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‘Word’ Category Articles

Free Version of Words With Friends HD Hits The iPad

Monday, November 8th, 2010

The paid version of Words With Friends HD [2.99] has been available for the iPad since the dinosaurs began hocking up miasmic balls of cosmic goo. But the free version? Nah, that hasn't been around at all -- until recently at least.

The free version of WWF HD [free] is now available to download as of yesterday, and just like its iPhone counterpart, the app is ad-supported.

In this version specifically, you'll get access to everything WWF. In other words, you'll be able to play up to 20 games at the same time, join and start online games, chat in a cute little text box while playing, receive push notifications when not in the app, and feel like a moron whenever you spell "van" knowing full well that "V" could have gone somewhere else for more points.

There's not a lot that differentiates the iPhone and iPad versions of WWF. The iPad version, of course, has more screen space to work with and looks sharper, but that's about it. I should note that, annoyingly, both the free and paid versions of the iPad app are locked in portrait mode, so no horizontal spelling action is allowed. It's a bummer, but, hey, WWF is (kinda) free now on the iPad! Why am I complaining?

App Store Links:
    Words With Friends, $2.99
    Words With Friends Free, Free
    Words With Friends HD, $2.99 (iPad Only)
    Words With Friends HD Free, Free (iPad Only)

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'Words With Pirates' - Misses The International Talk Like a Pirate Day Boat

Tuesday, September 21st, 2010

Ahhh, International Pirate Day. A parodic holiday created by two guys back in 1995 that thanks to media coverage and the Internet as a whole has turned in to an international sensation. Assuming you observe the holiday, on the 19th of September you simply spend the day talking like a pirate. Some people take this even farther and dress like a pirate, go to pirate themed parties, or even pirate themed pub crawls with entire gangs of pirates marauding about town. iPhone developer Newtoy, creators of We Rule [Free] as well as both Chess With Friends [$2.99 / Free] and Words With Friends [$2.99 / Free] just released Words With Pirates [Free], a pirate-themed scrabble game.

Unfortunately it would seem that Words With Pirates got caught up in the Apple approval process, or met some other speed bump along the way preventing it from being available for International Talk Like a Pirate Day on the 19th. Even though it's a little late, the game is just as ridiculous. Basically, it's Words With Friends with all the push notification powered asynchronous multiplayer that made the original great with a tile set and dictionary conducive for playing pirate words. Y's, A's, R's, G's, H's, and exclamation marks are plentiful for playing words like "Arrrrgh!" or "Harg!"

Words With Pirates is free, and only available for a limited time per the iTunes description. If you've had a good time with Words With Friends in the past, and love pirates, I'm not sure why you wouldn't grab this. If this is the first you've heard of the With Friends games, I highly recommend checking out the ad-based free versions of both Words and Chess.

App Store Link: Words With Pirates, Free

'Fishtropolis' - Regal Tang? Sounds Delicious.

Thursday, December 31st, 2009

631081_4NimbleBit has quite a fan following on our forums, and tonight Fishtropolis [App Store] joins their existing lineup of fun and simple iPhone games. Fishtropolis is a sequel of sorts to Textropolis [App Store] which shares all the same mechanics and gameplay elements with a whole new set of words to find within the names of 15 different types of fish.

Textropolis was well-recieved in our review, and Fishtropolis is more of the same. Starting with the letters that make up "white carp" you search for words with four or more characters. As you find more words you earn stars and attract more fish and other aquatic life to your game until the screen is almost completely full when you've found most of the words. The first star you earn unlocks the next level, "blue platy," where you start the whole process over.

When you find a word, the definition scrolls across the screen and if you find yourself stuck you can shake your phone to sacrifice five of the fish you've earned finding words to get a hint. The thing most people liked about Textropolis originally was that there were no time limits of any kind, and you can take as long as you want instead of trying to beat a clock, and Fishtropolis works the same way.

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At the end of the day, Fishtropolis is little more than a reskin of Textropolis with new words to find. If you were among the many people who enjoyed the original game in the series, you will also have a lot of fun with this one. However, if you're looking for something new, there isn't much to be found in Fishtropolis aside from a different graphical theme and a new catalog of words.

App Store Link: Fishtropolis, $1.99

Three Great Word Games: 'Guess the News', 'Word Spin' and 'Words with Friends'

Friday, November 6th, 2009

While this week has been filled with news and reviews of fast paced games, I've always had a weakness for word games on the iPhone, even though I'm fairly terrible at them. Here are three recently released or recently updated word games that are all worth checking out--

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Guess the News [99¢ / Free] - Surprisingly enough, the news is good for more than material to auto-tune. Guess the News pulls news stories down from various RSS feeds, and turns them in to puzzles to be solved. You're given a brief description of the article, then need to guess the headline from the pile of letter tiles on the game board. Puzzles are broken out in to several categories such as health, sports, and even "odd stories". For instance, I recently played a few games in the technology category that had me guessing the titles of Engadget posts. Guess the News features three difficulty levels which control how much of the headline is already completed at the start of each puzzle, and with the dynamic content fetching provides infinite replay value.

Word Spin [$1.99] - As seen in the above trailer, this game has two parts to it, the first stage amounts to rotating and positioning the various wheels loaded with letters to line up as many words as possible. You then tap the top of the screen to lock the wheels in place, then find every word you possibly can as you rotate the locked set of word wheels searching for valid words. Once you get good enough, you can compete both against friends by sending email challenges where they will play against your exact configuration of the word wheels or by submitting your score to the global online leaderboard. The gameplay mechanic is solid and provides an interesting spin (See what I did there?) on the word hunting game formula.

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Words With Friends [$2.99 / Free] - Everyone who owns an iPhone or iPod Touch should have either the free or paid version of this game on their device. Words With Friends takes the game of Literati (a variant of Scrabble) and adds excellent asynchronous online multiplayer with recently added push notifications that alert you when it's your turn in any of your active games. The free version is ad supported, but otherwise fully featured, and according to a recent presentation by the developers at GDC Austin, Words With Friends and Chess With Friends [$2.99 / Free] has 50,000 active users daily.

I've had numerous Words With Friends games going for months now with nearly every friend of mine who owns an iPhone, a clever in-game search function will search the Words With Friends player database for friends of yours you want to start a game with, and if the game can't find them it will offer to send them an email invitation. Everything about the game is implemented so amazingly well that you owe it to yourself to at least try the free version if you're even remotely interested in word games, especially with the recent update adding push notifications. If you need people to play with, stop by the Words With Friends thread on our forums.

'Word Ace' - Texas Hold'em Meets Scrabble and It's Free

Friday, September 4th, 2009

694383Self Aware Games recently released their free online multiplayer word game Word Ace [Free] into the App Store.

For those familiar withe Texas Hold'em Poker, the game carries the same basic structure with 5 community cards and 2 hole cards, but instead of traditional playing cards, you get dealt letters. Using the letters you have in your hand combined with the community cards, you try to form your highest scoring word. Like Hold'em, each round involves betting based on the strength of your hand or if you think you can just bluff someone off their hand. It's a nice concept and works out quite well.

The game is available for both the Palm Pre and iPhone/iPod Touch with the ability to play against others across platforms.

The developer video is being demoed on a Palm Pre, but the iPhone version plays the same:

Tournament game structure is said to be in the works as well as a Pro version that is meant to help support the developers. Self Aware has said that the free version remains fully featured:

The main thing, though, is that the game's free. Word Ace has ALL the content of Word Ace Pro EXCEPT In-App purchases, which are forbidden by Apple for free apps. WAP is for you if you want more chips, or if you simply want to help support the game's continued development! But if you don't want to pay, Word Ace (the free version) is a complete game, and you can play as much as you like.

Our forum thread has ongoing discussion with developer participation.

App Store Link: Word Ace, Free

'Boggle' - The Latest Addition to EA's Classic Games

Monday, August 31st, 2009

IMG_0595Alan Turoff invented Boggle [App Store] in 1972 and since then the game has seen numerous variants, computer games, and as of today, an iPhone game. The classic game of Boggle is played by shaking a covered tray of 16 dice, each with a different letter printed on each of its sides. The dice settle in to a 4x4 grid, you flip over the included hour glass and start writing out every word you find then tallying your score.

The iPhone version of the game, needless to say, takes care of most of these things for you. The game still starts with a vigorous shake, but finding words is done using a simple touch interface that works identically to other similar word games on the App Store. You drag your finger across tiles to spell a word, hit the green button that pops up to enter it, and repeat for three minutes. You can even rotate the letters by putting two fingers on screen at once and rotating them. At the end of the game, it shows you your total score along with the complete word list and the ability to challenge your friends via email.

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Tapping the challenge button brings up an already filled out email ready to be addressed. When the person you're challenging receives the email, assuming they also own the game, tapping the included link fires up Boggle and allows them to play your exact letter set to beat your score. If you receive a challenge, you can access it at any time by tapping the "Challenges" button, so you don't need to play challenges from friends right away if you don't want to.

IMG_0592Also included is an "Advanced" mode that mixes things up a bit by allowing you to change the time limit as well as enable "portal cubes" and/or "panic flip". With portal cubes on, when you match a word the first and last letters swap positions on the grid and with panic flip at 20 seconds left a new configuration of the letters appear. If you're an old school Boggle player and prefer writing and scoring your own words, there's a self score mode that does nothing more than display the letter grid and a timer.

If achievements and stat tracking are your thing, Boggle keeps track of a ridiculous amount of data such as your total play time, most used letters, and even things like your favorite method of controlling the game among other equally silly statistics. Achievements range from word length to total games played, challenges beaten, and other things like that.


[ Full HD version | Low Bandwidth version ]

There's really not much to say about Boggle other than it's an excellent adaptation of the original. I can see the challenge feature being extremely popular among word nerds, and advanced mode will mix things up a bit for Boggle veterans. Also, at $2.99, the iPhone version seems well priced for a brand-name title, and only priced slightly higher than the generic Boogle-variants already found in the App Store.

The iPhone version Boggle was developed by Tricky Software who also developed Spore and Armado for the iPhone.

App Store Link: Boggle, $2.99

'Dungeon Scroll' - A Strangely Fun Cross-Genre Role Playing Word Game

Wednesday, August 5th, 2009

ds_titleOne of my favorite things about the App Store is the sheer amount of games that are based on a concept that is so far out there that you would sound like some kind of maniac pitching the idea to someone else. Dungeon Scroll [App Store] joins the ranks of really weird game ideas that just work, and work well, on the iPhone.

Created by Seth A. Robinson, an award winning game designer also responsible for the classic BBS game Legend of the Red Dragon, Dungeon Scroll is a role playing word game that resembles what I imagine the bastard video game son of Underworlds [App Store] and Textropolis [App Store] to be like.

In Dungeon Scroll, you fight the various monsters you come across in your dungeon crawl by forming words, or "casting spells", as the game puts it. Each dungeon has a set of foes you must vanquish to move on to the next, and each monster has their own set of hit points. Larger words do more damage, but you can only use each word once per dungeon. Because of this, there's a significant amount of strategy in the words you play in each fight. If the monster you're fighting only has a few hit points left, you want to use three letter words to finish them off, saving your bigger words for more powerful creatures.

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When you slay a monster, they drop treasure in the form of various bonus tiles. The most common type of treasure tile is an additional single-use letter, but there are also tiles which add damage to words, multiplies the damage of words, or in the case of the oracle tile, show you the best word you can form with your current tile set. According to the game's help screen, these special tiles are twice as likely to appear when you aren't holding on to any, so it's in your best interest to use them to get more.

Each monster you fight comes with its own time limit, cleverly disguised as your hit points bar which gets refilled after every fight. Find enough words to kill a monster before it kills you or it's game over. There's even more to the game though, certain enemy types like turtles are heavily armored and only four (or more) letter words will hurt them and there apparently are some super difficult dragons that appear later in the game with tons of hit points. Also, as you make your way through dungeons you will find books which will give you a choice of a statistic to increase, such as +5 to your health bar or +1 damage to each word.

Wrap all this up with a global leaderboard (that I'm currently #9 on, although not for long I'm sure), and you've got a game which is way more fun than I was expecting it to be when I first downloaded it. If you like word games, Dungeon Scroll is one that you really need to add to your collection. The RPG elements create a really unique experience, and the individual monster battles will have you finding words and strategizing when to play them instead of just playing absolutely everything you find like most word games.

There isn't a lite version available, but there is a free demo of the Windows version of the game available on the Robinson Technologies web site. It's also worth mentioning the PC version of this game sells for $6.95, so the iPhone port at 99¢ is being sold at a substantial discount from the original.

App Store Link: Dungeon Scroll, 99¢

TouchArcade Rating:

'Bookworm' On Sale For 99¢

Saturday, August 1st, 2009

3375642701_90e82b00d7jpgPopCap's Bookworm [App Store] is on sale this week for 99¢. If you're unfamiliar with the game, here is a brief overview from our review:

Bookworm uses the same formula of most word games, offering a field of random tiles from A to Z, (with 'Qu' combined in to one tile) that players must search through to find words. The tiles are large enough that accurately tapping them with your finger isn’t an issue and you can then either select the rest of your word by tapping adjacent tiles or dragging your finger through them. Lex, the Bookworm mascot accompanies you throughout the game, showing you the score of the current word you have selected. Tapping the selected word removes the tiles from the board. Lex eats them, and sometimes offers a definition of the previous word as more tiles fall from the top.

Bookworm features often imitated but never duplicated gameplay, as well as art and sound design that give Bookworm an element of charm that is missing from the clones. Bookworm has stood the test of time, having been ported to nearly every platform imaginable since its original PC release six years ago. There isn't a lite version available, but you can play the flash game and download both Mac and PC demos on the Bookworm web site.

If you're interested in word games, Bookworm is definitely one you should already own. If you haven't picked it up yet, there's no time better than the present. At 99¢, Bookworm is an incredible value.

App Store Link: Bookworm, 99¢

Wonderful Word Games Week - $.99 Text Teasers

Friday, May 22nd, 2009

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May 22 to May 31 is Wonderful Word Games Week.  Fans of iPhone word games should take advantage of this week's $.99 sale on games from six independent developers:

'Lexel' - A Nice Free Spatial Word Game

Saturday, May 9th, 2009

492464jpgAji's iPhone word game Lexel [App Store] offers a nice and free (for now) variation of your standard word game.

Like all word games, the goal is to simply create words of 3 or more letters. Lexel, however, adds a twist by requiring you to move the letters around on a limited grid in order to form words.

Letters continue to appear randomly on the screen so you need to be quick to form words before the screen fills up. Tiles also can only "slide" around on a grid and must be moved around other pieces. This adds a spacial component to the game that actually works quite well.

Once the board is filled, the game shifts into the the "relaxed" (non-timed) phase where you can continue to form words (if you are able) and then subsequently slide tiles using the empty spaces that are left.

The game was originally released at $1.99 but dropped to Free at the end of April for a "limited time". A nicely produced game that's easily worth the download for word-game fans looking for something different.

App Store Link: Lexel, Free

'Bookworm' Sets the Standard for iPhone Word Games

Tuesday, March 31st, 2009

3375642701_90e82b00d7jpgPopCap’s Bookworm [App Store] is to word games as Bejeweled 2 [App Store] is to match three games--often imitated, never duplicated. Prior to Bookworm’s arrival, every other word game was a mere steward to the throne. After hours of playing the new iPhone port of this PopCap classic, I can confidently say there is a new king in town.

Bookworm uses the same formula of most word games, offering a field of random tiles from A to Z, (with 'Qu' combined in to one tile) that players must search through to find words. The tiles are large enough that accurately tapping them with your finger isn’t an issue and you can then either select the rest of your word by tapping adjacent tiles or dragging your finger through them. Lex, the Bookworm mascot accompanies you throughout the game, showing you the score of the current word you have selected. Tapping the selected word removes the tiles from the board. Lex eats them, and sometimes offers a definition of the previous word as more tiles fall from the top.

The length of the word you just entered determines the type of new tiles that are spawned. If you manage to find a huge word, green, golden or diamond-like tiles will appear. Using these special letters to create other words sends your score skyrocketing. Each word fills up Lex’s bookshelves, represented below the play field along with your current score. Fill up a shelf and you graduate to the next level, picking up a snazzy new title on the way.

3377182967_46b109da14jpgAfter you rank up a few times, a new type of letter will appear: The dreaded burning tile. These tiles start at the top, and slowly burn their way towards the bottom with each word that doesn’t include the flaming letter. If one of them reaches the bottom and sets your library on fire, it’s game over. These tiles can be cleared like any other letter on the board by using them in a word. The shorter the word you enter, the higher the risk of new tiles being on fire. This makes for a fun game play mechanic which forces the player to either search for longer words, or risk the consequences in dealing with an inferno closing in on Lex’s books.

If you can't find any words, shake the iPhone a few times and Bookworm offers you the chance to scramble up the tiles. While shaking things up might save you from being stuck, it also clears all the bonus tiles and adds a few fire tiles. Depending on your luck, shuffling the tiles can work out very well for you, or put you in a worse situation than you were in before.

Bookworm comes with two game types, depending on the pace you prefer. Classic mode has no time penalties, and is perfect for analytical word game players who enjoy searching endlessly for the longest words or planning ahead to have tiles line up for even longer words. This game mode is also great for playing while you’re doing something else, but have a few moments here and there to find a few words.

If you prefer a more frantic pace, Timed mode will be more your style. Letter tiles will spontaneously catch fire, and have to be dealt with accordingly to protect Lex’s library. Initially the tiles take quite a while to be set on fire, but as you level up, the flaming tiles come at you faster and faster. It doesn’t take very long until timed mode will have you desperately searching for any word--regardless of length--as long as it puts out a few fires.

The best part though? Unlike an increasingly large number of iPhone games that completely lose your progress when you get a call or need to quit the application, Bookworm saves everything. I really do mean everything, including remembering the tiles you had selected when you resume your game. On top of this, Bookworm keeps two separate save states for each of the game modes. PopCap really went the extra mile to guarantee that Bookworm is a game you can pick up and play whenever you only have a few seconds, or if you’re sitting down for a word-finding marathon.

3385282626_a3350478f9jpgThe pacing of the game is excellent and has a very fun feel to it. Bookworm also keeps track of your overall statistics, recording your best words, scores, and highest ranks. It even includes a word history so you can see how many three to twelve letter (twelve letter!?) words you’ve found complete with a brief listing of the words you’ve used recently from each word length.

As cliché speaking to the “polish” of a game has become, it’s hard to come up with a better way to describe the highly refined game play in Bookworm. It’s no surprise either; Bookworm has been on nearly every platform imaginable starting with the PC over six years ago. Even after playing the game when it first debuted on PC and several other platforms, I still find myself going back to Bookworm on my iPhone to see if I can beat my previous high score.

While there are word games on the App Store that offer similar game play--and even some fairly obvious clones--none really compare with the complete Bookworm package as it has evolved over the years. While there is no lite version currently available, PopCap has both an online flash version of the game, and demos you can download on the same page for both the PC and Mac.

Game Details
Name: Bookworm (v1.0) Price: $4.99 [Buy]
Developer: PopCap Games Size: 9.0 MB
Device: Tested on iPhone 3G
Bookworm is one of the best iPhone word games available. While $4.99 might seem a little pricey when there are similarly structured games for less, the quality and replay value of this long-running game really shows and it comes highly recommended.

This review was written by Eli Hodapp, a guest contributor at TouchArcade.

Ngmoco Releases their 'WordFu' Letter Puzzler

Thursday, February 26th, 2009

Ngmoco has released their latest game to the App Store. This time it's a word game called WordFu [App Store]. The game is available for an introductory price of $0.99 and falls in their category of so-called "fast" apps which aim to deliver high quality games at low prices.

WordFu is a word-finding game that's described as "the ultimate word puzzler" which incorporates the use of realistic on-screen dice with word finding.

The game's 3d dice resembles our favorite dice roller Mach Dice -- and for good reason. It appears Ngmoco has licensed the Mach Dice dice engine for the game. That means you get the same realistic dice rolling and pseudo-3d perspective with tilt that also comes with the original app.

The game itself is simple at its core, but is delivered with the style and polish we've come to expect from Ngmoco's titles. You are presented with 9 dice with different letters on each side. You are given a bit of time to shake your phone to rescramble the dice or you may simply choose to re-roll a single die by flicking it. Once you are happy with your set of letters (or time runs out), you can start the game which gives you 45 seconds to find as many words as possible. Letters can be used more than once per word in standard mode or can be limited to one use in Shaolin mode (see options). As you progress, you can even get power-up dice which offer special abilities including freezing time, rerolling one die, and doubling your score.

Here's a developer video showing off some of the game:

The game takes its kung-fu inspiration seriously and is complete with over-the-top (and thoroughly enjoyable) sound effects. The game offers local highscore ranks, achievements and head-to-head Wi-Fi play.

At only a $0.99 introductory price, it's seems easily worth it.

App Store Link: WordFu, $0.99

Word Squares Lite from Imangi

Friday, January 30th, 2009

Imangi Studios has recently released a Free Lite version [App Store] of their word puzzle game Word Squares.

Word Squares is a game that should appeal to Crossword puzzle fans. The game presents you with a grid of letters where each row and column form a valid word. Your job is to simply unscramble the words by dragging and dropping the letters into place. A few letters are given to you in their proper position to help you get started.

The Lite version offers 25 hand puzzles while the full version offers over 1000 and is only $0.99.

This developer video shows how the game is played:

App Store Link: World Squares, $0.99

Alphabetic Lite - Free Version of An Original Letter Game

Tuesday, January 27th, 2009

Click play to watch video

NoMonkeys has released a Lite version of their original iPhone game called Alphabetic Lite [App Store].

The game is a beautifully animated game in which you must find all 26 letters of the alphabet before time runs out.

The object of the game is to find all the 26 letters of the alphabet before the timer runs out. The game has dozens of nifty animations it uses to display the letters so they get harder and harder to spot.

A previous discussion thread revealed many fans of the game. The developer has since provided this lite version as well as a video (see right) of gameplay. This game's definitely worth a try.

The full version is available for $1.99 [App Store] and offers a number of different "challenge" modes.

App Store Links: Alphabetic Lite, Free, Alphabetic, $1.99

'Textropolis': A Leisurely Word Game

Monday, January 26th, 2009

Ian Marsh's Textropolis [App Store, $1.99] has generated quite a following amongst our forum members. An over 500 post thread has produced mostly glowing reviews for the latest word game to hit the App Store.

Not surprisingly, word games have been a popular gaming genre in the App Store. The iPhone's touch screen interface seems to lend itself well to these word puzzlers.

The basic premise of almost all word games is the forming of as many words as possible out of a given set of letters. And a large number of these games tend to fall into either TextTwist (Chicktionary, Lexitron) or Boggle (wurdl, Quordy) type games.

Textropolis, however, manages to offer a somewhat relaxed take by eliminating the time-limits found in other games of the genre. Instead of racing the clock, you are simply challenging yourself to find as many words as possible. Surprisingly enough, this formula has succeeded in producing a both fun and addicting game. One particularly glowing review from the developer of iPhone adventure game 1112 captures this sentiment:

I bought it this afternoon, I can't stop playing.... This is the best text game I played so far, I always was a bit frustrated with timed game, in this one you can pause the puzzle whatever you want and start the next one (if you manage to at least unlock it). it's very addictive

The game starts with a single unlocked city "Kingstown". Textropolis tells us there are 95 combinations of 4-letter-or-longer words based on that city name. To play, you simply start typing in words. No time limits, no penalties for guesses. Just you and the letters. Each word successfully submitted rewards you with the definition of the word flying across your screen. As you find more words, your city's population (aka game score) increases and you earn achievement stars. Once you find 10% of the words in a given city, the next city is unlocked. This relatively low hurdle to unlock each new city will keep novice players interested, while advanced players can dedicate themselves to reaching higher star achievements. The game also offers a "hint" feature in which you can sacrifice 1000 people from your city's population in exchange for a hint that will fly by the screen.

With 30 starting words and thousands of possible words, this $1.99 game offers plenty of gameplay. Without time limits, it can be a rather relaxing experience that you can pick up and continue at any time throughout your day. While no global or online scores are offered, the game does offer 5 distinct save slots so you can compete with your friends and family members.

The developer's video offers a good look at gameplay (music not included):

Game Details
Name: Textropolis (v1.0.1) Price: $1.99 [Buy]
Developer: Ian Marsh Size: 1.0 MB
Device: Tested on iPhone 3G
Textropolis is a word game in which you find as many words as possible from the letters of cities around the world. Well balanced progression and no time limit offers an ongoing challenge for both novices and experts alike. Trying to find "just one more" word will keep you coming back.

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