Category Archives: iPad 3

Riverman Media is making good on its promise of content updates to its bizarre side-scrolling action game, Pizza vs. Skeletons [99¢, Free]. A complete chapter, filled with a total of ten new missions, was added this morning alongside a festive topping and even some new iPad tweaks, which ratchet up the game's visuals for users with Apple's new tablet...

A couple of months back, Tiger Style Games released Waking Mars [$4.99], the follow-up to our 2009 Game of the Year Spider: The Secret of Bryce Manor [$1.99 / $1.99 (HD)], and we thought it was an incredibly unique and enjoyable experience in our review. About a month ago, Waking Mars was updated for the new iPad’s Retina Display, and we noted that the visual improvement really had a big impact on a game that is so much about creating a moody atmosphere...

It looks like today is the day of really good updates for really good games that we really like a lot. Really? Yes, really. We were just treated to an update for our Game of the Year 2011 runner-up Anomaly Warzone Earth [$3.99] that added support for the new iPad, and there was plenty of rejoicing...

One of the absolute finest games available on the App Store is 11 Bit Studios’ Anomaly Warzone Earth [$3.99]. Don’t believe me? Well check out our glowing 5 star review of the game from when it launched on iPad last August, and then consider that we chose it as our runner up for Game of the Year 2011. It’s not just us, either, as Anomaly has received critical praise across the gaming universe as well as plenty of award consideration, including winning a prestigious Apple Design Award for the Mac version...

Man. Hatchi [Free] has come a long way since we've last visited it. One update ago, creator Portable Pixels made good on its promise of future iPad support by adding... iPad support. Also, it tossed in four new mini-games, a coin exchange mechanic that lets you use in-game coins to power up things like energy bars, new iPad retina support, and an evolution tree that displays what paths your pocket monsters have taken. That's a lot of stuff for an app that already felt good without these additions and notable changes for those of you out there who may have fallen out of the loop like we have...

This afternoon, Aquaria [$2.99] joined the growing list of iPad apps that support the new iPad's high resolution screen. And in celebration, publisher Semi-Secret Software is offering it for $2.99 instead of its usual $4.99 price point. Semi-Secret is thinking that this is the first time Aquaria has supported 2048 x 1536, so scribble another note in your "Perks To Owning Aquaria on iPad" column if you're playing along at home...

If you're still in the honeymoon phase with your new iPad, know this: Tilt to Live HD [Free] has joined the family of retina-supported titles, which has given it some fresh legs in yet another new generation of hardware. One Man Left tells us that it had to dig through all of its old assets and code to make this happen, but the end result of that work is paying off. The dots look so much more... red. And round...

In tomorrow's update for SpellTower [$1.99], creator Zach Gage is giving fans a lot of reasons to stick with his beautiful word game. On top of adding new iPad support, night colors, tweaks, and various fixes, Gage is finally implementing a bluetooth battle mode, which looks as great as it sounds. We've got video of it just below, in fact...

If you’ve been a PC gamer for the past dozen years or so, and you’re into military-themed strategy games, chances are pretty good you’re familiar with the Combat Mission series. Known for its attention to detail and realism, the Combat Mission series has spanned several titles since the first release in 1999 and has allowed gamers to reenact both real and fictitious battles from throughout history...

Robot Entertainment told us that it wanted to support iPad with a Hero Academy [Free] update, and it wasn't pulling our collective tail. This morning, the talented developer announced that a Universal update is coming "soon."..

The new iPad and its gorgeous high-definition display has been in our lives for over a week. Game developers have had one for the same stretch of time. Undoubtedly, you're into new iPad, but what about the guys who make the media you consume on it?..

Since getting the new iPad last Friday, I’ve been having a blast playing through the games that have been updated to take advantage of the beautiful new screen. Of course, gameplay reigns king when it comes to any game, but the visuals are important too, and it’s pretty crazy just how much a big bump up in the graphics department can add to a gaming experience...

'Sky Gamblers: Air Supremacy' Review - Buckle Up

The little things matter in flight games. When you crank up an engine, you want the jet exhaust to grease up the screen. You want to hear the thick, thunderous crack of a sound barrier break. And you want to feel like the world is insignificant as you slice through the air at 1500 MPH while a song that vaguely sounds like the one from that weird Cruise flick pounds in the background. Namco Bandai's Sky Gamblers: Air Supremacy [$4.99] nails a lot of these little things, and while the premise sucks and it occasionally doesn't look so great, few iOS games deliver as consistently as this one...

So here's something cool you may not have noticed about the new iPad: If you're playing an iPhone game (or using an iPhone app) that has Retina Display assets for the iPhone, it will use the higher resolution set of assets. On previous models of the iPad, this functionality required the jailbreak utility Retina Pad. It actually makes a massive difference...

Flight Control Rocket [$.99] is beautiful. The art is pyrotechnic: the groovy colors are sharp and detailed, betraying no fuzz, gloom, or jagged edges on the new iPad. Even the menus have flair. Created intricately to reflect the swinging sci-fi themes that the rest of the game is so gleefully entrenched in, they're a pleasure to plumb. The on-screen antics feel just as good, as Firemint has iterated on the core design in really fresh ways. But, it's a shame that all of this is wrapped in the stench of corporate influence. Some of the most interesting additions to the core play model are rendered meaningless courtesy clumsily handled free-to-play functionality...

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