Category Archives: Free

Crazy Taxi: City Rush [Free] is a test for those who play it. How much monetization needs to get in the way of a game that's ultimately pretty fun to harm it? Hardlight Studios, Sega's go-to for making IAP-laden mobile games, are going to hit a lot of breaking points with players who can't stand free-to-play monetization, because this game is full of enticements to spend money. But in my estimation, they can't ruin what makes Crazy Taxi [$4.99]as a gameplay concept great...

'Deep Loot' Review - A Treasure Hauled Up from the Depths of the App Store

If you've played a Monster and Monster game before, you will probably already be familiar with their ability to turn atmospheric chiptune music and simple yet detailed pixel graphics into a great mood driven experience. Autumn Walk [Free] and Winter Walk [Free] live and breathe on this adorable mood they instill. If you think Deep Loot [Free] is going to give you a similar experience, however, you are going to be in for some surprises at what else the game has in store for you...

It wasn't that long ago in gaming's history where the trend was to come up with the gameplay first, and then fit whatever story you could onto it. There are still plenty of games like that, but recently, the major attention-grabbers have been games that seem to have started with a story first. While there are rare cases when things just come together beautifully, games with the former attitude tend to have stories that feel vestigial, while games of the latter type often have gameplay that feels that way. I can't speak for the motivations of the developers of Revolution 60 [Free], but it sure feels like it's the latter. This is a game with an intriguing plot, excellent presentation, and more endings than you can shake a stick at. Unfortunately, this is also a game with an over-reliance on quick-time events (QTEs), a morality system without a hint of nuance, awful pacing, and RPG mechanics that don't quite come together in a satisfying way...

Here's a whopper of a freebie: ZeMind Games' Starborn Anarkist [$2.99] is currently free for the next two days. Originally launched this past December, Starborn Anarkist sunk its hooks into me thanks to a very engrossing ship-building system. There are more than a dozen different ship shapes to build by dragging and dropping a variety of weapons, plating and other equipment onto a grid. The game does a remarkable job of making each ship feel wildly different from the next, and there's a crazy amount of strategy tied to how you build out your ships...

If you're looking for a game to play this weekend and are working with a budget of zero dollars to do it with, I suggest giving A Dark Room [$0.99] a spin. It previously absolutely decimated the top paid charts, and we thought it was pretty cool in our review. Feeling a bit like an iOS version of the surprisingly popular browser game Candy Box, I'd tell you more, but as Shaun explains in said review, you're better off just going in fresh:..

During Comic-Con this past weekend, Marvel announced that both Marvel Pinball [$0.99] and Zen Pinball [Free] would be getting a new Guardians of the Galaxy table to coincide with the movie releasing tomorrow. Earlier today, an update went live which added that new Guardians of the Galaxy table to both games, and to celebrate the Marvel Pinball app is now free for the first time ever. Here's a video of the new Guardians of the Galaxy table in action...

This past March, Sega announced a new entry in the beloved Crazy Taxi series which was to be both free to play and exclusive to mobile devices. After a brief soft-launch period, Crazy Taxi: City Rush [Free] is now available worldwide. Now, I'm imagining the arrival of City Rush will be divisive amongst players. On the one hand, Sega has crafted a really good "mobilized" version of Crazy Taxi. It's sort of like a Temple Run game, in that it's behind the back and you auto-accelerate, but you also can choose your own routes through the cities, so it feels less restrictive and more open. It can be played in either portrait or landscape orientation, and visually City Rush just pops with color and style. It's a very bright and happy game. There are also loads of customization options, from a massive fleet of different taxis to unlock to tons of visual customizations as well as ability upgrades for each...

As a medium moves forward, it's often the case that things that were important and indeed integral in its early days become obsolete or out of vogue. I've talked about this a bit before with regards to shoot-em-ups, adventure games, and belt-scrolling beat-em-ups, but one genre I haven't mentioned yet perhaps represents some of the earliest and most important roots of the hobby of electronic gaming. Chances are, if you're old enough, you've got memories connected with light gun shooters in some form or another. Both in the arcades and at home, light gun games enjoyed quite a long period of popularity, possibly because of how straightforward they are to understand. At their core, you just have to point and shoot, and although new elements were added over time like reloading, choosing different routes through stages, and using cover, they've always been something you can easily pick up and play...

World Of Tanks Blitz [Free] manages to pull off the difficult task of capturing the essence of its much-loved PC counterpart, allowing you to get into some pretty tense tank battles with players from around the world. While it lacks many of the vehicles and most of the modes of the PC version, it's still quite a deep game for a shooter, with a pace unlike most other games in its genre on iOS. The most important trait it adopted from the PC game is that you can enjoy a great gaming experience without spending a cent. I've been playing it a fair bit since its wide release a few weeks ago so, as usual, I've got some advice for players who are just starting out. Since this is a game which at its core is about teamwork, I've taken the unusual step of calling in a little field support from someone who has logged in countless hours on the PC version without dropping any cash: my son, Juon. We'll be breaking the guide into a few different sections covering various aspects of the game...

We loved Paint it Back [Free] when it came out last year. After all, who doesn't love Picross? Only a complete monster. So, I have good news for you quality members of society: Paint it Back has new levels. The new levels come in a bonus room called The Archives. These levels are meant for advanced players who have torn through most of the game's rooms already, requiring 100 medals to unlock. Complete all of The Archives, and you'll unlock the Basement Dweller achievement...

At this time last month, True Skate [$1.99] had just received an update adding in a course from the 2013 Street League Skateboarding stop in Kansas City and dropped its price to free to celebrate the Street League event occurring that weekend in Chicago. Well, Street League is heading to LA this weekend for the second stop on their 2014 tour, and that means that today we have another new park and another price drop for True Skate. The new park is based on the 2013 Street League Portland course, and here's a couple of screens to give you an idea of what it looks like...

Zombie Road Trip Trials [Free], develped by Spokko and published by the fine folks at Noodlecake Games, has a new content update that is just about to go live, containing a crossover with another Noodlecake game, and an indestructable shark car...

Appeals to nostalgia have become something of a commodity these days in video games. With the generation of kids who grew up on 8- and 16-bit sprite-based games all grown up and making their own games, the relatively low cost of producing assets in the style compared to assets that push the bleeding edge of technology, and the generally favorable response from an audience pining for the carefree days of their youth, it's not really a surprise that what once was a rare treat has now become commonplace, particularly in indie and mobile circles. The most common way games tip their hats to the past is in the presentation, using graphics, sound, and music that reflect popular hardware of the past, such as the NES and the Spectrum...

Freebie Alert: Kemco Monster Taming RPG 'Band of Monsters'

If you see Shaun endlessly reviewing Kemco games, and found yourself curious what all the fuss was about but not curious enough to drop the upwards of ten bucks their games usually cost, here's your chance. Band of Monsters [Free] just went free, down from its normal price of $7.99...

When it comes to the games business, I'm not sure if there's any task that offers quite the same challenges as trying to convert a series from premium to free-to-play. Generally speaking, the upfront price tag ends up being the main advantage a free-to-play game can tout, with its paid predecessors usually offering a better longterm value for more frequent players. Some types of games have it easier than others, since certain genres almost demand improved visuals and major content updates as time goes by. In the case of a puzzle game, however, it's often hard to get people to buy into a sequel even without changing the deal much. Did anyone really go in for Tetris 2? People are often happy with good puzzle games as they are. Of course, one approach a publisher can take is to pull the previous games in the series, artificially shunting people to whichever version you want them to go to, but outside of that, it can be a minefield, as the creators of Dungelot [$1.99] found earlier this year with the initial blowback from Dungelot 2 [Free]...

Copyright 2014, TouchArcade.com, LLC.