Category Archives: 2 stars

We’ve seen a lot of physics-based puzzle games since Angry Birds hit its current pop culture status, but Bizango Blast [$.99] is one of a handful that has something new to share. Rendered in 3D and presented in first-person, creator Olivier Archer’s game attempts to be a more in-your-face experience, while still being centered on perspective and angles of approach. Sadly, the only thing it knocks out of the park are its Unreal Engine visuals. The real meat of the game -- the physics, the puzzle design, and the canon play -- feels clumsy and unpredictable at the best of times, and flat-out bad the rest of the time. It’s a unique attempt, but not recommended...

Gameloft has had a recent track record of enjoyable titles (9mm [$6.99] and BackStab [$6.99] come to mind). Silent Ops [$6.99], the latest part-stealth, part-third-person shooter looked to extend Gameloft’s streak of decent titles that provide a good iOS alternative to a variety of genres usually reserved for console and PC gamers. Unfortunately, Silent Ops, with its generic story, poor presentation, and lacking gameplay definitely takes the genre back quite a few steps and should be avoided in lieu of other, much more deserving titles...

Alright, so I'll fully admit I was likely a little more excited than I should have been about the (then) upcoming Dragons' Den game when we first posted about it last week. It's one of my favorite guilty pleasures that I watch on TV, as I've always had an odd interest both in wacky inventions and business ideas as well as everything that takes place behind the scenes when people try to raise money for those inventions and ideas. The Wikipedia article has an exhaustive listing on the history of the show, but it originated in Japan and was popularized in English-speaking countries by the UK version originally broadcast on BBC Two (then eventually BBC America)...

I've been experiencing different levels of excitement for Monty Python's Cow Tossing [99¢ / HD] since I saw the first details on the game at the International Mobile Gaming Awards last month. Since then, I posted the trailer, and generated a bit of excitement from fellow Monty Python fans in comments and on our forums. The game launched yesterday, and I couldn't wait to try it...

Dungeon Defenders [$2.99] is an ambitious title full of carrots that propel a basic hack-and-slash experience. It also has systems and content out the wazoo, providing a level of good depth rarely seen in App Store titles. But as effective as its smoke and mirrors are, and as much as it has to offer, its controls and interface are a pain to use and navigate, making it hard to recommend...

Despite the overwhelming popularity of the genre, I fully admit I've never been able to get in to most hunting games. The ones I've played on the iPhone either seem entirely too basic, diluting the sport of hunting down to basic wild animal shooting galleries with a few gimmicks or attempting to recreate arcade light gun style gameplay by tapping on the screen. In Cabela's Dangerous Hunts 2011 [$4.99], Activision takes some steps in the right direction to make a hunting game that's more entertaining than most by injecting a single player adventure campaign in to the mix...

When bringing up the topic of vertical shoot 'em ups, it's nearly impossible not to mention Capcom's seminal 194X series. Since the original 1942 was released way back in 1984 the series has spawned a number of sequels and has been ported to practically any system you can think of, minus the iPhone. That changed tonight however as 1942: First Strike is now available on the App Store...

Nearly five months ago now Tapulous first announced Riddim Ribbon [App Store] on stage at an Apple keynote. Oddly enough, aside from graphical changes, the game that is available today is almost exactly what Tapulous promised at the event. Three songs from the Black Eyed Peas are included along with three additional 99¢ tracks available via in-app purchase. (Two by Tiësto and one by Benny Benassi.)..

Undoubtedly we are all quite fond of our iPhones. After all, never has it been easier to bring our favourite games around with us wherever we may be. But how would it be if the roles were reversed-- if our games instead brought us around with them? That is the question on which Glu Mobile has rested the success of its latest foray into the AppStore...

It's no secret that the iPhone is a highly attractive target platform for developers, not only because of the excellent app distribution model that Apple has put in place with the App Store, but also because of the quality and accessibility of its freely-available development tools. They are great tools, indeed, but we wouldn't go as far as to say you could get a game out the door in a single day, or anything. Well, at least...we wouldn't have, until developers Alex Schwartz (who brought us Spring Fling) and Yilmaz Kiymaz (who brought us Rocket Monkey) did just that...

Glu's Family Guy: Uncensored finally appeared for download last night. Family Guy: Uncensored is a series of minigames loosely tied to the television show. You will play as Brian running from Stewie, Quagmire swinging through a jungle, Chris shooting down flying Meg-pigs in a sidescrolling shooter, Stewie fighting Bertram in a MegaMan-like game, and of course the battle with Peter versus the chicken...

We've known for quite some time now that a Lumines port for the iPhone was in the works, and with the flurry of releases lately it likely slipped to the back of everyone's mind. Tonight LUMINES - Touch Fusion [App Store] appeared for download along with an associated lite version, and so far the reaction in our forums has been all over the place...

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