Category Archives: GDC

GDC 2014: GameResort's 'Adventure Beaks', a Runner that Features Dressing Up Penguins

GameResort is responsible for some of my favorite iOS games, like Biplane and Downhill Bowling, and they're at GDC this week showing off their latest effort Adventure Beaks. It's a runner, which admittedly is a tough sell nowadays, but hear me out as this one is incredibly well done. The level designs are wonderful, and there's a whole bunch of them, as well as an extensive character customization system. Also, adorable penguins. We take a lengthy look at Adventure Beaks in the video below...

GDC 2014: An Updated Look at 'Framed' from Loveshack Entertainment

One of my most highly-anticipated upcoming games is Framed from Australia-based Loveshack Entertainment. It's sort of a puzzle game mixed with a noir style graphic novel, where you must place the various frames of each scene in the proper order to ensure your character can make their way past various guards and other obstacles. It's really unlike anything I've ever seen before, and about this time last year we had one of our Australia-based writers pay them a visit and get a firsthand look at an early version of Framed. Then this past December, Loveshack released an updated trailer for the game, and it continued to look really great. Here at GDC, Loveshack was showing off the newest version of Framed, and it comes with some new mechanics and even the first look at a new character. Check it out...

GDC 2014: Ensomniac's 'Quest', a Runner with Great Visuals and 'Fruit Ninja' Swiping Elements

You may be familiar with Ensomniac Studios by their iOS game Glint [Free], which was just released to the App Store last week. The one-man studio is here at GDC showing off a new iOS gaming project, tentatively titled Quest. It's a side-scrolling runner heavily inspired by Temple Run, which is the first game that got Ensomniac's Ryan Martin interested in mobile gaming in the first place. Check out the hands-on demo...

Another thing we checked out at GDC was the augmented reality game ESPIONAG3: Berlin Files [Free]. It feels a bit like a tech demo, but it's really neat actually seeing an augmented reality game that uses a huge board space instead of the tiny little printed out hot spots that a lot of augmented reality apps rely on to know where to render things in game. We discuss how it all works and fiddle around in our hands-on:..

GDC 2014: 'Sneaky Sneaky', a Stealth-based, Puzzle-filled Dungeon Crawler

GDC has officially kicked off for us at TouchArcade, and one of the first games we've seen is Naiad Entertainment's Sneaky Sneaky. It's something of a dungeon crawler with stealth elements, as well as some light puzzle solving and enemy battles. Here's a video where Naiad explains the game by going through a few demo levels they built just for GDC...

GDC 2014: Rusty Moyher's 'Astro Duel' - A Neat Single Device Multiplayer Shooter

Kicking things off at GDC this year is Rusty Moyher's Astro Duel. It's an iPad-only multiplayer game where up to four people can fly around on a single iPad and battle it out to the death. It's a hard game to demo because a lot of the magic comes from using iOS devices as controllers which is sort of lost in the video:..

TouchArcade Will Be at GDC Next Week

Hey guys, just a heads up to our readers that next week GDC is underway and both Jared and I will be there reporting live. If this is your first TouchArcade GDC experience, expect loads of content from us as we meet up with developers who are showing off their exciting new games. Connectivity in San Francisco is always an interesting challenge, so we might have loads of video content, or we might just be tweeting a lot about how much we'd love to upload our video content. Either way! It should be fun for everyone...

PAX East and GDC 2013: That's a Wrap!

It's Monday, we're all back in our respective homes, and have just posted the remainder of the GDC straggler stories. PAX East and GDC were both insanely busy this year, so much so that we found ourselves wondering if we were actually posting too much event coverage. Regardless, good times were had by all, and like every year, it was awesome to see both familiar faces as well as meeting all sorts of new people at GDC. I've said before, and I'll say it again, if you're involved in game development in any way, GDC is an event you need to get to. GDC 2014 will take place from Monday, March 17 to Friday, March 21, 2014... So plan accordingly!..

As I've mentioned before, I did a lot of talks at GDC. All of them should eventually be available on the GDC Vault (hopefully for free) if you weren't at the event, it's just a matter of waiting for the GDC teams to do all the video processing and all that fun stuff to get them online. One of my three talks was a panel in the format of a live version of the Walled Garden Weekly podcast...

GDC 2013: The First Five Minutes of 'Oceanhorn'

The upcoming Zelda-esque action RPG Oceanhorn is one of the most anticipated games amongst our community, and I've been dying to get my hands on it myself. Especially after a premature copy was accidentally released in late February, further teasing us anxious gamers. At GDC last week I finally got to sit down with Phillip from FDG Entertainment, who signed on last December to help developer Cornfox & Bros wrap up development on the title, and give Oceanhorn a spin...

GDC 2013: Hands-on with 'The Other Brothers', Launching this Week

It feels like we've been waiting for The Other Brothers forever, but after a long and somewhat rocky development this throwback platformer is finally ready for the masses as it's set for launch this week on April 4th. I sat down with Giuseppe from Simian Squared at GDC last week to give The Other Brothers a spin for myself. Have a look at our hands-on video...

GDC 2013: A Look at 'Bean Dreams', Sequel to Bouncy Platformer 'Bean's Quest'

One of the more interesting platformers on iOS, and a personal favorite, is Bean's Quest [$2.99] from Kumobius. Playing as a perpetually jumping bean named Emilio, it wasn't just about making it to the end of a level in Bean's Quest, which could definitely be a challenge in itself, but rather doing it in as few bounces as possible. It could be downright maddening at times, but in that good way that made you want to keep trying until you finally succeeded...

GDC 2013: Tower Defense Game 'Crystal Siege' Has Some Cool Tricks Up Its Sleeve

FDG Entertainment was on hand at GDC to show off a couple of their upcoming projects, one of which was a very interesting tower defense game called Crystal Siege. Right off the bat it reminds me a lot of Kingdom Rush [$0.99 / $2.99 (HD)], which isn't a bad thing by any stretch of the imagination, since Kingdom Rush is fantastic. But Crystal Siege also throws in a few more elements that give you a more hands-on approach to tower defense, like directly controlling your main character to help fight off enemies and neat environmental features that you can activate and use to your advantage. Take a look at our hands-on video of the game for a closer look...

GDC 2013: 'Zombie Faceball' is Whacking Zombie Heads Like Baseballs

Besides giving us a look at Pylon yesterday, a rather hardcore action RPG, Quantumsquid was also showing off an upcoming game on the other end of the spectrum with their casual high-scoring game Zombie Faceball. I know, I know, zombies, am I right? But Zombie Faceball does the theme well, and the game itself is fun, which is what really counts. ..

GDC 2013: Crescent Moon's 'Exiles' Brings a Science Fiction Spin to their Brand of Open World RPG

Crescent Moon Games put out a ton of different styles of games, but they are most widely associated with expansive role-playing games like Aralon [$4.99] and Ravensword Shadowlands [$6.99]. They're getting back to that once more with their upcoming science fiction themed, open world RPG called Exiles, and as with most their games it's quite the visual treat. Check out this brief look at an extremely early build of Exiles to see for yourself...

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