Category Archives: Simulation

At this time last month, True Skate [$1.99] had just received an update adding in a course from the 2013 Street League Skateboarding stop in Kansas City and dropped its price to free to celebrate the Street League event occurring that weekend in Chicago. Well, Street League is heading to LA this weekend for the second stop on their 2014 tour, and that means that today we have another new park and another price drop for True Skate. The new park is based on the 2013 Street League Portland course, and here's a couple of screens to give you an idea of what it looks like...

I have a confession: I never finished Mi-Clos Studio's engrossing space-travel roguelike Out There [$1.99]...

The original Civilization Revolution [$2.99] represented acclaimed designer Sid Meier's attempt to make the Civilization series more appealing to a wider range of people than before. The main Civilization series is extremely well-known and beloved for being an incredibly deep game series, with each game offering nearly infinite replay value. The aim with Revolution was to take the core concepts of Civ and make a game that wasn't as intimidating by streamlining certain aspects and reducing the average length of each game. While hardcore fans of the original series were a bit mixed on the results, it was fairly well-received overall. Originally releasing on PC and various consoles, it made a big splash on iOS with a slightly late port in 2009. The game was a great match for mobiles, offering a reasonably deep gameplay experience that fit the stop and go nature of many mobile gamers. It was also quite well-maintained by publisher 2K Games, and was still receiving occasional updates as recently as late last year...

Big things have been happening in the world of True Skate [$1.99] lately, as just last week it was announced that the phenomenal skateboard simulation game from True Axis was partnering up with Street League Skateboarding as the official mobile game of the contest series. As part of that partnership, actual courses from the Street League series are destined to end up as downloadable parks in True Skate, and the first of these is the course from the 2013 Kansas City Street League stop that is available right now in the game for 99¢. Having a real-life course like that in True Skate is very cool, and kind of surreal, as I remember that course very vividly from watching Street League on TV last year...

'Desert Fox' Review - Attempt To Do What The Fox Could Not

Erwin Rommel, also known as the Desert Fox, has got to be one of the more interesting figures of World War 2. For starters, he's a well-regarded man in spite of fighting for Nazi Germany in the war, a rare enough achievement for him to gain distinction on alone. He was an incredibly skilled military commander, demonstrating an uncanny level of strategy, especially in the challenging desert climates of North Africa. His conscience was such that his ultimate downfall only came about because he was part of the plot to assassinate Adolf Hitler, and even after being discovered, he was allowed to die with some dignity, with his family's safety assured. He was beloved by the people of Germany, highly respected by his enemies, and overall quite the military genius. For those reasons, and more, the world has seen fit to give him one of our highest awards: video games based on him and his exploits...

Hunted Cow's been a bit nostalgic this year. After making a big return to World War 2 with the recent Tank Battle: East Front [$1.99] series and revisiting ancient warfare with Ancient Battle: Alexander [$3.99], it's making another return to the American Civil War, last visited in Civil War: 1862 [$1.99] late last year. For some, it's probably a bit too soon to go back to a very familiar period, but I'm just happy to get a break from tanks in my mobile war games. As you might expect given the frequency of Hunted Cow's releases, Civil War: 1864 [$4.99] feels very iterative, but there are a couple of differences beyond the expected slate of new missions...

Last week, we got wind that animator and designer David O'Reilly, famous for his work on Spike Jonze' Her, Adventure Time, and shorts like The External World, was submitting his first game to the App Store. In a rare Tuesday morning release, Mountain [$0.99] is now available...

I was a bit surprised by this latest release from Kairosoft, makers of the hit simulation Game Dev Story [$4.99]. Not by the game itself, mind you, since this is right off the assembly line in every way, shape, and form. No, I was surprised by Pocket Harvest [$4.99] because I really thought Kairosoft had done a farming game before. I guess it's because farming and rustic settings have been regular elements of many of their games. This is their first pure farming game, but it has been shoehorned into Kairosoft's most familiar template, creating a game that is one of their least appealing to date. The most common criticism of this developer's games is how much they tend to recycle, but at least with titles like World Cruise Story [$4.99] or Sushi Spinnery [$3.99], the settings are unique even if the mechanics are very familiar. Pocket Harvest doesn't even have that going for it, unfortunately...

There are many things you could accuse the Trese Brothers, developers of Star Traders 4X: Empires in Exile [Free / $4.99] of with regards to how they handle their games. You can't ever say that they lack ambition or industriousness, however, and that has never been more apparent than with this latest release. Although most of their past mobile work has been for Android mobile devices, the Trese Brothers have released two games before this on iOS. Their first release, a couple of years ago, was Star Traders RPG [Free / $2.99], a sci-fi themed trading game with an impressive amount of universe lore. Then, several months ago, they released Heroes of Steel RPG [Free / $3.99], an interesting turn-based strategy RPG that again featured an impressive amount of world-building. Both games were in many ways too deep for their own good at times, and both were pretty rough around the edges at release. On the positive side, both have received a mind-boggling amount of updates in response to player feedback...

New Dogs, New Tricks: Trichotomy Games Brings Mushing to iOS with 'Dog Sled Saga'

Lisa Bromiel and Dan FitzGerald are the two-person team from Chicago-based Trichotomy Games, and they're making a game about dogsledding. If the idea of throwing biscuits to a team of pixelated malamutes isn't immediately exciting, maybe reading Brian Phillips' 20,000-word opus about the beauty, drama, and danger of the annual Iditarod Trail Sled Dog Race will perk you up. Either way, check out Dog Sled Saga...

Supernauts [Free] is a curious mix of a game: it's a blend of the well-worn town-building simulation genre and the kind of world-building sandbox crafting gameplay popularized by Minecraft [$6.99] et al. The thing is, the way that Supernauts tries to blend together these two genres it has to take away a lot of what makes them both tick individually...

Freebie Alert: 'True Skate' Street League Skateboarding Update and Price Drop are Now Live

Earlier today we detailed the latest news in the world of True Skate [$1.99], the popular skateboarding simulation from True Axis. As of just a few moments ago, that update has gone live in the App Store as has the very limited time free promotion of the base download of the game. The big new feature in this update is a new park, the real life street course from the 2013 Street League event in Kansas City. This is what that new park looks like...

'True Skate' Now the Official Mobile Game of Street League Skateboarding, Going Free for First Time Ever to Celebrate

True Axis has been treating their True Skate [$1.99] players well in 2014, with four brand new skateparks added as DLC (The Schoolyard, The Warehouse, Double Infinity, and The Factory) along with sweet new features like a replay viewer and a "realistic" mode. It was already one of my favorite and most-played iOS games when it released more than a year and a half ago, but it just keeps on getting better with age...

Three years ago, iOS gamers were treated to Great Little War Game [$1.99] from Rubicon Development. It was perhaps one of the more truthful titles seen in gaming, and it was a big hit with us here at TouchArcade. Two years ago, the game got an immense sequel in Great Big War Game [$2.99], which added just about anything fans of the first game could have asked for, including online multiplayer. After that, things went quiet for the series, and it seemed like Rubicon had moved on to other things, like last year's Combat Monsters [Free]. They haven't been shy about discussing the somewhat sluggish performance of that last game in the marketplace, and I wouldn't be surprised if that blow informed Great Little War Game 2 [$2.99] right from its very existence on. That said, I don't really care how or why we got another game in the series. As a pretty big fan of both of the previous games, I'm just happy to see the series back...

It's been a few months, so it feels like it's about time for another Kairosoft game, yeah? If you're thinking "yes!" then I've got some good news: Kairosoft released Pocket Harvest [$4.99] for iOS today. The game has been available on Android since last year, and as I'm sure you can gather from the title alone, Pocket Harvest is Kairosoft's take on a farming sim. But, unlike some of the more unsavory farming games out there, this one doesn't have any form of in-app purchase. Just farming with that signature Kairosoft style...

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