Category Archives: Simulation

I've been doing some digging on the World of Tanks: Blitz [Free] forums today because I had a feeling the new update should be coming at some point in early September (it fits the timing of their updates), and I was right. While official word is somewhat confusing and often in Russian, what I have been able to find are a few features that should be in the upcoming update as well as a developer Q&A that offers some info on the game's future. ..

When you sit down to write a review of the mobile port of an older PC game, it can get tricky. As times change, so does the context in which we view different games, and playing the 2004 PC Game Rollercoaster Tycoon 3 (RCT 3) [$4.99] on my iPad and iPhone in 2015 is definitely an interesting, and quite new, experience in itself. Add to that my sense of nostalgia when playing games I used to play back in the day when they came out (although when it came to management games, I was more into the older Theme Hospital than the RollerCoaster Tycoon games), and reviewing a game like RCT 3 becomes an interesting exercise in detachment; I have to make sure I review what I see and play rather than what I remember...




Even as they've racked up a few strong successes in the puzzle genre, I'm sure King has realized they would have to branch out at some point to keep their business healthy. Besides a weird trivia game, Paradise Bay [Free] is the Candy Crush giant's first attempt at something outside of the puzzle genre on mobile platforms. Don't get too excited, however, as they've simply moved from one crowded free-to-play favorite to another. Paradise Bay has you building your own little village in a tropical location, producing goods to sell to other players or trade for various resources. It has the polish we've come to expect from King's recent games, but without any interesting new ideas, it's hard to make a strong case for it even if this is your genre/pay model of choice...

'This War of Mine' Review - A Perfect War-torn Port

'This War of Mine' Review - A Perfect War-torn Port

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August 17th, 2015 1:00 PM EDT by Eric Ford in $14.99, 5 stars, Action, Adventure, Games, iPad Games, Reviews, Simulation
$14.99 Buy Now

Last year, 11 bit studios wowed the gaming community with its dark and emotionally provocative game, This War of Mine [$14.99 (HD)]. An action-adventurer with a heavy dose of strategy, there was a lot to love and think about as players tried (sometimes in vain) to simply survive the horrors of war. Android and iOS players finally were able to check it out last month, and we’ve been running it through its paces to see if it made the transition to the mobile platform successfully. As you might expect, it passes with flying colors, and is truly a game that deserves to be played by everyone on iOS...

Last weekend at D23, Disney Interactive held its panel to a packed crowd of gamers excited to hear about Disney’s upcoming gaming offerings. While the majority of the panel focused on console and PC specific games like Kingdom Hearts 3, Star Wars: Battlefront, and Disney Infinity 3.0 (all pretty cool games, in my opinion), the event did debut a new mobile offering that has the potential to be pretty cool...

Recently, we've seen sim-factory Kairosoft make efforts to mix things up a bit in their releases. In some cases, they've broken away from their established templates, while in others, they've revisited a familiar framework but gone considerably deeper with the simulation elements. Fish Pond Park [$2.99] is yet another release that feels like it's outside of the norm for this little developer, though it's not quite as successful with its approach as other recent efforts. You're building and maintaining a business yet again, in this case a nature preserve of sorts, but the sim elements are lighter than they've been in quite some time. Instead of the usual case where the theme serves the simulation, in Fish Pond Park, all of your building and resource management is for the sake of some good old fishing...

In September of last year, developer Chasing Carrots released their humorous space simulation game Cosmonautica [$6.99] onto Steam Early Access. It had been in development for more than a year prior to that, and spent all that time in Early Access getting fine-tuned based on player feedback. We reported back in May that the game was shooting for release in late June and that it would be heading to mobile at the same time. Today the day has finally arrived that Cosmonautica is officially out of Early Access, and along with that the game has arrived on iOS. Check out the launch trailer to get an idea of what Cosmonautica is all about...

As a critic, you almost always inevitably face a response to your criticisms somewhere in the neighborhood of ‘Well let’s see you do better!’ As if one must first master an art rather than be a knowledgeable and experienced consumer of it to have valid criticism. You especially see these comments thrown at highly negative critics, probably along with a Molotov cocktail and a screaming honey badger. It’s pretty rare for those critics to reply simply with ‘OK, why not!?’ as Ben ‘Yahtzee’ Croshaw has done with his first ever mobile game, Hatfall [$1.99]...

Ben "Yahtzee" Croshaw, Australian national treasure and host of the weekly game review show "Zero Punctuation!" over at The Escapist, is a man of many talents. In his free time, when he isn't taking part in the running of video game themed cocktail bars or doing manly combat with the horrifying fauna of Australia, he's an amateur game developer. You can find many of his creations over the years on his site, but now, with the help of Addicting Games and Defy Media, his very first mobile game, Hatfall [$1.99], is available for download. In it, you help the man himself get his hat back. Over and over again. While also dodging refrigerators, anvils, and trying to discern which devilishly handsome plain white avatar is yours...

'Fallout Shelter' Guide – Strategies, Tips and Tricks for the Industrious Post-Apocalypse Vault Overseer

Bethesda came out of the gate swinging at their first ever E3 Conference Sunday night. Among all the hype for Doom, Dishonored 2, and Fallout 4 came a few smaller announcements. One of those announcements was a new Fallout mobile game called Fallout Shelter[Free], a partnership between Bethesda and Behaviour Interactive, and it is just adorable. I mean, in a horribly grim-dark sort of way. Basically it’s a Tiny Tower [Free]style town management game set in the alternate history world of Fallout, and it is just oozing that Fallout style. The main points I’ll be covering are the Basics, Population Control, Baby Making, Caps Acquisition, Room Rushing, and Happiness...

It's an oft-heard complaint that simulation game developer Kairosoft spins their wheels a little too much. I've made that complaint myself a few times while reviewing their games. They have a few templates they like to work with. Typically, they select one of those templates, apply a new theme to it, and maybe add one or two small refinements. The result is usually pretty fun, don't get me wrong, but does tend to feel like you're playing the same game again, except this time with a fake mustache. That said, they've been slowing down their releases on iOS a bit of late, putting out more unusual or at least less well-worn fare like Kairobotica [$4.99] and Magazine Mogul [$4.99]. I find myself actually looking forward to their releases again, something that hasn't happened for a while. Their latest release, Biz Builder Delux [$4.99], is in many ways their best one yet...

Of all the Kim Kardashian simulators out there, Kim Kardashian: Hollywood [Free] is probably the best. I know our community is always chomping at the bit for new Kardashian news, so strap in for this nugget: The world of Apple Watch apps has been completely revolutionized this afternoon with the release of the Kim Kardashian: Hollywood for the Apple Watch...

How many "city building" tap games have you played before? The answer is usually "just one and I hate them" or "five on a daily basis," with very little room in between. Yes, Century City [Free] is another one of those "wait and tap" builders, but it sets itself apart with a few extra mechanics that allow you to play a more active role in your cities' quest for unfettered expansion...

Democracy is on sale, something everyone who watches politics knows very well. Of more interest to iPad gamers though is that Democracy 3 [$4.99 (HD)], Positech Games's Democracy simulation, is $0.99 today down from $9.99. It's the first time that Democracy 3 has dropped so low, so if the special interests you are representing want to influence (ruin) the political system of a country, now is your chance to make it happen at a bargain price...

CivCrafter [Free] is quite the curious little clicker game, and it's not quite the one that you expect. It's a resource management game with raiding-strategy real-time multiplayer, all wrapped up in the veneer of a simplified clicker game. But it has countless things to track and upgrade on your way to becoming the greatest civilization known to humankind. This has to be the pinnacle of the clicker genre and its logical end, right? How do you further deconstruct gaming to its simplest form while also making something this deep?!..

EA Mobile Inks Long-Term Deal to Develop 'Despicable Me' Games, Announces 'Minions Paradise'

This morning, EA Mobile announced a deal with Illumination Entertainment to develop and publish a set of Minions-inspired mobile games, the first of which launches this summer. "Minions," of course, are the bright yellow ovoid urchins from Illumination's surprisingly popular Despicable Me movies. The first project to come out of the new deal will be Minions Paradise, a town-building game about designing and crafting a tropical Minion resort, starring a new, not-from-the-movies character named Phil...

Even today, it's rare to see a developer's name affixed to a video game title. There are a lot of reasons for that, depending on which period we look at, but one of the bigger exceptions to that is the name of Sid Meier. I'm not sure how or why his name ended up in the title of Sid Meier's Pirates! [$2.99], but it might have simply been to help make the somewhat generic title more unique. The game was a massive hit, and while publishers generally don't like to canonize developers, they'll make an exception for just about any rule if the money looks right. So it is that after just a few more games, nearly every game Sid Meier had a hand in, and a few that he didn't, carried his name. It's an odd outcome for someone who seems to be a relatively low-key guy. The problem with his name becoming a brand, however, is that you can't be too sure with any given release just how much of the game is Sid Meier the designer versus Sid Meier the marketing tag...

Kairosoft makes a lot of games. Rather, I suppose they made a lot of games and have been diligently porting them over to smartphones ever since. They're not bad games. If you happened to be trapped in an elevator for a couple of days with one, you might not even notice you didn't hit your floor. That said, they are extremely similar to one another, relying on the same few templates spread across every single job anyone ever had or will have. It wears on you after a few games, especially if you fall into a row of their building simulations. I've often said that any given Kairosoft game is going to be amazing if it's your first and mind-numbing if it's your fifth. The sad thing in all of this is that the template that brought them to the dance, so to speak, is the least-recycled of them all. Game Dev Story [$4.99] put Kairosoft on the international map years ago, and the biggest request everyone has made since is for a sequel. Kairosoft marches to their own beat, though, and that beat apparently dictates that there shall be only one Game Dev Story per Halley's Comet appearance...

Craft the World - Pocket Edition[$5.99] is a sandbox crafting game from Devokir Entertainment very much in the vein of Terraria[$4.99] and Starbound. The side view perspective works amazingly well and with multiple characters to control, it very much resembles an interactive any colony...

In the first half of 2014, the hottest trend in war strategy games was the Eastern front of World War 2. We had entries from Hunted Cow, Shenandoah Studio, and Slitherine, all within a fairly short span of time. Slitherine's title, Frontline: Road To Moscow [$2.99], was a slightly more accessible strategy game than their usual fare, and although it lacked the depth that fans of the genre tend to crave, I enjoyed it well enough. The game had a huge variety of units to play with, took terrain conditions into account, and had just enough below the surface to keep me engaged without crushing me. On top of that, the visual designs of the pieces were excellent, the base game included a generous amount of missions, and while it did release in a bit of an Eastern front boom period, the overall scenario was still quite novel for me. In theory, I should be the perfect target for a follow-up...

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