Category Archives: Universal

Back when we reviewed Agent A: A Puzzle in Disguise [$2.99] in November of last year, we were extremely impressed by how entertaining the comic book style point and click adventure title managed to be, all while maintaining its exciting narrative and beautifully stylish cel-shaded design. However, there was a slight problem with the ending — only lasting two hours and ending on a rather underwhelming anticlimax somewhat soured the experience, and left us wanting developers Yak and Co to extend the tale of Ruby La Rouge to end in a manner fitting for an otherwise outstanding game on the App Store. However, the creators have responded to feedback, as they have today announced that over the coming months, three additional story chapters will be added to Agent A in the form of free updates, as well as an Android release on October 27th, and a price increase to coincide with the new content...

Remember those glorious days back in the summer when you and your friends were dying to go grab some pokemon on Pokemon GO [Free] but couldn't log in or the game kept crashing on you? Remember when it was so bad that Niantic had to pause the game's worldwide rollout to try and get a handle on the server situation? Well, now we know exactly how badly the servers were overloaded and we can, perhaps, shed a silent tear for Niantic's plight. Luke Stone, director of customer reliability engineering at Google, wrote a blog post talking about the Pokemon GO launch experience and how it was like nothing he had ever experienced in his career before, and he had a hand in numerous, big product launches...




In celebration of its Android release, Legend of the Skyfish [$2.99] has gone on sale on iOS for the first time since its release. If you don't own the game but you like games that remind you of Zelda, you should pick this one up while it's cheaper. The game is an entertaining action adventure puzzle game with lovely art and a clever weapon, a fishing pole. No, you won't be fishing the whole time; instead, you'll be using that pole both as a weapon and as a tool in an attempt to make it to the final boss, the monstrous Skyfish. As you fight through the various levels, you ill be upgrading your fishing pole and learning how to use it better...

It's so easy to get discouraged looking through the App Store each and every day. A billion keyword-laden slot machine games, blatant clones, and other riffraff make up 99% of what I see. That other 1% though? That's where I found Butts in Space [$0.99]. What is Butts in Space? It's about a team of butts (in space) who have to stop the Evil Butt overlord who has stolen all the galaxy's toilet paper. Yeah, this is not exactly highbrow stuff, here. However, unlike the riffraff I spoke of earlier that's obviously thrown together with little care in hopes of turning a buck, Butts in Space has some obvious love put into it, and it shows. ..

We really liked the digital adaptation of the famous board game Splendor [$6.99] when it originally came out, although we did note the lack of online multiplayer as a factor that took away some of the port's shine. That is not an issue anymore, though, since the latest update has finally added online multiplayer, and it comes with plenty of features. The online multiplayer part is cross-platform (you'll need a Days of Wonder account to log in and play) and includes both ranked and unranked games from 2-4 players. You can even make private games by adding a password to your game...

The CCG Shadowverse [Free] has been slowly but steadily gaining steam judging by all the streams I see popping up here and there, and now the game has added its first card expansion called Darkness Evolved. The update adds 109 new cards that open up new possibilities for evolution, which is the game's main claim to fame. These new cards should help keep the game fresh and the fact that they are coming out not too long after the game released globally is a good sign for the game's future. In addition to the new cards, the update also adds Spectator mode, the ability to invite friends to private matches, and much more...

Alto's Adventure [$3.99] is always up for using new iPhone and iOS features when they come out, like when it added 3D Touch support and even stickers more recently. In the latest update, Alto's Adventure has added in-game support for Haptic Feedback in iPhone 7 and iPhone 7 Plus. If you don't know what haptic feedback is, it's a new addition to the iPhone series that reproduces the sensation of motion or generates tactile experiences; in other words, it's like a better version of the force feedback many of you might be familiar with from console controllers. The way it works in Alto's Adventures is you'll feel "precise vibrational feedback" (as the developers put it) at exciting moments in the game, for instance when you collect a llama or slide over an ice boost...

We've talked in the past about how Magic Duels [Free] was a missed opportunity for Wizards since it failed to bring to mobile (and PC for that matter) a Hearthstone-like Magic equivalent, which is a real pity for fans of the most popular CCG. Still, despite its flaws Magic Duels is entertaining and has also kept up to pace with the release of Magic sets, which has been one of the most positive things about it. The latest update has added the Kaladesh set, the 72(!) Magic expansion and the first in the Kaladesh Block. The physical set will release September 30th, so mobile actually got it a couple of days early...

When I first heard about Burly Men at Sea [$4.99], the newest 'folktale adventure' from developers Brain&Brain, I envisioned a rugged and realistic tale with some ultra-realistic beard physics. While graphically I may have been off the mark a little - Burly Men at Sea has a similar minimalistic style similar to Doggins [$2.99], the developer's last release - the game is otherwise true to its name. Burly Men at Sea entails three bulky fisherman, all of which are named and defined by their impressive facial hair, who have decided to leave their monotonous lives behind to seek an adventure in twentieth century Scandinavian waters. We've been following Burly Men at Sea ever since we first caught wind of it back in August 2015, and after a year that has involved volunteering on farms for resources to continue making the game, and funding from the Indie Fund, the game has today finally launched on the App Store, and its beautiful presentation means it is certainly one that fans of narrative-driven adventure titles should keep their eye on...

Did you like smashing things together when you were a child? My guess is probably yes. The latest Train Conductor World [Free] update will tap into that nostalgia by letting you go ahead and crash trains to your heart's content. Normally, in Train Conductor World you're trying to keep your trains from smashing into each other as any responsible adult would do. The latest update, called Crash Test Mode, does away with the burden of responsibility that comes with being an adult and lets you go ahead and have different types crash test trains smash into each other while you gleefully watch (all the while trying to perfect your evil madman laugh). The Crash Test Mode has been enabled for every location in the game, so here's your chance to see what happens when you intentionally smash huge machines together...

In January of 2014 Stoic Studios launched their tactical RPG Banner Saga [$4.99] on PC to much critical acclaim. In October of that year, just shy of two years ago, they launched Banner Saga on the App Store, and it turned out to be a fantastic fit for the mobile platform. The following December, Stoic officially announced what many people had already assumed was coming, a full sequel, and also mentioned their plans to eventually bring that sequel to mobile platforms as they did with the first game. Well, after another well-received launch on desktop this past April and on consoles in July, Banner Saga 2 [$4.99] has finally popped up for purchase in the App Store...

We all know that Candy Crush Saga [Free] has been a huge success, but it's sometimes hard to put in numbers how big a game actually is. So, to celebrate the one trillion Candy Crush Saga games played, King has put in numbers just how big this game has been since it launched a few years back. One trillion games translates to every person in the world playing approximately 140 times. That's a lot of games played. If you add together the daily distance swiped by mobile players, it comes up to 140 thousand times the height of the tallest building in the world. And on average, 18 billion game rounds are being played every month, which again is a mind-blowing number if you try to wrap your head around it...

If you were one of the many complaining about the current state of the Hearthstone [Free] meta and, specifically, about a number of problematic cards, this announcement should make you quite happy (although you can never please everyone). Blizzard has decided to jump in and make some drastic changes to Basic and Classic cards, which are the core of the Standard set, and these changes are going to change quite a few decks. But first, let's start with the biggest change of them all, Yogg-Saron's nerf. While its stats and battlecry remain the same, if while it's doing its whole spell casting thing the card gets destroyed, silenced, transformed, or returned to its owners hand, the spell casting ends. This is a pretty big change because there are many spells that can have one of the those effects on Yogg-Saron, so hopefully this will make the card less of an auto-include...

If you've been playing Hearthstone [Free] Brawls for at least over a year, then you'll remember Boom Bot Vs Annoy-o-Tron from exactly a year ago (give or take a couple of days). As you can imagine if you know the cards themselves, Boom Bot's Hero power deals 2 damage randomly split among all enemies and Tron's gives the lowest attack minion Divine Shield and Taunt. You get to play with pre-constructed decks, with Boom Bot's deck geared towards plenty of explosive cards and Tron's taking advantage of cards with taunt and mech synergies. As you can imagine, this is a pretty "explosive" brawl and a pretty fun one too...

A few weeks back we wrote that the deck-building word game Paperback [$3.99] was getting a digital version, and that version would be coming out soon. Well, "soon" has arrived since Paperback has just released on the App Store. In the game you play an author trying to finish genre novels like Sci-Fi, Romance, Westerns, and so on. You start with a deck of letter cards, and as you form words, you earn money that you then use to purchase even more powerful letters (in a way like you do what you do in games like Ascension  minus the word-building). Many of the letters have special abilities that get activated when used in a word...

Zombie titles really need to innovate more-so than a lot of other types of games these days. The market is just so saturated that the mere notion of "survival" itself just isn't enough, and there at least needs to be an interesting hook involved beyond the solitary concept of continuing to exist. Skyhill [$2.99] does that, even if the magic doesn't last as long as the developers intended it to...

Just over a month ago, we told you about Zip Zap [$1.99], an upcoming puzzler from Phillip Stollenmayer and his studio Kamibox, maker of the brilliant existential crisis platformer Sometimes You Die [$1.99] as well as clever puzzlers like Okay? [Free] and Squaredance [Free]. Oh, and I can't forget about my favorite silly time wasters like Pancake - The Game [Free] and 1 Meter [Free]. Zip Zap looked to fall into that "clever puzzler" category, as it has you manipulating various Erector Set-like pieces that are joined with hinges in an effort to scoot, hop, or swing them over to an end goal. The whole thing makes a lot more sense if you watch the trailer for Zip Zap...

If you enjoy playing NBA Live Mobile [Free], the latest update should make you happy. As of yesterday, the game has been update to reflect the 2016-2017 NBA season, and that means new courts, jerseys, and new rosters, including new rookies. The new update has also added Daily Objectives to the game and a ton of fixes to the gameplay. The most important ones are improvements to the passing game that now allow you to pass the ball around the perimeter without losing it easily, bumping into other players doesn't mean you'll lose the ball now - although the AI can still steal the ball from you - alley-oop mechanics have been fixed (which was a huge community request according to the developers), and much more fine tuning...

Soccer (or, as the majority of the world calls it, football) fills a rather large void in my life, and so any video game that tries to emulate The Beautiful Game will definitely be on my radar. While FIFA 17 may be the big event of the week, it's an update to a slightly smaller football simulator that has made me most excited over the past few days. The game, of course, is New Star Soccer [Free] - being one of the mainstays on my iPhone for years, the perpetual updates since its release on iOS back in 2012 have gone a long way to altering the experience, for better and for worse. While a transition to freemium threatened to spoil what was one of the most compulsive mobile games of recent memory, New Star Games managed to balance and improve the experience well enough that it still remains an enjoyable arcade soccer simulator in the App Store. Today, the developers have released their biggest update yet for New Star Soccer, and have provided a complete graphical facelift to bring the game firmly into 2016...

The sheer number of mobile devices out in the wild coupled with the ease of downloading apps and their tendency to be free means that download milestones can get pretty crazy compared to other platforms. A million or, heck, even half a million units sold on another platform would be a huge success for most studios, but on mobile it's not even a drop in the bucket anymore. Which brings me to the news that FDG's ape-themed auto-runner Banana Kong [Free] has just reached the 100 million downloads mark across all platforms, and to celebrate FDG will be bringing a huge Beach-themed update to the game on iOS this Thursday. Here's a video showcasing the new Beach content...

Copyright 2014, TouchArcade.com, LLC.