Category Archives: iPhone games

One of the best games of 2015 was Downwell [$2.99], the roguelike action game of descending down a well with rocket boots. Missileman [$2.99] turns that formula upside down, literally. Here, you play as a fellow riding a rocket upward, trying to blast all the enemies in their way, while countless other missiles become available? Oh, and the game is colorful as opposed to monochrome, so it's trying to flip just about everything. Missileman is a game with some clever ideas, but some issues with playing it keep it from being a masterpiece. Still, it's worth checking out...

'Causality' Review - Destroying Your Brain and The Space-Time Continuum

Is your brain working properly? Are things in the world making too much sense? If you answered yes to these questions, and you desire that your brain be thrown into the washing machine, and then crushed with a hammer, then Causality [$1.99] is the game for you. It's a puzzle game for people who like their games to make sense...kinda, sorta. It's a fun game, but one that will threaten your sense of perception and time...




'Slayaway Camp' Review - A Killer Puzzler

The first thing that drew my attention to Slayaway Camp [$2.99] was the horror theme. Designed as a pastiche of 1980s horror in all its cheesy glory, combined with a voxel look that allowed for some gory slasher action with a comical feel. And then the game released on Steam first. After some work to make the game acceptable for Apple, we finally have Slayaway Camp on mobile, and what I found wasn't just a game that was over-the-top in gore and humor. I also found a great sliding puzzle game, that also managed to integrate its theme in a masterful way. This is a game that's fun to play and experience the little world it has created...

'Splash! Magikarp', a Bizarre New Pokemon Title, Has Been Announced for the App Store

It's been a frenzied few months for The Pokemon Company on the App Store, with the strategic board game Pokemon Duel [Free] dropping out of nowhere back in January, and Johto Pokemon finally making the transition to Pokemon GO [Free] after weeks of anticipation and speculation. However, the Pokemon hype train doesn't appear to be slowing down anytime soon, as today a brand new mobile game in the prolific series has been announced - but it's not exactly what you may expect from a new Pokemon title. Splash! Magikarp stars the eponymous and useless water type Pokemon, as Magikarp-shaped holes have mysteriously appeared around a peaceful town by fishermen. The game is developed by SELECT BUTTON - who were responsible for the eccentric aquatic simulator hit Survive! Mola Mola! [Free] - and is scheduled for a Spring 2017 release, presumably in the Japanese App Store. Beyond a cryptic teaser image of the aforementioned Magikarp-shaped holes on a mock-up newspaper, we don't know much about what Splash! Magikarp consists of, but another unconventional Pokemon spin-off title is certainly an exciting prospect...

Motorsport Manager [Free], the racing management game that came out a couple of years ago, became popular primarily because of its tilt-shift camera effect during the races, but there is more to that game than just fun visuals effects; Motorsport Manager is one of the most entertaining sports management games on the App Store, and now you can grab it for free. If you haven't read our review of the game from 2014, know that Motorsport Manager manages to make the world of racing interesting even for those who aren't that into the sport. It's not that complex overall, but the race day events give you plenty to do as you try to get your two drivers at the checkered flag while balancing risk and reward...

This week's Hearthstone [Free] Tavern Brawl is a brand new one, and it's an interesting change from what we usually play. Blood Magic has you constructing a deck, but any spell you cast costs health instead of mana, which makes for some interesting deck-building decisions. What this means is you can cast a spell even if you don't have the mana for it; you'll just lose the equivalent amount of HP. As many players on reddit have pointed out, going first in this Brawl is a huge advantage because you can even play 10-cost spells, although you will take the HP hit for it...

Clash Royale's [Free] Draft Challenge - which used to be known as Crown Duel Challenge - is a very fun challenge, and it's returning to the game tomorrow. If you haven't played it in the past, in Draft Challenge you pick 1 of 2 cards 8 times, but the fun part is that the four cards you don't pick end up in your opponent's deck and vice-versa. So when the battle starts, you know half of your opponent's deck. As you can imagine, trying to dump cards you don't like on your opponent can be a double-edged sword because you don't know what he or she has already picked...

A month and a bit ago, we wrote that Solforge [Free], the promising but troubled CCG, was going to shut down its servers and go to app heaven, but it looks like the plans have changed and Solforge is sticking around after all, at least for now. The game had some very promising ideas and mechanics, but - as the team admitted - they bought more than they could chew and didn't manage to deliver to players what they had promised. And yet, something unexpected ended up happening, which is good news for those who enjoy the game despite its issues...

Ever since Digby Forever [Free] was announced almost a month ago, I've been dying to try out 3 Sprocket's interesting modern take on the nostalgic Mr. Driller and Dig Dug type games. However, despite these sentimental and evocative links to my youth, Digby Forever has impressed me most with the amount of character, charm and consideration that appears to have gone into every element of the game. With some truly stunning prerelease material, from the game's own animated short giving a glimpse of the explosive action ahead, to the attempts to give each enemy its own humorous backstory, it's evident that Digby Forever has been a labor of love for the developers. Today, Digby Forever has finally launched on the App Store, and if my first impressions are anything to go by, it seems 3 Sprockets have crafted yet another essential App Store hit on their hands...

Have you ever had a great idea for a game, and could see no reason why it wouldn't work? Ask anyone who has to turn ideas into reality, it doesn't always work out that way. Ideas that work on paper aren't as viable in real-life. Songs that sound good when you hum them don't have the same feeling when you play them on an instrument. Even for a writer, I've had ideas for articles that didn't work out because the ideas I had in my head didn't quite work out on paper. Now, sometimes these ideas still get pursued to completion. I'm not going to put words in Cobra Mobile's mouth as to Red's Kingdom [$2.99], but it certainly feels like an idea that someone had that was really cool, and I liked it too! Combine sliding puzzles with a Zelda-style adventure with upgrades to collect? Sounds like it has potential! But at least for myself, and in this particular format, it does not work...

It feels like we have been waiting forever for some substantial features to be added to Pokemon GO [Free], and while events such as the ridiculously generous Valentine's Day promotion have been a lot of fun, catching the same cast of creatures from the original Red, Blue and Yellow games has started to become a little stale. Thankfully, Niantic have today announced that the long-awaited Generation 2 Pokemon (from the Gold, Silver and Crystal games on Game Boy Color and later remade on the Nintendo DS) are to be released into the wild later this week on Pokemon GO, as well as a whole host of additional new features that should entice any disillusioned fans back into the creature-catching fold...

Fire Emblem Heroes [Free] has already proven to be a smash hit for Nintendo, at one point topping even Clash of Clans and Game of War in the App Store's Top Grossing charts. That said, the combination of a well-known brand and Nintendo's name almost ensures that any release from the company will make a mark in the charts. What Nintendo has yet to pull off is keeping an app there. Though Fire Emblem has slid a little bit, it's still doing quite well. In hopes of keeping that fire burning, Nintendo has sent out a notice detailing a few changes coming to the game in the next few weeks...

If you're the type of person who spends a lot of time getting lost just wandering around and exploring in open-world games like Skyrim, then boy do I have a treat for you. Nimian Legends: BrightRidge HD [Free] is a game that's almost exclusively about exploring a big open world, and it's gone free for the first time ever. If the name sounds familiar, it's because the original Nimian Legends: BrightRidge [Free] launched all the way back in July of 2014. We reviewed it around that time and found it to be a nifty game for exploring and creating your own adventures, but kind of missed the structure and story found in most other action RPGs. For what it was though, and especially for a dollar or two, it was really cool...

On this day of the celebration of love (and greeting cards and flowers), Pathfinder Adventures' [Free] Quest Mode won't be seeing any happy endings. According to the latest dev blog, the Quest Mode will be removed from the game, and it's possible it might never find its way back into the game. The mode was added to the game between Decks 3 and 4 a a way to offer more content to please the game's most vocal fans. However, there were often issues and bugs plaguing it.The developers haven't had time to add new content to the Quest Mode and have focused instead on the Story Campaign. So, they decided to just remove it...

A few days ago, we wrote a story about the latest update to Minecraft: Pocket Edition [$6.99] that added only a new texture pack, and the commenter Klonis asked for trading to be implemented in the future. Well, apparently the developers listened to him because the new MCPE beta has gone live on Android, and it's bringing villager trading to the game. For those who haven't played the PC version of Minecraft and don't know how villager trading works, when you initiate trade with one of the villagers, you get to a trade window that shows you what the villager is asking for and what he's offering. For instance, one might give you an emerald if you give him ten leather and so on. Villagers have trades, so you'll be getting different material depending on what they're into...

Orangepixel is in a loving mood and in celebration of Valentine's Day the developer has put a handful of their games on both iOS and Android on sale for just 99¢ each in a sale titled "For the Love of Games!" Those games include Gunslugs [$1.99] and Gunslugs 2 [$1.99], Heroes of Loot [$3.99] and Heroes of Loot 2 [$3.99], Space Grunts [$3.99], and Groundskeeper 2 [$1.99]. For a quick rundown of what each game is all about: Either of the Gunslugs game will give you a dose of manic platforming and shooting; the Heroes of Loot games are super breezy takes on dungeon crawlers with a very fast pace; Space Grunts is a take on a turn-based strategy game but… with a very fast pace; and Groundskeeper 2 is another dose of platforming and shooting in more of an arena style. One thing all these games have in common: They are frantic and full of action...

If you've been interested in checking out the strategy RPG Demon's Rise [$7.99] but have been hesitant about dropping the money on it up front, then today (or technically, yesterday) is your lucky day. Developer Wavelight Games have released a brand new free version appropriately called Demon's Rise Free [] which will give you access to the first nine campaign battles for the low, low price of nothing. Then, if you like that initial taste, you can simply unlock the full game through a one-time IAP and have access to the full enchilada. In this case, the full enchilada is a whopping 85 campaign battles of monster slaying fun...

Every since we first heard that a game based in the Lords of the Fallen universe would eventually hit iOS, we were curious as to how the Dark Souls-style gameplay would translate onto the mobile platform. When we finally learned that it would be, in essence, an Infinity Blade clone, we were met with even more questions. Would it offer anything to the genre? Can it successfully be a successor to the aging Infinity Blade series? Unfortunately, the answer to both those questions is a definitive ‘No.’ Lords of the Fallen [$9.99] is simply a sub-par clone in a genre that requires perfect execution to be worth playing...

'RPS Saga' Review - Rock, Paper, Snoozer

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February 14th, 2017 10:30 AM EST by Shaun Musgrave in $0.99, 2.5 stars, Arcade, Games, iPad Games, iPhone games, Reviews, Role-Playing
99¢ Buy Now

Rock, Paper, Scissors is probably as simple as a game can get while still having some sort of strategy to it. Indeed, its core mechanic works so well that we can see it incorporated into countless other games in the form of elemental strengths and weaknesses, weapon triangles, and so on. It's a simple and useful means of balancing weapons, skills, and magic. You need to use what is most effective against your current enemy while ensuring that you're well-guarded against whatever the enemy throws back at you. The strategy comes from making sure you have your bases covered, enough resources to make use of them, and figuring out how each enemy works. That's great, but it's also not really what Rock, Paper, Scissors is about as a game...

Clash Royale [Free] continues to tinker with its units, and this time around it was the turn of the Executioner to face the nerfing axe. This change should come as no surprise since players knew the unit was on the overpowered side even before it was added to the game. The balance changes, which went live today, decrease the Executioner's damage by 6%, its range to 4.5 from 5, and the axe's hit radius by 10%. As the patch notes point out, the cards power level was too high for a troop that does it all. Also, Poison now has less duration but 24% more damage, while the Witch saw a 6% increase in damage...

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