Category Archives: iPad Models

Man. Hatchi [Free] has come a long way since we've last visited it. One update ago, creator Portable Pixels made good on its promise of future iPad support by adding... iPad support. Also, it tossed in four new mini-games, a coin exchange mechanic that lets you use in-game coins to power up things like energy bars, new iPad retina support, and an evolution tree that displays what paths your pocket monsters have taken. That's a lot of stuff for an app that already felt good without these additions and notable changes for those of you out there who may have fallen out of the loop like we have...

This afternoon, Aquaria [$2.99] joined the growing list of iPad apps that support the new iPad's high resolution screen. And in celebration, publisher Semi-Secret Software is offering it for $2.99 instead of its usual $4.99 price point. Semi-Secret is thinking that this is the first time Aquaria has supported 2048 x 1536, so scribble another note in your "Perks To Owning Aquaria on iPad" column if you're playing along at home...

If you're still in the honeymoon phase with your new iPad, know this: Tilt to Live HD [Free] has joined the family of retina-supported titles, which has given it some fresh legs in yet another new generation of hardware. One Man Left tells us that it had to dig through all of its old assets and code to make this happen, but the end result of that work is paying off. The dots look so much more... red. And round...

In tomorrow's update for SpellTower [$1.99], creator Zach Gage is giving fans a lot of reasons to stick with his beautiful word game. On top of adding new iPad support, night colors, tweaks, and various fixes, Gage is finally implementing a bluetooth battle mode, which looks as great as it sounds. We've got video of it just below, in fact...

If you’ve been a PC gamer for the past dozen years or so, and you’re into military-themed strategy games, chances are pretty good you’re familiar with the Combat Mission series. Known for its attention to detail and realism, the Combat Mission series has spanned several titles since the first release in 1999 and has allowed gamers to reenact both real and fictitious battles from throughout history...

Robot Entertainment told us that it wanted to support iPad with a Hero Academy [Free] update, and it wasn't pulling our collective tail. This morning, the talented developer announced that a Universal update is coming "soon."..

The new iPad and its gorgeous high-definition display has been in our lives for over a week. Game developers have had one for the same stretch of time. Undoubtedly, you're into new iPad, but what about the guys who make the media you consume on it?..

Since getting the new iPad last Friday, I’ve been having a blast playing through the games that have been updated to take advantage of the beautiful new screen. Of course, gameplay reigns king when it comes to any game, but the visuals are important too, and it’s pretty crazy just how much a big bump up in the graphics department can add to a gaming experience...

'Sky Gamblers: Air Supremacy' Review - Buckle Up

The little things matter in flight games. When you crank up an engine, you want the jet exhaust to grease up the screen. You want to hear the thick, thunderous crack of a sound barrier break. And you want to feel like the world is insignificant as you slice through the air at 1500 MPH while a song that vaguely sounds like the one from that weird Cruise flick pounds in the background. Namco Bandai's Sky Gamblers: Air Supremacy [$4.99] nails a lot of these little things, and while the premise sucks and it occasionally doesn't look so great, few iOS games deliver as consistently as this one...

So here's something cool you may not have noticed about the new iPad: If you're playing an iPhone game (or using an iPhone app) that has Retina Display assets for the iPhone, it will use the higher resolution set of assets. On previous models of the iPad, this functionality required the jailbreak utility Retina Pad. It actually makes a massive difference...

Flight Control Rocket [$.99] is beautiful. The art is pyrotechnic: the groovy colors are sharp and detailed, betraying no fuzz, gloom, or jagged edges on the new iPad. Even the menus have flair. Created intricately to reflect the swinging sci-fi themes that the rest of the game is so gleefully entrenched in, they're a pleasure to plumb. The on-screen antics feel just as good, as Firemint has iterated on the core design in really fresh ways. But, it's a shame that all of this is wrapped in the stench of corporate influence. Some of the most interesting additions to the core play model are rendered meaningless courtesy clumsily handled free-to-play functionality...

Arguably the biggest addition to this year's version of the iPad (or at least, the most immediately noticeable one) is the inclusion of a Retina Display screen that ups the resolution to a monstrous 2048 x 1536. As anybody who has upgraded from an older device to an iPhone 4 or an iPhone 4S, you know that the Retina Display screen is a stunning upgrade in person and makes all other mobile device screens look inferior in comparison. Such is the case with the new iPad's fancy screen, it really needs to be seen to be believed...

Two games were featured in the recent Apple keynote, and as of a few moments ago, one of them is now available. We're still on the lookout for Infinity Blade: Dungeons, but right now Sky Gamblers: Air Supremacy [$4.99] is a quick mash of the "Buy App" button away from being in your hot little hands...

New iPads are popping up all over Asia, and aside from a variety of unboxing and comparison videos, it seems that the first set of GLBenchmark 2.1 [$4.99] results have come in...

Swedish studio Illusion Labs likes to stay on the bleeding edge of new Apple hardware, so it's no actual surprise to learn that it has already updated three of its games in its current stable for the new iPad's much higher resolution display. Touchgrind BMX, Foosball HD, and Labyrinth 2 HD have all received the 4X treatment in preparation for the device's release later this week, and we've got the images to prove it...

GDC 2012: 'Tiny Thief' Impresses

It's hard not to gush about Tiny Thief. Earlier this morning at GDC in San Francisco, 5 Ants, a freshly assembled studio based in Barcelona, gave us a quick peek at its initial title, which merges stealth with traditional point-and-click. Simply put, it's gorgeous, and has the kind of mechanical pop that we all want for The Next Big Thing...

Apple Shows Off A Few Games On iPad's New Retina Display

Earlier at this afternoon's Apple press event in San Francisco, Apple revealed a couple of new games to show off the new iPad's display. The first was a Namco published title called Sky Gamblers. The other? Epic and Chair Entertainment's new Infinity Blade game, Infinity Blade: Dungeons. If you ever wanted to know why we haven't seen another huge update to Infinity Blade 2, this is probably why...

Earlier this afternoon, Spaces of Play gave us a first-hand look at how Spirits [$2.99 / HD], it's first and only game, might look on iPad 3's rumored 2048 x 1536 resolution. Like a lot of studios, Spaces is being proactive about the new hardware, and it's hoping to get a double resolution update out within a few weeks of the devices presumed launch a little later this month...

'RealMyst' Slated For A Spring 2012 Release

Prepare for a new, much more modern version of Myst [$4.99 / Lite] to hit this spring. Earlier this morning, we caught an awesome video from Cyan Worlds demonstrating the first footage of its next release, "RealMyst." In brief, it's a fully 3D, real-time version of the title being made exclusively for iPad 2. The version of Myst currently on the App Store is a straight-up port of the original title, which only sports static images and some pretty limited navigation. Back when Myst first hit, it'd take a supercomputer to render to do what this newer version is doing, and it's coming to a device that fits in our laps...

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