redemption. The game will return to the world of Haradon from the original game, with the destruction of the Primal Heart by Khalin's Hammer having destroyed the world. Whoops! Now, 600 years later, heroes are being reborn, and players will have to save the world, and hopefully not breaking the universe once again!..

Crush Your Friends with Boulders in 'Mazecraft'

Hyper Liger has announced their newest game, Mazecraft. The concept is simple enough: you have to make it through a maze of deadly traps to reach the end in safety. You'll be customizing your character, and playing levels, trying to find where the dead ends are, avoiding boulders and minotaurs, finding swords to kill skeletons with, and whatnot. The game has a whole Greek mythology thing going for it, which makes sense because, hey, labyrinths. But that's not where the really clever part of Mazecraft comes in...

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