Category Archives: 4 stars

Ravenous Games first landed on people's radars with the awesome League of Evil [$1.99] a few years back, but it's pretty safe to say their output has been a bit of a mixed bag overall since. Looking at their last couple of releases, Random Runners [$0.99] was a complete misfire, and before that, League of Evil 3 [$1.99] was a pretty uninspired sequel. This developer is in need of a comeback, and I'm happy to report that at the very least, their latest title, Devious Dungeon [$1.99], shows slightly more creativity in concept than those two. It's more than a little similar in feel to their hit Random Heroes games, but the idea works far better here...

Ghost hats, packs of vicious dogs, and strutting ostriches. If you’re giving me a strange look, then you haven’t heard of Floyd’s Worthwhile Endeavour [Free], a platform game that utilizes a combination of magnificent 19th Century photography and bizarre elements to concoct one of the most eccentric and fascinating games you will ever lay eyes upon...

For a game with a title which sounds like a 80’s rock band, Primal Flame [$2.99] is surprisingly serene. In fact, it’s more than serene, it’s beautiful; and not just a hackneyed beauty either, it’s poetic...

When you think of card games, you usually think of sitting at a table, real or virtual, with other people, shooting the breeze and enjoying a nice, strategic social activity. It's not all that shocking, then, that most video card games are also geared towards multiplayer, with single player usually amounting to little more than an AI opponent you can practice on to learn the rules of the game in order to get ready for the real thing. Every once in a while, though, you get a game that really makes a strong effort to flesh out the single player experience into something resembling a proper game on its own. Sometimes the game does this by adding increasingly naked ladies, sometimes it throws in familiar characters from other games complete with entertaining banter, and other times it fits a bit of a quasi-RPG shell around the card battles. Card City Nights [$1.99] uses two of those three methods. The latter two, specifically. There are no increasingly naked ladies in this game...

'The Descent' Review - Chasing The Unknown

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March 5th, 2014 1:06 PM EDT by Lucy Ingram in $0.99, 4 stars, Adventure, Games, iPad Games, iPhone games, Prices, Reviews
$1.99 Buy Now

Perhaps one of the most visually stunning games on the iPad so far, The Descent [$1.99] takes full advantage of the Unity3D graphics engine in order to build on a wonderfully deep and immersive player experience that takes you through deserts, caves, the afterworlds and more on a quest to find missing daughter Liza...

'Continue?9876543210' Review - In My Time Of Dying

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March 4th, 2014 2:16 PM EDT by David Clarke in $3.99, 4 stars, Adventure, Retro, Reviews, Role-Playing
$3.99 Buy Now

Does anything drive humans as much as our awareness of mortality? No other animal sees a bush, calls it a bush, draws the bush, gives the bush a back story, then cries when the bush dies. It's arguably the saddest, and most beautiful quality humans possess. We have awareness of the world, we can create art, and we know we are going to die...

You don't see a lot of big name "edutainment" titles on the market today. Whereas my childhood was dominated with Reader Rabbit, Number Munchers, Math Blaster and Oregon Trail, it's rare to really see an educational game release with any fanfare these days. That's why Calculords [Free] is so special, because the game is almost entirely based around multiplication, subtraction, and addition. Oh, and blasting aliens into the next galaxy, of course...

Perhaps because of how many of them are made, platformers have often turned to heavy usage of gimmicks to try to breathe some fresh air into things. Whether it's the closet full of special suits from Mario's adventures or the gravity-defying antics of VVVVVV, it's strangely more difficult sometimes to find a platformer that isn't packed full of novelties. There's nothing wrong with gimmicks, of course. When used well, they can make running and jumping from point A to point B feel like something you've never done before. Still, it's nice once in a while to play a game that gives you a straightforward run and jump through cleverly designed stages. Ava's Quest [$0.99] is just such a game. There are a few little gimmicks as you play through the game's 30 levels, but for the most part, the game simply focuses on using familiar elements to present you with a pleasant challenge. Oh, and to let you know up-front, you only get four stages for free. The rest are unlocked via an IAP for $1.99...

'Disco Zoo' Review - The Funkiest Zoo Of All

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February 28th, 2014 11:05 AM EDT by Eli Hodapp in 4 stars, Free, Games, Puzzle, Reviews
Free Buy Now

NimbleBit has garnered somewhat of a legendary reputation around here for being one of the few outfits that consistently releases free to play games without the predatory IAP mechanics that surround typical free to play games. If you haven't played one, in NimbleBit games, IAP truly feels optional. Thankfully, it seems that this vibe persists through their new publishing effort, as Disco Zoo [Free] (Which was actually developed by Milkbag Games) perfectly fits on the App Store shelves next to Tiny Tower [Free], Nimble Quest [Free] and their other titles...

If you had asked me back in the 90s which of the popular and/or long-running adventure series would be more or less the last one standing almost 20 years later, I doubt I would have guessed Broken Sword, but here we are. With the dissolution of Lucasarts likely putting Monkey Island to rest forever, Sierra being completely eradicated in the Activision-Blizzard merger, and the huge breakout success of The Walking Dead [Free] making it increasingly unlikely we'll see any further Sam & Max games or the planned King's Quest revival from Telltale Games, Broken Sword 5: The Serpent's Curse [$4.99] appears to be the only survivor from that golden era. Amazingly, the series is still in the hands of its creator, though this new chapter needed some help from the fans to make it to fruition...

Although I have an intense dislike for infirmaries, A&E and doctor’s surgeries, I have for some reason always enjoyed playing games which involve themes surrounding hospitals. When I was a young lass, Theme Hospital was one of my all-time favorite games, just because it made the concept of being ill far less scary. (Yes, Bloatyhead will always be ingrained in my memory). A more serious approach to the daily struggles of a doctor’s life, Doctor Life [$2.99] is slightly educational in some ways but in a strictly playful and lighthearted manner. I think I learnt more about illnesses and general prognosis here than any time spent in the doctor’s office or simply browsing the web...

It's been a long wait, but Tengami [$4.99], the adventure game inspired by pop-up storybooks, has finally been completed. The developer, Nyamyam, is a new name, but you're almost certainly familiar with past projects they've worked on, including Diddy Kong Racing, StarFox Adventures, Way of the Samurai 3, and Kinect Sports. Tengami got a lot of attention almost immediately, thanks to its eye-catching, beautiful graphical style. The final product delivers on that visual promise and then some. It was less certain was how the gameplay would turn out. Happily, I can say that while the gameplay is considerably more pedestrian than the presentation, it's solid enough that fans of adventure and puzzle games will definitely want to give the game a go...

Apart from fussing around with the odd flight simulator on my Commodore 64, one of the first flying games I remember spending any real amount of time on was Top Gun for the NES. Like many young boys, I thought planes were pretty cool, and I loved how I could choose which missiles I wanted to take with me. Anyway, this game was one of the ones that was kept at my grandmother's house, so I only got to play it when we went there to visit, but I would almost always play it when we did. There was just one problem with Top Gun, especially if you only got to play it now and then, and if you've played it, you probably know what I'm talking about. At the end of the first level, you're directed to land your jet on an aircraft carrier. The game gives you all kinds of signals and directions that you're supposed to follow, but no matter what I did, that plane crashed almost every single time. I think I landed it once, maybe twice? As a result of this game, I have a mild trauma when it comes to landing an aircraft in video games, but I have discovered some sweet therapy in the form of Any Landing [Free]...

Hanzo is one angry ninja, as he finds his family kidnapped and village pillaged upon returning from training camp. Most of us would break down and cry, but Hanzo has got the power to cope and the skills to do something about it. Perhaps not the most original story, but considering this is a game called Draw Slasher [$2.99] it will do just fine...

The recent trend in adventure games has been to take on more of an episodic model, which is great when they finally come to fruition, but often results in an introductory chapter that lacks satisfaction. Detective Grimoire [$3.99], from publisher Armor Games and developer SFB Games, fortunately bucks this trend, offering a solid, self-contained story that also has sequel hooks firmly planted. Although it offers just a single case that can be solved in just a few hours without a lot of effort, the level of polish on both the art and the story help elevate the experience. I also appreciate its more abstract and light-hearted take on things. It helps the game stand out a bit in the current landscape of more serious and realistic entries into the adventure genre...

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