Category Archives: Shooter

Hey there, friends! I have a question for you all. Do you like shooting lasers at things in space? I'm going to assume you do because if you don't, you are dead to me. At least, the me that is writing this article, hoping this is very salient to your interests. Phew, I'm rambling here. It's just that Subdivision Infinity [$2.99] from Crescent Moon Games has hit the App Store a touch early and I'm very excited about that. It's even having one of those launch sale things, so you can get it for 40% off what will be its eventual regular price...

Limbic Software's original Zombie Gunship ranks right up there with games like Angry Birds and Fruit Ninja as one of the most successful and sticky mobile games released in the earlier days of the App Store. In fact, the way that it has maintained popularity in the nearly 6 years since its initial launch makes it seem like there's no need for a Zombie Gunship sequel. However, 6 years is a long time and sometimes it's nice to be able to start fresh using all the knowledge you've gained from having such a successful app. That feels like the case with Zombie Gunship Survival [Free], the sequel that's a collaboration between Limbic and Flaregames that we've been following for the past couple of years and which just went live worldwide today, two days ahead of schedule. On first blush it doesn't seem too far removed from the first game in terms of core mechanics, but there are many new features added in and a brand new structure that makes it more well suited to today's free to play market than the original game ever was...




'Steredenn' Review - Horns Out For This Roguelike Shoot 'Em Up

Sometimes good ideas don't come together into being good final products. What sounds good on paper can be lackluster in execution. Not so much with Steredenn [$3.99], which sounded amazing on paper! A roguelike combined with a shoot 'em up, with a heavy metal soundtrack? It's like Pixelnest said "How can we make a game that Carter Dotson would enjoy?" Then, they made it. Of course, they didn't do exactly that since it didn't release on mobile for about a year and a half after its original release, and I am kicking myself for having not played it until now. Well, better late than never: Steredenn is fantastic fun for fans of roguelikes, shoot 'em ups, and/or heavy metal...

Retro-Inspired Shoot-Em-Up 'Enceladus' Is the Next Game From the Developers of 'Guns of Mercy'

Despite only releasing action shooter Guns of Mercy [Free] back in March of this year, developers Storybird are not ones to rest on their laurels after an impressive four star review earlier this month, and are already looking to the future. Guns of Mercy support through impending content updates is slated to remain, with a major addition on the cards in the very near future, poised to add a brand new game mode and numerous other features to this already value-packed colorful arcade release. However, Storybird have suggested on our forums that after this next update, they will begin to work on a new project alongside Guns of Mercy, in the form of an upcoming PC and iOS shoot-em-up project titled Enceladus. ..

Quantum Revenge [$1.99] is a game that caught our attention way back in January with its manga-inspired visuals and hectic dual-stick space shooter action. It launched at the beginning of April but unfortunately all of its promise was countered with lots of bugs and some strange design decisions. You could tell there was a really good game buried somewhere in Quantum Revenge, but its problems resulted in our middling review. However, in just the short amount of time since the game's release, developer Realtech VR has gone in hard with updating Quantum Revenge and it's a much better experience because of it. While they've mostly focused on tweaks and bug fixes in updates thus far, next week will bring version 1.1 of Quantum Revenge which will bring a couple of cool new additions which you can see in the trailer below. ..

Back before Firi Games put themselves on the map with Phoenix [Free] in October of 2010 and its excellent sequel Phoenix 2 [Free] in July of last year, they had released an unassuming shoot 'em up called Flare Elite [$0.99] in March 2010. While pretty basic overall, Flare Elite did lay the groundwork for the later Phoenix games, and in fact used a pretty novel energy system in place of a more traditional life bar. No, not a free to play energy system, but one that required you to constantly be defeating enemies in order to suck up the orbs they leave behind and keep your constantly diminishing energy level above zero. It was a fun concept and game, but never really set the world on fire and with Firi going full steam into the original Phoenix development Flare Elite has never received even one update. ..

'Protostrike', an Upcoming Online Arena Shooter, Is Looking for Beta Testers on Our Forums

Back in January, we brought you a first glimpse of upcoming online arena shooter Protostrike, which looked to make an impact in a somewhat overlooked genre with some intense real-time action on the App Store. With the ability to use numerous weapons and special attacks to eliminate your opponents, as well as the novel use of verticality in being able to jump up on buildings to evade a potential pursuer, Protostrike looked particularly promising when it requested testers for its initial alpha test period earlier this year. After months of balancing mechanics and tweaking the servers, Protostrike is finally ready for an upcoming closed beta test, and the developers are looking for aspiring mercenaries on our forums to dive into the action and give feedback on the game...

One of the more confusing things about analyzing games in modern times is that they can change and improve thanks to the nature of updates and digital distribution. Guns of Mercy [Free] hasn't necessarily seen dramatic overhauls since its initial release, but it's become a much better game, and a free download well worth checking out. This action game has you fending off endless waves of enemies, using a gun that you can aim in a 180 degree circle. One hit kills you, but shields, powerups, and a giant mecha can help you out along the way, as you fight ever more dangerous enemies and giant bosses. You collect coins, and these all go toward upgrades to help you blow up stuff better. It's a turbo-charged shooter, and it's worth the download just to check out, though if you're playing now, you're getting a changed and improved experience than those who first gave it a shot...

As most of you probably know, it's tough covering the onslaught of new mobile game releases on a daily basis. We do the best we can to be as thorough as we can when we put together our weekly new games lists, but inevitably there are games that launch after that list is posted or over the weekend which I try to group lovingly into a "leftovers" pile on Mondays and sort through to see if there's anything interesting that we missed. Today I came across an email sent to us over the weekend from Lemondo letting us know that their PS4/Steam/Wii U multiplayer platform arena shooter WinKings [$4.99] had made its way to iOS. I hadn't heard of this game before but the videos looked pretty awesome, as you can see in their launch trailer for the desktop and console version...

The idea of a team that needs to not only work together on a human level, but literally form a construct that's bigger than themselves is fascinating. The most obvious example is probably Voltron, but even something mechanical like Transformers'  Constructicons had to form Devastator. It's a seemingly timeless concept too as nearly all of these tropes have returned, from the new Voltron Netflix series to the Power Rangers film reboot. Quantum Revenge [$1.99] tries to tap into that wizardry in the form of a twin-stick shooter, but doesn't really hit all of the same notes...

If you're up for some space shooting action, Broadside [$1.99] might be for you. This just-released game drops you in the middle of a three-faction war, and you have to survive frantic battles while constantly upgrading your ship and weapons an in effort to stay ahead of the (literally) cut-throat competition. Because of the three-faction thing going on, you'll have one faction working alongside you and two other ones trying to blow up to smithereens. How the whole three-faction thing plays out remains to be seen, but I like that you won't be playing the lone wolf like in most other games of the genre...

Saturday to Monday is normally the quietest period for App Store releases - the ridiculous March Indie Week aside, the majority of developers tend to save their releases for later in the week when more potential players, and most importantly Apple, are most alert to new game launches. That being said, it's always great to wake up at the beginning of the week to a big new release; Quantum Revenge [$1.99], which launched on Sunday, has certainly kicked off April to a solid start for iOS gaming. The manga-inspired twin stick shooter that we first wrote about back in January features intense, chaotic and explosive mech battles with some stunning futuristic graphics, and is finally available now on the App Store for a launch price of only $2.99...

Back in November of last year, we brought you news of Cover Fire [Free], a particularly interesting on rails shooter that incorporated 3D Touch controls to distinguish it from the abundance of similar titles on the App Store. While the 3D Touch feature, which debuted on iOS with 2015's iPhone 6S, was particularly convenient productivity-wise as it let you use various shortcuts for many of the App Store's staple apps, it hasn't had as big an impact on mobile gaming as it perhaps should have. With the capacity for variable inputs based on how hard you touch the iPhone's touch screen, there is a lot of potential in 3D Touch as a future pillar of iOS applications. Cover Fire's use of gently tapping to aim and pressing hard to shoot is therefore extremely refreshing to see, and for this reason alone is worth trying out now it has today finally launched worldwide on the App Store for free...

I'll give this to Capcom, they sure picked an unusual bunch for their latest mobile initiative. Given the original game's importance in Capcom's history, 1942 Mobile [$1.99] made a certain amount of sense. It was their first big hit, and shooters tend to play well with the mobile audience. Ghosts 'n Goblins [$1.99] is certainly a significant game but it wouldn't be my first choice to adapt to touch controls. Capcom disagreed enough that the next game in the series is Ghouls 'n Ghosts Mobile. The meat in that Arthur sandwich, however, might be the oddest choice of the lot. Wolf of the Battlefield: Commando Mobile [$1.99] is a technically-sound port of the game once known outside of Japan simply as Commando. It was a decent hit in its time, and it's certainly an influential game, but it manages to suffer from the negative points of both prior Capcom Mobile ports...

Capcom announced early this month that they'd be bringing mobile ports of four of their classic arcade games to the App Store, and each week since then they've followed through with that promise. Things kicked off with the release of 1942 Mobile [$1.99] two weeks ago followed by Ghosts'n Goblins Mobile [$1.99] last week. This week the trend continues with Wolf of the Battlefield: Commando Mobile [$1.99], more widely known as simply Commando, which arrived in the App Store early this morning. ..

My big beef with Capcom, as a mobile fan, is that I never really know what level of effort to expect from them. I consider them responsible for some of the finest ports to iOS (Monster Hunter Freedom Unite, Ace Attorney: Dual Destinies) and some of the worst (Mega Man Mobile, Mega Man X). Since the games they choose to port are selected from their excellent library of classics, it's hard not to get excited when they announce something new is coming. But somewhere in the back of my brain, I worry that we're going to end up with another unreasonably poor effort. Such was the case when Capcom recently announced that they would be bringing four of their arcade classics to the platform. Well, the first one is here, and I'm happy to say that we got the good Capcom this time. While it's not perfect, 1942 Mobile [$1.99] is a very good re-creation of Capcom's classic vertical shoot-em-up, with all that implies...

Okay, not quite all of them. That honor goes to Enter the Gungeon (SUCH A GOOD GAME), but it doesn’t take long to see what the primary inspiration for this game probably was. If you’re into the roguelike offerings of Nuclear Throne or Enter the Gungeon, this mobile game was made just for you. It’s solid to the core, and while it somewhat ironically lacks a soul or identity of its own, it revels in tossing pretext aside and getting to the action. Most importantly, especially for a lot of people who read this site, the economy is a glorious, unobtrusive, generous, beautiful thing. *wipes away tear* This is Soul Knight [Free]...

Last week Capcom announced a handful of new mobile ports of their classic arcade franchises, and today one of those has gone live. 1942 Mobile [$1.99] is a touchscreen-centric port of the 1984 arcade shoot 'em up which many consider the godfather of vertical scrolling shooters. Following Capcom's fairly disastrous ports of the 8-bit Mega Man games, it's understandable one might be wary of the quality of 1942 Mobile. Well, I'm happy to report that it's… actually pretty good? The game runs smoothly and seems authentic to the arcade original, and the simple fact that it's a shooter that can be controlled with one thumb as opposed to Mega Man which requires plenty of precision button inputs makes 1942 a game that would be hard to screw up on the touchscreen. Hard, but not impossible. ..

Geometry Wars almost spawned a  new genre of shoot 'em up when it arrived in 2003, as a Trojan horse of sorts inside of Project Gotham Racing. While developer Bizarre Creations thought it would be a throwaway extra that would be relegated to a behind-the-scenes lifespan, it became wildly popular and was eventually remade into its own release, and eventually, its own franchise. Characterized by a confined grid-like arena and its endless supply of cell-like enemies, the idea wasn't wholly new, but the neon art style conjoined with that setup was unique at the time. Hyperlight EX [$1.99] replicates that same experience, albeit with slightly less bravado...

Bandai Namco and Paladin Studio's Galaga Wars [Free] is a great modern remake of Namco's classic arcade shoot 'em up Galaga. Utilizing modern 3D graphics and new features like multiple playable ships, Galaga Wars does a great job at retaining the essence of the original, which isn't always the case when older classics get the modern treatment. We really enjoyed Galaga Wars in our review, and this week a new update has arrived which features another of Namco's classic gaming icons: Pac-Man. ..

Copyright 2014, TouchArcade.com, LLC.