Category Archives: Release

Riverman Media's long-awaited game following up on The Excecutive [$2.99] is finally out. MUL.MASH.TAB.BA.GAL.GAL [$2.99] is now available on the App Store. The core of the game is kinda like playing Pong against yourself, as you control both paddles at once...or you could get a friend to play with you. But we all know I don't have friends. I mean, you, you don't have friends. Regardless, the goal is to bop enemies that are rising from the bottom of the screen, and to keep your ball hit combo going, causing some frantic multiball action to come into play. ..

Tin Man Games, possibly the most prolific purveyor of interactive fiction on mobile, has just released their most ambitious title yet. The Warlock of Firetop Mountain [$4.99] is an adaptation of the famous gamebook by Steve Jackson and Ian Livingstone (legends of gamebooks and interactive fiction) that comes to life as a 3D representation of a tabletop game. As such, while there's still a bunch of reading of events and lore to pick up on, the game winds up being an interesting affair as it's also very much a strategy game, as you have to engage in grid-based combat, using your movement and abilities skillfully to dodge attacks, hit moving enemies, and to engage in clashes that you are likely to win...




White Wolf, the publisher behind the famed series Vampire: The Masquerade, has entered the genre of interactive fiction, releasing two new titles at once. The first is Vampire The Masquerade: We Eat Blood [$1.99]. With a story written and illustrated by Sarah Horrocks and Zak Sabbath (not to be confused with Zakk Sabbath, the Black Sabbath tribute band fronted by Zakk Wylde), this game takes the Vampire world and brings modern aspects of smartphones into the world. You've just been turned into a vampire, and while you contend with this strange new hunger, you have to deal with forces coming after you...

One title missing from this week's out now post was Soul Knight [Free], a top-down rougelike shooter that we covered recently. Well, some last-minute approval issues kept the game from releasing on time, and it was expected to be delayed on iOS by a week. The good news is that the approval issues were resolved sooner than later, and now you can play ChillyRoom's take on roguelike shooters for yourself on iOS...

Good news, with Valentine's Day about to roll around, there's a game with heart just for you. And by heart, I mean hearts getting ripped out. Slayaway Camp [$2.99] has released worldwide on mobile after its PC release. There were some worries that the game wouldn't release due to Apple regulations, but those got cleared up (not calling the victims in the game "teens" in the horror movie tradition is one of the key changes), but I assure you: the game is still full of slasher action. Seriously, this game is incredibly gory, though you can customize some of it through the options. There's even a slider for how many sliders you have available, no joke...

Amir Rajan, developer of the mobile version of A Dark Room [$0.99] and followups including The Ensign [$0.99], is back with a new game, called Mildly Interesting RTS [Free]. The idea is that you have a kind of Galcon-esque RTS game, where you're trying to defeat the enemy by attacking different nodes on the map, sending more units to win the node. It's got a very simple interface and look that recalls the very stripped-down A Dark Room in a way...

Last week a very interesting-looking puzzle game coming to Steam caught our eye, and through a little bit of digging we were very happy to learn it was destined for mobile as well. Best of all is that the wait was incredibly short as just this morning that game, Causality [$1.99] from developer Loju, landed on the App Store. Causality is about guiding a group of stranded astronauts to safety using directional cues, portals, and time manipulation. Messing around with time is tricky though, and you'll actually need to utilize your past selves in order to solve all the puzzles in Causality. Check out the trailer...

As much as I tried to understand what was actually going on during the Super Bowl last weekend, at the end of the day my allegiance and undying love is firmly bestowed upon football (or soccer, if you're reading from the United States or Australia). While euphoric highs are so often followed by crushing lows, nothing is more cathartic than seeing the ball rocket into the corner of the goal, and the popularity of excellent simulation titles such as Football Manager Touch 2017 [$19.99 (HD)] suggests that I am not alone in my borderline-zealous reverence for The Beautiful Game. However, on the multiplayer side of things, there haven't been many titles that have really set the App Store alight, at least beyond limited local play in something such as Pixel Cup Soccer 16 [$2.99]. Solid Soccer [Free] is determined to revitalise the stagnating genre, and offers full online tournaments with a bare bones yet intuitive focus on the basic (and arguably most important) elements of the sport. While the game first soft launched in October, today Solid Soccer has finally released worldwide for free on the App Store, so if you're a fan of the sport be sure to strap on those trainers and get stuck right into this newest football title...

As seems to be normal for App Store releases these days, the bulk of the new games will be released by Wednesday night and then included in our new games roundup post that we do every week... Then, inevitably, a few more randomly drizzle out late Wednesday night and early Thursday morning, the latest example of which being OK Golf [$2.99]. It's a premium game free of all freemium shenanigans, which it seems like people are always asking for. One thing I'm curious of is what people who are into the technical aspects of golf games will think of this, as it almost plays more like a mini golf game since there isn't any sort of club selection to speak of...

We first talked about Voyageur [$3.99] in June of last year, as its description as a "literary space exploration game" and "procedurally-generated science fiction novel" really caught our attention. We also found it interesting that Voyageur was part of the Fundbetter initiative put together by Fallen London [Free] developer Failbetter Games. If the masters of narrative and literary games at Failbetter were also backing an indie literary space adventure, well, it seemed like nothing but good could come from that. And as of just a few moments ago, we can finally find out for ourselves as Voyageur has officially released in the App Store...

Back in 2014, a mobile game based on Lords of the Fallen was announced, Lords of the Fallen being a Dark Souls style action RPG that did well enough to justify a sequel that is in development right now. But just what this mobile game would be was unknown, and Lords of the Fallen for mobile seemed to disappear somewhere into the void. But suddenly, it has reappeared and is releasing this Thursday, February 9th...

Malevolent Machines [$1.99] has been on my radar ever since we first caught a glimpse of the game back in September 2016. From its mysteriously ominous and beautifully alliterative title, to the game's interesting merger of auto-runner and shoot-em-up mechanics under a layer of luscious pixel art graphics, it appeared that Goodnight Games had really gone the extra mile to stand out amidst its many contemporaries on the App Store. While the developers have successfully satiated fans with a number of preview trailers over the past few months, Malevolent Machines has finally launched today on iOS for a modest $1.99, and if the game can live up to its impressive scope, it is surely an essential download for anyone wanting an accomplished attempt at an Altered Beast-meets steampunk-esque mobile game in this suitably malevolent modern era...

Everyone's (except for Brent) favorite Twitter account for rating some h*ckin' good dogs, @dog_rates, has just launched a game featuring some real good doggos and puppers. Good Dogs! [Free] has you doing some endless running with dogs such as Dave Beagle, Arthur Corgicool, and Kenneth Labracadabrador. You have to dodge obstacles and people, tapping to hold and charge up your jump. When your run ends, @dog_rates will rate your dog on the patented scale out of 10. 10 is not the maximum, much to the chagrin of Bront...

Video games and wolves are really a match made in heaven. Whether it's transforming into a twilit beast in The Legend of Zelda: Twilight Princess, the loyal, loveable, and incorrectly named companion D-Dog in Metal Gear Solid V, or the majestic goddess Amaterasu in Okami, there really is an incredible track record for the ferocious canine in gaming. The Wolf: Online RPG Simulator [Free] looks to keep up this astonishing trend, and in a similar vein to the Goat Simulator series, puts you in control of the titular wolf in an open world environment, as you look to hunt sheep, fight deer bosses, and eventually become the alpha of the pack. While the game was slightly delayed from its original January release date, anyone looking to live on the wild side of life will be delighted to hear that The Wolf is finally available on the App Store to download for free...

The wait is over, North America. Fire Emblem: Heroes [Free]is finally out on this side of the world, too. The game started appearing on App Stores across the world late last night, but we were left to wait for hours and repeatedly check that iTunes link. No more, though, and now we can also join the Fire Emblem party. If you haven't read anything about the game yet, then you're probably living in a cave somewhere with no power and no internet. But for those few who don't know much about it, Fire Emblem: Heroes is Nintendo's mobile version of its famous franchise, and it will have you collecting heroes and doing battles...

Turbo Tape Games' digital board game The Astonishing [$2.99], based on the 2-disc concept album by progressive metal band Dream Theater, is now available on the App Store. And yes, the game is full of riffs, keyboards, and an earnest yet kinda cheesy in a good way theme running through it. Representing the story of the album, where the forces of the Ravenskill Rebel Militia use the power of music to help fight against the Great Northern Empire of the Americas and their deadly forces set to oppress the general population...

Over the past few years, developer Shelly Alon has released two quirky and enjoyable puzzle games for iOS in 2014's Partyrs [$1.99] and 2015's Sputnik Eyes [$1.99]. So when we learned earlier this week that his next game would be a vertical shoot 'em up, a genre that's notorious for the type of frantic action not seen in Alon's previous puzzle games, I wasn't quite sure how it would turn out. This new game is called Glitchskier [$1.99] and now that it's finally available I can answer my own sense of curiosity: It turned out brilliantly!..

Just barely slipping past our normal weekly list of new releases was Grimnir and Snow Cannon Games moody new point-and-click adventure game The Frostrune [$4.99]. The game is heavily inspired by Viking legends and ancient Norse culture, and the gorgeous artwork does an amazing job of creating creepy and unsettling environments for you to explore and puzzle around in. We've covered the game several times over the course of the past year or so, and have really fallen in love with the tremendous atmosphere the game is able to create. Check out the newest trailer for The Frostrune to see a glimpse of the mood in the game...

The rollout of Fire Emblem: Heroes has begun. As of about 1:45AM CST, the game is starting to show up around the world in a number of countries, including Japan, Australia, New Zealand, and several European countries. If you don't have the game in your territory yet (notably North America) then hold on – it looks like the game is quickly propagating worldwide rather than just being available all at once. The Japanese version is the same as the English version on the iTunes store, so just mash this Fire Emblem Heroes iTunes link until it works. We'll update when the app is available worldwide, especially in the US and Canada. Note that there seems to be a similar situation going on with the Android version with a staggered rollout...

In late October of last year we posted about the then-upcoming sequel to the 2013 platformer Snailboy: An Epic Adventure called Snailboy: Rise of Hermitron [Free]. The game featured some really fantastic visuals and some really interesting snail-based mechanics like slinging yourself around like a rubber band, sticking to walls, and shooting fireballs. Ok, maybe that last one isn't exclusive to snail behavior. Anyway, the game was looking great and about a month and a half after that initial announcement Snailboy: Rise of Hermitron soft-launched in select territories. Well, the wait is finally over as this morning Snailboy: Rise of Hermitron has officially launched worldwide...

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