Category Archives: iPad

Before I get started with this, please take everything in this post with a grain of salt. The accuracy of the Apple rumors community historically has varied widely between spot on, and, well, about as good as the ancient art of Tyromancy. That being said, because of how secretive Apple as a company is, following these rumors sure is a lot of fun-- Regardless of whether or not they turn out to be true...

Strapping my iPad into a faux arcade cabinet is the last thing I want to do with my tablet. Oh, I can get behind PAC-MAN and Space Invader ports, for sure, but the device has become much more than a toy for me over the last year -- it’s become a browser, an e-reader, and a respectable game machine capable of offering some compelling modern experiences...




Back at E3 we got a look at the OnLive client running on the iPad, and were surprised by how well it worked. If this is the first you've heard of it, OnLive is a game streaming service that is trying to do to video games what NetFlix streaming has done to movies. There are a variety of different payment options, but it comes down to this: If you've got a solid internet connection (the connectivity requirements are stringent) you can play next-generation video games on any device capable of running the OnLive client, including a micro console they're selling that hooks up to TV's...

BREAKING: Kids like expensive electronics. ALSO BREAKING: Kids under the age of 13 want an iPad or an iPod Touch more than any other electronic this season, so says the survey masters over at Nielsen (a research company). ..

Big Bucket Software's The Incident [$1.99, Lite] is a pixel-art powered junk climbing game that we enjoyed quite a bit in our review. And while Big Bucket could just ride out the wave of sales and positive response and then start full-on developing a sequel, it appears to be doing quite the opposite: putting more into The Incident. In fact, the team is readying a crazy update for the game that will make it possible to play via a TV. No, for real. ..

Flight Control HD [$4.99] won't be the only Firemint joint to receive a multiplayer update when iOS 4.2 hits the iPad. Real Racing HD [$9.99] will get its own as well, the studio has revealed this morning...

If Apple packaged and sold a sneeze, you better believe Firemint would figure out a way to support it with Flight Control -- and fast, as the studio is often on the bleeding edge of all things Apple with its hallmark game. With this in mind, you might not be so surprised to learn today's bit of news: Firemint plans to release a free update to Flight Control HD [$4.99] that will add Game Center multiplayer support day and date with the release of the iOS 4.2...

Haiku Wind Pro HD - Informing Each Other

November 9th, 2010 10:55 AM EDT by Brad Nicholson in $0.99, Free, iPad, iPad Games, Word
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There's an odd social disconnect in most "social" games. You can't rate each other's work. In life we wither or thrive under the scrutiny of peers, and whether this pressure is good or bad, it informs what we do and how we approach a given task or problem. This is what drew me to Haiku Wind Pro HD [$.99] for the iPad, oddly enough...

Imangi Studios' Harbor Master HD has seen a number of additions since its original iPad launch in April. The base game includes a single map and can be downloaded for free, but they've since added four new maps for $0.99 each as in-app purchases. The map above is called the Bermuda Triangle and includes pirates, monsters and cyclones to make your line-drawing life a bit more difficult. ..

Back in June, we reviewed the follow up release to last years successful Battle Bears: Zombies! [99¢], titled Battle Bears -1 [99¢]. While this new prequel to the original game contained the same humor and silly antics that we love about the series, it fell short in a few areas, which kept it from being an entirely enjoyable gaming experience. It was still a fair amount of fun, but the awkward control scheme, repetitive levels, and overall difficulty and brevity of the main campaign ultimately sucked a lot of the joy out of Battle Bears -1...

Perhaps our iPads aren't as tied to the App Store's selection of games as some of us might have come to believe. Leave it to David Perry, founder of Shiny Entertainment, to change our perception...

Behemoth studio and creator of the StarCraft RTS series, Blizzard Entertainment, is notorious for its long development cycles. It's an integral part of the studio's "quality first" mindset. But it's also an ethos that is, to some extent, stopping Blizzard from putting SC on the iPad...

iPad Mania Begins... Syncing Now!

April 3rd, 2010 10:53 AM EDT by Eli Hodapp in iPad

Since Arnold and Blake foolishly decided to trust the fate of their weekend in the questionably capable hands of Saturday delivery drivers, I'm the first person in the TouchArcade crew to successfully secure an iPad. I'm still waiting for the hundreds of iPad games we've been hoarding since they started showing up on the App Store to sync, but so far my initial impressions of the device are almost exactly what I expected...

If like me you've been wondering what in the world happened to EA's Mirror's Edge following our preview late last year, we just found our answer in this evening's App Store push of new iPad titles...

As we get closer and closer to iPad zero hour, even more details on the device are hitting the internet. Most interesting from a gaming perspective is a brief hands on with an actual iPad showing several games running on the device that we haven't seen before including a few seconds of Plants vs Zombies for the iPad in this video from ABC News:..

For the many that surely missed it, on Wednesday Apple quietly announced a new member of the iPhone OS family, the iPad. And, while it runs existing iPhone applications just fine in a pixel-for-pixel or 2x-scaled mode, the device with its 9.7-inch screen has much more to offer in the way of screen real estate (over 5x the pixel count of the iPhone) and both CPU and GPU power. The iPad proposition gives iPhone developers much to ponder in the way of just how best to support it...

iPad Keynote Clips and Hands-On Video

Apple put up their full keynote today which can be streamed online or downloaded through iTunes by subscribing to the Apple events podcast. We clipped out the three games shown during the keynote:..

iPhone Games We Want on the iPad

January 28th, 2010 8:33 PM EDT by arn in iPad

With the introduction of the Apple iPad yesterday, many developers seem genuinely excited about the prospect of bringing their games to the large-format device. During our Podcast we discussed that some games would be better suited than others to take advantages of such a large surface area. So here are a few that we think would benefit the most...

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