Category Archives: Free

If you were playing Hearthstone [Free] back in the summer of 2015, then you probably already know how The Masked Ball Tavern Brawl plays out. If you haven't played this brawl in the past, get ready for an RNG-fest because every time a minion dies, another one pops in its place with a mana cost of two less than the original minion. Think of it as a Deathrattle "summon minion that costs two less." Even though there's plenty of RNG when it comes to what minions you get, you still get to make your own deck, so there's some control over what cost minions you'll be getting when your minions die...

Journey to Un'Goro, Hearthstone's [Free] latest expansion, is almost upon us, so today we got the patch that prepares the client for the new cards, the new Standard rotation, and much more. The update adds the new Rogue Hero, Maiev Shadowsong, which you can get by winning 10 Standard or Casual mode games after Un'Goro goes live this Thursday. I'm glad to see a Hero that everyone can get because some of the older ones were tricky to get. We are also getting a new tooltip that shows how many cards you have in your hand, which will help ensure you don't overdraw and start burning cards. You might also see some Fireside Gatherings-related UI associated with the upcoming additions, but for most it will be non-functional...




Tap Summoner [Free], a frantic, real-time tapping tower offense game, has just released, and it looks worth checking out if you enjoy the genre. Tap Summoner has you summoning minions to take out your foes, but the game goes beyond just having you frantically tap in order to survive. Tapping the screen does summon minions, but holding your finger down for longer summons stronger minions, which make for some fast tactical decisions. You can play as various summoners and summon over 40 different minions, so variety shouldn't be an issue here...

As you can probably already tell if you read TouchArcade, we really like Blizzard's Hearthstone [Free], which shouldn't surprise many given how popular and fun the game is. Between my weekly Touchstone roundups every Monday and all the other related stories we write, there's often something Hearthstone-related to read on the site. Even though we write about quite a few aspects of the game, we've never talked about the process behind the design of the game's card packs, which are often quite iconic. So, we got to talk to Ben Thompson, Art Director for Hearthstone, specifically about the process behind card pack design, and it was a great interview that covered card packs in general but also the design of the Journey to Un'Goro pack more specifically. We talked about how the team comes up with the card pack concepts, how those concepts are turned into the art we are so familiar with, and much, much more. Enjoy...

Fireside Gatherings Changes, Un'Goro Reveals, Bans, and More 'Hearthstone' Weekly News in 'Touchstone' #91

Hello everyone and welcome to Touchstone #91, our roundup of everything that happened in the world of Hearthstone [Free] this past week. It shouldn't come as a surprise to anyone that last week was pretty much all about Journey to Un'Goro, the upcoming expansion, and the Year of the Mammoth. We finally know the official release day for the expansion, and it's very, very soon. We also got to see all the expansion cards, with some of them making more of an impression than others. We also got to hear Blizzard's plans for improving Fireside Gatherings, which are definitely exciting. And we now know all the members of the Global Games' teams. Step right up, then, and let's get started...

Back in November of last year, we brought you news of Cover Fire [Free], a particularly interesting on rails shooter that incorporated 3D Touch controls to distinguish it from the abundance of similar titles on the App Store. While the 3D Touch feature, which debuted on iOS with 2015's iPhone 6S, was particularly convenient productivity-wise as it let you use various shortcuts for many of the App Store's staple apps, it hasn't had as big an impact on mobile gaming as it perhaps should have. With the capacity for variable inputs based on how hard you touch the iPhone's touch screen, there is a lot of potential in 3D Touch as a future pillar of iOS applications. Cover Fire's use of gently tapping to aim and pressing hard to shoot is therefore extremely refreshing to see, and for this reason alone is worth trying out now it has today finally launched worldwide on the App Store for free...

'Kami 2' Review - 2 Kami 2 Furious

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March 31st, 2017 10:00 AM EDT by Shaun Musgrave in 3.5 stars, Free, Games, iPad Games, iPhone games, Puzzle, Reviews
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Say what you will about other aspects of gaming, but one area where mobile games can frequently go toe-to-toe with those on other platforms is in their style. Games like Monument Valley [$3.99], Sword and Sworcery [$3.99], and Prune [$3.99] are as much about taking the player on an audio-visual journey as they are about pushing their gameplay mechanics. 2013 puzzle game Kami [$2.99] might not be as famous as some of those games, but it's certainly done well enough for itself. It has made the jump to multiple platforms and now has a sequel to call its own. Unfortunately, Kami 2 [Free] runs into a lot of the same troubles that puzzle game sequels usually do, and with much of the novelty of its gimmick worn off, its fundamental issues shine through a little too brightly...

'Krosmaga' Review - Fun Cards and Clever Ideas Make for an Entertaining CCG/Tower Defense Blend

"Another CCG?" That's pretty much the reaction I see every time I write about a new mobile CCG, and to a degree I understand why; CCGs seem to be one of the favorite genre of App Store developers. However, not all CCGs play the same or offer the same kind of experience, and Krosmaga [Free], the CCG from developer Ankama, definitely feels different enough from CCGs like Hearthstone [Free] and Shadowverse [Free] to warrant a closer look from those looking for a different kind of CCG. Krosmaga is still all about collecting cards, constructing decks, and playing the right card at the right time as you try to defeat your AI or human opponent, but there are very important differences, which I'll talk about below. There's plenty of fun to be had with Krosmaga and plenty of content to go through, but if you don't like randomness in your card games and are looking for a card game all about skill, I suggest you look elsewhere...

If you aren't of a relatively-young age, you probably won't know what Club Penguin is. This was a PC MMO where you played as a penguin in a winter-set online world. The game grew pretty quickly to the point where by 2013, it had over 200 million registered user account, and while most of its players were of the 6-14 age range, there were older players too. Alas, as with every good thing in this world, Club Penguin's time came to an end yesterday, March 29th, but fear not because Disney is instead offering Club Penguin Island [Free], a mobile version of the popular game, available now...

If you do your CCG playing on the Shadowverse [Free] side of the App Store, you'll be glad to know that Tempest of the Gods, the game's latest expansion, is now available. In celebration of the launch of the new expansion, the developers are giving ten free card packs from Tempest to all players, a move that F2P players will definitely appreciate. Keep in mind that in order to receive these packs, you must have completed the in-game tutorial. Tempest of the Gods is adding 104 new cards to the game, including two original Legendary type cards for each class. The developers are hoping these Legendaries will open all kinds of deck-building possibilities and should form the core of new deck archetypes...

FIFA Mobile Soccer [Free] has been keeping its players quite busy with all kinds of seasonal events, but its recent big update is focusing on bigger under-the-hood changes that should make the game more fun to play. First of all, the update has added Daily Activities, a set of daily goals that will get you more ways to get rewards every day you play the game. Although these will be useful to F2P players, I think the many other updates will make a bigger difference to how the game plays. The AI logic has been improved to make sure that players with better stats do better on the pitch, which to be honest should have been the case all along...

Co-op Hearthstone [Free] Tavern Brawls are usually among the best, and this week's A Mammoth of a New Year ranks pretty high. You and your frenemie will be working together to first decorate the tavern and then take down the Pinata Golem, a 5 Attack 85 Health Boss with Taunt that changes sides every turn. And he can't be targeted by spells, sorry. So, how does the Brawl play? You'll get pre-constructed decks, and your hero power is Decorate, which creates decorations for the Tavern. You can use as much mana as you have available to decorate, and you have to get to 25 decorations for the place to look spruced up enough for the Pinata Golem to grace you with its presence...

'Pixel Volley' Offers Extreme and Accessible Volleyball Action, Serving Onto the App Store April 5th

There has been a recent trend in video games as a whole to take a sport at its most mundane level and then dial it up to 11, all the while adding rockets, spikes, and other precarious obstacles that turn what could otherwise be a leisurely activity into an extreme attempt at survival. Rocket League took football (incorrectly called soccer by some), added rockets, and the rest is history. Recently on iOS, Golf Zero [Free] turned the sedate and slow act of putting into maniacal platforming mayhem, and as a result received glowing praise in our recent review. Pixel Volley is looking to follow in the footsteps of these titles, and will provide accessible volleyball action with a whole host of customisable options - as well as a number of entirely lethal twists lurking around every net - when it launches on the App Store for free on April 5th...

Journey to Un'goro, the next Hearthstone [Free] expansion, is almost upon us (probably releasing April 6th), so Blizzard has decided to gives us a week of "Mammoth" rewards to celebrate the upcoming Year of the Mammoth, the new Standard season. This celebration comes in the form of a week's worth of daily login rewards starting March 29th. The rewards start with a mere 50 gold on March 29th and then include a Gadgetzan card pack, a Whispers card pack, 2 Un'Goro packs (on separate days), and 100 dust. Plenty of reasons, then, to jump into the game at least once a day during that week...

If you still enjoy playing Fire Emblem: Heroes [Free], I have good news for you. According to the game's official Japanese Twitter account, there's a big update coming next month that's adding some cool new features. The first one is the ability to change the starting positions of your party members before a battle commences. You'll be able to change as many times as you want until one of the Heroes moves. This should help you better plan your attacks. Additionally, there will be changes in the way Heroes gain experience, with Heroes of 1-4 star rarities gaining more experience points from fighting enemies of lower level...

The TV show Archer is definitely one of the most crass and provocative ones out there, which is a big reason why I really like it. The show, starring the completely-incompetent super agent Archer (codename Duchess), has been skipping around different eras in recent seasons, and the upcoming season, starting April 5th, will take Archer and the gang back to the times of noir detective films. The game Archer, P.I. [Free] blends AR with detective work and will have you using your phone's camera to grab clues and objects from the TV show's episodes as well as from billboards, commercials, the Archer Facebook page, and more...

Journey to Un'Goro Reveals, HCT Winter Champion, Disguised Toast, and More 'Hearthstone' Weekly News in 'Touchstone' #90

Hello everyone and welcome to Touchstone #90, our roundup of everything that happened in the world of Hearthstone [Free] this past week. As was to be expected, this past week was all about the upcoming Journey to Un'Goro expansion and the HCT Winter Championship. We've seen plenty of Un'Goro cards so far, and I have to say that the expansion is looking really cool. The Quest mechanic looks like it will spur some fun deckbuilding, and some of the upcoming Legendaries look awesome. There were quite a few stories about Quests this past week, which shows how everyone is looking forward to getting their hands on them. There was also a new champion crowned after a fantastic HCT Winter Championship. A great week indeed...

'DROP NOT!', a Reaction-Based Puzzler From the Creators of 'Power Hover', Is Rolling Onto the App Store on April 6th

One of my favorite parts of writing about iOS games is seeing those titles that consistently receive support in the form of content updates, normally for many months after the base game initially launched. Even though many of the best App Store titles do launch as complete packages without the need for many further additions, it's great to see developers take an active role in our iOS community to discuss and take on ideas for future plans, and Oddrok's Power Hover [$3.99] was one such release that impressed me greatly over 2016. As a result, I'm incredibly excited by DROP NOT!, the next game from the Finnish developer which is set to offer reaction based puzzle action - for the sweet sweet price of absolutely nothing - when it launches on April 6th...

Developer Zach Gage has a knack for putting together simple, accessible games that you can play for hours on end. He's been involved in a number of high-profile iOS games, but one of his earlier hits was the word game SpellTower [$2.99]. That was one of those games that seemed to transcend the usual crowd that played mobile games, appearing on the devices of the most unlikely of people. And why not? Word games play well with a large audience for a variety of reasons, and SpellTower was a very good one. Gage is back at the genre with TypeShift [Free] , but I can't help but feel this is aimed at a very different sort of player. It's an attractive game with an enjoyable primary mechanic, but there are a few things that keep it from reaching the heights of Gage's previous tower...

Clash Royale [Free] continues adding new units, and the new unit to join the party is the Bandit, a fun new Legendary that dashes to her target and delivers a wallop. Specifically, this 3-Elixir Legendary can't be hit while she's dashing to her target, which makes her a very useful unit. She deploys in 1 second, has 1 second hit speed, and is fast. She is unlocked in the Jungle Arena (Arena 9). Keep in mind that she will not dash to any unit less than 4 tiles from her, so spawn her carefully. Her dash can get her through boulders and The Log without getting knocked back, and, if nothing else, looks very cool...

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