Category Archives: Release

Visiontrick Media has announced that it is releasing its "fourth-person puzzling-adventure" Pavilion [$3.99] on iOS and Mac on March 17th. Pavilion: Touch Edition will throw you into a world with no explanation or tutorials. You and the main character have to learn what's in the world and what the situation is for yourselves. Interaction with the environment and whatever elements pop up is key to discovering what is going on, and exploring the secrets of Pavilion...

Get on the Space Train with 'Cosmic Express'

March 16th, 2017 2:18 PM EDT by Carter Dotson in News, Release
$4.99 Buy Now

Draknek, the developer behind A Good Snowman is Hard to Build [$4.99], and his team have just released their latest puzzler, Cosmic Express [$4.99], on the App Store. This is a game existing in a rather optimistic future where passenger trains exist...in space! The space citizens have to get from point A to point B, but you only have so much room for passengers. So your paths have to arranged intelligently, such that you can pick up and drop people off when you pass by. ..




Night School Studio has brought their adventure game Oxenfree [$4.99] to iOS in a surprise release. Taking place from the perspective of Alex, you go to anovernight party on Edwards Island, an old military island. Already, this sounds like a bad idea. The good news is that you wind up accidentally opening up a ghostly gate and unleashing mysterious creatures into this realm! Well, that was certainly not one of you and your friends' brighter ideas, Alex. Even if these creatures are nice and friendly, perhaps a team of scientists, or Ghostbusters, prepared for the possibility that these creatures were in another realm for a good reason, would be ideal? ..

Reliance Games has just launched Into the Badlands Blade Battle [Free], a new action game based on the AMC action series that is starting season 2 this weekend. Taking place in a world without guns but a lot of melee weaponry, in a sort of heightened reality where fighters have abilities that are exaggerated but not unrealistic, you play as Sunny and a ragtag group of fighters. Combat is bassed around a "one versus many" concept, so you'll be using taps and gestures to help fend off large numbers of enemies in combat. Characters that you unlock have different fighting styles that can help you out in different combat scenarios, with different characters able to go out on missions while you're idle to get new loot for you. Surviving in the Badlands against Barons and Clippers can be tough. Check out the exclusive reveal of the trailer below: ..

Do you need some Missile Command-style action in your life, albeit with more robots and more slime falling from the sky? I don't know why you'd want that specifically, hypothetical person, but if so, then just the game for you has released. Slime-ball-istic Mr. Missile [Free] has you defending the world's great cities from slime falling from the sky. Taking control of the eponymous Mr. Missle, you launch missiles ahead of their aiming spots, trying to hit them before they hit buildings. If enough slimes hit a building, that building is lost to the slimes forever. In Montreal, you can lose the Stade olympique. Where will the Expos play now?..

Once, golf was hard. Then, golf was a battle. But then, the madman Colin Lane realized he could advance golf so far, that golf would have to spin all the way around to zero. It took him and Brad Erkkila to bring this monstrous creation to life. And now, it is finally here. Golf Zero [Free], a combination of trial platforming and golf, is now available on the App Store...

The latest game in the series of Apple indie games features has just released, as the oracle foretold. Bit City [Free], the newest game by Nimblebit, is now available for your perusal. Towers are so 2012. Entire cities are 2017. This one combines elements of city builders with clickers. You build out your city with various buildings, while using the earnings to buy idle revenue generators. Also, there's that giant build button that you can mash to build new buildings as you buy more and more land...

Miro Straka, in collaboration with Blek [$3.99] developer Kunabi Brother, has just released Euclidean Lands [$3.99] the App Store. If you like the mind-bending impossible-geometry puzzles of Monument Valley [$3.99], this should be up your alley. You'll tap to move your protagonist around, while finding paths to move by manipulating the landscape to your advantage. There's also a combat aspect, as you have to create paths to where you can take out enemies without being in their path. So, throw a bit of the Square Enix Montreal Go series in there, too...

Last week Capcom announced a handful of new mobile ports of their classic arcade franchises, and today one of those has gone live. 1942 Mobile [$1.99] is a touchscreen-centric port of the 1984 arcade shoot 'em up which many consider the godfather of vertical scrolling shooters. Following Capcom's fairly disastrous ports of the 8-bit Mega Man games, it's understandable one might be wary of the quality of 1942 Mobile. Well, I'm happy to report that it's… actually pretty good? The game runs smoothly and seems authentic to the arcade original, and the simple fact that it's a shooter that can be controlled with one thumb as opposed to Mega Man which requires plenty of precision button inputs makes 1942 a game that would be hard to screw up on the touchscreen. Hard, but not impossible. ..

This seems to be the week of super rad Steam games hitting the App Store, as following right behind Kingdom is Mushroom 11 [$4.99], a game of spreading a fungus around to complete levels in incredibly clever ways. Following the development of Mushroom 11 over the years has been a little amusing, as when we first saw it, it seemed like an obvious touch-based game, but in this day and age you've got to release premium games on Steam first and pretend it's not a mobile game. (I seriously don't envy indie devs trying to make sense of this market.) Anyway, I had an opportunity to spend a bunch of time with Mushroom 11 judging the IndiePlus contest (which it won) this year and it's a very, very good port...

While I'm not entirely sure who kicked off the genre of turning simply drawn line into playable tracks, Free Rider HD has become a remarkably popular web game over the years, with quite literally hundreds of thousands of unique levels you can play. These levels range from weird things like riding around on a Barrett sniper rifle to tracks like this one which feature all sorts of elaborate line art. Well, as of this morning, Free Rider HD [Free] is now also available on the App Store...

If you follow Shaun's RPG Reload series, and his other posts around here, you likely totally know what I mean by "a Shaun Musgrave game." If not, the elevator pitch of the just-released The Deep Paths [$3.99] perfectly both describes the game, as well as what a Shaun Musgrave game is- The Deep Paths is a super hardcore RPG, it kicks off with a brutal stat rolling system, and doesn't let up with puzzles and gameplay that operate on a level of difficulty that folks used to Candy Crush won't even know where to start...

Our forums are buzzing about Tavern Guardians [$1.99] by Wombo Combo Games, and it's easy to see why. This match-3 RPG recalls some of the greats of the genre, such as Dungeon Raid [$0.99]. Matching is done in Bejeweled style, where you swap tiles to make matches. Enemies steadily descend down the map to the bottom of the screen, where your wall is built to keep them out. This wall serves as your armor, and will take damage before your health. You're trying to clear as many levels as possible, fighting bosses on each level. You unlock new character classes the further you get in the game, and can upgrade existing classes with coins you collect, though those can also go toward mid-game upgrades...

Atar's RollerCoaster Tycoon Touch [Free] has just exited soft launch and is now available worldwide. Featuring 3D visuals and a card pack system, you'll be building up your park and creating rollercoasters to keep your peeps happy. The card system works similarly to a Clash Royale [Free] system where collecting multiples of cards will allow you to upgrade the buildings to an even greater degree, netting them more value and money for your park. Such is the life of a theme park owner and operator. And of course, after messing around with the park in the early going, you also get to build the famous rollercoasters that the series is known for. After all, it is RollerCoaster Tycoon...

After a long and wind release on iOS caused by some last-minute delays, Chief Puzzle Officer [Free] is now available on iOS. While it is a match-3 game, the clever trick is that the game has real-time cooperative multiplayer. You and 3 other players are working together on the same board, making matches to trigger attacks against a single enemy. This forms the basis of the game, with AI allies in the singleplayer events to help ou out...

Mi-Clos Studio and Studio Goblinz have released their dungeon crawler Dungeon Rushers [$3.99] onto iOS. While the title makes it sound like some kind of RPG endless runner, it's nothing of the sort. It's a team-combat RPG that started out on PC before its eventual mobile beta test and now release on iOS and Android. The game has you uncovering a dungeon, tile by tile, searching for treasure, and either avoiding encounters...or engaging with them...

Riverman Media's long-awaited game following up on The Excecutive [$2.99] is finally out. MUL.MASH.TAB.BA.GAL.GAL [$2.99] is now available on the App Store. The core of the game is kinda like playing Pong against yourself, as you control both paddles at once...or you could get a friend to play with you. But we all know I don't have friends. I mean, you, you don't have friends. Regardless, the goal is to bop enemies that are rising from the bottom of the screen, and to keep your ball hit combo going, causing some frantic multiball action to come into play. ..

Tin Man Games, possibly the most prolific purveyor of interactive fiction on mobile, has just released their most ambitious title yet. The Warlock of Firetop Mountain [$4.99] is an adaptation of the famous gamebook by Steve Jackson and Ian Livingstone (legends of gamebooks and interactive fiction) that comes to life as a 3D representation of a tabletop game. As such, while there's still a bunch of reading of events and lore to pick up on, the game winds up being an interesting affair as it's also very much a strategy game, as you have to engage in grid-based combat, using your movement and abilities skillfully to dodge attacks, hit moving enemies, and to engage in clashes that you are likely to win...

White Wolf, the publisher behind the famed series Vampire: The Masquerade, has entered the genre of interactive fiction, releasing two new titles at once. The first is Vampire The Masquerade: We Eat Blood [$4.99]. With a story written and illustrated by Sarah Horrocks and Zak Sabbath (not to be confused with Zakk Sabbath, the Black Sabbath tribute band fronted by Zakk Wylde), this game takes the Vampire world and brings modern aspects of smartphones into the world. You've just been turned into a vampire, and while you contend with this strange new hunger, you have to deal with forces coming after you...

One title missing from this week's out now post was Soul Knight [Free], a top-down rougelike shooter that we covered recently. Well, some last-minute approval issues kept the game from releasing on time, and it was expected to be delayed on iOS by a week. The good news is that the approval issues were resolved sooner than later, and now you can play ChillyRoom's take on roguelike shooters for yourself on iOS...

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