Category Archives: Simulation

One of my favorite pastimes is spending hours skating around the virtual world of True Skate [$1.99] from True Axis. While True Skate contains missions to complete and a scoring mechanic that put it squarely in "game" territory, myself and many others enjoy it simply as a virtual skateboarding toy. The physics engine and numerous skateable objects in True Skate mean you're only limited by your own imagination when it comes to things to do in the game...

The strategy game that just keeps on giving, Ndemic's Plague Inc. [$0.99], is giving yet again with a brand new update that's scheduled to hit sometime next month. To back things up a bit, Plague Inc. is a game that tasks you with unleashing a plague on the world, with the ultimate goal of eradicating all of humanity. The various plague types all behave differently, and you'll need to counteract humanity's efforts to squash your plague from spreading. It's a highly strategic and challenging game, and while it was great when it initially launched on the App Store in May of 2012 it's only gotten better over time thanks to numerous content updates, most recently the addition of "Scenarios" back in November of last year...

'Out There' Review - The Lonely Joy of Being Lost in Space

Dying alone in space doesn’t seem so bad now that I’ve played Out There [$3.99] from Mi Clos Studio. I’ve exploded a few times, been stranded without fuel a few dozen and suffocated on at least one occasion. On the way, though… On the way I discovered the mysteries of the universe...

Although I have an intense dislike for infirmaries, A&E and doctor’s surgeries, I have for some reason always enjoyed playing games which involve themes surrounding hospitals. When I was a young lass, Theme Hospital was one of my all-time favorite games, just because it made the concept of being ill far less scary. (Yes, Bloatyhead will always be ingrained in my memory). A more serious approach to the daily struggles of a doctor’s life, Doctor Life [$2.99] is slightly educational in some ways but in a strictly playful and lighthearted manner. I think I learnt more about illnesses and general prognosis here than any time spent in the doctor’s office or simply browsing the web...

Mojang has posted a quick blog entry on their website detailing a little bit about what they've been up to in regard to Minecraft - Pocket Edition [$6.99]. The number one request I've heard from players of Pocket Edition even since its initial release back in November of 2011 has been for bigger worlds and caves. Well, according to a new post on Mojang's blog, the Pocket Edition team has laid the foundation for those bigger worlds...

Hot on the heels of a new park being added to Touchgrind Skate 2, True Axis has just updated their fantastic skateboarding sim True Skate [$1.99] with its own new park and lots of other new features. The new park is the Schoolyard, available as an 99¢ in-app purchase, and it's one of the four new parks planned for the game. Unlike the game's previous two parks which feature a lot of transition, the Schoolyard is more street-focused and is filled with plenty of stairs, ledges, handrails and benches to skate on. And it's a ton of fun...

As you may know if you picked up Illusion Labs' touchscreen skateboarding game Touchgrind Skate 2 [$4.99] since it launched this past November, the game originally shipped with three playable skateparks and the promise of one more "coming soon." That fourth new park, called The Docks, has just been added to the game in an update over the weekend. The Docks is a concrete wonderland with lots of transition, plenty of handrails, and even some cement pipes to skate through. It's also quite different from the bright, sunny daytime settings of the previous parks and has a darker feel and some pretty cool lighting effects...

After finally earning enough jewels to hire a third imp, I booted up Dungeon Keeper [Free] and found the price had gone up by a good measure. Welcome to the dungeon, keeper. It has been determined that previous training exercises for prospective evil lords, released for computers, were 87% too satisfying and 100% too entertaining. Not to worry, however, as some of the underworld's most diabolical minds have been working double overtime (unpaid, naturally) to ensure that keeper cadets will enjoy themselves as little as possible in the new mobile version of the simulator. Personally, I think they've outdone themselves...

It came along later than the rest of the night's new releases, but finally EA's iOS remake of Dungeon Keeper [Free] is now out of soft-launch and available worldwide. The core idea of this Dungeon Keeper is the same as its 1997 iteration, to build up the baddest dungeon you can by setting traps and defenses up to keep out invaders who are after your treasure. What's not the same is that this Dungeon Keeper has a new art style and 3D visuals, and it's a free-to-play title...

I'm always a bit conflicted when it comes to Kairosoft's games. After making a big splash with Game Dev Story [$4.99], a hit simulation that was both fresh and hard to put down, they started to release more and more of their back catalog. As they did, it became more apparent with each release that Kairosoft weren't actually the innovating type they appeared to be initially. Rather, they had a few different spins on the simulation genre and basically bolted new frames onto them. For example, you wouldn't think car racing and soccer have much in common, but the Kairosoft takes on them were quite similar. In recent years, they've tried to implement deeper mechanics and new ideas into their sims, resulting in titles like Dungeon Village [$3.99] and Epic Astro Story [$3.99], which seems to have reinvigorated interest in their games. Sadly, that effort seems to have tuckered the poor developers out, because they're falling back into their old ways with their recent releases...

Kairosoft has just released their latest iOS game Ninja Village [$4.99] ahead of the normal weekly release schedule. Ninja Village has been available on Android for nearly a year, and now iOS device owners can get in on the action. If you're familiar with Kairosoft's games then you probably know the deal here. Ninja Village has you creating a village where you'll train soldiers for your army, take them into battle, and unify feudal Japan...

'Battle Supremacy' Review - Blast From the Past

Any iOS gamer worth their salt has probably heard of the Sky Gamblers series. Developer Atypical Games (makers of Cold War [$4.99] and Storm Raiders [$4.99]) has already demonstrated a penchant for good air combat titles and with their recently released Battle Supremacy [$4.99], Atypical has taken the fight to the ground with a World War II-era tank combat system. It’s a pretty good transition to the ground war and makes for a visually impressive, enjoyable action-packed game...

Just over a year ago, in December of 2012, a game launched for the iPad that you might not be familiar with, but you should be. It's called Cook, Serve, Delicious! [$4.99 (HD) / Free (HD)] from developer David Galindo. Now, I'm not typically a fan of restaurant simulation type of games, but I decided to give Cook, Serve, Delicious! a spin when it came out and I was instantly hooked. It's a surprisingly deep simulation, as you take your lowly one-star restaurant and build it up with new equipment and menu items on your way to making it a five-star fine dining establishment. The food-making mini-games are all fun, and the game quickly gets hectic as you try to keep up with a rush of orders without screwing anything up. We loved Cook, Serve, Delicious! in our original review, and since release the game has been fleshed out even further with content updates...

True Axis seems to be burning the midnight holiday oil, as this week they announced an actual release date for the years-in-the-making Jet Car Stunts 2, and today they've sent along a few new screens for one of the new upcoming parks for their fantastic skateboarding game True Skate [$1.99]. We first heard about the plan to bring four new skateparks to the game earlier this month, with some screens of a concrete park filled with transitions, but here's a closer look at the Schoolyard park that has more of a street skating feel to it...

I'm not even going to try to pretend that I know a lot about beer. This isn't one of those fields where you can fudge it and get away with it. Beer fans seem to be walking encyclopedias of information, and when you get in the habit of actually brewing your own frequently, you've officially hit nuclear physicist levels of knowledge in the topic as near as I can tell. I only drink it, and given my geographical limitations, I don't have access to a large variety. Thankfully, through the power of video game simulation technology, I can finally see what it's like to be a beer connaisseur, and... oh wait, no, I'm still in over my head...

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