Category Archives: Role-Playing

Last week, I had the opportunity to talk to the producers behind DeNA and Square Enix's new social RPG, Final Fantasy: Record Keeper [Free]. We had a fairly lengthy discussion about the game itself and Final Fantasy in general. So lengthy, in fact, that we decided to run the interview in two parts. Yesterday, we covered introductions, the genesis of the game, region differences, and a few other gameplay aspects. Today's portion gets more into hardcore Final Fantasy discussion, which was a lot of fun. I hope you enjoy it as much as I did...

Square Enix and DeNA's new social RPG, Final Fantasy: Record Keeper [Free], just came out in English, but it's been available in Japan for several months. I like the game quite a bit and have been playing it almost every day, which means I'm hopefully well-equipped to give any starting players some pointers on getting the hang of the game. You can consider this guide something of a starter manual for the game, covering some of the important strategies you'll need to get yourself established in the world of Record Keeper, but it will also help you over the long term as new features are added to the international version of the game. Let's mosey!..

‘Final Fantasy: Record Keeper’ Hits the US App Store

Well folks, after an acclaimed review, a behind-the-scenes interview with its producers, and a thorough exploration on the longevity of the game, Final Fantasy: Record Keeper is finally (pun intended) available on the US App Store...

'Final Fantasy: Record Keeper' Long Play Impressions - Five Months Later

One of the difficult things with evaluating games on the App Store is how much they tend to evolve over time. It's especially tricky with free-to-play games that are often set up to be gentle in the early stages and more punishing over time. It's like waiting for the other shoe to drop a lot of the time, and I think that contributes to why some people are hesitant to get into those kinds of games to begin with. Even though I've played Square Enix and DeNA's new social RPG Final Fantasy: Record Keeper more than anyone at TouchArcade, I won't be doing the main review. We agreed it would be interesting for readers to get another point of view on the game, so my co-host on the RPG Reload Podcast Eric Ford will be handling that...

We've been waiting for a while, but the time that we can start talking about the English version of DeNA and Square Enix's new social RPG, Final Fantasy: Record Keeper. Last week, I had the opportunity to visit Square Enix's offices in Shinjuku to have a chat with the producers of the game. Of course, I'm coming from the angle of having played the Japanese version quite a bit, so I was particularly interested in any changes they might have made, but we covered a pretty wide range of topics. It was immediately clear to me that all three of the people I talked to are huge fans of Final Fantasy and had a lot of passion that they put into Record Keeper. I think in reading their responses, you'll be able to see that yourself. Since this ended up being a pretty long talk, we're going to run half of the interview today and the other half tomorrow. Today's part focuses on introductions, the genesis of the game, localization changes, and some elements of the gameplay...

'Final Fantasy: Record Keeper' Review - My Freemium Fantasy Love Letter

I have to admit, since the travesty that was Final Fantasy: All The Bravest [Free], I lost all hope of seeing a good mobile Final Fantasy game that would not only embrace some of the unique intricacies of the platform but do so in a way that didn’t make the whole experience feel sleazy. Yet, here we are with Final Fantasy: Record Keeper, a collaboration between DeNA and the folks at Square Enix and a title has single handedly restored my faith as to the potential of this franchise and genre on mobile...

'SwapQuest' Review - An Excellent Genre Mashup

When done correctly, I feel like there’s no better mix of genres than the puzzle/RPG combination. Adding character progression and some exploration elements to a good puzzle mechanic has the potential to really turn a neat game into a full-on adventure. SwapQuest [$2.99] has managed to do just that by combining classic Pipe Mania gameplay with some great RPG mechanics. Add in some cool retro visuals and awesome music and SwapQuest is an experience that shouldn’t be missed...

We have just a few weeks left until the April 15th release of the iPad version of Spiderweb Software's latest RPG, Avernum 2: Crystal Souls. iPad-owning RPG fans everywhere are likely getting pretty excited, but there might be some of you out there who are curious about these Spiderweb RPGs and aren't sure if you want to take the plunge at full price yet. Well, I could direct you to the demo versions that you can try out on your computer, but we're an iOS site, so instead I'm going to point you at Avadon: The Black Fortress HD [$9.99 (HD)]. Like the rest of Spiderweb Software's games, it usually sells for $9.99, but likely in celebration of the upcoming game, it's currently on sale for half-price, or $4.99. That's a great deal for a huge game filled to the brim with content...

RPG Reload File 030 - 'QuestLord'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we heal ourselves by eating Lizard On A Stick. Each week, we take a look at an RPG from the increasingly lengthy history of the App Store to see how it holds up in the present day. It's more than that, though. It's also a chance to revisit some good times, and go for a deeper dive than a review typically allows us. Although I'm the captain of this particular ship, once a month I give the helm to one of you, allowing you to select the featured RPG. Simply tell me your choice by commenting below, posting in the Official RPG Reload Club thread in the forums, or by tweeting me at @RPGReload. Through a process of random selection, one of the suggestions will be chosen to be featured in the next reader's choice article. The next one will be RPG Reload File 032, which means I'll be rolling the dice next week. Vote now if you're interested...

Not long ago, we brought word that the amazingly deep RPG Siralim [Free] would be receiving a very substantial update quite soon. If you've been waiting with anticipation, the day has finally arrived. Siralim 2.0 features heavily overhauled graphics and adds a ton of content to an already large game. There are now more than 100 new creatures in the game, a new skill point system, hundreds of new items, and lots more. You can check a full list of the changes by visiting the forums at  developer Thylacine Studios's homepage. This update is of course free, as all of the many other updates made to the game have been...

A Special Version Of 'Final Fantasy 11' Is Coming To Mobile, Square Enix Announces

Following hot on the heels of the announcement of Final Fantasy Grandmasters, an action-RPG set in the Final Fantasy 11 world, Square Enix also announced plans to create a special mobile version of Final Fantasy 11 itself. Under development by Nexon, the developers behind the hit free-to-play online RPG MapleStory, this version of the game will have some changes made to it in order to better fit the mobile market. Which is to say, it's going to be free-to-play, among other changes...

Square Enix Announces 'Final Fantasy Grandmasters' For Mobile

Today in Japan, Square Enix held a press conference centered around Final Fantasy 11, their popular first MMO based in the Final Fantasy universe. The game was one of the company's biggest financial successes of all time, but with it getting pretty long in the tooth and its successor finally finding stable ground, one can't help but wonder how long Vana'diel's future is. When you think about it, it's pretty remarkable that such a substantial MMO was able to be realized on the PlayStation 2. Those days are coming to an end with the announcement that service for all versions except the PC build will come to an end in March of 2016...

As a dungeon crawler with a bunch of freemium systems meshed into its core, Dungeon Hunter 5 [Free]can be a tough game to crack. It’s not just a matter of figuring out how to cope with the game’s plethora of timers and premium currency — it takes some advanced knowledge of the game’s freemium elements in order to work within them and potentially take advantage of them. The purpose of this guide is to impart some of that knowledge needed to succeed, as well as offer a few tips that can hopefully help you succeed...

Gameloft’s Dungeon Hunter dungeon crawler series has seen a lot of changes over the years, and that theme continues with this year’s release of Dungeon Hunter 5 [Free]. Yes, the hack n’ slash series continues its march into freemium territory, but this time it does so with a system that’s pretty fair to its players. It actually leads to a game that’s not only pretty enjoyable (within the confines of its systems) but has the potential for long term investment...

I've reviewed a lot of Kemco games in the last couple of years here at TouchArcade, and while the quality varies wildly, I can easily say my least favorite of that two dozen, give or take, was Shelterra The Skyworld [$3.99]. It basically encapsulated everything that I dislike about developer Magitec's games. The archaic engine with its jerky scrolling, the localization so stiff you could iron a shirt on it, the irritating dungeons that have you doubling back and forth hitting switches with damage floors everywhere, the asinine approach to character development, and more all added up to one sad little reviewer. Every time I see Magitec's name on a new Kemco release now, I take a deep breath, flinching the way one would when a static shock is expected from a touch...

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