Category Archives: Free

Back in April, Capcom and their casual games division Beeline Interactive announced an… interesting crossover game for mobile. The iconic Ghostbusters would bust some ghosts by matching gems Puzzle Fighter style. Yeah. After several months of soft-launch and an artwork makeover that put the female characters in the game in some less-revealing clothing, and Ghostbusters Puzzle Fighter [Free] is now ready for primetime and out worldwide...

Tiny Rebel Games' hit puzzle game Doctor Who: Legacy [Free], which features so many Doctors and companions that it's absurd, has just gotten another big update, this time featuring two big new storylines. "Sonic Adventures" doesn't mean you gotta go fast with the Doctor, instead, it's a brand new storyline that leads into the Series 9 storylines that the game will have. This storyline is led by the First Doctor, with new "sonic" (as in sonic screwdriver, not the blue hedgehog) versions of characters like Jack Harkness, and the introduction of Third Doctor companion Jo Grant, and the First Doctors's Signet Ring. This is the first paid expansion for the game. $9.99 will unlock the 30 Sonic Adventures levels, and over 20 guaranteed rewards...




'Pac-Man 256' Review - Teaching an Old Pac-Man New Tricks

There are people who ask why retro games keep getting developed and iterated upon. We still have the classics, and they're more readily available than ever, so why do we need more of them? In some cases, it might be better to let some franchises die. This feels like a common complaint against the Sonic series, but I think that's more Sega's development teams not knowing what makes a Sonic game good (and loving bottomless pits too much). But interestingly, it's Pac-Man that's showing how a series can iterate and advance decades after its arrival. Pac-Man Championship Edition DX [$4.99] was a recent fantastic example of how to advance and iterate the yellow dot-muncher's familiar maze-based gameplay. Now, Pac-Man 256 [Free] from Crossy Road [Free] developers Hipster Whale, with the help of 3 Sprockets of Cubemen [$0.99 (HD)] fame and Bandai Namco, shows that you can teach an old Pac-Man new tricks. The developers who advanced the Frogger formula into a definitive mobile experience, have done so again with Pac-Man...

If you weren't playing Hearthstone [Free] when the Goblins Vs Gnomes expansion came out, then know that the expansion cards first came out in Arena mode before they were released. It looks like Blizzard is doing something similar but instead of going the Arena way, it decided to highlight the game's new mode, Tavern Brawl. Therefore, this week's most Glorious (Blizzard's words) Tavern Brawl will be called The Grand Tournament Match and will be all about the new cards. The Brawl will feature a thrilling match between two potent forces; one will be led by Medivh and will feature a deck built around the Inspire mechanic. On the other side of the Brawl will be Alleria's forces that will be all about the Joust mechanic. The Brawl will run as usual from Wednesday to late Sunday...

'Skylanders Battlecast', A Mobile F2P Card Battler, Joins The 'Skylanders' Franchise in 2016

If you have young children (or are one), you probably already know all about the Skylanders games, Activision's franchise that's managed to merge physical toys with video gaming and has made a fortune from it. After announcing Skylanders Superchargers, the Skylanders game that will bring all kinds of vehicles to the base game, Activision announced a new game today, Skylanders Battlecast, a F2P Card Battler for mobile devices. According to the announcement, this new game will allow players to fight each other using their favorite heroes from the Skylanders universe. I've seen quite a few young ones talk about their Skylanders heroes quite a bit, so I think the idea of letting them bring those heroes to battle is a smart one and, probably, a great, new source of revenue for Activision...

'Loot & Legends' for iPad Review - Plenty of Loot Awaits In This Funny and Entertaining Game

A few days ago, I wrote a story about how Collectible Card Games are flourishing on mobile devices, with Hearthstone, of course, leading the way. If you haven't read the article, a new report from SuperData Research stated that the portability and popularity of mobile devices have created an excellent environment for digital CCGs. Why have I started a review of Dropforge Games' Loot & Legends [Free (HD)], which from its screenshots looks like a table-top board game, with a discussion about CCGs? Well, maybe the name of Loot & Legends' PC predecessor might give you a clue: Card Hunter, Blue Manchu's 2013 hit that cleverly put a table-top board game of old and a CCG into a blender and out came a game that cleverly injected a deck-building component into your RPG. Loot & Legends continues that tradition, producing a fun digital table-top experience that has CCG mechanics at its core...

Even as they've racked up a few strong successes in the puzzle genre, I'm sure King has realized they would have to branch out at some point to keep their business healthy. Besides a weird trivia game, Paradise Bay [Free] is the Candy Crush giant's first attempt at something outside of the puzzle genre on mobile platforms. Don't get too excited, however, as they've simply moved from one crowded free-to-play favorite to another. Paradise Bay has you building your own little village in a tropical location, producing goods to sell to other players or trade for various resources. It has the polish we've come to expect from King's recent games, but without any interesting new ideas, it's hard to make a strong case for it even if this is your genre/pay model of choice...

Day after day, we are inching closer to the release of The Grand Tournament, Hearthstone's [Free] next expansion that should shake up the meta, at least for a month or two. Today, Blizzard revealed some very fun cards on its stream, and also announced...no, not the release date, sorry. However, Blizzard did announce that it will reveal ALL TGT cards on its Facebook page by the end of today. This reveal will let you start deckbuilding before the cards even come out so you are one step ahead of the competition. Of course, like in warfare, fantasy deckbuilding cannot withstand the clash with the opponent's cards, but still, it's fun trying to figure out what new archetypes TGT might engender and whether we will actually see what Blizzard seems to be seeking, a slow-down of the meta...

If you loaded up the App Store around 2:00 PM central yesterday when the new App Store features come up, you may have noticed that Tactile Wars [Free] was the Editor's Choice this week. The game's been in soft launch for a while now, and has just now gone global, but it seems like that soft launch didn't prepare developer Ankama and publisher DOFUS for the game's launch, as the big feature caused the servers to not work. So Apple unpersoned the game – it's no longer featured and it no longer has its prominent Editor's Choice banner. If you search for the game on the App Store, it still shows its Editor's Choice label, but the game isn't there any more on the front page...

NRG, a pioneer in developing smarter energy choices (as per the company's website), has given us a lovely, free game, The Path to Luma [Free], that promotes sustainability by having you play as SAM (short for Sustainability Augmentation Model) as it travels to save the galaxy. The game plays out across 20 worlds filled with all kinds of puzzles, all the while reminding you that the device you are holding (which has been made using barely any renewable resources) can act as a messenger for a cleaner, more sustainable future. The game has a great art-style and lovely music and, despite my slight sarcasm earlier, does try to send a message through its gameplay, which is never a bad way of going about trying to change hearts and minds...

Angel Stone [Free] by Fincon is an aesthetically pleasing, high fantasy adventure game that invites players to join a revolution against grotesque monsters and other such things that go bump in the night. The Angel Stone app is unique in that the same player account can be accessed through iOS, Android, and Facebook simultaneously, although I stuck to the iOS version myself...

My first ever interaction with golf was on the NES. I remember being fascinated by the concept of hitting a ball across a screen, and although the idea of woods and irons completely eluded me, I was content with whacking away Happy Gilmore style. Over time golf became far less foreign, and though the sport's popularity has waxed and waned over the years, I still have a certain degree of interest in it, at least at a base level. Battle Golf [Free] doesn't really do a whole lot for me though...

When it comes to this week's Tavern Brawl, some might say that Blizzard phoned it in by giving us the same Brawl as the one about a month ago. Sure, we once again have The Great Summoner Competition where every spell you cast summons a random minion that costs the same mana as the spell you cast. Here's the story from a month ago here so I don't repeat everything. So yes, we've been warned that we'd see Tavern Brawl repeats, but while the pessimists might claim Blizzard is getting lazy, resting on the pile of money Hearthstone [Free] is making, I'm an eternal optimist, and I believe that Blizzard went with an older Tavern Brawl only because the developers are all busy getting The Grand Tournament expansion ready to go next week...

In early July a simple little endless runner named Samurai Blitz [Free] caught me by surprise. I know, I know, endless runners are SO blasé nowadays, but something about this one was different. The jumping mechanic felt really good, and there was the ability to attack with your sword and you could actually chain together combos by slashing enemies in succession while in the air. It was so cool! Something about playing Samurai Blitz just clicked in all the right ways, and on top of that it had excellent pixel art and animations which gave the whole game a lot of personality. It brought me back to the days of when Monster Dash [Free] and even Canabalt [$2.99] were the hot new thing. ..

'Hanger World' Review - Not A Used Clothing Store

I was a fan of TouchArcade long before I was a writer here, and one of my favorite of the more recent regular features is Shaun’s Update Mondays posts. The weird thing is, the updates themselves aren’t even why I look forward to it every week. Rather, it’s because I think Shaun’s a funny dude and I just enjoy reading his descriptions of each update. More specifically, I need to know what game he decides to give the coveted Update Mondays Most Spider-Mans Of The Week Award to. Is it going to be Spider-Man Unlimited [Free] again? (I mean, it does get a lot of Spider-Mans.) Or will it be something completely random? Well, I think I may have found a good future candidate. I’m talking about A Small Game’s Hanger World [Free], and it’s packed full of all kinds of Spider-Mans slinging themselves this way and that. As it turns out, it’s also a really, really fun game...

Oh no. Bitcoin Billionaire [Free], the clicker that once ruined my life by compelling me to just sit there and tap away at stuff for far too long, has a big update out now. Noodlecake and FizzPow are promising that this triples the amount of content in the game, to which I say: oh no. If you invested in time travel in the original game, you can now travel back to the prehistoric era, mining bitcoins in the era of dinosaurs. Want to use a woolly mammoth as a vacuum cleaner? You do that, champ!..

Masayuki Ito's .Decluster Zero: Bullet Nocturne [$4.99 / Free] is out now on the App Store. It had kind of an odd release, where the Lite version was out last week ahead of the full version's release today, but now the full paid version is out worldwide. There was briefly a bug that affected the game view, but that's been addressed and the game is running perfectly fine now...

'Shibuya Grandmaster' Review - I Left My Heart In Shibuya

A long time ago, by App Store standards anyway, a unique puzzle game named Shibuya released on iPhone. Said to be inspired by the neon lights and the tall buildings of Tokyo's famous Shibuya district, it also seemed to be following in the footsteps of stylish puzzle games like Lumines and Meteos produced by Q Entertainment. The game got a lot of acclaim and a few updates, but it eventually fell behind the times and was pulled from the App Store. I had kind of thought we'd seen the last of it until I got word from the developer that Shibuya was returning, better than ever. Shibuya Grandmaster [Free] is a well-crafted update to the original, bringing modern features and style to the game while still offering up a strong and unusual twist on falling block puzzles...

Angry Birds 2 [Free] is finally out in the world, which is kind of ironic considering there have been at least a dozen Angry Birds games released over the years. However, this one really does feel like a sequel. Rovio has definitely shaken up the tried and true Angry Birds formula this time around, in some ways for the better and in some ways for worse. One of the changes I hear talked about negatively a lot is how each level in Angry Birds 2 is randomly generated, meaning it's slightly different each time you play. Not drastically different mind you; the basic level layout remains the same but the pig structures are setup in a slightly different manner, the pigs themselves are often in different locations on those structures, and your lineup of available birds is shuffled. Here's an example of what I mean...

'Tap Quest: Gate Keeper' Review - Tappy Meal

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August 3rd, 2015 3:06 PM EDT by Nathan Reinauer in 4 stars, Arcade, Free, Games, iPhone games, Reviews
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I’m not sure why, but I have a serious weak spot for clickers. I don’t know how many hours of my life have been wasted on mindlessly tapping on the screen, but it’s probably somewhere between 20 and deep shame. When I first opened Bitcoin Billionaire [Free], I thought, “Another of these, huh? Dumb.” And then I woke up a month later scared and confused with about 200 maxed out time machines. So yeah, I have a little bit of a problem...

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