Category Archives: Release

Turn of the Millennium Sci-Fi Adventure 'Galaxy of Pen & Paper' Hits the App Store

It figures that after I posted our weekly Out Now post where I mentioned that Behold Studio's highly anticipated Galaxy of Pen & Paper hadn't released yet that it would find its way to the App Store mere minutes later. That said, I have no problem writing up an extra post to alert all you fine and lovely people that at long last Galaxy of Pen & Paper [$4.99] is available in the App Store! Behold's original Knights of Pen & Paper [$4.99] released in 2012 and was a quirky if imbalanced love letter to old-school pen and paper gaming in a slick mobile game format. It had a ton of personality, and the following year Behold teamed up with the folks from Paradox Interactive to release a huge "+1" version of the game. A sequel was also planned but with Behold busy on other projects like Chroma Squad [$4.99] the sequel was left to KYY Games. Knights of Pen & Paper 2 [Free] did a lot of things right, but didn't quite live up to the original...

Back in early May developer TheLastKind announced a beautiful new turn-based puzzle adventure called Eden: Renaissance and put out a call for beta testers. The game had a very similar vibe to Square Enix Montreal's award-winning Lara Croft GO [$0.99], but had a larger emphasis on story that included more than 30 minutes of cutscenes. The story follows a young archeologist named Ran who teams up with an otherworldly being named Eden who has a number of special abilities which will allow you to solve each of the game's 100+ levels. After announcing early last week that the game would be coming out at some point this month, last night Eden: Renaissance [$2.99] indeed popped up in the App Store...




Last week we came across a very cool looking upcoming game called Age of Solitaire [Free] which looked to blend the classic solo card game with elements of city-building, and just as promised, Age of Solitaire has arrived in the App Store. At the time of posting the trailer last week we weren't exactly sure if the city-building elements weaved directly into the gameplay or were just more of a fun way to add some sort of progression system to a Solitaire game, and after having finally played the game myself I can say it's definitely in the latter camp. Not that that's a bad thing mind you; having a sense of progression in a game like this is very welcome and it's fun to slowly build up different elements of your city starting all the way back in the Stone Age. That said, there's probably still an opportunity for someone to figure out a neat way to blend in the city-building elements into the actual gameplay itself. For now though Age of Solitaire seems like a solid game if you're looking for a new Solitaire app with a bit of a twist. ..

Latest Game in the 'Professor Layton' Series 'Layton's Mystery Journey' Hits the App Store

As promised, Level-5 have delivered a brand new entry in the popular Professor Layton puzzler series called Layton's Mystery Journey [$15.99] to the App Store. This adventure is the seventh game in the main Professor Layton series and it follows Katrielle Layton, the daughter of the titular Professor Layton. He has suddenly gone missing and it's up to Katrielle to figure out the mystery of what happened to him by way of traveling around famous London landmarks, interacting with colorful characters, solving puzzles, and generally doing Layton-y type things. ..

We've been following the development of Project MALLOW [Free] for a while now, as its intuitive marshmallow-slinging mechanic combined with its abundant charm and deceptively sinister storyline looks like a sickly sweet winning formula. With over one hundred levels of rock-hard puzzle platforming to overcome in this obstacle-strewn candy factory, Project MALLOW aims to join the likes of Super Meat Boy and Downwell [$2.99] in the hardcore, retro and infuriatingly difficult gaming renaissance of late, and has today launched on the App Store as a free download, supported by an interesting lives-based monetisation system...

Just last week we posted the newest trailer and release date for Card Monsters, a card battler from developer Mu77 that's been in the works for quite some time and is hoping to revolutionize the genre on mobile by paring down battles to 3 minutes or less. Well, as promised, Card Monsters: 3 Minute Duels [Free] indeed hit the App Store globally today. Besides its quick matches, Card Monsters also boasts a simplified deck building system where you'll choose just 8 monster types and 8 item types out of a total pool of 450 cards. The monster cards can be leveled up giving them an upgraded status, new skills, and even new card art. In addition, all the monster cards can be augmented by equipping them with items, hopefully offering a nice variety of tactics and strategies for every player. ..

We learned back in May that Austrian developer Mipumi Games was bringing their hit narrative adventure The Lion's Song to mobile sometime in July, and then about two weeks ago we learned that the specific release date would be July 13th. And then I woke up today and looked at the calendar and it said July 13th, and sure enough those rascals at Mipumi weren't lying, as The Lion's Song [$4.99] is now available in the App Store. This four episode adventure takes place in early 20th century Austria and follows the story of four characters who work in the arts and science fields and the struggles that go along with it. Each episode focuses on one of the characters, with this newly-released fourth episode tying them altogether and wrapping up the whole story. Here's a brand new The Lion's Song launch trailer...

As spotted by our eagle-eyed forum members at about 3:00 AM, Motorsport Manager Mobile 2 [$3.99] hit the App Store. Motorsport Manager has turned into the game that everyone asks about in comments, so I hope this is good news to a bunch of people this morning who were wondering where it was in last night's new game roundup. Alternatively, if you're curious what this Motorsport Manager business is all about, Tasos put together a great article on the improvements in the sequel and we've got a review of the original from all the way back in 2014...

'Street Fighter IV: Champion Edition' Hits the App Store

You'd think that with the popularity of Street Fighter and the success their previous mobile entries have seen that Capcom would have released a new game in the last five years, but unfortunately you'd be wrong. And the Street Fighter games that they have released have been withering away on the App Store in desperate need of updating to bring them up to modern standards. Well, it took a really long time but Capcom finally addressed the problem this past May when they announced Street Fighter IV: Champion Edition [$4.99]. Featuring support for larger screens and sporting improved visuals, Champion Edition also brings 3 new fighters into the fray, with 6 more planned for future updates. And finally, it features support for MFi controllers! While Champion Edition was scheduled to release last week, a glitch with the Apple submission prevented it from releasing, delaying it until sometime this week. Well eager Street Fighters, that time is finally here as Street Fighter IV: Champion Edition has just hit the App Store...

Just as Telltale told us last week, Minecraft: Story Mode - Season Two [$4.99] hit the App Store this morning. We've got an extensive review of the first Minecraft: Story Mode [Free] if you either didn't play it or are just looking for a refresher. Story Mode is a fantastic example of Telltale's ability to spin a compelling story out of nothing. After all, Minecraft [$6.99] has no plot to speak of beyond just being a survival-y crafting game with some vague end-game things players can go after. Inside of that world, you originally followed a gang of unknown builders in a story that played out a lot like The Goonies. (I say this as a good thing.) I can't wait to dive into the second season, as your team of nobodies are now celebrities, which should add some interesting wrinkles into the mix...

One of the oldest and best RPG series on mobile just keeps on getting better as today the HD version of The Quest - Hero of Lukomorye [$2.99] arrived in the App Store. As we explained when the previous expansion Thor's Hammer [$2.99] arrived early this month, the game known simply as The Quest [$7.99] in the App Store is actually the HD remake of the original The Quest, which has been renamed to The Quest Classic [$4.99]. The Quest Classic has been around for ages, even before smartphones, and has had numerous expansions released for it, both by original developer Redshift and many by 3rd party developer Zarista Games. The five part Hero of Lukomorye is the work of Zarista and was one of the earliest and one of the biggest expansions, coming right on the heels of Redshift's own Islands of Ice and Fire [$3.99], which is also available as an HD version as of September of last year. ..

We've been excited for the release of Touchdowners [Free] ever since its first unveiling early last month. I mean, this is from the people who have made wacky physics-based sports games like Wrassling [Free], Dunkers [Free], and Golf Zero [Free]. How could I NOT be excited for their wacky physics-based interpretation of American Football? And as we learned a week ago, Touchdowners was all set for a June 22nd release. Except… it didn't show up in time for our normal weekly new games roundup, which I though was kind of weird, and we hadn't heard anything from the developers about when specifically it was releasing, which was also pretty weird as they usually send emails about everything. ..

Following this story today of the Sega Forever game releases has been pretty hilarious, as every time I finish writing about the last thing that happened, something else happens. The timeline has been as fast paced as an episode of 24, with the games being announced this morning, rolling out to an (incredibly brief) soft launch in the Philippines, and now finally just being available in the US App Store. So, if you were following our last story hoping you don't have to wait too long for the games to be available to download in your country, well, the supremely brief wait is over. Also, it'd seem that the old games did get updated, they were just using a different iTunes ID's in the Philippines...

Point and click games hold a peculiar retro charm to many younger gamers, myself included. Growing up at a time where the emphasis within the industry was immersive environments, unbridled action and complete control amidst the ascent of the analog stick, point and click titles felt somewhat anachronistic in the twenty-first century. However, the App Store and the fantastic touch screen capabilities of the iPhone have emphasised the qualities of the genre to this newer generation, and such technology has been able to bring cult classics such as Beneath a Steel Sky [$2.99] and the Broken Sword [$4.99] series to a brand new audience. The Little Acre [$2.99] follows in the footsteps of these two point and click gems (especially as the executive producer Charles Cecil was responsible for both titles), and brings a beautifully hand-drawn world with an adorable story to the App Store. After an initial PC launch last December, The Little Acre has today finally launched on iOS, and for the bargain price of $2.99...

After a soft launch in a couple of countries last week to make sure everything worked well, Flat Black Films' Lowlander 2: Lowerlander [$2.99], is out now, and officially in competition for the best game name of 2017. This is the sequel to Lowlander [$1.99], which despite its primitive looks was quite the fun Ultima 2-inspired RPG. It's not exactly going to win any best visuals awards, and still looks like something that could have existed three decades ago, but if you like expansive RPGs in the Ultima tradition, this is the game for you!..

Mike Pawlowski's Art of Gravity [$0.99] is out now on iOS. It was announced for June 14th, and it's released today on June 13th, though it's the 14th in some parts of the world. Still, this is a bit of a nice early surprise for mobile gamers. This week is shaping up to be a big week, and hey, if you can get a start on some of the big titles early, why not take it?..

The big budget, melancholic triple-A blockbusters may be dominating the gaming world at E3 this week, but the App Store serves as its own detached utopia where anything can happen - including owls firing rockets out of their butts. We first caught a glimpse of Fowlst [$1.99] at the start of this month, and while CatCup Games' latest release was full of eclectic power-ups and an eccentric sense of humor, there looked to be a solid arcade game beneath the comical retro exterior. Right on time, Fowlst has released on the App Store today for $1.99, and even though it's difficult to pin down exactly what the gameplay consists of, it's definitely one of the more unique titles I've played on the iPhone in recent weeks...

The fun curling-inspired Hover Disc 3 [] is out today on iOS. This game has you competing in up to 4-player matches as you launch your discs around an arena, trying to get near the center of different target points. Much like curling, you get points for being near the center of the target, and multiple discs in the target give you multiple points, with more points for being closer to the center. You get the points at the end of each turn you complete. But opponents can knock you out, and if they get closer they cancel out your discs. Plus, there's areas where your discs become unusable, and it's possible to win despite scoring zero points if your objective is to eliminate your opponent's discs. There's a variety of boards to play on, including multiple-target ones...

Viscerin and Aykiro have announced the releasae of Planetstorm: Fallen Horizon [Free] on iOS and Android. The developers were heavily inspired by the golden age of real-time strategy games on PC when Command and Conquer and Starcraft ruled, and wanted to adapt that kind of experience to a modern mobile game. You pick sides between the Terrans or Alterians, choosing between raw power or superior technology, respectively. You will build your base to protect from assaults by hostile forces, while upping your resources and units. Then, you go on missions throughout the galaxy, utilizing familiar energy and troop systems from modern mobile strategy games, combined with some advanced control and weaponry options, to spread your faction's dominance through the galaxy...

Xigma Games has today released Super Nano Jumpers [$1.99], a nifty 2D platformer that feels kind of like a combination of Super Meat Boy and 1-bit Ninja [$2.99]. You control a little blue dude, who has to make it through 75 levels full of buzzsaws, spikes, and other familiar platforming hazards. Our blue friend can only run in one direction: forward. But, this blue buddy can also stop at any time...even in mid-air! So, combined with the jump ability, you as the player have to master the timing and jump angles to make it through levels in as few deaths as possible...

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