Category Archives: Simulation

Last week, we got wind that animator and designer David O'Reilly, famous for his work on Spike Jonze' Her, Adventure Time, and shorts like The External World, was submitting his first game to the App Store. In a rare Tuesday morning release, Mountain [$0.99] is now available...

I was a bit surprised by this latest release from Kairosoft, makers of the hit simulation Game Dev Story [$4.99]. Not by the game itself, mind you, since this is right off the assembly line in every way, shape, and form. No, I was surprised by Pocket Harvest [$4.99] because I really thought Kairosoft had done a farming game before. I guess it's because farming and rustic settings have been regular elements of many of their games. This is their first pure farming game, but it has been shoehorned into Kairosoft's most familiar template, creating a game that is one of their least appealing to date. The most common criticism of this developer's games is how much they tend to recycle, but at least with titles like World Cruise Story [$4.99] or Sushi Spinnery [$3.99], the settings are unique even if the mechanics are very familiar. Pocket Harvest doesn't even have that going for it, unfortunately...

There are many things you could accuse the Trese Brothers, developers of Star Traders 4X: Empires in Exile [Free / $4.99] of with regards to how they handle their games. You can't ever say that they lack ambition or industriousness, however, and that has never been more apparent than with this latest release. Although most of their past mobile work has been for Android mobile devices, the Trese Brothers have released two games before this on iOS. Their first release, a couple of years ago, was Star Traders RPG [Free / $2.99], a sci-fi themed trading game with an impressive amount of universe lore. Then, several months ago, they released Heroes of Steel RPG [Free / $3.99], an interesting turn-based strategy RPG that again featured an impressive amount of world-building. Both games were in many ways too deep for their own good at times, and both were pretty rough around the edges at release. On the positive side, both have received a mind-boggling amount of updates in response to player feedback...

New Dogs, New Tricks: Trichotomy Games Brings Mushing to iOS with 'Dog Sled Saga'

Lisa Bromiel and Dan FitzGerald are the two-person team from Chicago-based Trichotomy Games, and they're making a game about dogsledding. If the idea of throwing biscuits to a team of pixelated malamutes isn't immediately exciting, maybe reading Brian Phillips' 20,000-word opus about the beauty, drama, and danger of the annual Iditarod Trail Sled Dog Race will perk you up. Either way, check out Dog Sled Saga...

Supernauts [Free] is a curious mix of a game: it's a blend of the well-worn town-building simulation genre and the kind of world-building sandbox crafting gameplay popularized by Minecraft [$6.99] et al. The thing is, the way that Supernauts tries to blend together these two genres it has to take away a lot of what makes them both tick individually...

Freebie Alert: 'True Skate' Street League Skateboarding Update and Price Drop are Now Live

Earlier today we detailed the latest news in the world of True Skate [$1.99], the popular skateboarding simulation from True Axis. As of just a few moments ago, that update has gone live in the App Store as has the very limited time free promotion of the base download of the game. The big new feature in this update is a new park, the real life street course from the 2013 Street League event in Kansas City. This is what that new park looks like...

'True Skate' Now the Official Mobile Game of Street League Skateboarding, Going Free for First Time Ever to Celebrate

True Axis has been treating their True Skate [$1.99] players well in 2014, with four brand new skateparks added as DLC (The Schoolyard, The Warehouse, Double Infinity, and The Factory) along with sweet new features like a replay viewer and a "realistic" mode. It was already one of my favorite and most-played iOS games when it released more than a year and a half ago, but it just keeps on getting better with age...

Three years ago, iOS gamers were treated to Great Little War Game [Free] from Rubicon Development. It was perhaps one of the more truthful titles seen in gaming, and it was a big hit with us here at TouchArcade. Two years ago, the game got an immense sequel in Great Big War Game [Free], which added just about anything fans of the first game could have asked for, including online multiplayer. After that, things went quiet for the series, and it seemed like Rubicon had moved on to other things, like last year's Combat Monsters [Free]. They haven't been shy about discussing the somewhat sluggish performance of that last game in the marketplace, and I wouldn't be surprised if that blow informed Great Little War Game 2 [Free] right from its very existence on. That said, I don't really care how or why we got another game in the series. As a pretty big fan of both of the previous games, I'm just happy to see the series back...

It's been a few months, so it feels like it's about time for another Kairosoft game, yeah? If you're thinking "yes!" then I've got some good news: Kairosoft released Pocket Harvest [$4.99] for iOS today. The game has been available on Android since last year, and as I'm sure you can gather from the title alone, Pocket Harvest is Kairosoft's take on a farming sim. But, unlike some of the more unsavory farming games out there, this one doesn't have any form of in-app purchase. Just farming with that signature Kairosoft style...

A few days ago, True Axis spilled the beans on its latest update for their skateboarding simulation True Skate [$1.99], which included a brand new skatepark called The Factory, a new Realistic mode, a simple replay viewer and a mysterious new feature called a Crash Cam. Like the past several True Skate updates, this one was set for a Thursday launch but actually went live much earlier than that, which in my case was early Wednesday morning. Since Wednesday was a hectic day, and I was off yesterday (you missed me terribly, right?), I'm just now getting around to posting about the update's availability. But I've also been able to spend the last couple of days playing around with the new stuff, so allow me to let you know what I think about it...

Back in March, Bossa Studios brought their hit, medically inaccurate surgeon simulation game Surgeon Simulator [$5.99 (HD)] to the iPad. It was strange though. You'd think a game that has you virtually handling tools to perform operations would translate better to the touchscreen of the iPad, giving everything a more direct and personal feel. But that wasn't really the case. It turns out the awkwardness of using individual keys on a keyboard to control your surgeon's hand was a big part of the charm of Surgeon Simulator, and while the iPad does feel intentionally awkward in its own way, it just wasn't quite the same. However, the iPad version of Surgeon Simulator is still a hoot and it's fun to be able to take it with you on the go...

If you're a fan of strategy games, then the name Slitherine needs no introductions. If you're not, all you really need to know about these guys is that they have been around the block a few times when it comes to this genre. They've made a board game, a bunch of computer games, quite a few iPad games, and only a few iPhone games, almost all dealing with the subject of war. Now, when it comes to strategy war games, certain wars are covered more often than others, but one of the cool things about Slitherine is that they've dabbled in a lot of unconventional settings, as seen for example in Da Vinci's Art Of War [$4.99 (HD)] on iPad. I like a game based around Napoleon, Rome, or World War 2 as much as the next guy, but it's nice to get outside the box now and then, you know?..

If you spend any significant time reading TouchArcade, then you're likely very aware at just how in love I am with True Skate [$1.99]. I'd be embarrassed to know just how many hours I've spent cruising around the game, finding new lines to hit and new tricks to try. True Axis released True Skate back in October of 2012 with just a single skatepark, but its excellent physics and skating engine made for a game that was truly only limited by your imagination. I loved that original version, but since that time True Skate has been updated numerous times adding even more content and features. To quickly summarize that, there was the update with the Inbound skatepark and board customization, an update which improved transition skating, and three updates just this year that each added a new skatepark: The Schoolyard, The Warehouse and Double Infinity. Whew! That's a lot of updates...

As we learned just a couple of weeks ago, Gamevil had a licensed MLB baseball simulation game in the works, and today that game, MLB Perfect Inning [Free], is now available. While the resurrection of the RBI Baseball franchise quenched our arcade baseball thirst with RBI Baseball 14 in early April, iOS gamers have still been waiting for a true, MLB licensed simulation. MLB Perfect Inning aims to fill that role, but being a free to play game from Gamevil it'll be interesting to see how the pay model affects the experience...

Just a quick note to let you know that the new level for True Skate [$1.99] is now available as a 99¢ in-app purchase. We first heard about the new level, called Double Infinity, just yesterday, with a planned release of "this Thursday." The way the App Store works, Thursday can sometimes mean late Wednesday night, when it officially turns midnight in the realm of the US App Store. However, the update is out even earlier than that, arriving earlier this morning. Double Infinity gets its name from its two interconnected infinity-shaped bowls, and is modeled as an outdoor concrete park. Here's a glimpse of what it looks like...

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