Category Archives: 4 stars

Man, 2014 has already been an absolutely crazy year for roguelikes, and we're not even halfway into it. With the intensely strategic Hoplite, the everything-and-a-bag-of-chips Cardinal Quest 2, the unique sci-fi hybrid Out There, and the iPad port of the grand FTL, you might find yourself wondering how many more high-quality roguelikes you need on your mobile device. That's a valid question, and it's one that hits Quest of Dungeons [$1.99] right in the gut. This is a great, high-quality example of a roguelike, hitting all the expected buttons in the right ways. If you find yourself yearning for another good roguelike, particularly a fairly orthodox one, do yourself a favor, open up the App Store, and throw down your two bucks right now. If, however, you're still right in the middle of Cardinal Quest 2, only taking breaks to play Hoplite, it's sadly a bit hard to come up with reasons why you should add Quest of Dungeons to your cycle...

'Eets Munchies' for iPad Review - Comfort Food

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April 3rd, 2014 6:17 PM EDT by Chris Carter in $2.99, 4 stars, Game Center, Games, iPad Games, Puzzle, Reviews
$2.99 Buy Now

Puzzle games come in all shapes and sizes on the current marketplace. Some of them are more action oriented than others, but often times the most rewarding puzzler is one that lets you really sit and think before acting. In other words, a game that truly tests your wits and mettle in ways that faster-paced titles couldn't, forcing you to really dig deep down and bust out every bit of critical thinking you can muster. Like the classic Incredible Machine series, Eets Munchies [$2.99 (HD)] does just that -- but with an adorable (and sometimes creepy) rabbit mascot...

Though I played my fair share of hockey in my youth, it may surprise you to find out that I am not a sportsman. I mean, unless downing an order of spice level 10 at the local curry restaurant counts as a sport now, but I suspect the Olympic Committee is going to give me a negative on that one. In spite of that, I really enjoy a variety of sports video games, even the ones based on sports I was never all that interested in before, like football and skateboarding. Looking at all of the sports out there, the biggest disparity in interest for me personally between watching/playing the real thing and indulging in the game version is with golf. I hope I don't offend any golf fans out there when I say that, for me, it's one of the most boring things around. Yet, for whatever reason, I love golf video games. From Golf on the NES to Links on the PC to Hot Shots Golf on PlayStation, I feel like I need to have at least one golf game on any gaming-capable hardware I own. Realism isn't even that important, as long as I get that satisfying feeling that comes from hearing that ball go into the little cup...

Glitch Games have been working hard these past few months. Not only did they release the unconventional but fun Ferris Mueller’s Day Off but they’ve been working hard on their most recent release Cabin Escape: Alice’s Story [Free], a short iOS adventure game that stands as a prequel to the fantastic Forever Lost series. To tide fans over between the second and third episode for fans eagerly awaiting its impending release, this albeit brief but fantastic entry in the Forever Lost series is a glorious “bite-sized” offering, packed full of exciting puzzles each designed to challenge and stimulate the mind...

I have reviewed almost a thousand games for iOS since I got into mobile gaming, and there is one thing I truly hate: slow tutorial levels. Most of us understand how a game works, and just need a splash screen or two showing the controls. When Lost Light started with what seemed like an endless stream of slow tutorial levels I almost lost my cool. I get it you darn cute squirrel! I make numbered areas with my finger by connecting blocks, it is not that hard. But still the cute animals keep pestering me with match this, and match that...

There are many genres where people will debate the usefulness of touch controls, but one genre that is unequivocally better played on a touch-screen than a traditional controller is the strategy game. No surprise, then, that the App Store has a ton of great games in the genre, covering everyone from beginners to experts. One of the more prolific developers in this genre in the last few years is Hunted Cow Studios, who have mostly dedicated themselves to cranking out turn-based strategy games, starting with Tank Battle: 1944 [$0.99]. Since then, they've covered a variety of wars in several times and places, including Rome and the American Civil War. Their latest release, Tank Battle: East Front, brings things back around to where they started, the European theater of World War 2...

Blazing down hills on some super fly skies has never been part of my life, as I live in the flattest area in Sweden. Winter sports were always about snowball fights instead of graciously navigating between gates, or finding fresh snow to freestyle in...

The original Block Fortress [$1.99], from the good folks at Foursaken Media, was one of the roughly 86 million Minecraft [$6.99]-inspired games that came in the wake of its success. More importantly, it was one of the roughly five Minecraft-inspired games that weren't awful. It was a really cool fusion of FPS, construction, and base defense, with each element working almost perfectly in combination with one another to create a compelling new take. Block Fortress: War [$1.99], the new spin-off, also attempts to fuse genres. This time, it's a bit of RTS, a bit of tower defense, a bit of MOBA, and, of course, a hearty helping of the construction genre. That's a lot of plates to keep spinning at one time, so perhaps it's no surprise that things don't work quite as well as you might hope...

If you’re looking for some slapstick arcade shooter shenanigans, then Pixeljam’s Glorkian Warrior: Trials of Glork [$0.99] will most likely be your new favorite game. The goofy mashup is a collaboration between Eisner Award winning cartoonist James Kochalka and indie game studio Pixeljam themselves, the very same developers of the prehistorically entertaining Dino Run! ..

It's that time of the month again, where Kemco releases another RPG from their stable of developers using the same old engines and... Sweet Merciful Odin's Beard, it's 3D! Only partially, but still! Okay, I'm being a little flippant here. Most of Kemco's developers have each brought out a new engine in the last couple of years, but Alphadia Genesis [$9.99], from Across Age 2 [$3.99] developers EXE Create, is the first one to use polygonal graphics. It's a superficial advancement, to be sure, but a welcome one from a publisher whose games are generally pretty hard to tell apart for the layperson. It's something of a half step, since only the battles are rendered in polygons while everything outside of them uses the same old 2D sprite engine, but that's to be expected considering the giant jump in scope and budget going full 3D would entail. So, less Final Fantasy 7 and more Wild Arms, but it's still kind of cool to see a polygonal JRPG on iOS from someone other than Square Enix...

An entourage of cute animals, some beautiful hand-painted visuals, and a fantastic soundtrack with music supplied by Leavon Archer, Mighty Mill’s Tanuki Forest [$0.99] is a huge breath of fresh air compared to the increasing number of mediocre endless runners that are gradually finding their way onto the App Store. This may be Mighty Mill Games first project, but the team behind this charming new and exciting game has had plenty of past experience, with titles like TimeSplitters and Criterion's Black as part of their credentials...

I always enjoy it when a sequel makes a strong effort to surpass its predecessor without losing the core concepts that worked in the first place. Bloo Kid [$1.99], released in 2011, was a vaguely Bubble Bobble-like single screen platformer where you had to clear the screen of enemies by bouncing on their heads to finish each stage. The controls were pretty decent, the graphics were colorful and cute, and there were 84 stages with a few goals on each, so if you enjoyed it, there was a fair bit to chew on. That said, single screen platformers, while enjoyable, were knocked nearly into extinction when Super Mario Bros. first came around, approximately 25 years or so before Bloo Kid tried to get some attention with a fairly rote take on the concept. When Bloo Kid 2 [Free] popped up on my radar, I assumed that like many sequels, this was going to be little more than a level pack with a few new things stapled on at best...

Ravenous Games first landed on people's radars with the awesome League of Evil [$1.99] a few years back, but it's pretty safe to say their output has been a bit of a mixed bag overall since. Looking at their last couple of releases, Random Runners [$0.99] was a complete misfire, and before that, League of Evil 3 [$1.99] was a pretty uninspired sequel. This developer is in need of a comeback, and I'm happy to report that at the very least, their latest title, Devious Dungeon [$1.99], shows slightly more creativity in concept than those two. It's more than a little similar in feel to their hit Random Heroes games, but the idea works far better here...

Ghost hats, packs of vicious dogs, and strutting ostriches. If you’re giving me a strange look, then you haven’t heard of Floyd’s Worthwhile Endeavour [Free], a platform game that utilizes a combination of magnificent 19th Century photography and bizarre elements to concoct one of the most eccentric and fascinating games you will ever lay eyes upon...

For a game with a title which sounds like a 80’s rock band, Primal Flame [$2.99] is surprisingly serene. In fact, it’s more than serene, it’s beautiful; and not just a hackneyed beauty either, it’s poetic...

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