Category Archives: $9.99

'Broken Age' Part 1 Review – An Uneven Split

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June 17th, 2014 9:30 AM EST by Carter Dotson in $9.99, 3 stars, Adventure, Games, iPad Games, Prices, Ratings, Reviews
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Broken Age [$9.99 (HD)] is an appropriate name for this point-and-click adventure from Tim Schafer's Double Fine, veterans of the genre. The game is about two separate stories that eventually come together, hence the 'broken' part of the name, but it's also about how this game itself is broken into two separate parts: this is part one of two. Reviewing early access games from a critical perspective is hard enough as it is because a game can change so much from even a public release to its completion. But for this game, there's a special challenge because instead of charging for the full game up front like on PC, with clear "early access" distinguishers, this is just being sold as part one, with part two available as an in-app purchase. So, while I feel like part one of Broken Age shows some promise for the eventual whole, as a consumer product in and of itself, where people can buy just part one of the game, it's hard to recommend on its own...

'Street Fighter' Dev Releasing Card-Battler 'Yomi' on iPad Next Week

Yomi is a tabletop card-battling game that takes place in David Sirlin's Fantasy Strike universe. At some point, Sirlin made a Unity-driven version and threw it up on the Fantasy Strike website, but according to a new post on his forums, it's also coming to iPad next week...

'FTL: Faster Than Light' for iPad Review - Easily The Best Way to Play 'FTL'

Originally released on the Mac, PC, and Linux machines in late 2012, FTL: Faster Than Light [$9.99 (HD)] has seen more positive reviews and won more awards than I can even reasonably list. Rocking a solid 86 on Metacritic, FTL has already proven itself to be a great game. If you missed all the buzz the first time around, here's the gist-..

It's that time of the month again, where Kemco releases another RPG from their stable of developers using the same old engines and... Sweet Merciful Odin's Beard, it's 3D! Only partially, but still! Okay, I'm being a little flippant here. Most of Kemco's developers have each brought out a new engine in the last couple of years, but Alphadia Genesis [$0.99], from Across Age 2 [$3.99] developers EXE Create, is the first one to use polygonal graphics. It's a superficial advancement, to be sure, but a welcome one from a publisher whose games are generally pretty hard to tell apart for the layperson. It's something of a half step, since only the battles are rendered in polygons while everything outside of them uses the same old 2D sprite engine, but that's to be expected considering the giant jump in scope and budget going full 3D would entail. So, less Final Fantasy 7 and more Wild Arms, but it's still kind of cool to see a polygonal JRPG on iOS from someone other than Square Enix...

‘Avadon 2: The Corruption’ Review - A Worthy Return To The Black Fortress

It’s been quite some time since iOS users have explored the world of Spiderweb Software’s Avadon [$9.99 (HD)]. After the release of the original adventure in 2011, the classic RPG developer has spent the last few years introducing iPad owners to its original Avernum series. Now, fans of the series get the opportunity to return to the Black Fortress in Avadon 2: The Corruption [$9.99 (HD)]. Continuing the impressively high standard of previous Spiderweb RPGs on iOS, Avadon 2 is another fine addition to iPad RPGs and a must-own...

'Rhythm Thief & The Paris Caper Review' - Phantom R Strikes Again

Rhythm Thief & The Emperor's Treasure was one of my favorite games of 2012. Released for the Nintendo 3DS, it was a rhythm game that transcended the genre in many ways, with a charming cast and a hypnotic, jazzy soundtrack. Here we are in 2014, and Sega has mysteriously released an iOS version of the same game, titled Rhythm Thief & the Paris Caper [$9.99]. It's not exactly the same, but rather an abridged take with some iOS-centric goodies...

This past October, we sat down with representatives from Sega to check out several of their upcoming winter releases. Of the four titles previewed, three have already arrived in the forms of the remastered Sonic The Hedgehog 2 [$2.99], Sonic & All-Stars Racing: Transformed [Free] and Demon Tribe [Free]. Today, the final game of that lot of upcoming titles has finally arrived as well. Rhythm Thief & The Paris Caper [$9.99] is an iOS port of the 2012 Nintendo 3DS title that has you playing through rhythm-based mini-games as you travel across historical Paris...

Bioware's classic Star Wars RPG Knights of the Old Republic [$9.99] found new life and a brand new audience when it launched on the iPad back in May of this year, and according to IGN, a forthcoming update will include iPhones and iPod touches in on the fun. The game will reportedly require users have at least an iPhone 4S or a 5th generation iPod touch in order to run the robust title. ..

It's crazy to think how many console games are ported to iOS, and actually work. With a number of high profile Xbox Live and PSN games releasing on a weekly basis, a large sample of them are starting to see some life in the mobile arena -- and I suspect that once iOS 7 controllers catch on, we'll see even more. The latest mobile port is Castle of Illusion Starring Mickey Mouse [$0.99]  -- a solid remake that lends itself fairly well to the mobile platform, barring a few issues that spill over from the core game...

There's nothing quite like when a truly amazing game gets even better through updates. Such is the case with XCOM: Enemy Unknown [$9.99]. The critically acclaimed reboot of the original 1994 turn-based strategy title made waves with its release on desktop and consoles late last year, and an incredibly faithful port made its way to the App Store this past June. Its graphics were slightly dumbed down and it was missing a few of the features from its console counterpart, but the iOS version of XCOM was still simply fantastic, and set the bar for what we should expect from a premium experience on our mobile devices...

'Small World 2' Review - The World Just Got a Whole Lot Bigger

'Small World 2' Review - The World Just Got a Whole Lot Bigger

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October 1st, 2013 4:00 PM EST by Brad Cummings in $9.99, 4.5 stars, Board, Games, Reviews
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The real-world version of Small World is one of the pioneers of the iPad board game porting world. Released just days after the launch of iPad 1, it was influential in showing what the iPad meant for the future of board gaming. Relatively old-fashioned by today’s standards, it limited the game to two players and kept it a strictly offline experience. Enter Small World 2[$2.99 (HD)], a major update to this “classic” game bringing it up to date and making it a contender. So, if you passed it by before, is the new update and new price worth your while? Let’s find out...

'Shadowrun Returns' Review - A Kickstarter-Fueled Cyberpunk Classic

Shadowrun Returns [$2.99 (HD)] isn't a simple rehash of the 16-Bit console games that founded the universe it lives in. It's the same brand new adventure that was scripted and coded from the ground up for PC and Mac and it is, quite simply, a masterpiece...

I’ve tinkered with a lot of real-time strategy games over the 30 or so years that I’ve been gaming. My relationship with the RTS genre has been a torturous one. It’s a genre that I have wanted to like more than I have actually enjoyed. Why that should be is complicated, but mostly it’s because I was intimidated by the complexity of the game style and the time investment needed to play RTS games effectively. Ironically, the complexity of the genre was also the reason I never lost interest in RTS games. Inevitably, some new RTS game would come along and capture my attention with siren calls of deep game play, complex strategies and detailed worlds...

Last December Beamdog resurrected a classic and brought it to an entirely new generation of gamers with the iPad port of the 1998 BioWare RPG Baldur's Gate, but in June we got word that the game had been pulled from the App Store due to "contractual issues" with the game's publisher. Lame...

When Square Enix released The World Ends With You on the Nintendo DS several years back, it was notable for its more contemporary setting of life as a teenager in modern-day Japan, as opposed to the RPG trope of a ragtag group of kids embarking on a journey to save the world from evil in some fantasy setting. It was also notable for its intriguing dual-screen combat system, thanks to the two screens of the Nintendo DS...

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