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<channel>
	<title>Touch Arcade &#187; Tower Defense</title>
	<atom:link href="http://toucharcade.com/category/games/tower-defense/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>GDC 2010: &#039;geoDefense 2&#039; Coming for the iPad</title>
		<link>http://toucharcade.com/2010/03/09/gdc-2010-geodefense-2-coming-for-the-ipad/</link>
		<comments>http://toucharcade.com/2010/03/09/gdc-2010-geodefense-2-coming-for-the-ipad/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 23:50:56 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[GDC 2010]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Tower Defense]]></category>
		<category><![CDATA[Upcoming Games]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=34014</guid>
		<description><![CDATA[This afternoon we met with David Whatley of Critical Thought Games and aside from race cars and sniper rifles, we also discussed the future of his company and the geoDefense series of tower defense games.
Following a series of complicated business deals involving his former company, Simutronics, Whatley will soon be focusing full time on game [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2010/03/logo-300x85.png" alt="" title="logo" width="300" height="85" class="alignright size-medium wp-image-34020" />This afternoon we met with David Whatley of <a href="http://criticalthoughtgames.com/">Critical Thought Games</a> and aside from <a href="http://toucharcade.com/2009/10/26/toucharcade-podcast-2-david-whatley-announces-geospark/">race cars and sniper rifles</a>, we also discussed the future of his company and the <em>geoDefense</em> series of tower defense games.</p>
<p>Following a series of complicated business deals involving his former company, <a href="http://www.play.net/corporate/">Simutronics</a>, Whatley will soon be focusing full time on game development. Formerly, Critical Thought Games was a very small operation that existed entirely out of David&#039;s spare time. In the not too distant future, Critical Thought Games will be expanding, adding employees and setting up a brand new office to build iPhone, iPad, and various Facebook social games.</p>
<p><img src="http://toucharcade.com/wp-content/uploads/2010/03/images.jpeg" alt="" title="images" width="131" height="131" class="alignleft size-full wp-image-34029" />Fans of the <em>geoDefense</em> series will be happy to know that one of these new games they&#039;re working on is <em>geoDefense 2</em>. Initially the sequel will be iPad-only, with levels and gameplay that take advantage of the increased screen real estate available on the device. It will share the same graphical style, only this time instead of a small array of towers with deep upgrade paths, Whatley is debating a <em>Plants vs. Zombies</em> style game that just has tons of different towers to utilize.</p>
<p>Things with <em>geoDefense 2</em> are still in the air while the new Critical Thought Games offices and staff get settled, but David assured us he does have plans to adapt the iPad version of the game to the iPhone as well. Needless to say, once more details are available on <em>geoDefense 2</em>, we&#039;ll post them.</p>
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			<wfw:commentRss>http://toucharcade.com/2010/03/09/gdc-2010-geodefense-2-coming-for-the-ipad/feed/</wfw:commentRss>
		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>&#039;Gundead Defense&#039; &#8211; A Free Multiplayer-Enabled Zombie/Western Tower Defense Game</title>
		<link>http://toucharcade.com/2010/03/03/gundead-defense-a-free-multiplayer-enabled-zombiewestern-tower-defense-game/</link>
		<comments>http://toucharcade.com/2010/03/03/gundead-defense-a-free-multiplayer-enabled-zombiewestern-tower-defense-game/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 09:39:39 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[Free]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Tower Defense]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=33642</guid>
		<description><![CDATA[I&#039;m really not even sure what to make of Gundead Defense [App Store]. It&#039;s a free tower defense game set in 1885 where cowboys are battling zombies in the wild west. While the premise is beyond ridiculous, the gameplay is extremely solid and it even features some functionality I haven&#039;t seen in other tower defense [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2010/03/386238.jpg"><img src="http://toucharcade.com/wp-content/uploads/2010/03/386238-300x200.jpg" alt="" title="386238" width="300" height="200" class="alignright size-medium wp-image-33647" /></a>I&#039;m really not even sure what to make of <em>Gundead Defense</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/gundead-defense/id345386238?mt=8">App Store</a>]. It&#039;s a free tower defense game set in 1885 where cowboys are battling zombies in the wild west. While the premise is beyond ridiculous, the gameplay is extremely solid and it even features some functionality I haven&#039;t seen in other tower defense games before.</p>
<p><em>Gundead Defense</em> follows the standard tower defense formula in that there are creeps traveling down a set path that you need to defend. Instead of placing towers, you position members of your posse armed with different kinds of weapons. You can also dispatch different henchmen down the path to fight with the creeps to supplement your defenses, which creates this interesting second layer of strategy to the game as you not only need to manage placing and upgrading members of your posse, but you also must strategically order your henchmen to attack to exploit the weaknesses of the various zombie types.</p>
<p><center><img src="http://toucharcade.com/wp-content/uploads/2010/03/386238_4.jpg" alt="" title="386238_4" width="480" height="320" class="aligncenter size-full wp-image-33649" /></center></p>
<p>In addition, there&#039;s also a multiplayer mode where you can either play on a single device, or with two devices via Bluetooth. When playing via Bluetooth, both players play at once on a split map and you can see where your opponent is placing towers and everything. It&#039;s really cool, and again, I can&#039;t believe they&#039;re not charging for any of this.</p>
<p>The included single player has seven maps and features both a quick play mode and a story mode that focuses on your posse robbing a bank and being jumped by zombies. There&#039;s also a single 99¢ DLC level pack that adds an additional seven maps and allows you to play as the zombies who have completely different abilities. Purchasing the DLC pack also will let you play as the zombies in multiplayer.</p>
<p>I&#039;ve been having a great time with <em>Gundead Defense</em>, and highly recommend downloading it. If you somehow haven&#039;t played a tower defense game before, this freebie is an excellent introduction to the genre.</p>
<p><strong>App Store Link</strong>: <a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/gundead-defense/id345386238?mt=8"><em>Gundead Defense</em>, Free</a></p>
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			<wfw:commentRss>http://toucharcade.com/2010/03/03/gundead-defense-a-free-multiplayer-enabled-zombiewestern-tower-defense-game/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>PopCap Makes it Rain with &#039;Plants vs. Zombies&#039; Launch</title>
		<link>http://toucharcade.com/2010/02/25/popcap-makes-it-rain-with-plants-vs-zombies-launch/</link>
		<comments>http://toucharcade.com/2010/02/25/popcap-makes-it-rain-with-plants-vs-zombies-launch/#comments</comments>
		<pubDate>Thu, 25 Feb 2010 20:21:02 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[$2.99]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Tower Defense]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=33292</guid>
		<description><![CDATA[If there&#039;s one thing that PopCap is really good at aside from making impossible to put down games that appeal to hardcore gamers, grandmas, and everyone in between it&#039;s having those game smash sales records.
The original Plants vs. Zombies [App Store] release for the PC was PopCap&#039;s fastest-selling video game, and per a press release [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2010/02/raining_money2.jpg"><img src="http://toucharcade.com/wp-content/uploads/2010/02/raining_money2-208x300.jpg" alt="" title="raining_money2" width="208" height="300" class="alignright size-medium wp-image-33294" /></a>If there&#039;s one thing that PopCap is really good at aside from making impossible to put down games that appeal to hardcore gamers, grandmas, and everyone in between it&#039;s having those game smash sales records.</p>
<p>The original <em>Plants vs. Zombies</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/plants-vs-zombies/id350642635?mt=8">App Store</a>] release for the PC was PopCap&#039;s <a href="http://www.joystiq.com/2009/05/20/plants-vs-zombies-is-popcaps-fastest-selling-game/">fastest-selling video game</a>, and per a press release this morning, the iPhone release is performing just as well.</p>
<p>Since its release, there have been over 300,000 units sold on the App Store, making <em>Plants vs. Zombies</em> the highest grossing launch in App Store history. PopCap is no stranger to greatness on the App Store, as <em>Bejeweled 2</em> was the first paid app to reach 3 million downloads, and they&#039;re responsible for three games that have been #1 on the paid app charts as well: <em>Bejeweled 2</em>, <em>Peggle</em>, and obviously <em>Plants vs. Zombies</em></p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/Y1NpU0NwKKk&#038;hl=en_US&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Y1NpU0NwKKk&#038;hl=en_US&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center></p>
<p>If this is the first you&#039;ve heard of <em>Plants vs. Zombies</em>, you absolutely must check out <a href="http://toucharcade.com/2010/02/14/plants-vs-zombies-the-zombies-are-coming/">our glowing review</a>:<br />
<blockquote>The 88 Metacritic score of the original <em>Plants vs. Zombies</em> (complete with 100&#039;s from multiple sources) just goes to show how great this game is. The iPhone port is absolutely phenomenal, and even though it&#039;s lacking a few game modes, there&#039;s always hope for them to be implemented in the future either via an update or a DLC add-on. There isn&#039;t a lite version, but there is a <a href="http://www.popcap.com/games/free/pvz/">free Flash demo</a> that I highly recommend trying if this is the first you&#039;ve heard of Plants vs. Zombies.</p></blockquote>
<p>Now that <em>Plants vs. Zombies</em> has decimated App Store sales records, hopefully PopCap will throw iPhone gamers a bone and somehow implement the missing game modes found in the PC version. I&#039;ve still got my fingers crossed at least.</p>
<p><strong>App Store Link</strong>: <a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/plants-vs-zombies/id350642635?mt=8"><em>Plants vs. Zombies</em>, $2.99</a></p>
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			<wfw:commentRss>http://toucharcade.com/2010/02/25/popcap-makes-it-rain-with-plants-vs-zombies-launch/feed/</wfw:commentRss>
		<slash:comments>29</slash:comments>
		</item>
		<item>
		<title>Freebies: &#039;Alchemize&#039;, &#039;Navy Patrol: Coastal Defense&#039;, and &#039;Textropolis&#039;</title>
		<link>http://toucharcade.com/2010/02/16/freebies-alchemize-navy-patrol-coastal-defense-and-textropolis/</link>
		<comments>http://toucharcade.com/2010/02/16/freebies-alchemize-navy-patrol-coastal-defense-and-textropolis/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 10:53:06 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[Free]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[Tower Defense]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=32679</guid>
		<description><![CDATA[Free games are almost as awesome as free samples at the grocery store, or maybe more awesome depending on how you look at it. Three cool games are free today, and like most price changes, they will only be free for a short period of time so it&#039;s best not to wait before downloading these [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2010/02/free-stuff.jpg-300x214.gif" alt="" title="free-stuff.jpg" width="150" class="alignright size-medium wp-image-32682" />Free games are almost as awesome as free samples at the grocery store, or maybe more awesome depending on how you look at it. Three cool games are free today, and like most price changes, they will only be free for a short period of time so it&#039;s best not to wait before downloading these games.</p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/id324494977?mt=8"><strong><em>Alchemize</em>, $2.99 → FREE</strong></a></p>
<p><em>Alchemize</em> looks to be a simple match 3, but the gameplay is actually quite complex with all kinds of things to unlock, different game modes, and other surprises. We liked the game <a href="http://toucharcade.com/2009/09/14/alchemize-a-different-kind-of-matching-puzzler-now-only-0-99/">in our review</a>, and it&#039;s really worth checking out to see how they managed to mix up the match 3 formula.</p>
<p><center><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/i1ziHFQaqbo&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/i1ziHFQaqbo&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></center></p>
<hr />
<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/navy-patrol-coastal-defense/id354078812?mt=8"><strong><em>Navy Patrol: Coastal Defense Advanced</em>, $4.99 → FREE</strong></a></p>
<p>While I wasn&#039;t really crazy about this naval tower defense game when it was first released, it has since been updated a ton with all kinds new content, gameplay tweaks, achievements, and OpenFeint integration with online leaderboards.</p>
<p><center><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/r6BzrEHQSH0&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/r6BzrEHQSH0&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></center></p>
<hr />
<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/textropolis/id301643671?mt=8"><strong><em>Textropolis</em>, $1.99 → FREE</strong></a></p>
<p>Where most word finding games have you frantically searching for words to beat a timer, <em>Textropolis</em> has much more laid back gameplay that allows players to search for words made from the letters found in the names of 30 different included cities at their own pace. If you like <em>Textropolis</em>, check out the sequel, <em>Fishtropolis</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/fishtropolis/id348631081?mt=8">$1.99</a>] as well.</p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/eq_fmyP5Qo8&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/eq_fmyP5Qo8&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center></p>
]]></content:encoded>
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		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>&#039;Plants vs. Zombies&#039; &#8211; The Zombies&#8230; Are Here!</title>
		<link>http://toucharcade.com/2010/02/14/plants-vs-zombies-the-zombies-are-coming/</link>
		<comments>http://toucharcade.com/2010/02/14/plants-vs-zombies-the-zombies-are-coming/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 03:30:16 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[$2.99]]></category>
		<category><![CDATA[5 stars]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Tower Defense]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=32585</guid>
		<description><![CDATA[When Plants vs. Zombies [App Store] was originally announced on April 1st last year, PC gamers everywhere (myself included) were unsure if Popcap&#039;s newly revealed game was part of an elaborate April Fool&#039;s Day hoax or not. A little more than a month later, the game was released and not only saw universal acclaim from [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2010/02/plants-vs-zombies-300x166.jpg" alt="" title="plants-vs-zombies" width="250" class="alignright size-medium wp-image-32595" />When <em>Plants vs. Zombies</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/plants-vs-zombies/id350642635?mt=8">App Store</a>] was originally announced on April 1st last year, PC gamers everywhere (myself included) were unsure if Popcap&#039;s newly revealed game was part of an elaborate April Fool&#039;s Day hoax or not. A little more than a month later, the game was released and not only saw universal acclaim from the gaming media resulting in an <a href="http://www.metacritic.com/games/platforms/pc/plantsvszombies">88 on Metacritic</a>, but also earned the title of Popcap&#039;s fastest selling game of all time.</p>
<p>In <em>Plants vs. Zombies</em>, Popcap takes the standard tower defense formula and greatly simplifies it. Instead of a path to build towers along, you drop seeds in your yard which then grow in to plants that have various offensive or defensive capabilities. The yard is organized in a grid, and zombies move straight across the row they spawn on, munching (or in some cases jumping or flying over) anything that they come in contact with.</p>
<p><center><img src="http://toucharcade.com/wp-content/uploads/2010/02/IMG_0558.png" alt="" title="IMG_0558" width="480" height="320" class="aligncenter size-full wp-image-32598" /></center></p>
<p>A gauge on the top of the screen shows how close you are to the end of the level, with flags indicating when big waves of zombies are going to come. When you clear a stage, you&#039;re often awarded with the seeds of one more of the nearly 50 included plants. This seemingly constant progression does a great job of keeping you interested, as it always seems like you have a new toy to play with. To shake things up even more, mini game levels are mixed in, including a bowling game of sorts, a whack-a-mole game with zombies, and others.</p>
<p>Originally designed to be played with a mouse, Popcap did an excellent job of porting <em>Plants vs. Zombies</em> to the iPhone. The resource required to build your defenses is sunlight, and in the PC version feverishly moving your mouse around to click on the small suns falling from the top of the screen got tiring (especially when playing on a laptop with a touchpad). On the iPhone, the sunlight mechanic is also in place, but seems to work so much better when you only have to tap the falling suns to collect them.</p>
<p><a href="http://toucharcade.com/wp-content/uploads/2010/02/IMG_0561.png"><img src="http://toucharcade.com/wp-content/uploads/2010/02/IMG_0561-300x200.png" alt="" title="IMG_0561" width="300" height="200" class="alignleft size-medium wp-image-32593" /></a>Interface elements have been made smaller to dedicate more screen space to your yard, and some things have been moved around. Your available seeds have been moved from the top of the screen to the left, and to plant one all you need to do is tap it then tap the grid square of your lawn where you want it placed. Alternatively, you can tap the seed icon then drag your finger around your lawn. This causes both the X and Y axis of the square you&#039;re currently selecting to light up which effectively put an end to me accidentally placing seeds in squares I didn&#039;t mean to.</p>
<p><em>Plants vs. Zombies</em> is absolutely loaded with high quality animations, excellent cartoonish zombies, and silly dialog between your neighbor/shopkeeper Crazy Dave and even notes from the zombies themselves. Throughout the game you&#039;ll defend your front lawn during the day, at night, then defend your back yard which introduces water plants that can only be planted in your pool. </p>
<p>As you advance through levels you will come across many more zombies than just the standard run of the mill mindless brain-muncher. There&#039;s a Michael Jackson zombie that causes others to rise from gravestones following a Thriller-like dance. There&#039;s also zombies that have armored themselves with screen doors, traffic cones, buckets, football pads, and other equally ridiculous equipment. 25 different zombies in all are included, and one end-boss. Each zombie even has their own profile inside the in-game almanac, and they&#039;re really worth a look once you unlock it.</p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/Y1NpU0NwKKk&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Y1NpU0NwKKk&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center></p>
<p><em>Plants vs. Zombies</em> performs well on both my iPhone 3G and 3GS. I did experience some slowdown when there were tons of zombies and projectiles on screen, but overall this didn&#039;t cause a problem playing through the game as the only time there was enough things happening on-screen to cause slowdown was at the very end of some levels where you already have your yard fully covered and are just waiting for the last wave of zombies to die.</p>
<p>On the iPhone, <em>Plants vs. Zombies</em> only includes the main story and a quick play mode that is unlocked once you&#039;ve beaten the game that will allow you to play a few different scenarios and the various mini games you came across in story mode. The endless survival mode from the PC version is nowhere to be found, which is very disappointing, especially since I imagine quite a few people excited about Popcap porting the game to the iPhone have already completed the story mode on the PC.</p>
<p><a href="http://toucharcade.com/wp-content/uploads/2010/02/IMG_0575.png"><img src="http://toucharcade.com/wp-content/uploads/2010/02/IMG_0575-300x200.png" alt="" title="IMG_0575" width="300" height="200" class="alignright size-medium wp-image-32603" /></a>There is only one difficulty level, and if you&#039;re a veteran of tower defense games, <em>Plants vs. Zombies</em> will likely be very easy for you. Personally, I love the tower defense genre, and being able to make it all the way through <em>Plants vs. Zombies</em> without much difficulty at all hasn&#039;t stopped me from playing through the game multiple times on my computer, and I&#039;m enjoying the iPhone version just as much. I&#039;m not sure what it is about Popcap games, but similar to <em>Peggle</em> and <em>Bejeweled</em>, <em>Plants vs. Zombies</em> never seems to get old.</p>
<p>The 88 Metacritic score of the original <em>Plants vs. Zombies</em> (complete with 100&#039;s from multiple sources) just goes to show how great this game is. The iPhone port is absolutely phenomenal, and even though it&#039;s lacking a few game modes, there&#039;s always hope for them to be implemented in the future either via an update or a DLC add-on. There isn&#039;t a lite version, but there is a <a href="http://www.popcap.com/games/free/pvz/">free Flash demo</a> that I highly recommend trying if this is the first you&#039;ve heard of <em>Plants vs. Zombies</em>.</p>
<p><strong>App Store Link</strong>: <a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/plants-vs-zombies/id350642635?mt=8"><em>Plants vs. Zombies</em>, $2.99</a></p>
<b>TouchArcade Rating</b>: <img src="http://toucharcade.com/images/stars/5stars.jpg" style="vertical-align:text-bottom;">]]></content:encoded>
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		<slash:comments>57</slash:comments>
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		<title>Popcap&#039;s &#039;Plants Vs Zombies&#039; for iPhone to Be Released February 15th</title>
		<link>http://toucharcade.com/2010/02/08/popcaps-plants-vs-zombies-for-iphone-to-be-released-february-15th/</link>
		<comments>http://toucharcade.com/2010/02/08/popcaps-plants-vs-zombies-for-iphone-to-be-released-february-15th/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 20:28:43 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Tower Defense]]></category>
		<category><![CDATA[Upcoming Games]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=31936</guid>
		<description><![CDATA[Plants Vs Zombies is Popcap&#039;s take on the tower defense genre, where players cultivate a crop of various plants that each have different abilities to play against the weaknesses of the many different types of zombies you will face. Progressing through the game, you eventually unlock all kinds of different defenses to choose from as [...]]]></description>
			<content:encoded><![CDATA[<p><em>Plants Vs Zombies</em> is Popcap&#039;s take on the tower defense genre, where players cultivate a crop of various plants that each have different abilities to play against the weaknesses of the many different types of zombies you will face. Progressing through the game, you eventually unlock all kinds of different defenses to choose from as you deal with zombies invading your front lawn during the day, across your pool in the back yard, and even fending them off at night. Each setting requires a slightly different strategy and this keeps gameplay fresh throughout the whole game.</p>
<p>The following trailer was released today, and mentions 2/15 as the official release date of <em>Plants Vs Zombies</em> for the iPhone.</p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/Y1NpU0NwKKk&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Y1NpU0NwKKk&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center></p>
<p>Like most Popcap games, <em>Plants Vs Zombies</em> is available for the Mac and PC and currently can either be purchased <a href="http://www.popcap.com/games/pvz">directly from Popcap online</a> or nearly any brick and mortar store that stocks PC games. You can expect a full review from us as soon as the game is released on the App Store.</p>
]]></content:encoded>
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		<slash:comments>36</slash:comments>
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		<title>&#039;The Creeps&#039; Update Released With DLC Level Packs</title>
		<link>http://toucharcade.com/2010/01/13/the-creeps-update-released-with-dlc-level-packs/</link>
		<comments>http://toucharcade.com/2010/01/13/the-creeps-update-released-with-dlc-level-packs/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 00:32:15 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[$0.99]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Tower Defense]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=30038</guid>
		<description><![CDATA[Released in late 2008, The Creeps [App Store] is a classic tower defense game for the iPhone with a devoted group of fans who have stuck with the game and its various updates that were slowly released over 2009. With this latest update, it&#039;s clear that developers Super Squawk Software aren&#039;t giving up on the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2010/01/IMG_0345.PNG"><img src="http://toucharcade.com/wp-content/uploads/2010/01/IMG_0345-300x200.PNG" alt="IMG_0345" title="IMG_0345" width="300" height="200" class="alignright size-medium wp-image-30040" /></a>Released in late 2008, <em>The Creeps</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/the-creeps/id300670609?mt=8">App Store</a>] is a classic tower defense game for the iPhone with a devoted group of fans who have stuck with the game and its various updates that were slowly released over 2009. With this latest update, it&#039;s clear that developers Super Squawk Software aren&#039;t giving up on the game anytime soon.</p>
<p>The recently released version 1.4 includes three map packs, purchasable via a 99¢ in-game transaction. Each DLC pack comes with six new levels, as well as new dinosaur-themed terrain and creeps. Two of the packs are fairly difficult and seem to be designed for veterans of <em>The Creeps</em>, the third variety pack is of &#034;average&#034; difficulty.</p>
<p><center><img src="http://toucharcade.com/wp-content/uploads/2010/01/IMG_0346.PNG" alt="IMG_0346" title="IMG_0346" width="480" height="320" class="aligncenter size-full wp-image-30039" /></center></p>
<p>If you haven&#039;t had <em>The Creeps</em> on your phone recently, it&#039;s worth reinstalling to check out these new level packs, especially if you completed all the content in the previous updates. The new levels have definitely got me back in to the game, and <a href="http://forums.toucharcade.com/showthread.php?threadid=41082">judging from the response on our forums</a> I&#039;m not alone.</p>
<p><strong>App Store Link</strong>: <a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/the-creeps/id300670609?mt=8"><em>The Creeps!</em>, 99¢</a></p>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
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		<title>&#039;Fieldrunners&#039; 1.3 Update Released</title>
		<link>http://toucharcade.com/2009/12/28/fieldrunners-1-3-update-released/</link>
		<comments>http://toucharcade.com/2009/12/28/fieldrunners-1-3-update-released/#comments</comments>
		<pubDate>Tue, 29 Dec 2009 02:23:24 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[$2.99]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Tower Defense]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=29071</guid>
		<description><![CDATA[At PAX this year we first got word that there was a Fieldrunners [App Store] update in the works with additional maps which was later confirmed along with the announcement of OpenFeint gold. Available now, Fieldrunners 1.3  includes everything we expected with both the latest and greatest of OpenFeint integration, and two new maps [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2009/12/421271.jpg"><img src="http://toucharcade.com/wp-content/uploads/2009/12/421271-300x200.jpg" alt="421271" title="421271" width="300" height="200" class="alignright size-medium wp-image-29078" /></a>At PAX this year we <a href="http://toucharcade.com/2009/09/05/pax-09-fieldrunners-pspgo-levels-coming-via-dlc-to-iphone/">first got word</a> that there was a <em>Fieldrunners</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/fieldrunners/id292421271?mt=8">App Store</a>] update in the works with additional maps which was later confirmed <a href="http://toucharcade.com/2009/11/06/fieldrunners-goes-openfeint-gold-new-maps-coming-soon/">along with the announcement of OpenFeint gold</a>. Available now, <em>Fieldrunners</em> 1.3  includes everything we expected with both the latest and greatest of OpenFeint integration, and two new maps available via two 99¢ microtransactions.</p>
<p>OpenFeint 2.4 adds even more XBOX Live-style features, and should be available in other OpenFeint-enabled games as developers update them to include it. Among the improvements is an instant messaging service that works across all OpenFeint games similar to the previously implemented chat, a new forum system, and the &#034;fan club&#034; area. In this new section you can add a game as a favorite, read developer announcements, subscribe to newsletters, and even suggest new features.</p>
<p><center><img src="http://toucharcade.com/wp-content/uploads/2009/12/Frostbite-screenshot.png" alt="Frostbite-screenshot" title="Frostbite-screenshot" width="480" height="321" class="aligncenter size-full wp-image-29080" /></center></p>
<p><em>Fieldrunners</em> itself seems to be largely unchanged aside from two new maps: Skyway and Frostbite. Skyway is an interesting map with chunks of the field missing that prevent towers being built in various locations. Building a maze of towers with these restrictions to effectively survive seems to be fairly difficult so far.</p>
<p>In Frostbite, you defend a central base from attackers that come from multiple directions, forcing you to spread your defenses dangerously thin to cover all of the entrances until you are able to build a good array of towers to funnel creeps around. Frostbite also features a neat snow effect which doesn&#039;t do much aside from look cool.</p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/S_SDI4GLpmU&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/S_SDI4GLpmU&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center></p>
<p>Both maps include new enemies and tower types, and have done a great job at breathing new life in to <em>Fieldrunners</em>, a game I spent a great deal of time with when it was first released. If you&#039;re like me and haven&#039;t had <em>Fieldrunners</em> on your iPhone in ages, it&#039;s worth re-syncing it and giving the new maps a shot.</p>
<p>If this is the first you&#039;ve heard of <em>Fieldrunners</em>, check out <a href="http://toucharcade.com/2009/11/06/fieldrunners-goes-openfeint-gold-new-maps-coming-soon/">our review from 2008</a>. <em>Fieldrunners</em> is practically a classic in the overloaded tower defense section of the App Store, and is worth a look if  you enjoy open-field tower defense games.</p>
<p><strong>App Store Link</strong>: <a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/fieldrunners/id292421271?mt=8"><em>Fieldrunners</em>, $2.99</a></p>
]]></content:encoded>
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		<slash:comments>42</slash:comments>
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		<title>&#039;Fieldrunners&#039; Goes OpenFeint Gold &#8211; New Maps Coming Soon</title>
		<link>http://toucharcade.com/2009/11/06/fieldrunners-goes-openfeint-gold-new-maps-coming-soon/</link>
		<comments>http://toucharcade.com/2009/11/06/fieldrunners-goes-openfeint-gold-new-maps-coming-soon/#comments</comments>
		<pubDate>Sat, 07 Nov 2009 03:44:45 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[$2.99]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Tower Defense]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=24599</guid>
		<description><![CDATA[We ran in to Subatomic Studios back at the Penny Arcade Expo in September, and part of my chat with them included the mention of the new levels in the PSP version of Fieldrunners [App Store] eventually making their way to the App Store. These new maps are coming next month when the game is [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2009/11/ofGold.png" alt="ofGold" title="ofGold" width="175" class="alignright size-full wp-image-24603" />We ran in to Subatomic Studios back at the Penny Arcade Expo in September, and part of my chat with them included the <a href="http://toucharcade.com/2009/09/05/pax-09-fieldrunners-pspgo-levels-coming-via-dlc-to-iphone/">mention of the new levels</a> in the PSP version of <em>Fieldrunners</em> [<a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=292421271&#038;mt=8">App Store</a>] eventually making their way to the App Store. These new maps are coming next month when the game is relaunched as the first member of OpenFeint&#039;s gold game program. <em>Fieldrunners: Gold Edition</em> will have an in-game store where these new maps will be sold as downloadable content, as well as being the first game to include OpenFeint 2.4 which will boast a number of new features including an in-game instant messaging service.  Note, the &#034;Gold Edition&#034; will be a free update to current owners of <em>Fieldrunners</em>.</p>
<p>Similar to <a href="http://toucharcade.com/category/best-iphone-games/">our monthly game ratings</a>, the OpenFeint Gold program aims to pick out games which are not only of the highest quality, but also make excellent use of the OpenFeint service. They seem to be setting the bar fairly high in nominating <em>Fieldrunners</em> as the first game to get their gold rating, and it should be interesting to see what games they choose in the future.</p>
<p>Here are two screenshots of the upcoming levels, Frostbite and Skyway:</p>
<p><a href="http://toucharcade.com/wp-content/uploads/2009/11/Frostbite-screenshot.png"><img src="http://toucharcade.com/wp-content/uploads/2009/11/Frostbite-screenshot.png" alt="Frostbite screenshot" title="Frostbite screenshot" width="250" class="aligncenter size-full wp-image-24607" /></a> <a href="http://toucharcade.com/wp-content/uploads/2009/11/Skyway-screenshot.png"><img src="http://toucharcade.com/wp-content/uploads/2009/11/Skyway-screenshot.png" alt="Skyway screenshot" title="Skyway screenshot" width="250" class="aligncenter size-full wp-image-24608" /></a></p>
<p>Each will feature new towers, new enemy units, and will require new strategies.</p>
<p><em>Fieldrunners</em> was among the first of the highly successful tower defense games for the iPhone, and it&#039;s always nice to see original App Store classics like this still getting attention from their developers.</p>
<p><strong>App Store Link</strong>: <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=292421271&#038;mt=8"><em>Fieldrunners</em>, $2.99</a></p>
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		<slash:comments>19</slash:comments>
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		<title>&#039;Zombie Attack! The Second Wave&#039; &#8211; A Great Sequel</title>
		<link>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/</link>
		<comments>http://toucharcade.com/2009/11/06/zombie-attack-the-second-wave-a-great-sequel/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 18:53:24 +0000</pubDate>
		<dc:creator>Jim Squires</dc:creator>
				<category><![CDATA[$3.99]]></category>
		<category><![CDATA[3.5 stars]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Tower Defense]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=24483</guid>
		<description><![CDATA[As one of the early tower defense games on the iPhone, Zombie Attack quickly became a cult favorite.  The story of one man’s survival against a zombie invasion is something we could all get behind.  But despite a fresh approach to the genre and all of that undead-hacking fun, the original game ultimately [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2009/11/071188_5.jpg"><img src="http://toucharcade.com/wp-content/uploads/2009/11/071188_5-300x200.jpg" alt="071188_5" title="071188_5" width="300" height="200" class="alignright size-medium wp-image-24557" /></a>As one of the early tower defense games on the iPhone, <em>Zombie Attack</em> quickly became a cult favorite.  The story of one man’s survival against a zombie invasion is something we could all get behind.  But despite a fresh approach to the genre and all of that undead-hacking fun, the original game ultimately lacked a lot of variety with one small map and only four turret types.  <em>Zombie Attack: The Second Wave</em> takes those concerns to heart and offers a vastly superior offering for those looking to fight off a legion of re-animated corpses.</p>
<p>Like its predecessor, <em>Zombie Attack: The Second Wave</em> will place you in the shoes of a zombie invasion survivor.  You’ll be tasked with protecting a building from the undead horde.  What sets the <em>Zombie Attack</em> series apart from other iPhone tower defense games is that your survivor will have to manually place and upgrade the turrets.  You can’t simply swipe around the screen with a high omnipotent finger placing units willy nilly.  You’ll need to safely guide your survivor past the oncoming monsters if you want to place that gun turret just right, or upgrade that cannon to maximum ferocity.</p>
<p><center><a href="http://toucharcade.com/wp-content/uploads/2009/11/071188_3.jpg"><img src="http://toucharcade.com/wp-content/uploads/2009/11/071188_3.jpg" alt="071188_3" title="071188_3" width="480" height="320" class="aligncenter size-full wp-image-24558" /></a></center></p>
<p>New turrets join old favourites and add a little bit of whimsy to this terror-filled TD.  Scarecrows will attract zombies to their location and blow up in their faces.  A giant hammer will pound back and forth trying to smash any zombies that get in its way.  A ray gun will send out a space age sonic pulse that will slow the shuffling feet of the undead.  Mix in <em>Zombie Attack</em> staples like saw blades and flamethrowers and you’ve got a fairly decent assortment of weapons at your disposal, which is good, as you’ll need them to tackle an assortment of new enemies.</p>
<p>The original <em>Zombie Attack</em> offered a fairly generic, repetitive experience in terms of enemy units.  While the game boasted two zombie types, it was hard to ever notice a difference.  This time around IUGO has introduced a slew of new baddies to tackle.  Cheerleaders can use their heads as projectiles.  Winged beasts are immune to a variety of turrets.  Hounds lock on to the survivor and go for the throat.  The Second Wave offers 6 zombie types, which is more than enough to help keep things fresh and a definite change from what’s come before.</p>
<p>Tools of death and types of terror aren’t the only thing to see an increase in <em>Zombie Attack: The Second Wave</em> &#8211; the map situation has taken a drastic step forward, going from only one map to four.  The maps aren’t just greater in number, they’re also better by design.  Larger areas mean you’ll need to scroll around the playfield to see every inch of zombie territory, and different map layouts mean there will be different obstacles that you can try and exploit.  Each of these areas showcases a different location like a backyard or a trailer park. It’s a nice touch, but at the end of the day what makes these maps a success isn’t whether or not you’re navigating a spooky graveyard or an abandoned highway, it’s how different each of these levels plays.</p>
<p>This video by <a href="http://www.appbank.net/">AppBank</a> doesn&#039;t show much of gameplay strategy but shows moving your character around, though many towers have already been built:</p>
<p><center><object width="525" height="325"><param name="movie" value="http://www.youtube.com/v/lx1zIcS59jQ&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/lx1zIcS59jQ&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="525" height="325"></embed></object></center></p>
<p>If you grow tired of playing these different maps in the standard Survival Mode, you can check out the surprisingly robust Challenge Mode.  You’ll select from 20 different challenges (5 for each map) that offer up some twists on the series tried and true survival gameplay.  One challenge may restrict you to using certain turrets.  Another may speed up the movement of the zombie horde.  With 20 in all, there’s enough here to keep any tower defense fan occupied for days.</p>
<p><em>Zombie Attack: The Second Wave</em> retains everything that made the original a cult classic while at the same time offering a drastically more robust package than its predecessor.  If you were a fan of the original, <em>Zombie Attack: The Second Wave</em> is pretty much a no brainer.  As for tower defense fans that found the original a little too shallow, the depth of content offered here definitely makes this franchise worthy of a second look.  With all of the new additions and improved gameplay, it’s hard to not fall in love with <em>Zombie Attack: The Second Wave</em>.  I can’t remember the last time I had this much fun killing zombies with saw blades.</p>
<p><b>App Store Link</b>: <a href="http://toucharcade.com/link/http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=336071188&#038;mt=8"><em>Zombie Attack! The Second Wave</em>, $3.99</a></p>
<b>TouchArcade Rating</b>: <img src="http://toucharcade.com/images/stars/3halfstars.jpg" style="vertical-align:text-bottom;">]]></content:encoded>
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		<slash:comments>13</slash:comments>
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	</channel>
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