Category Archives: Simulation

We brought news last week that 1979 Revolution [$4.99] by developer iNK Stories was to be released on the App Store soon, and thankfully the wait was not too arduous as this morning the game was finally released. However, it really is a 'game' in the loosest sense, but definitely not in a bad way. While you have the ability to make certain choices as the protagonist Reza Shirazi, a photojournalist living in the very heart of the Iranian Revolution, the main focus is on the 'cinematic experience' which really delves into the reality of one of the most momentous events of the 20th century...

The Arma series has made a bit of a splash since its initial launch on PC in 2006. Having released three main-line games and numerous spin offs of its hyper-realistic and tactical military simulation, the series truly burst into the mainstream when the famous Day Z mod of Arma 2 came out and kickstarted the open-world survival trend that has become popular in recent years. However, while the only taste of an Arma game previously on iOS was the rather dated Arma 2: Firing Range [Free] from 2011, a new title called Arma Mobile Ops was soft-launched in New Zealand yesterday, and it may not be what fans of the series expected...




Kairosoft, the extremely prolific developer of simulation games like Game Dev Story [$4.99], is almost as unpredictable with its release schedules as it is predictable with its game designs. One of its recent trends is releasing the Japanese versions of its games at the same time worldwide, something that obviously doesn't help much if you can't read the language. While they used to just update the Japanese app with added languages, the developer has recently taken to releasing separate international versions after a period of time has passed. The latest game to get that treatment is Station Manager [$5.99], a train station simulator...

It isn't a proper release day on the App Store if a Kairosoft game doesn’t drop now and then. Skyforce Unite! [Free] is the newest in their long line of simulation games and appears to be rather left field for Kairosoft’s standard, with the game presenting a bizarre amalgamation of a traditional RPG, a card based fighter, and an airplane collection simulation...

Huge 'Tiny Tower' 5-Year Anniversary Update is Now Available

Nimblebit has been teasing a huge update to their massive hit Tiny Tower [Free] to celebrate its 5th anniversary since last month, and beta testing the update with folks in our forums since then, and as promised today that update has gone live in the App Store. This update contains tons of new content and features, some of which have made their way over from the spinoff/sequel Tiny Tower Vegas [Free]. There's new floors to build, new costumes, new roofs, new elevators, new BitBook posts, and much more. There's also a new QuickStock feature as well as the ability to rename and trade your Bitizens with friends. The feature I'm most excited about however is support for the resolution of newer iOS devices. No more blurry Tiny Tower! Check out the pre-update screen on the left compared to the nice and sharp post-update screen on the right...

I think it's fair to say that Mucho Taco [Free] is the preeminent taco-themed idle clicker available on the App Store today. No others even come close, or exist at all, for that matter. Anyway, with Cinco de Mayo looming developers One Simple Idea and publisher Noodlecake have decided to release a massive update for Mucho Taco which adds all sorts of new stuff while also overhauling some of the existing content. Some of the major new features include: a special new map and ritual system that allow for multiple prestiges/play throughs, a new relic system that allow you to permanently augment the look and performance of your restaurants, a new Offline Chef system so you can manage your taco empire even when you're not playing, and of course plenty of new ingredients as well as new ways to use existing ingredients...

'Tiny Tower' 5 Year Anniversary Update Coming May 26th

A few weeks ago Nimblebit announced they were in the midst of creating a massive update for their mega-hit tower building game Tiny Tower [Free] in anticipation of its 5-year anniversary. At that time they were seeking beta participants to try out the new update, and apparently that testing has gone well as today Nimblebit announced that the 5th Anniversary Edition of Tiny Tower will be available on May 26th. As mentioned before, this update will include improved visuals, streamlined tower manageent, tons of new missions and floors to build, and even the ability to share Bitizens between friends...

The simulation game factory that is Kairosoft continues to crank out new games to the iOS platform in the West, with the latest being Pocket League Story 2 [Free] which has just arrived this morning. It's a sequel to their 2012 fan-favorite release that had you putting together your own soccer team and then training them and making them into the top team in the world. Being a Kairosoft game it wasn't just about the team either, as you had to build a stadium to play in, a training facility for your team to practice at, sell merchandise to fans, and all those other little responsibilities that go along with managing a major sports team...

Following its big crafting update from early last month, Bethesda has launched yet another update for their apocalypse survival simulator Fallout Shelter [Free] today, this time adding the ability to break down your unwanted weapons and outfits and turn them into junk that you can actually use… for crafting stuff! So much synergy going on right now. This update also adds 3D Touch support for those of you on fancy new iPhones so you can hop right into any of your vaults straight from the homescreen icon. Convenient!..

Sure, a while back I said I was done with idle clickers. But I'm done with them in the same way I'm done with match-3 games, for the most part: I'll play the occasional one because I still enjoy the core idea, but I've just played too many of them to want to keep diving back in on a regular basis. Doomsday Clicker [Free] from PikPok is my occasional exception to clickers, particularly as I enjoyed the concept, and the typical PikPok production values go a long way here. But it's still a clicker, and it can only really go so far at this point. Plus, it's one of this new generation of non-clicker clickers, and I'm not sure I enjoy that development...

Prolific simulation developer Kairosoft, of Game Dev Story [$4.99] fame, has been releasing the Japanese versions of their latest iOS games in App Stores worldwide recently. The English versions of the games typically follow anywhere from two weeks to a few months later, but always as separate apps from the Japanese versions. Thus, it doesn't make a lot of sense for English gamers to jump the gun and pick up the Japanese releases, even if they do look pretty interesting. Worry not, friends! TouchArcade is willing to jump in on such occasions and let you know whether or not you should keep your eye out for the English release. Today, we're looking at two Kairosoft releases that hit the App Store on the same day. As the games don't have English titles yet, I'm just taking a stab at their possible translations, so don't be surprised if these titles end up being called something else...

Oh Game Dev Story [$4.99]. I have such a soft spot for you in my heart. Way back in October of 2010, I was still fairly new here at TouchArcade and Game Dev Story had just released, but was on absolutely nobody's radar at the time. It's not really hard to see why. It had an ugly interface and less than stellar graphics, and on the surface looked like someone had just slapped some old PC game onto an iPhone without much thought put into it. In fact, that's basically what Game Dev Story on iOS was! Anyway, as a lover of pixel graphics and wanting to give the game a fair chance, I downloaded it and gave it a spin. ..

I've been spending a lot of time with TinyCo's Marvel Avengers Academy [Free] recently. What can I say? I have a documented weakness for Marvel fan-service, and this app really packs it in nicely. Now, there's not a whole lot of playing to be done here, since at its heart it's more or less a superhero aquarium, but I have found a few tips to help things move along a little quicker for those of us who want to enjoy the game for free. Some of these are obvious to anyone who has messed around with a game like this before, but for the sake of anyone who hasn't, I'm going to include basic advice along with the rest. Excelsior!..

Last November Marvel and TinyCo announced a collaboration to create a new kind of superhero game, one where you created and ran a superhero academy where you would train some of the most beloved Marvel superheroes during their more adolescent years. We even got a humorous look at some young Marvel heroes on school ID picture day. Well today is the day that that game, Marvel Avengers Academy [Free], is finally available...

Many 20th century governments have risen and fallen on the power of the word. While sudden explosions of dissent have marked the often-televised end of regimes like Romania's Ceouseskou in 1989, it was the power of the official or underground press that often initially held these governments in power and fomented the dissent that led to their downfall. And these words in official propaganda or unofficial, subversive propaganda (because any information with an angle is, technically, a form of propaganda) caused suffering and death and ruined millions of lives. That's why when I started playing The Westport Independent [$4.99], a "censorship simulator" according to the App Store description, I was expecting my words to cost many lives, my decisions to matter both in terms of gameplay but also in terms of making me care about the lives lost, even the imaginary ones...

To be frank, I always expected the semi-frequent requests I'd heard for a Harvest Moon iOS game to turn out to be a monkey's paw wish. I figured we would see the series on iOS sooner or later, especially after the Harvest Moon name was disassociated from the actual series, but I was expecting it to be a free-to-play game laden with IAPs. Harvest Moon: Seeds Of Memories [$9.99] is likely not what fans of the series would ideally want, but it is a fully premium title without a stitch of IAP to be found in it, and it retains enough of the appeal of the series that it will likely satisfy would-be farmers, if not excite them...

The App Store is pretty much overflowing with games that are trying to capitalize on your nostalgia. It seems like many developers hope that aping familiar art styles and systems will elevate their otherwise amateurish endeavors. There is nothing wrong with making a love letter to a series you enjoyed growing up, don’t get me wrong, but it’s becoming a tired gimmick. Then, a few cool cats from Russia follow the same principle of nostalgia, except like Ivan Drago from Rocky IV, it’s veins are coursing with steroids instead of blood, and you get a game so jam packed with references and tropes that you can’t help but smile. Until the grind kicks in that is. This is Punch Club [$4.99]...

'Crashlands' Review - Holy Wompit, This Is Outstanding

This might sound odd, but I hadn't been paying much attention to Crashlands [$4.99]. I had read the inspiring story behind its genesis, and I knew it was some sort of crafting game. I knew the developer, Butterscotch Shenanigans, has always turned out quality games. But because I had initially pegged it as being something outside of my usual interests, my eye was off the ball. I'm glad for that, because it allowed me to approach this game without too many preconceptions or any sort of hype build-up. If anything, I wasn't sure if I'd like it as much as another reviewer might, since I rarely get deeply into games built around crafting mechanics. Crashlands had to win me over, in other words, and my biggest surprise is how fully it did so...

During E3 in June of last year, Natsume Inc. announced Harvest Moon: Seeds of Memories [$9.99], a new entry in the long-running farming/RPG series and the first "true" Harvest Moon game to land on iOS, as the previous mobile game bearing the Harvest Moon name was a puzzle game. Great news, right? Well, maybe. As many know, the Harvest Moon franchise is a convoluted one, and later entries in the series haven't quite captured the magic that the original SNES Harvest Moon did back in the mid-90s. So fans of the series were understandably cautiously optimistic when it came to Harvest Moon: Seeds of Memories, but as of today they can find out for themselves as the game has officially launched on the App Store. Also, even though it would make TOTAL sense for this type of game to be free to play'd out the wazoo, Seeds of Memories is actually a fully paid game with zero IAP. Check out the official trailer...

Off-beat simulation game developer Kairosoft has slowed down their iOS releases considerably in the last couple of years. That was probably a wise move, given how many elements each of their games tends to share with the rest. With new games from the developer coming only a few times a year now, it's easier to appreciate each one of them on their own merits, and it hasn't hurt that their recent releases have demonstrated an effort to break out of the reskinning that categorizes most of their work. The Ramen Sensei [$4.99], their latest iOS release, isn't as innovative as it could be, but its tight focus on its unusual subject matter helps it stand out a little. That said, unless you're really into the subject of ramen, this game is still essentially preaching to the Kairosoft choir...

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