Category Archives: Guides

Yesterday I posted about how I managed to beat the heroic difficulty of Hearthstone's [Free (HD)] Arachnid Quarter in the new Curse of Naxxramas expansion. All three decks were loaded with epic and legendary cards, and I suspected that it was entirely possible to beat them with way cheaper decks...

Yesterday the Hearthstone [Free (HD)] expansion Curse of Naxxramas was released. The non-heroic difficulty levels of the three bosses and class challenges are pretty easy, but heroic is an entirely different ball game. If you're stuck on the normal challenges, check out our guide from yesterday. If you're stuck on the heroic bosses, read on, just keep in mind there are potential spoilers ahead as these single player adventures are essentially deck building puzzles...

The first Hearthstone [Free (HD)] expansion is here, and if all you care about is unlocking all the cards as quickly as possible, you can beat everything that provides card unlocks in less than a half hour. The first wing, the Arachnid wing, features three bosses: Anub'Rekhan, Grand Widow Faelina, and Maexxna. With the right deck, they're all really easy. If you want to figure this stuff out on your own, don't read this, obviously...

Lots of people in our forum are having fun with Gameloft's take on the social RPG genre, Dungeon Gems [Free]. As you can read in my review, it didn't exactly knock my socks off, but if nothing else, it's a fairly competent variation on Puzzle & Dragons [Free] with some spruced up visuals. Like I do for most games in this subgenre, I've spent a fair bit of time playing it during my downtime, and have put together a guide to help out beginners who are looking to dip their toe into the game. Some of this advice will be familiar to people who have played similar games, while other tips are unique to this game, but if you're getting started, you should find most of it helpful...

If you're tired of matching colored blocks, vegetables, candies, bubbles, and so on, King's Pyramid Solitaire Saga [Free] can make for a nice change of pace, while still offering you many of the things you would expect from a game developed by the Candy Crush Saga [Free] giant. The most familiar thing it offers up is an often maddening level of difficulty. As I noted in my review, sometimes you can make all the right moves and still come up short thanks to the heavy luck element inherent to most solitaire games, but that doesn't mean there isn't any merit to playing with strategy. While it's hard to make much of an absolutely terrible draw of cards, there are plenty of cases where the difference between winning and losing rests on making effective moves. Having poured a fair bit of time into this game, I've once again put together a bunch of tips to help you along the way...

As regular readers know by now, I like to get into games like Fable Age [Free] and basically go as far as I can without spending anything. It's an enjoyable challenge sometimes, like doing a solo or white mage run in Final Fantasy [$8.99]. Most of these games are actually very playable even if you don't want to kick in money or a lot of time, and Fable Age is no exception. Whether you want to pull off a little clever trick to get yourself a super-powerful character upfront or you just want to play it straight and slowly build up through persistance and a bit of luck, it's easy and fun to make progress in this game at a reasonable pace. As usual, after sinking some time into this, I've put together some tips and advice for anyone who's getting started with Fable Age...

While it has its share of problems, most of which are outlined in my review of the game, Bubble Witch Saga 2 [Free] is a pretty enjoyable way to kill a couple of minutes here and there. It's a bit of an oddball in King's lineup thanks to how strongly success depends on getting a lucky distribution of bubbles, but even when winning is futile, you can still sharpen up your skills for the next round. Having picked my way through all of the currently available stages, I've managed to put together a list of tips and advice for those of you trying to make your way through. Of course, if you've played the original game of this type, Taito's Bust-A-Move, or one of its many, many clones, you've probably already got a lot of great techniques in your arsenal, and I'll be going through a few of those here, but Bubble Witch has a few twists that require some specific strategies...

In the first part of our series of Hearthstone [Free (HD)] I covered some high-level basic tips and strategies that are useful for players new to collectible card games, then moved on to discussing how getting cards works in part two, along with analyzing some of the better neutral rares to get first. Today, we're going to look at decks for each of the classes. These decks are totally free to play, and you'll have all the cards needed to play them by the time you hit level 10 in a particular class, which is just a matter of grinding away against the AI for an hour or two using the basic decks included in the game at level 1...

In our previous installment of the Hearthstone beginner guide, I covered some super-high level tips that are common knowledge for anyone who has any experience in collectable card games that players new to the genre (and Hearthstone) likely haven't learned yet. I was originally planning on hopping right in with posting and analyzing some decks, but I realized dealing with the in-game economy and how you get the cards for your decks is more important to cover first...

Blizzard's Hearthstone: Heroes of Warcraft [Free (HD)] is shaping up to be one of the biggest games ever, as it was already huge on the Mac and PC, but seems to be absolutely blowing up on the iPad. We're witnessing an interesting phenomenon, however, in people not really understanding the game largely because of design decisions surrounding the in-game social aspects. It's a perfect storm blended between the whole "Oh hey, new Blizzard game, I've got to play it" thing and the fact that the only way you can communicate with players in the game is through a series of significantly limited emotes...

War: depending on which video game you draw your real life principles from, it either has changed or never changes. Scholars often question what it is good for, with some concluding that the answer to that is absolutely nothing, good god y'all. Whatever one thinks, it's clear that a great many people enjoy playing games based around war. Recently, the flavor of war that has been most popular is the modern variation, something which I am sure is in no way connected to what Activision's Call of Duty series has been doing. Frontline Commando 2 [Free] takes the familiar series gameplay and brings it into the Black Ops era, with the results being more or less as expected. Some people love it, others hate it, but everyone likes to save a few bucks, so here are ten tips and hints for playing Frontline Commando 2 without needing the financial backing of a PMC...

I think it's kind of interesting how if we look at the most successful genres in the free-to-play category, they really go about trying to make money quite differently. For people who aren't big on spending a lot of money on them, these choices color the gameplay experience dramatically. Building games generally hit you with long timers and premium buildings or units, making playing them more a matter of checking in a few times a day to sort things out. Racing games usually opt for relatively easy-to-consume energy meters but replenish fairly quickly, along with premium cars and expensive upgrades, resulting in a game you have to give a few minutes to several times a day to progress meaningfully. Basic puzzle games use lives and power-ups, so you end up progressing smoothly until you hit a wall, then bang your head against it until you get past. How generous you see each of these models, I think, depends on your lifestyle and what you're looking for out of a game...

Whenever a new competitive freemium game hits the market, there’s always a mad dash to try and get to the top of the leaderboards. Unfortunately, the only surefire way of doing that is to simply buy your way to the top with significant IAP buys. While Supercell’s Boom Beach [Free] doesn’t deviate from that norm, there are still plenty of tips and strategies to follow in order to minimize the time and money spent on the game. ..

Supercell's Boom Beach [Free] was just released worldwide today, and to say the tutorial leaves you hanging is putting it lightly. Kanye can't even drop the mic as hard as Supercell does when it comes to explaining to players how to play the game. Maybe it's because they assume people playing Boom Beach are intimately familiar with Clash of Clans [Free], but Supercell really doesn't leave you any bread crumbs for what to do next after the first few minutes of gameplay...

Although many have tried, no one yet seems to have been able to reach the success of Gungho's hit, Puzzle And Dragons [Free]. One of the more successful attempts is Brave Frontier [Free], arguably the second-best Japanese RPG of the last couple years with 'brave' in the title. Like many games inspired by Puzzle And Dragons, Brave Frontier uses many of the same trappings outside of combat and replaces the puzzle mechanic with something totally different. If you're a veteran of that game, you're going to find Brave Frontier to be a cozy fit, with plenty of familiar strategies along with a bunch of new ones. If you're new to this type of game, you've got a lot of catching up to do, and you can start by reading this guide. There's quite a bit to this game, so this guide is mostly going to cover beginner tips and some general advice...

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