Category Archives: iPhone games

It's been about a year since Re-Logic's Terraria [$4.99] made its way to the iOS App Store courtesy of 505 Games, and today 505 has announced on the official Terraria blog that a major update for the game should be arriving this week. The update will add the oft-requested "Hard Mode" which is found in the desktop and console versions of the game. Hard Mode is activated by defeating the Wall of Flesh enemy, which will then "transform" the game adding "new biomes, new bosses, 20+ new enemies, 100+ new items, New NPCs" and will allow you to "Use the Pwnhammer to destroy Demon Altars and create new ores."..

This past December, Namco Bandai released Ridge Racer Slipstream [Free], a new mobile version of the long-running arcade racing series that culled together vehicles and tracks from previous Ridge Racer games. For the most part, the game was very good: it looked great visually, had a ton of single-player content, and most importantly it "felt" like a proper Ridge Racer game, something that was sorely missing from the series' last outing on iOS. The negative aspects of the game were mostly due to its pay model. Slipstream was a paid game, but featured the trappings of a free to play title, like two forms of in-game currency (but thankfully no timers). On the bright side, all content was obtainable without paying anything beyond the initial price, though some patience and some extreme racing skills were required. Overall though, we thought Ridge Racer Slipstream was pretty darn good...

'Spooklands' Review - A Smart, Strategic and Challenging "One-Touch" Arena Shooter

Spooklands [$0.99] is so interesting because of its simplicity. As a one-touch arena shooter where firing also controls movement, the game invests in this mechanic, and proves to be an extremely satisfying challenge because of it. And boy is Spooklands tough. Because each shot winds up moving the protagonist around, managing this becomes key. Certainly, it was a challenge in Toast Time [$2.99], the obvious comparison to this game, but that game at least had gravity as a constant mitigating factor. ..

Earlier this month, we learned that a mobile version of the latest Madden NFL game would be hitting the App Store right alongside its console big brother on August 26th. Hey, that's today! And true to their word, following a brief soft-launch period, Madden NFL Mobile [Free] is now officially available in the App Store. ..

Whether you love it or hate it, one thing you can say for certain about the Infinity Blade series is that it's been well supported over the years. Each entry in the series has seen numerous post-release updates that add brand new content to the game and take advantage of the latest Apple hardware. The most current game in the series, Infinity Blade III [$6.99], has seen some particularly strong updates since its release and our initial review back in September of last year. There was the Soul Hunter update that landed the following month, the Ausar Rising update in December, and the return of Ryth with the Blade Masters update this past May. And that's not even counting the more minor updates like holiday helms, Clash Mob events, and even 3D-printed figurines...

'Deep Under The Sky' Review - A Beautiful Physics-Based Puzzler

Deep Under The Sky [$2.99] is a really fascinating game that winds up being a game that's really fun to play – it has a variety of things to do that are enjoyable to play with in motion, the game is set up to not be frustrating to play, and it makes a lot of its premise by presenting tricky challenges to solve. It does so well at so many things, that while calling a physics-based puzzle-platformer is perhaps the closest approximation of a descriptor for the game, it's got appeal beyond just what those words mean – and it's just so gorgeous and well-made that it's worth checking out no matter what...

'The Wolf Among Us' Review - Red in Tooth and Claw

The first thing that happens in Telltale Games’ The Wolf Among Us [$4.99] is that Sheriff Bigby Wolf talks to a toad in a cardigan. The second thing, at least for me, was that he gets beaten to death (twice). Apparent cause of death is an axe handle through the eye socket, but I’m no doctor. That’s a hell of a first impression for the series, adapted from Bill Willingham’s Fables franchise. Fables’ premise—that fairytale characters have come to live in the real-world Bronx—isn’t uncommon: The 10th Kingdom and Neil Gaiman’s American Gods both predate Willingham, and contemporary shows like Once Upon A Time and Sleepy Hollow continue the unevenly handled tradition...

In December of 2012 developer SkyGoblin released the point-and-click adventure game The Journey Down: Chapter One [Free]. It was modeled after the classics of the genre, and could have comfortably sat right alongside them back in the day – SkyGoblin did a really great job with The Journey Down. It featured interesting characters and a vibrant setting, but its low point was in the puzzles. They made sense at least, compared to some of the obtuse puzzles in older adventure games, but they felt a bit by-the-numbers and uninspired. The Journey Down's strength was definitely in its story and characters, but this too was a difficult point being that the game is episodic...

It's been almost four years since the original They Need To Be Fed [$0.99] made its way from PCs to iOS. We at TouchArcade liked it a lot when we reviewed it then, and when its follow-up appeared on the App Store last year, we liked that one a lot, too. Well, just last week, Bit Ate Bit released They Need To Be Fed 3 [$1.99], and it's no surprise that I like it a lot. I'm sure nobody was expecting them to punt on this when they've got the formula down, though, so the bigger question is whether, with a shorter span of time between sequels, Bit Ate Bit was able to up the ante the way they did with the second game...

'Gemini Strike' Preview - The Vertical Shoot ‘em Up Goes Freemium

I’ve seen a lot of different genre melds but one I’ve not really seen before is a freemium shoot ‘em up. Yet, that’s exactly what the folks at Armor Games have done with Gemini Strike, a soon to be released shooter. Based on what we’ve seen so far, it’s looking like this freemium experiment might be a cool success...

The last major competition for the Street League 2014 season is this Sunday, the Super Crown Championship, and that means that the official game of the league True Skate [$1.99] has gotten a new downloadable course and is on a freebie promotion for the next week. The new course is the Super Crown course from last year's SLS Championship, and like the last two SLS courses that were added to the game it's a fun level filled with interesting objects to skate and there's a neat feeling about being able to skate something you've seen in real life before (or on TV, at least). Also like the previous DLC courses, the 2013 Super Crown course will run you 99¢ to download...

Back in February, video gaming personality Seanbaby and his small studio Ninja Crime released Calculords [$2.99], and awesome mashup of card-battling, lane defense and math. Yes, math, like mathematics. Multiplication, addition, subtraction… all that stuff. Despite the potential for Calculords to be educational, the various elements of the game clicked together in a brilliant way, and we really enjoyed it in our review. There were a few drawbacks to the game, though. Most notably it wasn't a "true" widescreen game so it had borders on 4-inch iOS devices, and it felt a little light on content with no multiplayer and a limited number of AI opponents to face in the campaign...

Ask M. Night Shyamalan: When you strike it big by giving people an amazing swerve, it's incredibly hard to follow it up in a way that will please that audience. You either give the people the twist they're expecting from you, totally losing the purpose of a twist, or you play it straight and leave out the reason why people are probably into you in the first place. That's the unfortunate position developer Amirali Rajan finds himself in with The Ensign [$0.99], an attempt to build on to the story found in the underdog hit, A Dark Room [$0.99]. If you didn't play that game but plan to, you should stop reading this review right about here unless you want to be totally spoiled, and you really shouldn't want that...

Retro game porting specialists DotEmu are throwing a big Summer Sale on a bunch of their titles, dropping them all down to 99¢ for a limited time. You could almost call this a companion sale to the big SNK King of Fighters sale that's happening right now, as all of those SNK ports were actually handled by DotEmu. Put both sales together, and you can practically recreate a 90s-era arcade right on your mobile device. Below is the full list of what's on sale...

In a burst of stunning pixel art and a flourish of chip tunes, Sunny Side Games has landed on the app store with The Firm [$0.99]. This developer has strong momentum with follow up game Towaga already in the works. From a glance at their site, you can see their commitment to visual presentation, the only question is do their games live up to the fanfare that is on display...

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