Category Archives: Virtual Pet

David OReilly's Mountain [$0.99] has proven to be absolute pornography for people who write about video games – from its gameplay or lack thereof, to the mysterious things that can happen, even we've gotten into it. After all, we did stream the supposed ending – or at least an ending, even if OReilly claims it's not the true ending. Well, I have good news: an update is out now for the PC version and is coming soon to mobile...

New Dogs, New Tricks: Trichotomy Games Brings Mushing to iOS with 'Dog Sled Saga'

Lisa Bromiel and Dan FitzGerald are the two-person team from Chicago-based Trichotomy Games, and they're making a game about dogsledding. If the idea of throwing biscuits to a team of pixelated malamutes isn't immediately exciting, maybe reading Brian Phillips' 20,000-word opus about the beauty, drama, and danger of the annual Iditarod Trail Sled Dog Race will perk you up. Either way, check out Dog Sled Saga...

The vast majority of virtual or interactive pet games might offer a fun, regular distraction of caring for something without any real consequences if you forget to feed it or fail to keep it happy over a regular period of time but they lack a certain reality by their very nature. Most of these "pets" are just a collection of animated sprites designed to react to certain stimuli and choices over time. They don't move with any real fluidity to fulfill their obligations as true virtual pets...

Look out, Hatch [$2.99], NaturalMotion's Clumsy Ninja [Free] is finally here. This game has been in development forever, the first time we saw it was back at the iPhone 5 reveal keynote over a year ago. Since then, its releases has been clouded in mystery aside from a soft launch ages ago in both New Zealand and Singapore of all places...

Apparently it's the 16 year anniversary of the Tamagotchi, the tiny egg-shaped virtual pet keychain toys that either engrossed or annoyed practically everybody in the late '90s and early 2000s, and to celebrate NamcoBandai has released an official virtual iOS version of the virtual pet, which is almost too much virtual for me to handle. There is an Xzibit joke in here somewhere I'm sure...

2012 had a lot of cool surprises and good games, as you've probably noticed. But not all of those good games could be neatly categorized. This post is for the weirdos, the games that straddled too many genre lines or are members of genres that have too few rad games to sufficiently flesh out a "best of" post. ..

Those with a fondness for canines and matching gameplay can finally get in on what us cat lovers have been enjoying since March with Kitten Sanctuary [$1.99 / Free], as the dog-centric Puppy Sanctuary [Free] is now available in the App Store...

Remember the Monster Rancher series of games? If you weren't around for the glory days of the original Playstation, the gist amounted acquiring and raising monsters which you then used to compete in various battles. Sounds familiar, right? The catch is, the original Monster Rancher, at least in the North American market, pre-dated the first release of Pokemon by nearly a year. What made Monster Rancher super cool was generating monsters was by inserting random CD's into your Playstation. The game would read the disc, and utilize the data on it as a seed to create a monster in game...

I admit without shame that I was a huge Poké-nerd back in Pikachu's heyday. The explosion of Pokémon's popularity coincided with my sophomore year of high school, and being nerdy enough to know my cool-kid rep was in the negatives even before I started lugging around a Pokédex with my textbooks, I wore Pokémon t-shirts and evangelized the games and cartoon without a care. I also saw new Pokémon movies on opening night and, surrounded by squirmy kiddles and their irritated parents, broke out in wild applause and cheers when the Nintendo logo appeared on the screen, which prompted all the kids to whoop and holler along with me (and the parents to stare at me with such loathing that I wanted to crawl into the nearest Poke-ball)...

Bandai is looking to fuse the world of smartphones and virtual pets in a big way with their just announced "smart pet", as reported by Macotakara. Some details are a bit fuzzy due to translation issues, but from what I can tell the smart pet sounds like a pretty interesting idea. An app is downloaded to your iPhone or iPod touch, and that acts as the face of your virtual pet. Your device then sits inside a robot dog body and connects to it through the headphone jack, allowing the two pieces to act as one so you can interact with the smart pet...

Games like My Little Monster [99¢] are nefarious. In spite of being a largely thankless collection of repetitive chores, they have this way of making you fuss over them constantly. They're like kids except without all the collateral benefits. Just ask anyone who has ever owned a Tamagotchi or any other of those 'virtual pet simulator' things...

It's expensive to buy and maintain a real horse, but now you can download a virtual one instead from the App Store-- What a world we live in. My Horse [Free] from NaturalMotion Games and MunkyFun is a realistic horse simulation game, which allows you to groom, feed and reward your very own horsey, without ever leaving the couch. Although the true cost of the virtual horse depends on whether you choose to invest in the optional in-app purchases...

Yesterday at GDC we sat down with Brian Robbins of Riptide Games who took us through their latest release, Shadow Ranch [link] (with an "HD" version for iPad [link]), an iOS adaptation of Her Interactive's highly popular Nancy Drew Adventure series...

Ngmoco has just released Touch Pets Dogs 2 [Free], the follow up to last year's popular virtual puppy game. The original Touch Pets Dogs [Free] was generally well received by gamers barring one major issue – the constant need to feed your puppy. A bowl of food was required in order to get a small amount of playtime from your doggy, and if he or she went unfed then you were unable to do anything with them except stare at them sleeping. Of course, food bowls were available as IAP for those willing to pay to play with their virtual puppy, but the value of purchased food was pretty thin. There's no sense in playing a virtual pet game, even an attractive and entertaining one like Touch Pets Dogs, if said virtual pet is a borderline narcoleptic...

Free is a good thing. If I didn't dig around in Salvation Army dumpsters, for example, I wouldn't be wearing these hip and slightly soiled boxer shorts right now. The App Store is kinda like a better version of my SA dumpster. The smell is superior, no doubt, and more to the point, the App Store offers better and more useable free things. And since it's been awhile since we've last gave you a rundown of what's out and free, I'd go ahead and write something up today. Maybe you'll find something that tickles you as much as these boxers tickle me...

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