Category Archives: iPhone Models

We've been steadily trying to keep up with any significant iPhone 5 updates, and with the new 5th generation iPod touches starting to hit the market there's even more of those beautiful 4-inch Retina Display screens out in the wild...

Good news: developers are still updating their games for iPhone 5. Even better news: as a result there are now more games you can play natively on your new-fangled phone...

If commands, inputs, or even stability were a problem for you in Lili [$2.99], you might want to give the game a second look. Late last week, creator Bit Monster pushed out a key update that addresses all of the above -- and more. On top of some much-needed better swipe and tap detection and general stability fixes, the patch notes cite "sound improvements" and better enemy balancing as points addressed...

Tons of games recently received updates for iPhone 5. In some cases, the taller screen support has made a huge difference, as it can give users a bigger play area to dip their fingers into. Sometimes, the support is not all that big of a deal. You gotta look case-by-case, and that's what exactly we've been doing. Hopefully it's helping you out...

It's been a big last couple of days for iPhone 5 updates. Games of all kinds are now taking advantage of the taller screen. Some to great effect, some not so much. Since there's so many recently, we're going to do two round-ups this afternoon showing off these old games made new again via iPhone 5. This one focuses on portrait games. Our next round-up, which should hit later this afternoon, will focus on landscape games. Cool?..

Over the weekend, our app got taller! The official TouchArcade app [Free] now supports iPhone 5 resolution courtesy its latest update. After you grab the aforementioned update from the App Store, you can browse our selection of curated content without letterboxes, which is a pretty cool deal if you've got Apple's newest handset...

We've been enjoying our iPhone 5 for a little more than a week now, and it feels like I appreciate it more with each new day. The bigger screen is fantastic, and now that I've had some time to grow used to it it feels almost like it was always that size. It just feels normal, now...

'Modern Combat 4' Will Support iPhone 5, Also It'll Be a Paid App

So, we've been thinking about Modern Combat 4: Zero Hour since its "leak" and subsequent actual reveal. And we've go some new details. Most notably, it will support iPhone 5 and its taller screen at launch. Presumably, the extra real estate will make a difference in a control sense, as the added width will give the virtual buttons more breathing room...

Super Monsters Ate My Condo [Free] is out and available now. It's an iterative follow-up to the original game that drills down to the series' core, improves it, and gives the user more of its intense brand of Match Three Meets Jenga action. We'll have a lot more evaluative things to say about it in a future review, but for now we'd like to point something out: this is one of the first games that actually looks and feels different on iPhone 5...

If you're anything like us, you've been treating your iPhone 5 like a jewel. You scrub the screen with only the softest of cloths. You put it to rest in its box instead of on a harsh surface like a bedside table or, gasp, desk. You look at it too much, admire its lines and curves maybe too often. Also, your friends think you're wicked weird...

Since many of you might be brand new iPhone 5 owners, and new to iOS in general, let me toss this nugget of wisdom your way: the App Store has a lot of sales. I mean A LOT. Developers have the ability to change pricing at their own discretion, so this means that prices fluctuate all the time and sales get thrown for even the smallest of reasons, or for no reason at all...

Seems the big focus with developers right now is updating their current catalog of games to be optimized for the new iPhone 5 4-inch screen, and eventually the new iPod touch screen as well. It reminds me of when the iPhone 4 game out and everybody was dying for Retina Display support in their current games. I think we'll be seeing a similar thing for a while now following the iPhone 5 launch where everybody's dying to have their favorite games become WIDER (or taller, I guess, depending on what you're playing)...

Gameloft's Asphalt 7 [$4.99] is among the many games that have been updated to support the iPhone 5. It doesn't play a whole lot different from its smaller-screened counterpart but once I was recording video of it the immensely faster load times became increasingly obvious. In loading the game from the springboard to getting to the menu as well as loading from the menu to the actual game is twice as fast on the iPhone 5...

Longtime Mac gamers should already be familiar with Pangea Software, who has been developing games for Apple's desktop computers for the past 25 years. However, in recent years and with the advent of the iPhone, they've turned their focus squarely on the iOS market. They were some of the earliest players in the game when the App Store launched in mid-2008, and although their games can feel a little dated at their core, they've always been really good about updating them for Apple's latest hardware and software advancements...

Sky Gamblers: Air Supremacy [$2.99] pops because it knows what it is: a super fast, over-the-top action game that plays it loose with physics and reality. That was our big takeaway from earlier this year when we went hands-on extensively with it following its surprise debut at the new iPad event where it helped show off that device's power and actual HD screen...

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