Category Archives: Shooter

'Crimsonland HD' Review - Can't Beat The Real Thing

It's fun to think back to the launch of the Xbox 360 in 2005, when out of all the possible choices for a breakout early hit, the one that most gamers flocked to was the humble Geometry Wars: Retro Evolved. Starting as an in-house test demo, it's still amazing to me that this little game not only carried a console through the dry launch period all hardware suffers from, but also dragged a sub-genre back into viability, where it still sits to this day. Suddenly, twin-stick shooters were popular and prolific in a way they perhaps never were before. Mobiles have particularly enjoyed the fruits of that success, with a load of great twin-stick shooters already and more releasing all the time. But although the genre was fairly quiet in the years prior to Geometry Wars, like any dormant genre, it wasn't completely dead. One particular standout was 2003's Crimsonland [Free], an early effort from a name many iOS gamers know quite well, 10tons Entertainment...

Halfbrick is continuing with the Zombie Month updates for their dual-stick shooter Age of Zombies [$0.99], as another significant update is now available for the game. The month of updates began a few weeks back when Age of Zombies was updated with co-op multiplayer, and this latest update completely revamps the game's Survival Mode into a wave-based affair complete with boss fights called Horde Mode. In addition, there are four new sentry guns to use in Horde Mode so you can strategically set up some stationary offense to help you mow down waves of enemies...

'Inferno 2' Review - Great Balls of Fire

Radiangames – perhaps the most prolific creator of dual-stick shooters on the App Store - has made their biggest one yet with their latest release Inferno 2 [$2.99]. Seriously, Inferno 2 is massive: 80 levels full of mazes, tens of thousands of enemies to take down, four different weapons to use, four different missiles (inspired by the special weapons of JoyJoy [$1.99]), a level-up system, and loads of upgrades to use. This game is vast, and it's a great pickup for fans of Radiangames' previous work, or anyone looking for an action game to sink a few hours into...

It's something that mobile gamers probably overlook more often than we should, but audio can add tremendously to the experience you get from a game. From the throaty growling threats of Sinistar to the playful jingle that plays when you die in Super Mario Bros. to the unsettling atmosphere of Bioshock, video games have always used sound to subtly manipulate the emotional state of the player. Unfortunately, the very nature of how and where most handheld games are played means a lot of us rarely hear the games that engage us so well. You're going to have to trust me on one thing, though, and that's that if you play Shoot The Moon [Free], you're going to want to do it with the sound on...

'Gemini Strike' Review - A Freemium Shooter That’s a Blast

As we mentioned in our earlier preview, Armor Games’ Gemini Strike [Free] was worth some attention simply due to its interesting combination of a vertical shoot ‘em up combined with a deep loot system reminiscent of any RPG. Thankfully, Gemini Strike is far more than just an interesting combination of genres; it’s also a pretty awesome game in its own right. With fast, frenetic gameplay, a fair freemium system, and a ton of replayability, Gemini Strike is a pretty fun game...

'Battle Riders' Review - Wreck And Roll Racing

Once upon a time, there were shooting games and there were driving games. Two fine genres enjoyed by many gamers, young and old. Then, in the early 80s, in a move precedented only by the peanut butter-chocolate combination that was so delicious it kicked off the concept of democracy, the two ideas were finally brought together. It's hard to nail down who did it first, with it largely depending on how broad you go, but by the time the theme from Peter Gunn was pounding in your local arcade, there was no going back. We were driving cars, we were shooting at other cars, and it was pretty great. As a genre, its certainly had its ups and downs, but I don't think it's ever going to disappear entirely...

Multi-platform Cold War stealth game CounterSpy [$4.99] has snuck into the app store just scant weeks after it was released on it's other platforms. This is not Sony's first foray into the wonderful world of iOS. As a port of a game designed for more than one platform, you can expect production value to be quite high. Once you get past the face of this title, however, there are some serious hurdles to clear if you are looking to draw out some enjoyment...

I always love to see a game that doesn't take itself too seriously. If it also happens to be genuinely funny at times, that's even better. Ace Ferrara And The Dino Menace [$1.99] packs in enough self-awareness, charm, and humor, it's easy to forgive some of the failings in its gameplay. It's a space shooter that feels a lot like a Saturday morning cartoon, with a colorful cast of characters, a goofy plot to take over Earth, and plenty of action. The gameplay also feels like it's tuned for a younger crowd, with short, easy to clear missions and very simple controls. Veteran starfighters looking for their next battle probably won't be satisified, at the very least. As a fun little popcorn experience, however, Ace Ferrara has a lot going for it...

'Spooklands' Review - A Smart, Strategic and Challenging "One-Touch" Arena Shooter

Spooklands [$0.99] is so interesting because of its simplicity. As a one-touch arena shooter where firing also controls movement, the game invests in this mechanic, and proves to be an extremely satisfying challenge because of it. And boy is Spooklands tough. Because each shot winds up moving the protagonist around, managing this becomes key. Certainly, it was a challenge in Toast Time [$2.99], the obvious comparison to this game, but that game at least had gravity as a constant mitigating factor. ..

'Gemini Strike' Preview - The Vertical Shoot ‘em Up Goes Freemium

I’ve seen a lot of different genre melds but one I’ve not really seen before is a freemium shoot ‘em up. Yet, that’s exactly what the folks at Armor Games have done with Gemini Strike, a soon to be released shooter. Based on what we’ve seen so far, it’s looking like this freemium experiment might be a cool success...

'Angels in the Sky' Review - A Fallen Star

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August 5th, 2014 11:00 AM EDT by Eric Ford in $6.99, 2 stars, Action, Games, iPad Games, iPhone games, Reviews, Shooter, Universal
$2.99 Buy Now

Boasting visuals powered by Unreal Engine 4, the developers behind Angels In The Sky are obviously banking on a graphical backbone to power their on-rails shooter. While visuals can certainly pick up any game, there’s not much it can do for a game that suffers from fundamental gameplay issues. Unfortunately, with its relatively bland shooter mechanics combined with an IAP focused upgrade system, Angels In The Sky [$2.99] suffers from this issue, making it simply another pretty face...

Here's a whopper of a freebie: ZeMind Games' Starborn Anarkist [$2.99] is currently free for the next two days. Originally launched this past December, Starborn Anarkist sunk its hooks into me thanks to a very engrossing ship-building system. There are more than a dozen different ship shapes to build by dragging and dropping a variety of weapons, plating and other equipment onto a grid. The game does a remarkable job of making each ship feel wildly different from the next, and there's a crazy amount of strategy tied to how you build out your ships...

As a medium moves forward, it's often the case that things that were important and indeed integral in its early days become obsolete or out of vogue. I've talked about this a bit before with regards to shoot-em-ups, adventure games, and belt-scrolling beat-em-ups, but one genre I haven't mentioned yet perhaps represents some of the earliest and most important roots of the hobby of electronic gaming. Chances are, if you're old enough, you've got memories connected with light gun shooters in some form or another. Both in the arcades and at home, light gun games enjoyed quite a long period of popularity, possibly because of how straightforward they are to understand. At their core, you just have to point and shoot, and although new elements were added over time like reloading, choosing different routes through stages, and using cover, they've always been something you can easily pick up and play...

World Of Tanks Blitz [Free] manages to pull off the difficult task of capturing the essence of its much-loved PC counterpart, allowing you to get into some pretty tense tank battles with players from around the world. While it lacks many of the vehicles and most of the modes of the PC version, it's still quite a deep game for a shooter, with a pace unlike most other games in its genre on iOS. The most important trait it adopted from the PC game is that you can enjoy a great gaming experience without spending a cent. I've been playing it a fair bit since its wide release a few weeks ago so, as usual, I've got some advice for players who are just starting out. Since this is a game which at its core is about teamwork, I've taken the unusual step of calling in a little field support from someone who has logged in countless hours on the PC version without dropping any cash: my son, Juon. We'll be breaking the guide into a few different sections covering various aspects of the game...

Appeals to nostalgia have become something of a commodity these days in video games. With the generation of kids who grew up on 8- and 16-bit sprite-based games all grown up and making their own games, the relatively low cost of producing assets in the style compared to assets that push the bleeding edge of technology, and the generally favorable response from an audience pining for the carefree days of their youth, it's not really a surprise that what once was a rare treat has now become commonplace, particularly in indie and mobile circles. The most common way games tip their hats to the past is in the presentation, using graphics, sound, and music that reflect popular hardware of the past, such as the NES and the Spectrum...

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