Category Archives: $9.99

Upcoming 'Street Fighter IV' Update Adds Sagat and New Local Matchmaking

Capcom's Street Fighter IV [$9.99] is the gift that keeps on giving. First they released Zangief and Cammy as a free update, and later they added both E.Honda and C.Viper. We just got word from Capcom that this update gravy train isn't stopping anytime soon, as they just announced Sagat will be the next fighter included in the game. Also, since they've been releasing these updates with not one but two fighters each, it wouldn't surprise me at all for them to announce another character soon...

Flight Control HD [$4.99] won't be the only Firemint joint to receive a multiplayer update when iOS 4.2 hits the iPad. Real Racing HD [$9.99] will get its own as well, the studio has revealed this morning...

G5 Entertainment has recently released a new update to the iPhone/iPod touch version of their transport management simulation game Virtual City [$4.99/Lite]. In our original review of Virtual City last month, we found it to be a well crafted simulation that required keen skill and strategy to complete the many scenarios contained in the game...

As someone who was completely engrossed in the console wars of the 16 bit era, I took great pride in boasting about all the things Sega did that Nintendon't. (Of course as soon as I discovered RPG's on the SNES I flip flopped, but I digress.) The original Sonic the Hedgehog was an amazing game, and the rest of the series on the Genesis was just as good, if not better as they introduced both Tails and Knuckles. Unfortunately, with the advent of 3D gaming came 3D Sonic, and since then Sonic games haven't really been the same. Sure, there have been some fantastic 2D Sonic games for handhelds (the Gameboy Advance ones were particularly good), but the flagship Sonic games have been bad for years. That is, until today...

Capcom's Street Fighter IV [$9.99] not only is proving to be a fantastic fighter for the iPhone, but also one of the best supported games we've seen from big-name developers who historically haven't had that great of a track record when it comes to free content updates. We loved the game when it was first released, as evident in our review. Since then, both Cammy and Zangief have been added, and this most recent update includes E.Honda and C.Viper. Each come with two costumes, their own associated set of moves, and combos to master. Also included are some new costumes for Ryu and Chun-Li available via in-app purchase...

Early last year Namco released Time Crisis Strike [$4.99], an iPhone version of their Time Crisis series that has been extremely popular in arcades and on home consoles for the past decade and a half. The game is an on-rails shooter that utilizes a unique (at the time) cover mechanic that allows you to lie in wait for the most opportune time to pop out and take shots at the enemy. The Time Crisis games are certainly fun, but the iPhone version lost much of the magic in its transition to the touch screen. What really makes Time Crisis enjoyable is actually aiming a light gun at the screen and reacting quickly to shoot at enemies while strategically taking cover when you needed to by stepping down on a pedal built into the arcade cabinet. Lacking these two key elements, Time Crisis Strike lost a lot of its appeal on the iPhone, which we explained in our review...

Grand Theft Auto: Chinatown Wars [$9.99 / Free] hit the App Store in late January of this year and we absolutely loved it in our review. Prior to its release, there were quite a few good Grand Theft Auto-like games, but none ever really approached the depth and complexity of a true Rockstar game. Chinatown Wars blew everything out of the water with a full Grand Theft Auto experience, complete with tons of missions to complete, a ridiculous amount of cars to steal, and even touchscreen based mini-games for various in-game tasks...

Rockstar Announces 'Grand Theft Auto: Chinatown Wars HD'

Moments before the Apple keynote is scheduled to start today, Rockstar announced Grand Theft Auto: Chinatown Wars HD for the iPad. The game sounds like it will feature the same content of the existing iPhone version of Grand Theft Auto: Chinatown Wars for the iPhone, with HD graphics and modified controls like most HD-ized games...

For all the remarkable games we are seeing nowadays on the App Store, we are blessed with very few epic RPGs. It seems that developers are still unwilling to invest in the content heavy, quest-driven adventures that many other platforms routinely enjoy. Publisher Nate Games has thoughtfully identified this gap in the market and have given us the next best thing-- a direct port of a critically acclaimed 2009 title for the PSP-- Crimson Gem Saga [$9.99] by Atlus Games...

For fans of the excellent iPhone port of Street Fighter IV, you'll be happy to know that a new character is making her way to the roster. Capcom has just announced that Crimson Viper, who first made her debut as one of the four brand new characters in the Street Fighter IV franchise rebirth on arcade machines and home consoles, will be the latest addition to the iPhone conversion via a free update. This follows the previous update from Capcom that added Cammy and Zangief as playable characters, which we covered back in June, bringing the roster total to ten combatants...

If roleplaying games are your cup of tea, I would find it to be impossible to believe that you've never heard of Atlus, or if the name isn't immediately recognizable, surely you've played an Atlus game at some point in your life. Originally founded in 1986, this Tokyo-based developer (and publisher) have been responsible for quite a number of games on nearly every console going all the way back to the NES. Like many Japanese developers, games of theirs we see in the USA are filtered through an American subsidiary and the games released by Atlus USA are only a small sampling of what is actually available in the East. Their most recognizable US releases are likely the Tactics Ogre series (which I'd love to see on the App Store) and Disgaea: Hour of Darkness...

Few games inspire more heartfelt nostalgia than the classic LucasArts adventure games of the late 80's and early 90's. While we've still got our fingers and toes crossed that we'll eventually see similar "special edition" treatments to Maniac Mansion and/or Day of the Tentacle, we couldn't be happier that the Monkey Island series is being re-released with the level of intimate care that we've seen so far both with the previously released The Secret of Monkey Island: Special Edition [$7.99 / Free], and Monkey Island 2 Special Edition: LeChuck's Revenge [iPhone: $7.99 / Free - iPad: $9.99 / Free] which just hit the App Store mere moments ago...

After a brief appearance in the App Store two weeks ago, Gameloft's Prince of Persia was quickly pulled due to a "menu problem". Well, it's back...

WWDC 2010: Fish Labs and 'Galaxy on Fire 2' for the iPad

During WWDC this week we met with Michael Schade, a developer of Galaxy on Fire 2 by Fish Labs, who walked us through some of the features of the upcoming iPad game and gave us a brief hands on. This sequel of Galaxy on Fire [$5.99 / Free] has similar roots, and actually started as J2ME game that weighed in at a meager 1 megabyte. Galaxy on Fire 2 is a space conquest game, with a massive galaxy map to explore, multiple factions to align yourself to, a dynamic economy, and tons of other neat features that all add up to an impressive amount of depth...

WWDC 2010: Coladia Bringing Full-Featured iPad Adventures

French development studio Coladia first crossed our radar back in December 2008 when they announced that they were developing an iPhone port of their Mac prehistoric point-and-click adventure Secret of the Lost Cavern [App Store]. The game went live last year, as did their iPhone port of point-and-click adventure Return to Mysterious Island [App Store]...

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