Category Archives: $1.99

Combining some super addictive and challenging physics puzzling with four classes of the cutest zombies, Artifex Mundi’s Deadlings [$1.99] is a joy to play. In a similar fashion to Lemmings, you, as the player, must navigate each of the zombie babies around and across the most death-defying traps in an attempt to "train" your minions...

There are many genres where people will debate the usefulness of touch controls, but one genre that is unequivocally better played on a touch-screen than a traditional controller is the strategy game. No surprise, then, that the App Store has a ton of great games in the genre, covering everyone from beginners to experts. One of the more prolific developers in this genre in the last few years is Hunted Cow Studios, who have mostly dedicated themselves to cranking out turn-based strategy games, starting with Tank Battle: 1944 [$0.99]. Since then, they've covered a variety of wars in several times and places, including Rome and the American Civil War. Their latest release, Tank Battle: East Front, brings things back around to where they started, the European theater of World War 2...

Zen Studios' Star Wars Pinball [$1.99] is an awesome mashup of digital pinball and George Lucas's iconic space saga, and it's set to get even more awesome with the upcoming Heroes Within table pack. Upon its original release in March of last year, Star Wars Pinball came with three tables: Empire Strikes Back, The Clone Wars and Boba Fett. Then in October, the "Balance of the Force" update added tables for Return of the Jedi, Starfighter Assault and Darth Vader, bringing the total number of Star Wars Pinball tables up to six. Following that last update we reviewed Star Wars Pinball, and enjoyed it quite a bit...

You might have noticed lately, especially if you followed our GDC coverage last week, that pixely dungeon crawlers are so hot right now. Back in January, we told you about a new one called Quest of Dungeons, which appeared to be a very straightforward roguelike with a nice sense of humor and a great look. Well, if you've been looking forward to it, Quest of Dungeons [$1.99] officially launched in the App Store yesterday. Here's the trailer...

Dawn of Play’s Roll Back Home [$1.99] doesn’t try to reinvent the wheel when it comes to tilt-based platformers. While it has a few tricks up its sleeve in regards to the physics puzzles you do eventually take on, I’d say it’s still pretty traditional as far as the genre goes. Combine it with an impressive showing of sketchbook visuals and some pretty catchy music, and that’s really all Roll Back Home needs to be a fun game worth downloading...

Blazing down hills on some super fly skies has never been part of my life, as I live in the flattest area in Sweden. Winter sports were always about snowball fights instead of graciously navigating between gates, or finding fresh snow to freestyle in...

The original Block Fortress [$1.99], from the good folks at Foursaken Media, was one of the roughly 86 million Minecraft [$6.99]-inspired games that came in the wake of its success. More importantly, it was one of the roughly five Minecraft-inspired games that weren't awful. It was a really cool fusion of FPS, construction, and base defense, with each element working almost perfectly in combination with one another to create a compelling new take. Block Fortress: War [$1.99], the new spin-off, also attempts to fuse genres. This time, it's a bit of RTS, a bit of tower defense, a bit of MOBA, and, of course, a hearty helping of the construction genre. That's a lot of plates to keep spinning at one time, so perhaps it's no surprise that things don't work quite as well as you might hope...

It was just a few days ago we told you about the new skatepark that was heading to True Axis' skateboarding sim True Skate [$1.99], but it looks like Apple wasn't messing around as the update has been approved and is now available in the App Store. In case you missed it, the new skatepark is called The Warehouse and is an indoor park similar to the game's other park called Inbound. However, The Warehouse is much more spacious than Inbound, and features all kinds of awesome lines to discover. Here's a shot at what The Warehouse looks like...

I always enjoy it when a sequel makes a strong effort to surpass its predecessor without losing the core concepts that worked in the first place. Bloo Kid [$1.99], released in 2011, was a vaguely Bubble Bobble-like single screen platformer where you had to clear the screen of enemies by bouncing on their heads to finish each stage. The controls were pretty decent, the graphics were colorful and cute, and there were 84 stages with a few goals on each, so if you enjoyed it, there was a fair bit to chew on. That said, single screen platformers, while enjoyable, were knocked nearly into extinction when Super Mario Bros. first came around, approximately 25 years or so before Bloo Kid tried to get some attention with a fairly rote take on the concept. When Bloo Kid 2 [Free] popped up on my radar, I assumed that like many sequels, this was going to be little more than a level pack with a few new things stapled on at best...

One of my favorite pastimes is spending hours skating around the virtual world of True Skate [$1.99] from True Axis. While True Skate contains missions to complete and a scoring mechanic that put it squarely in "game" territory, myself and many others enjoy it simply as a virtual skateboarding toy. The physics engine and numerous skateable objects in True Skate mean you're only limited by your own imagination when it comes to things to do in the game...

'Block Legend' Review - A Legendary Puzzler No One Should Miss

When you have a trailer as awesome as Block Legend [$1.99], you better have a good game behind it to back up that hype goodness. Luckily the devs behind this RPG puzzler matched their self-made hype and then some. Streamlined combat (complete with random encounters), loads of unlockable content and a robust RPG match-2 overlay combine for an amazing experience that needs to be checked out...

In a throwback to the days before fictional whiny teenage boys who sparkle in the sun, cute, quirky, stealth action game Midnight Bite [$1.99] manages to recapture the essence of the cool, caped retro style bloodsucker and replenish the hunger of the vampire-loving public...

As if last night's huge list of new iOS releases wasn't enough, there's a late-comer to the party that's been generating quite a buzz in our forums since it showed up in New Zealand earlier today. It's Block Legend [$1.99] from Dot Warrior Games, and to quote a member of our forums, "…imagine crossing that 10000000 game with Slayin. Only turn it up to 11." Ok, maybe that's not totally accurate, but it sort of is...

When you think of card games, you usually think of sitting at a table, real or virtual, with other people, shooting the breeze and enjoying a nice, strategic social activity. It's not all that shocking, then, that most video card games are also geared towards multiplayer, with single player usually amounting to little more than an AI opponent you can practice on to learn the rules of the game in order to get ready for the real thing. Every once in a while, though, you get a game that really makes a strong effort to flesh out the single player experience into something resembling a proper game on its own. Sometimes the game does this by adding increasingly naked ladies, sometimes it throws in familiar characters from other games complete with entertaining banter, and other times it fits a bit of a quasi-RPG shell around the card battles. Card City Nights [$1.99] uses two of those three methods. The latter two, specifically. There are no increasingly naked ladies in this game...

Ninja games! One might say there are not enough of them out there, if one were the sort of person who needed a new ninja game every hour of every day for the rest of one's life. It might seem silly that there are so many games featuring them, but like their equally overplayed colleagues, zombies, it's really just because they (or at least the pop culture image of them) fit video games almost perfectly. While zombies are great for letting a player cut loose on a crowd of human-like figures without any of the messy moral implications, ninjas are great shorthand for a nimble character who could potentially have any tools at his or her disposal. If a ninja pulls out a smoke bomb, we don't question it. If a ninja launches a grappling hook at the ceiling Batman-style, hey, it just works. Wall-jumping is really hard in real life, but if anyone can do it, a ninja can. Plus, they look really cool...

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