Category Archives: Release

Boomzap has just launched their new multiplayer turn-based strategy game Legends of Callasia [Free (HD)] for iPad as well as PC and Mac, with Android coming soon. The idea is that this is a turn-based strategy game with conquest elements, with Civilization and Heroes of Might and Magic cited as influences. There are several singleplayer campaigns, but the eight-player online mode with cross-platform play is the star here: it uses an intriguing simultaneous turn-based multiplayer system where everyone plans moves all at once...

Even though they are by no means scarce on the App Store, I'm always on the lookout for more relaxing and mentally stimulating puzzle games to play on long tube rides around London. Threes! [$2.99] is perhaps the most noteworthy example, so it's rather fitting that the next game that follows in such distinguished footsteps is from the developers that beat Threes! to our coveted Game of the Week award back in February 2014. makenines [Free], by Force of Habit, the people that created the aforementioned award winning and rather brilliant arcade shooter Toast Time [$2.99], describes itself as an 'ambient logic-puzzle game where you clear grids of numbers by making nines', and while this is a functional representation of what you can expect from the game, in practice it is so much more...




We first looked at Stretch Dungeon [Free], the newest Nitrome title, earlier this week, and despite some confusion over the intricacies of telekinesis, the unique mechanic of manipulating the walls to propel the 'dangerous geezer' around obstacles looked like a lot of fun to play. Being developers of their word, Nitrome have today released Stretch Dungeon on the App Store for free (with a singular in-app purchase to eliminate pesky ads), and it is as bafflingly entertaining to play as it is to watch. You must navigate your character through numerous stages, hurtling over spikes and other deathtraps while picking up floating green coins, to eventually plummet out of the confines of your cell to freedom, or whatever awaits for you at the end of the jail...

Ever since the onslaught of free-to-play titles on the App Store, a vocal group of mobile gamers have been crying out for the return of premium, fully priced experiences for iOS. Steins;Gate [$24.99 / $24.99 (HD)], which has released today for iPhone, is certainly one of these, but not purely as a result of its astonishing $24.99 price tag. Being a port of the visual novel title that took the Xbox 360 and a host of other consoles by storm back in 2009, Steins;Gate tells a story about hypothetical time travel within a complex world governed by realistic scientific guidelines. While time travel has tended to be used as a throwaway sci-fi trope in recent years, developers 5pb and Nitroplus have used this core mechanic to create an experience that challenges your relations between the characters and how their fate plays out through the manipulation of time. With the option to play as 6 different characters, all of which have multiple endings, and over thirty hours of gameplay, Steins;Gate is an immense experience that is reflective of its immense price tag...

Gorgeous Puzzle Adventure 'Submerged' Hits the App Store Ahead of Schedule

Earlier today we posted that Uppercut Games' gorgeous adventure Submerged was set to hit the App Store tomorrow, and while it may be "tomorrow" in some parts of the world already, the appearance of the game just moments ago does seem to be earlier than was intended. Hey, I'm not complaining! Submerged: Miku and the Sunken City [$4.99] released just over a year ago on PC and console to a somewhat mixed reception. This is a game that relies heavily on story, atmosphere, and exploration, which turned off a segment of the audience who was looking for more action. Those that enjoyed the type of game that it was, though, have had some high praise for the game. Here's a brand new trailer showing the mobile version of Submerged in action...

In our review of Machinarium [$4.99] back in 2011, we were stunned by its aesthetic beauty, but also the incredible narrative and puzzle design, describing it as "a treasure, judiciously and efficiently designed, with not a single pencil-drawn sprite out of place". At the time, Machinarium transcended virtually every point-and-click experience on the App Store, and Amanita Design's next iPhone release Botanicula [$4.99 (HD)] took the elements that made the former title so memorable, and expanded these into an equally beautiful natural premise. Samorost 3 [$4.99], which has released today on the App Store for $4.99, continues this progression, and is arguably Amanita Design's biggest and most impressive game to date, as you traverse some incredibly detailed environments across nine unique and varied alien worlds...

Lumines Puzzle & Music [$2.99] has been one of the most eagerly anticipated iOS releases in recent memory, and for good reason - the series has such an integral part in the history of portable gaming, and is one of the major highlights of the PSP's turbulent ten year existence. Of course, this isn't the first time the series has reached mobile, and while 2009's disappointing Lumines Touch Fusion is better left forgotten, such a legacy has only raised expectations for Lumines Puzzle & Music to be a true representation of the franchise on iPhone. Thankfully, the wait is now over - Lumines Puzzle & Music has launched worldwide on the App Store, and is an essential purchase if you still harbor nostalgic memories of previous entries in the series, but also for anyone who may have not played a Lumines game before, as the music and puzzle gameplay amalgamation is as ridiculously fun as ever...

A couple of weeks ago we posted a trailer for an interesting upcoming game from developer Legal Radiation called Line Defense, that looked to take the classic planet-protecting gameplay of Missile Command and blend it together with elements of brick-breaker Arkanoid and even a bit of the slice-and-dice gameplay of Fruit Ninja. Originally planned for release on August 26th, a few issues prevented that from happening, but thankfully the delay wasn't very long at all as yesterday evening Line Defense [Free] wriggled its way into the App Store...

Riptide GP: Renegade [$2.99] launched on Apple TV earlier this month, and with its high-octane futuristic racing coupled with some beautifully detailed graphics, it went down extremely well with racing fans on the variety of platforms it was released on. However, with the series originating on iOS back in 2011, and the predecessor Riptide GP2 [$1.99] receiving much deserved praise in our review on its release in 2013, many fans on our forums have been eagerly anticipating when Riptide GP: Renegade would make the transition to mobile devices. Thankfully, it didn't take too long - Renegade has today launched on the App Store, and with the same premium features for a heavily reduced cost of $2.99 (from its previous $9.99 price point for the Apple TV version), it seems Vector Unit have yet again created another hit for any fans of adrenaline-pumping, high speed jet ski-esque action...

The beauty of the App Store is that developers aren't afraid to attempt combinations of ideas and concepts that would be too ludicrous or risky on most other major platforms. Before today, I had never considered that real-time strategy and beat 'em up games could come together to form a destructive combo, but I'm extremely glad that Defend Your Turf [Free] - from the efforts of sole developer Stephen Folkes - has taken this exploratory leap. You guide a faction of nondescript red characters to battle a team of opposing blue alternatives, but have to use a variety of attacks, techniques and weapons to defeat them in entirely creative and edgy environments such as a dump and a parking lot...

3 Sprockets, the developer most known on their own for the Cubemen [$0.99 (HD)] tower defense games, but also as the team that developed Pac-Man 256 [Free] with Hipster Whale, have just released their latest game, Outfolded [Free]. The game gives you the task of unfolding various three-dimensional solid objects by rolling them around various levels, with their varying sides defining how they can be unfolded, with the goal being to use all the shapes to unfold at least one side on the goal...

Following the reveal of the Amazon Fire Phone was a few exclusive games that looked surprisingly awesome. Saber's Edge [Free] was one of those games, which seemed to combine puzzle mechanics, RPG elements, and... Pirates. On paper, it sounded amazing, and as someone who loves puzzle RPGs, it got me pretty close to picking up a Fire Phone just to try it out. Well, the Amazon Fire Phone completely bombed, which eventually resulted in these exclusive games being released on other platforms. It's been soft launched for a while, but as of this morning Saber's Edge is now available worldwide...

We've had our eye on Eisenhorn: XENOS from developer Pixel Hero Games, makers of the ultra-underrated action RPG Spiral Episode 1 [$3.99 / Free], ever since we got a quick demo of the game at GDC 2015. An impressive-looking trailer followed about six months later, and before we knew it we were back at GDC 2016 this past March getting another great demo of the game. People who had been following along had been very excited for Eisenhorn: XENOS to arrive, and just yesterday we learned that the game was set to launch this Wednesday, August 10th. Pixel Hero even posted a brand new developer diary video in celebration of the much-anticipated launch. Well, the weirdness of digital app stores and world time zones strikes again and as it turns out Eisenhorn: XENOS [$5.99] is now available as of just a few moments ago...

To say Mobius Final Fantasy [Free] has been highly anticipated by fans of Square Enix, or simply RPGs in general, is perhaps an understatement. Ever since the title was announced back in 2014 (when it was known as Mevius Final Fantasy) it has been on our radar, and when we caught a glimpse of the game a few months later, the beautiful 3D graphics betrayed a level of depth that other mobile entries in the series hadn't managed to reach. A Japan launch in June 2015 followed this initial reveal, and despite some chastening words from Shaun in our preview, it has still been a game which many on our forums have been eagerly anticipating. Thankfully, Mobius Final Fantasy has finally been released worldwide today, ending the excruciating nineteen month wait for a global launch...

Even though it's always fun looking forwards to an influx of new games in the middle of the week, it's also nice when things trickle out a bit earlier just to break things up. Just as we reported last week, Boncho Games' twitchy swipe-based platformer Blitz Breaker [$2.99] rolled out earlier this morning and is now available in the App Store. In case you've missed our previous coverage, here's the launch trailer for Blitz Breaker to give you an idea of how it all works...

The Chaos Rings series holds an important part in mobile gaming history, as it was among the first truly full-featured sets of original games made specifically for mobile devices. That coupled with the fact that Square Enix was the developer lent a lot of credibility to mobile as a true gaming platform back in its formative years. Sadly, Square Enix pulled the older Chaos Rings games, among other titles, last month due to incompatibility with newer iOS hardware, and as of right now only Chaos Rings 3 [$19.99] is still available. So it sure was weird when a week ago Square Enix announced a brand new game in the Chaos Rings series, only this time it was exclusively for the Apple Watch. That game, called Cosmos Rings [$8.99], is now available...

With wonderful titles like Triple Town [Free] and Alphabear [Free], Spry Fox is one of the preeminent developers of mobile games. But they make games for desktop and console, too! One of those games is a roguelike puzzler called Road Not Taken [$4.99], and although it took a couple of years, it has finally arrived on iOS. We first talked about Road Not Taken way back in May of 2013, when it was slated for release on desktop and "eventually" planned to release on mobile. Taking inspiration from Robert Frost's poem of the same name, Road Not Taken is about "surviving life's surprises" as you adventure around through randomly generated levels rescuing children who have lost their way...

Razer might be best known for their cutting-edge gaming peripherals. From their keyboards with glowy LED lights, to gaming mice with lots of buttons and glowy LED lights, to their very green headsets. But the company also seems to find itself doing some unexpected things. Like making a fitness tracker. And, it turns out, they've launched a location-based chat app for Pokemon GO [Free]? Yes, RazerGo [Free] is a way to chat with nearby Pokemon GO players using the app, with several features built around Pokemon GO specifically...

A new Steven Universe game has just hit the App Store, just in time for the 20 episodes in 4 weeks that the show is about to air on Cartoon Network. No kidding, Gravity Falls fans. Soundtrack Attack [Free] is pretty much designed for the Steven Universe super-fan. I mean, it starts off with you creating your own gemsona (gem persona, basically the term that fans used and was picked up by the show for fans creating their own Crystal Gem characters) with different body types, feaures, and accessories. That alone is worth a download for a bunch of folks. And then the whole game is a rhythm runner. There's a lot of singing on Steven Universe, like more than I'm comfortable with. But the cast, crew, and fans love the musical portion of the show to the point where the SDCC 2016 panel is going to have a big sing-along. So a rhythm game where you can play as and customize your gemsona? This one is perfect for the fans...

For those of y'all wanting an interesting new clicker, Tap Transcend: Rebirth [Free] is out now. The first Tap Transcend [Free] game was an interesting little title, but now Tap Transcend: Rebirth has you starting from scratch with the universe, trying to rebuild it up. You tap to get GP, the building blocks of this universe, using said GP to buy upgrades not only to your GP collection, but to form new elements and eventually create stars and planets, making your new universe whole. It's an interesting premise for a clicker. But that's only part of the game – once you get to a certain point, you have to engage in combat with others, building your weapons in order to ensure your universe's reign is great and supreme...

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