Category Archives: Shooter

In January of last year, The Firm [$1.99] developer Sunnyside Games launched their second mobile title called Towaga [$2.99], an uber-stylish fixed point shooter in a similar vein to the cult classic ZiGGURAT. And seeing how ZiGGURAT was pulled from the App Store 8 months after its release, and then republished under another developer account forcing existing owners to purchase it again, and then THAT version was pulled too, I was more than happy to see the arrival of Towaga to fill that gap in my gaming library. And beyond that, the gameplay was more varied in Towaga and the art style and fluid animations were a sight to behold. The only problem with Towaga is that it felt like the core of a great game that just needed more stuff, and Sunnyside had big plans last July to update the game. ..

Shadowgun Legends [Free] from MADFINGER Games is finally here after what turned out to be a long development and beta period. If you’re not familiar with the series, it revolves around a group of mercenaries called Shadowguns who hunt down and kill aliens called “The Torment” who came from an unknown place and for an unknown reason. It’s all very Gears of War, which the earlier 2 games in the series clearly drew inspiration from, being third-person shooters. Legends’ combat plays out in first-person view,..




Back in the early days of the App Store, Gameloft became known as the folks who would bring "highly inspired" versions of popular console and PC games to mobile. Gangstar was their take on Grand Theft Auto, Modern Combat was their take on Call of Duty, Brothers in Arms was their Medal of Honor, Order & Chaos was their World of Warcraft, Dungeon Hunter was their Diablo, and… well, you get the picture. Love or hate the idea of a company aping popular titles like that, you had to hand it to Gameloft for being one of the only companies back then bringing those fuller gaming experiences to the mobile platform. One of my favorite of the Gameloft derivatives was the N.O.V.A. series, which originally aped Halo pretty hard but by the third release felt much more inspired by Crytek's Crysis series. Basically, a sci-fi first-person shooter, and a pretty fun one to boot...

Nearly two years after its release, developer Infinite Dreams has put out another final content update for their phenomenal shoot 'em up Sky Force Reloaded [Free]. You might be thinking, "Hey! Wasn't their an update a little over a year ago that was supposed to be the 'final' update?" Yes! You are correct! And we really couldn't blame Infinite Dreams for that seeing as they continually pumped out content update for Sky Force Reloaded in the 8 or so months following its release. It was easily one of the most well-supported games on the App Store. Well, I guess they still had some more gas left in their tank as this week's update has added in another bonus level titled B3 which includes "all new enemy units, weapons and a proper boss at the end." But THIS is the final content update for the game, they say. For reals this time!..

In case you haven’t heard, Fortnite: Battle Royale [Free] has taken the iOS gaming community by storm even in its current invite-only method of playing the game. This really shouldn’t be a surprise either, considering how well the game runs on current iOS devices, as well as how popular it has become on other platforms. When you fire up the mobile version of this awesome game for the first time, you’ll discover a few differences that may significantly alter how you play the game. We’ve been putting in our time and have a few words of wisdom to impart to try and make the transition easier for the rest of you...

We were blown away earlier this month when Epic Games announced that Fortnite: Battle Royale would be coming soon to iOS. In case you’ve been hiding under a rock for the last week and a half, Fortnite has been busy overtaking Minecraft and PUBG in popularity while breaking Twitch stream records. A few of us over at TouchArcade were in the first wave of invites went out earlier today to check out the iOS version. I’ve been playing Fortnite: Battle Royale for a few hours now and it simply blows my mind how well it works in the mobile arena...

You all are probably familiar with developer Paul Pridham, aka Madgarden, through his collaboration work with Rocketcat Games on titles such as Punch Quest [Free] and Death Road to Canada [$12.99], but did you know this one man wonder has also been making and releasing solo projects for many years now? It's true! One such project is the extremely laid back space shooter Chillaxian [$1.99], which he originally launched back in July of 2013. As you might have guessed from the game's title, this is an homage to the classic arcade shooter Galaxian, but like… more chill, maannnn. Move back and forth across the bottom of the screen as you fire at waves of enemies at the top of the screen. However, in Chillaxian these groups of enemies are much more lively and expand and contract in a mesmerizing–and yes, chill–kind of way. Blast through as many levels as you can, with checkpoints every ten levels and boss fights every 5 waves. It's simple, relaxed alien blasting that we really enjoyed in our original review from 2013...

Following its very well-received release on Steam back in March of 2016, developer Clever Plays brought their awesome roguelike top-down shooter Leap of Fate [$3.99] to the iOS platform in August of the same year. Leap of Fate offered up infinite replay value with its randomly-generated design and roguelike elements, and it was all wrapped up in this ultra-cool cyberpunk dystopian theme. We gushed over Leap of Fate in our Game of the Week award and our subsequent 4.5 star review, but perhaps one of the most standout features of the iOS version of the game was its ingenious control system. Top-down dual-stick shooters have always worked quite well on the touchscreen, but Leap of Fate featured some pretty interesting special abilities which wouldn't seem like they'd work so well with virtual controls. Clever Plays figured it out though, and even went in-depth into the challenges of nailing such a good control scheme on mobile. Well, be that as it may, Leap of Fate players had still been requesting MFi controller support for the game since its release, especially since the Steam version was already built for controllers. It took a year and a half, but they've finally obliged on that request with a brand new update that hit Leap of Fate this week...

After nearly a year of soft-launch and beta testing, Hothead Games has finally launched their new cover-based third-person shooter Hero Hunters [Free] in the iOS App Store. We first talked about Hero Hunters back in December, and officially the game was supposed to launch on February 1st, but as these things sometimes go it seems to have snuck out early here on iOS. Android fans might have to wait a bit as it's still listed for pre-registration over on the Google Play Store. As for the game itself, Hero Hunters is a team-based third-person shooter which utilizes destructible cover elements and takes a page out of the MOBA book with a variety of character classes to play as. One of the coolest features is that you're able to take up to 5 characters into battle at a time and then switch between them on the fly. So, for example, you might have a tanky character blast away some barriers where the enemies are taking cover and then switch over to your sniper to take shots at the now-vulnerable bad guys. ..

'JYDGE' Review - Here Comes the JYDGE

'JYDGE' Review - Here Comes the JYDGE

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January 18th, 2018 12:00 AM EDT by Andrew Fretz in $4.99, 4.5 stars, Action, Games, iPad Games, iPhone games, Reviews, Shooter, Universal
$2.99 Buy Now

10tons multiplatform hit JYDGE [$2.99] is out now on iOS. JYDGE is a twinstick shooter set in a late twentieth century urban dystopian future. You play as the titular Jydge, a cop with the authority to dispense justice to bad guys, save hostages and confiscate contriband loot along the way. You are equipped with a wide array of cyberware enhancements and your trusty firearm, Gavel, complete with various firing modes and its own upgrades. You have been tasked with completing various missions that upon completion award you with points and credits to further upgrade and customize your gear. Much like its predecessor Neon Chrome [$6.99], you can quickly get overwhelmed in enemy fire if you aren't careful. JYDGE does, however, step away from Neon Chrome in a few key areas. The levels are not procedurally generated and and feel more fine-tuned. JYDGE also trades in the endless run idea for finite levels that seem to better encapsulate the sometimes limited time requirements of being on a mobile platform...

It was 2015 when I first saw the developer of the game Let Them Come [$1.99] describe what his game would be about in our Upcoming Games forum, and I've been keeping an eye on the game's development ever since because the idea at its core was pretty smart and its visuals retro in a good way. After a long journey that took a detour to the lands of Steam, Let Them Come has finally hit the App Store, and I'm glad to say that it lives up to my expectations in terms of gameplay. At least so far; I haven't been able to get too deep into the game because I keep getting this weird crash that ruins my runs and has me start all over again. That crashing issue aside, Let Them Come appears to flesh out its simple concept very well...

Sometimes all you really need is a bit of quick shooting action. Beyond Helios [$0.99] aims to fill that need in a game that feels like an homage to classic arcade shooters like Sinistar. Minus Sinistar itself, of course. No one can imitate that guy. You'll hop in your ship of choice and fly around freely in overhead stages set in space. There are a number of targets you'll need to take out, enemy ships that will hassle you as you attempt to do so, power-ups that will give you a temporary boost, and some hazards that will kill you if you bump into them. It's a pretty fast-paced game and there are some rough edges here and there, but overall there's a fair bit of fun to be had here for action fans...

Over the past decade I've grown to love a lot of iPhone games, but there's a handful of games that I love on a whole different level, like I SUPER DUPER LOVE them. Andy Wallace's Particle Mace [$2.99] is one of those games. Released in early 2015, Particle Mace on first blush looks like your typical retro-inspired top-down space shooter. Except… you can't shoot. After finding your ship's weapons nonfunctional, you improvise by tying a bunch of garbage to an array of bungie-like cords to your ship. You defeat enemies and smash asteroids by zipping around and using your momentum to sling that makeshift weapon (let's just call it oh I don't know a PARTICLE MACE) into them, and it is honestly one of the most unique and satisfying gameplay mechanics I've ever used. Here's the trailer for Particle Mace so you can see what I'm very poorly attempting to explain in action...

Critical Ops [Free] has solidified itself as the "Counter Strike" of mobile since its release in October 2016. It has continued to foster an extremely loyal fan-base while bolstering a respectable eSports scene. There seems to be tournaments around every corner, as well as several other opportunities for competitive mobile gamers to challenge (or flaunt) their skills against other players. However, one of the common complaints seen/heard within the Critical Ops community is the game's small number of maps. Luckily, a new update has emerged today that brings a whole new map, friend chat, tutorial changes, spawn changes, and crosshair fixes to the game...

The original Space Marshals [$1.99] took the typically frantic dual-stick formula and injected a heavy dose of strategy and stealth gameplay into it, making it easily one of my favorite games of 2015. Then in August of last year developer Pixelbite released a sequel, which amped up the stealth elements and basically improved upon the original in every way. We loved Space Marshals 2 [$4.99] in our review and even awarded it Game of the Week upon release, and while a small content pack with some additional bonus levels was released back in March, I kind of figured that Pixelbite was finished with the game. Well, I was wrong! I was very happy to wake up to an update waiting for Space Marshals 2 which adds a new DLC pack centered around the character Ava. ..

It's hard to believe that 10tons launched their fantastic dual-stick shooter Neon Chrome [$6.99] on iOS almost an entire year go, as the game still feels as fresh and fun as it did last November. Following its great reception on mobile, questions quickly turned to when 10tons would be releasing the Arena mode DLC that had been added to the desktop version of Neon Chrome this past January. Well, it took longer than I think we all thought it would, but today that Arena mode DLC has finally arrived in the mobile version of Neon Chrome...

'Kick Ass Commandos' Review- A Gloriously Gory Homage to Arcade Shooters of the Past

The late 80's and early 90's were times when the more gore and shock-value video games had, the better. One of my favorite games of this time was Total Carnage. My cousin and I would play the crap out of its violent cooperative mode. Total Carnage's gory, action-packed gameplay made us feel like the edgiest kids of all time. I'm a sucker for anything that provides nostalgia (as I have mentioned time and time again) and Kick Ass Commandos [$2.99] gave me a much-desired dose of Total Carnage-like gameplay. It was originally released on Steam back in November of 2016, and now the game has "Schwarzenegger'd" and "Stallone'd" its way onto the App Store...

It's always a happy day when one of my favorite older games gets a 64-bit update and is saved from the doom of the Appocalypse. Today's example of this is ZeMind Game Studio's unique space shooter Starborn Anarkist [$2.99]. Initially released in December of 2013, Starborn Anarkist isn't your typical dual-stick space shooter, of which you can find many on the App Store already. Its main hook is the ability to build and customize your ship using a variety of ship blueprints and parts that you'll drag onto a grid and connect in the game's garage. I can't stress enough just how much fun it is to try out wacky ship designs and see what works, and the collecting and unlocking of new parts and blueprints is one of the most engaging forms of progression I've seen in a mobile game. It's very possible to create a total clunker ship that barely functions right, but that's part of the fun, and with randomly generated enemies and an endless nature Starborn Anarkist is one of those games that I'm always guaranteed to have a good time with when I fire it up...

Wednesday is easily one of the best days of the week, and not simply because it follows the dreary, soul-destroying humdrum that Monday and Tuesday inevitably bring. Of course, beyond simply marking the middle of a laborious working week, Wednesday is the day where the App Store gets showered by so many mobile games it can be difficult to know what to do with them all. Thankfully, us at TouchArcade Towers are faced with the monumental yet majorly enjoyable task of finding the gems amongst the trash, and Time Recoil [$5.99] is certainly one such release that has caught my eye with its inventive premise and high-octane action. Being the latest game from 10tons, who you should definitely know from their previous excellent dual-stick shooter Neon Chrome [$6.99], Time Recoil is exactly what you'd expect from a developer with such a pedigree in the genre. However, with a unique twist of combo-driven slow motion gun fights, Time Recoil has a neat emphasis on strategy that distinguishes it from the crowd. After a few weeks of waiting, Time Recoil is finally available to download on the App Store for a mere $3.99...

I don't want to use the old equivalency argument for App Store pricing - for example, I rely on caffeine to live, and therefore $3.99 for a much-needed coffee is incomparable to a four dollar game. However, there are times when some of the best mobile releases are just so good that prices below ten dollars almost feel like stealing. Death Point [$1.99] was one such title, and its $5.99 cost of entry was a bargain for the awesome stealth shooting action within. In the strange case that you thought six dollars was too much, or perhaps you spent too much money on the other recent excellent 2017 releases, Death Point has today gone on a 50% sale for the first time, and is now available at a measly $2.99...

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