Category Archives: GDC

945427_larger (1)As we mentioned last week, things were going to be a little weird with this week's episode of the podcast. Jared and I actually recorded this in our hotel room. The audio quality isn't great, but we figured you guys needed something in your podcast feeds. We chat about our favorite games of the week, what we're looking forward to, why Seabeard is so awesome, and my personal highlight: Meeting Flappy Bird creator Dong Nguyen.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, even if they don't make it into the podcast. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!  

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Direct Link: TouchArcadeShow-147.mp3, 47.2MB

We'll be back with a full episode next week, so be sure to stick around for that.

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Game of GDC: 'Seabeard' by Hand Circus

We've been pretty dedicated with our various game of the week choices over the months since we've started the column, but we're doing something a little different this week since 98% of our attention went towards games we saw at GDC. So, here's the Game of GDC. Weirder yet, since most of the games we've seen are either works in progress or prototypes, we've decided what we're shooting for with this nomination is the game that seems the most promising to be really radical when it's finally released...

GDC 2014: Watch Us Get Wrecked in 'Turbo Dismount', Upcoming Sequel to 'Stair Dismount'

One of the quirkiest and most oddly entertaining iOS games is Secret Exit's Stair Dismount [Free]. The original Stair Dismount dates all the way back to 2002, and sees you pushing a helpless crash test dummy-like character named Mr. Dismount down a flight of stairs and racking up the most damage possible to his body. It used rag doll physics so the dummy's tumble often resulted in hilarity, and there was a twisted sense of satisfaction as you inflicted injury on poor Mr. Dismount. Shortly after the original Stair Dismount came Truck Dismount, which again tasked you with inflicting as much damage to Mr. Dismount as possible but this time gave you a vehicle, ramps, and booster pads to do it with...

GDC 2014: 'Captain America: The Winter Soldier' is Gameloft's Next Game

To coincide with the movie of the same title launching around the same time is Gameloft's Captain America: The Winter Soldier. It's another comic book beat 'em up, set in the Captain America universe (obviously) but the incredible part is just how much better it looks than Gameloft's previous similar games. Full shadows, reflections, and more. Check it out:..

GDC 2014: Rocketcat's 'Wayward Souls' Might Actually, Finally Be Close to Finished (and It Looks Amazing)

Rocketcat Games make some of my favorite iOS titles, and ever since they announced a spinoff to their action RPG Mage Gauntlet [$2.99] at last year's GDC, I've been dying to get my hands on a finished version. However, it's been a longer development cycle than Rocketcat expected, and it's seen several versions and name changes in the two and a half years since they began working on it. The bright side is that all that extra development time means the game, now known as Wayward Souls, is absolutely stuffed with crazy features, enemies, items and playable characters. Rocketcat's always entertaining Kepa Auwae walks us through a lengthy demo of the latest version of Wayward Souls. Enjoy...

GDC 2014: 'Bean's Quest 2: Bean Dreams' is Looking Better than Ever

One of the iOS platform's greatest platformers is Bean's Quest [$2.99], released way back in July of 2011 from developer Kumobius. In case you aren't familiar, it's a platformer about a perpetually bouncing bean and, along with goals like collecting all items in a level and searching out a hidden axolotl, the main goal was to complete each level using as few bounces as possible. While it launched as a very short experience, Bean's Quest was continuously updated over the years with tons more content. The sequel, Bean's Quest 2, won't have that problem, as Kumobius is prepping tons of levels for the initial version along with plenty of new mechanics and little surprises to find. Check it out...

Last night we had a small gathering for developer and fans of TouchArcade to come hand out and shoot the breeze, and one game that was getting a lot of buzz as it made its way around the crowd is Daniel Goffin's Symmetrain [$0.99]. While not exactly a new game–it was released back in late October, and Eli's even streamed it a few times on our Twitch channel–I personally hadn't seen it, and both its premise and lovely art style really caught my attention. As the title of this post suggests, Symmetrain mashes together an endless progression with a spot the difference mechanic. It sounds super weird, but it totally works. Check out our video of Symmetrain as we chat with Daniel about his game...

GDC 2014: 'Pixel Powers' Is A "Super" Version of 'Pixel People'

Pixel People came out early last year, and we couldn't get enough of it in our review. If you loved Pixel People, the pseudo-sequel of sorts, Pixel Powers is something you can't miss. Instead of building a city, you're saving a city with a whole host of super heroes that you build up. Check out the demo:..

GDC 2014: 'Seabeard' By Hand Circus Looks Awesome

Not long ago we posted the announcement trailer of Seabeard, a new game from the developers of Rolando developed in partnership with Backflip Studios. Back then, we really didn't know what you do in the game as it seemed like you do everything. Well, after a brief demo from Hand Circus's own Simon Oliver, it really seems like the game is less of a "game" with a specific task/goal and more of a sandbox-y world you just enjoy...

GDC 2014: 'Dice Soccer League' Joins The Upcoming World Cup Games

It seems like everyone with an upcoming soccer game is racing to release titles prior to the start of the World Cup, and LambdaMu Games is no different. We reviewed the original Dice Soccer all the way back in 2011, and it seems that the sequel is a worthy upgrade in basically every way imaginable...

Already available on the App Store, X-Men: Battle of the Atom [Free] is one of the legit countless free to play collectable card games out there. However, it's got some neat features that might make it worth a second look if you passed it up when it launched in mid-January. Namely, massive player versus player battles that actually require a bit of coordination and communication once you get deeper in:..

GDC 2014: Hands-on with Tiger Style's 'Spider: Rite of the Shrouded Moon'

With such hits as Spider: The Secret of Bryce Manor and Waking Mars, Tiger Style are easily one of my favorite iOS developers. That's why it was such a big deal this past October when they revealed a new project through a cryptic teaser site that alluded to something called Blackbird Estate. About a month later, it was then revealed that their new project was actually a sequel to Spider, and Blackbird Estate would be the new location that you'd be exploring as an eight legged creature. Today we got to sit down and get a nice, long demo of Spider: Rite of the Shrouded Moon, and it looks fantastic...

Imangi's Temple Run [Free] is the legendary behind the back runner that kicked off the whole genre. I doubt anyone reading TouchArcade hasn't played either Temple Run or one of the related behind the back runner spinoffs made by every other developer under the sun...

GDC 2014: Be-Rad Entertainment's 'A Spire to the Gods', a Pixely Dungeon Crawler Similar to 'Dungelot'

You're likely familiar with Be-Rad Entertainment for their previous iOS releases Lame Castle or the movie tie-in puzzler WarGames:WOPR, and here at GDC they're showing off a new project called A Spire to the Gods. It's a dungeon crawler that's played by uncovering panels of each floor to find the proper path or face whatever might be underneath. It's very similar to what Dungelot does, but is expanded with plenty of RPG elements and levels to play through. Check out the video...

GDC 2014: 'Phil the Pill', a Puzzler with Dancing Pill Bugs

Curious Media is a prolific developer on many platforms, mostly focusing on licensed IP work. However, they're anxious to work on some of their own creations, one of which is Phil the Pill which is heading to iOS later this year. It's a puzzler sort of like Pac-Man where you direct your pill bug down lanes and through barriers, collecting coins and rescuing your pill bug buddies. A constant threat of stinkbug stinky-ness creeps up from the bottom, keeping you on your toes as you play. Check out the hands-on video...

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