Category Archives: $9.99

'Beat Sports' Review - Weee! Sports on the Apple TV!

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November 9th, 2015 12:00 PM EST by Nathan Reinauer in $9.99, 4 stars, Apple TV, Games, Music / Rhythm, Reviews, Sports
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I wasn’t planning on buying the fourth generation Apple TV right away. But then Guitar Hero Live [Free] happened, and I just couldn’t wait. I mean, the game is great on the iPad and iPhone, but obviously it was always meant for the living room. Imagine my disappointment, then, when I finally got Apple’s new streaming box and Guitar Hero Live wasn’t even in the App Store yet. Luckily, though, developer Harmonix (who kicked off the whole plastic instrument trend back in 2005) did have a rhythm game on the store right on launch day. It’s called Beat Sports, and while it’s no Guitar Hero or Rock Band, it’s still a pretty fun little slice of music gaming...

Correction: The premise of this entire article is incorrect. Telltale's warning about previously purchased episodes not transferring to the new Universal app was actually from when the game first went Universal back in 2013, and from what I understand they actually DID have a mechanism in place to honor previous purchases of the separate app episodes. With recent removal drama I took a reader's tip at face value without properly looking into the situation. I regret the error and would like to apologzie to our readers and to Telltale Games for giving the wrong impression...




'Templar Battleforce' Review - A Battleforce To Be Reckoned With

I think we can safely say at this point that if Space Marines are your jam, iOS has been good to you. We've got what feels like at least a half dozen decent-to-excellent officially licensed Warhammer 40K games spanning a variety of genres, to say nothing of the fine selection of games that homage Games Workshop's popular franchise. Well, I think we can add one more to that list, and it's a very fine effort indeed. Templar Battleforce [$9.99] is the latest release from the Trese Brothers, a small development team most well-known for Star Traders [Free], a trading simulation in the vein of Trade Wars and Master Of Orion. Battleforce takes place in the same universe as that game, but it has its sights set on a different genre. Instead of dealing with groups of ships traveling through the galaxy, Battleforce focuses on the Templar Knights, a group of elite warriors whose job is to protect their charges from anything that threatens them. It's a turn-based strategy RPG, a genre with no shortage of quality entries on iOS, but it manages to make quite a mark anyway...

As we reported about a week ago, Handelabra Studio's Sentinels of the Multiverse [$6.99], a digital adaptation of the popular physical board game of the same name, had its multiplayer update rejected by Apple due to the game's use of "cheat codes." In this case, cheat codes referred to special codes that could be entered into the game to unlock special card variants without forcing players to earn them through progressions or buy them via IAP. It was a nice compromise that allowed players who perhaps weren't skilled enough or didn't have the devotion to unlock them through play to get access to the variants, while those who did like that challenge could preserve their sense of accomplishment. Well, Apple didn't like that whole thing, so they rejected the latest update with the multiplayer functionality based on the whole cheat code thing, which had actually been in the game for some time already and made it through multiple Apple approval processes prior. That's our Apple! ¯\_(ツ)_/¯..

A couple of weeks ago I wrote that Sentinels of the Multiverse [$6.99] was getting a huge update last weekend that would add a multiplayer mode to the popular card game. Well, unfortunately Sentinels is still a single-player game, so, what's the deal? According to the developers, the update lost its way somewhere in the corridors of Apple's underground layer, a not-unheard of scenario. The game had previous issues with Apple's review process, and from the looks of it none of those issues were the fault of the developers. When Handelabra submitted the Sentinel's multiplayer update, it got a message that the review team had a question about it. As you know, that's never a good message to receive when it comes to Apple's review process...

'Subterfuge' Review: An Unsinkable Strategy Game

Oh hello there. I didn't see you come in. I've been mildly obsessed with a new game I think you might like. It's called Subterfuge [Free]. Never heard of it? That's weird, they had this really awesome youtube trailer with a cameo with the Sess' himself starring as overbearingly condescending guy. It was a really cute premise but I bet you want to know what kind of game warrants a promotion from the Rajah of Reviews, the Sultan of Stars and the King of Critics Adam Sessler. Well, a good one. A really good one. In fact, I am going to spoil this right here and now for those of you who hate reading an entire review, go get this game because it is awesome...

The card game Sentinels of the Multiverse [$6.99] is often praised as a great co-op game with players joining forces (and decks) to fight against various villains. So, when its digital version hit the App Store almost exactly a year ago, many were disappointed to find that the game only had a single-player mode. Fear not, though, because Handelabra Games is about to remedy this (understandable) issue next week when the multiplayer update will finally be released. The update will be part of a huge 'Sentinels of the Multiversary Party' to celebrate the one year anniversary of the digital edition. If all goes as planned, the update will release at some point on October 16th, so not long to wait if you've been itching to start playing the game with online friends...

Did you miss Adventures of Pip [$5.99] when it was $4.99 at launch? Well, while I think the game is worth $14.99 since it's a good platformer and that's what the game is worth on other platforms, I'm here to tell you about an opportunity to both pay an above-average price for a mobile game and still get a discount. Because Adventures of Pip is in the PAX 10, the developers at Tic Toc Games have put the game on sale for $9.99 for the weekend. No one knows when the game will be on sale again, so if you want the game for less than $14.99...do it now...

If there is one thing an iPad is definitely great for, it’s digital board and card games. Such games can get a little crowded with the user interface. Especially tactics heavy turn based strategy games in the vein of Space Hulk [$4.99 (HD)] and the Hunters [$4.99] series. Hey! Speaking of those titles, I played a lovely little strategy game recently that is basically their illegitimate love child! It’s called Legions of Steel [$4.99 (HD)], and it offers an extremely diverse array of strategic gameplay exclusive on the iPad...

Games Workshop is no stranger to iOS. You could be forgiven if you thought that they were just cranking out one app after the other with little forethought. Much like the army, however, there is the right way, the wrong way, and the Games Workshop way to make a game. Warhammer: Arcane Magic [$1.99] definitely follows the GW script and if you like some of the other titles they have put out, especially the gold standard Warhammer Quest [$2.99], I think you'll like this one...

The parade of licensed Warhammer games continues unabated with the release of Warhammer: Arcane Magic [$1.99] from Turbo Tape Games, which arrived earlier today ahead of the normal weekly new game release schedule. Hey, gotta get out ahead of that whole Angry Birds 2 thing, eh? ..

Don't judge a book by its cover, or a game by its title, they say, and in this case, they are correct because even though Wars and Battles: October War 1973 [$6.99 (HD)] might win the award for the most self-evident and slightly uninteresting title ever, the game hiding underneath that title is an interesting strategy game that covers a conflict rarely visited by wargames. ..

'Avernum 2: Crystal Souls' Review  - The Empire Strikes Back

If you’ve been following along on our RPG Reload Podcasts, you’ll know that we have a soft spot for Spiderweb Software’s excellent old-school RPGs. In addition to dedicating a whole segment to Avernum: Escape from the Pit [$9.99 (HD)]on Episode 2, we’ve also spoke at length to the recent drama regarding Avernum 2: Crystal Souls [$9.99 (HD)]. Released and taken off the market within a day, issues with iOS 8.3 threatened not only its release but also the release of future titles. Thankfully, all that has been resolved and Jeff Vogel’s group has rereleased the second game in the Avernum series on iPad. It’s a big win for RPG fans, as Avernum 2 continues the excellent tradition of old-school RPG goodness with a new adventure deep underground...

'Transistor' Review - An Action-Packed, Evocative Journey in an Amazing World

I love stories, always have; give me a book, and I'm a happy man. It's not surprising, then, that I always appreciate games with strong, emergent stories that seamlessly mix with the gameplay. Yet, all too often many of the games I play show a distinct disconnect between story and gameplay or contain any story elements in the few, obligatory cutscenes. Don't get me wrong, I also like games with fantastic gameplay and nothing else, but the games that stick with me are those with great stories. Fortunately, there are those rare occasions, those rare games whose story and gameplay are so intertwined that they blend beautifully. Transistor [$9.99], Supergiant Games' second game, is precisely one of those rare occasions where the story emerges from the gameplay and the gameplay emerges from the story, one of those rare games that prove the importance of cohesiveness in narrative and gameplay. That cohesiveness made Transistor one of my most memorable gaming experiences in quite a while; perfect it is not, but it is a fantastic experience that most iOS gamers will really enjoy...

I love surprises, especially when they have to do with unexpected game releases, and this one today ranks pretty much at the top of my "great surprises of the year" list. Transistor [$9.99], the great A/RPG from Supergiant Games, has just appeared on the App Store this morning. I had been waiting for this game to appear on the App Store for quite some time, but, to be honest, I wasn't even sure that Supergiant Games would bring their sci-fi RPG masterpiece to iOS. Apparently, not only have they ported the game over to iOS, but they are offering an "intuitive new touch interface" in addition to the game's classic controls. And the developers have included gamepad support, which I know will make many of you happy...

'Vietnam '65' Review - The Rhythm of War Has Never Felt So Rewarding

"The line between disorder and order lies in logistics..." -Sun Tzu. It's hard to find a word that evokes as many connotations of hell, destruction, anger, and failure as the word "Vietnam" does for the collective American psyche. The Vietnam War was a war like no other - and that includes the current conflicts. For Americans, sending over soldiers to fight in Vietnam was like sending them off to fight on Mars, such were the differences in the way each country was imagined and represented. In terms of warfare, Vietnam demanded that the U.S. army depart from its WWII tactics of fighting across wide European fronts against a similarly-organized fighting machine; instead, it forced American troops to fight a counter-insurgency (COIN) war, the kind of war that Every Single Soldier's (ESS) Vietnam '65 [$4.99 (HD)] attempts to creatively depict on your tablets. The turn-based strategy game, published by Slitherine, depicts warfare differently than most other wargames, putting emphasis on logistics and winning "hearts and minds," rather than on large scale tactics, and doing so brilliantly. I was very interested in Vietnam '65 when it came out a couple of months back. However, before I had to chance to get to it, the developer announced that he was working on some important improvements, so I decided to wait until the game was updated, which it was a few days ago...

'Sproggiwood' Review - Wood, Could, Did

It's official, everyone: I'm nearly out of clever or interesting introductory paragraphs for roguelikes. So let's just just get down to the business of why you should consider a spot in your likely crowded roguelike folder for Sproggiwood [$4.99]. Hm, it feels like when I typed that name, all of the Aussies in the back of the room started snickering. Oh well. Sproggiwood tells the story of a mischievous little fellow named Sproggi, a guardian spirit who watches over a realm that is apparently doomed to destruction. Wishing to avoid that outcome, Sproggi does a little time manipulation to sucker a group of people called the Clogheads into helping out. The first of these is a humble farmer who Sproggi immediately tasks with taking out a dangerous boss jelly in a nearby forest. Sproggi warns you he's a bit of a silver tongue, so you'll need to mind that...

'Desktop Dungeons' Review - Thats Not a Desk Anymore

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June 3rd, 2015 12:39 PM EST by Andrew Fretz in $9.99, 4 stars, iPad Games, Reviews
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You probably noticed the recent influx of roguelikes recently. Just within the last week Sproggiwood[$4.99] and Desktop Dungeons[$9.99 (HD)] released and off the wall Shooting Stars is drawing near as well. I suppose if you have the big bux and can afford to buy a bunch of em, rats off to ya. If you have to choose though, you might want to consider Desktop Dungeons. I have played unforgiving rogue likes before, but this one is a true challenge...

'Grim Fandango Remastered' Review - Dust off the Bones Before you Roll Em

It's not every day you get to say that a Tim Schafer/Double Fine creation just released, but today we can celebrate the iOS port of Grim Fandango Remastered[$4.99]. This is a game that for so many of us requires no introduction whatsoever. The stars have aligned and now we have another treasured piece of history that has been given new breath to once again delight and mezmerize...

The Alphadia series represents something of an oddity in prolific RPG publisher Kemco's line-up. For all of the iOS games they put out, roughly one per month for the last few years, there's only one sequel in the bunch that isn't part of the Alphadia series. Alphadia [$3.99], on the other hand, has three sequels, though the links between them are becoming increasingly tenuous as time goes on. Of course, with at least two more Asdivine games released in Japan, that's going to change soon enough, but it's still quite interesting. Are these games particularly popular, or does developer EXE-Create just like the trappings of Alphadia's mythos? That's a question I can't answer, but it's clear that the developer and publisher both give the Alphadia games a bit of special treatment. Alphadia Genesis [$0.99] was the game that debuted EXE-Create's new 3D combat engine, used in a few other titles since. Now that title is getting a follow-up, Alphadia Genesis 2 [$4.99]...

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