Category Archives: Puzzle

'Super Monkey Ball Bounce' Review - Super Monkey Peggle

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September 9th, 2014 8:58 AM EDT by Eric Ford in 3 stars, Free, Games, Puzzle, Reviews
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We’ve been keeping tabs on Sega’s Super Monkey Ball Bounce [Free] since we first heard about its soft-launch back in May. While a pachinko (*cough* Peggle) experience with SMB characters probably isn’t what most would think about in regards to a new game in the series, the thematics and execution make Bounce a pretty fun game to play. Unfortunately, enjoyable gameplay can’t fully make up for the incredibly annoying (and occasionally heavy-handed) use of freemium elements...

After playing Colorbs for a few minutes and going back to the home screen of my iPhone, everything looked so much more boxy that I thought Apple had done a stealth UI update or something. That is probably the most interesting thing I can say about Colorbs [$1.99], a very minimalistic puzzle game from One Minute Games, who previously brought us the well-liked Commander Pixman [$1.99]. The game pulls in elements from many staples of the genre such as Puyo Puyo and Panel de Pon to create something mostly familiar but with a few little twists to set it apart. It's all packaged up in a terribly bland presentation that leaves the game feeling just a little bit too lifeless...

The cooperative element of Lucky Frame's new puzzle-roguelike The Nightmare Cooperative [$3.99] reveals itself after a few quick crawls through the game's tile-floored dungeon. Your party of up to four Miners, Archers, and Warriors moves as a single entity, sliding up, down, right, and left in unison with each swipe of your finger. With these strictures in place, its your job to guide your ragged band through 16-odd levels littered with wolves, pits, yetis, and executioners carrying gilded pitchforks. ..

Of all the many complaints I've levied against the games released by Candy Crush Saga [Free] publisher King, one I haven't been able to make up until now was that their games lacked polish. A whole lot of that is owing to their relatively simple nature, but nevertheless, King games were generally bug-free and ran well enough. Their games don't typically suck a whole lot of battery power and are pretty good for filling in those gaps in the day where you want to play something without paying much attention. I could say all of that stuff until now, with the release of Diamond Digger Saga [Free], a battery-hogging, crash-prone game that in its current build has one of the worst kinds of bugs: the type that steals away your premium currency. Unintentionally, to the comedian in row three of the comments section...

Why did Epic Eric [$0.99]appeal to me? Because it's a game all about swinging around, which is one of my favorite gameplay mechanics, the cousin of grappling hooks, my number one favorite. I mean, it's why I was so excited by Deep Under the Sky [$3.99], those grappling hooks, and the swinging on them thereof. So, Epic Eric intrigued me. And I must say, it lived up to my intrigue for the most part...

It's been a long trek from student project to full blown game concept and beyond, but Bedtime Digital Games has finally released their collaborative creation, Back to Bed[$3.99] . Arriving on iOS just a few weeks after it's steam release, this beauty is here to entice you with a graphical pedigree rarely seen on a mobile game. Even though the lionshare of intellectual stimulation offered by the game is by way of art appreciation, there is not much to get in your way as you take in the sights offered up by this title...

'Almightree: The Last Dreamer' Review - An Excellent Puzzle Platformer

Nearly a year since we’ve last seen or heard from it, Crescent Moon Games’ Almightree: The Last Dreamer [$1.99] made some waves back then with aspirations of being a “Zelda-inspired” 3D puzzle game. As far as actual execution is concerned, there isn’t much here in terms of Zelda-inspiration anymore, but what we’re left yet is an impressive 3D puzzle platformer. In fact, it’s one of the better 3D puzzlers I’ve played this year, and should be on everyone’s list to check out...

Maybe it's just everyone dumping ice water on their heads to promote charity, but Icebreaker: A Viking Voyage [$0.99 / $2.99] going on sale seems awfully appropriate. And not only is it going on sale, it's completely free for a limited time as Apple's "App of the Week", likely in connection to developer Nitrome's latest game 8bit Doves [$2.99] recently releasing...

Check Out 'Sunburn,' a Game About Throwing Astronauts into the Sun

Dying alone in the dark enormity of the cosmos is one of science fiction's great set pieces: one of the best scenes in all of Star Trek features Tom Paris and B'Elanna Torres running out of oxygen somewhere in the Delta Quadrant. All of that existential revulsion is the unfortunate legacy of real-world space travel, too, dotted with heartbreaking figures like Laika and Vladimir Komarov...

Ubisoft Clarifies Episodic Format for 'Valiant Hearts,' "No Comment" on Potential 'Child of Light' for Mobile

Earlier this month, Ubisoft announced the imminent release of a touch-friendly version of Valiant Hearts: The Great War for iOS. The announcement came with news that the game would would be "based on the episodic format allowing players to play the game they way they want, just like for comic books of TV series." That's not exactly the clearest description of an episodic game, so I asked Ubisoft to clarify...

I've played a lot of free-to-play RPGs, and they all tend to have the same strengths and weaknesses. That's probably due to most of them being inspired by the model used in the popular Puzzle & Dragons [Free], following its formula as closely as possible in hopes of achieving similar levels of success. Now, I like that game quite a bit, but even I'm getting a little tired of getting into a new game only to see the same old mechanics powering it. There must be other effective ways to monetize your puzzle RPG besides monster-collecting and stamina meters. Spellfall: Puzzle RPG [Free] takes a different approach, avoiding many typical elements such as multiple currencies, drawing random monsters, and nudging you to expand your inventory. Unfortunately, the game also has its own take on the stamina meter concept that seems on paper like it would be better, but in practice doesn't quite work out...

'Deep Under The Sky' Review - A Beautiful Physics-Based Puzzler

Deep Under The Sky [$3.99] is a really fascinating game that winds up being a game that's really fun to play – it has a variety of things to do that are enjoyable to play with in motion, the game is set up to not be frustrating to play, and it makes a lot of its premise by presenting tricky challenges to solve. It does so well at so many things, that while calling a physics-based puzzle-platformer is perhaps the closest approximation of a descriptor for the game, it's got appeal beyond just what those words mean – and it's just so gorgeous and well-made that it's worth checking out no matter what...

'Rules!' Review - Have Fun Finding The Limits Of Your Memory

Like your body, your brain needs exercise to stay in shape, and the older you get, the more you're fighting nature to achieve that goal. While gamers have no shortage of ways to give their grey matter a good old kicking, we rarely have to push against the limits of our short-term memory. Back in the day, we'd have to remember all kinds of stupid cheat code commands, passwords, and directions to play, but passwords and directions gave way to saves and maps, and cheat codes turned into IAP, removing quite a bit of the strain placed on that part of the brain. I mean, unless you're a hardcore fighting game player. Those guys are pros at remembering phone numbers, I tell you. The developers of the iOS adaptation of Carcassonne [$9.99] have got a new game that will give your flabby memory a workout, though, and it's actually quite a bit of fun...

Square Enix Montreal's stylized, puzzle-fied take on the Hitman series, Hitman GO [$4.99], is currently on sale for just two bucks, down from its normal price of $4.99. This is the first time the game has been on sale since it launched this past April. If you somehow haven't heard of Hitman GO these past few months, it's a turn-based puzzle game built around the Hitman series of games. Each level has you trying to take out a target or targets and get to an endpoint, and it's all dressed up with really neat diorama-style visuals. Here's a trailer...

There sure are a lot of puzzle platformers around these days, aren't there? This was a huge genre back in the 8-bit days, and it's had a huge resurgence of late, spearheaded by games like Braid and its ilk. There's certainly a lot of them on iOS, which is sort of an interesting outcome when you think of the precise controls they frequently demand. Not that touch controls aren't up to the job, mind you, but it seems like when someone whiffs on implementing them correctly, they whiff hard. Great games can be reduced to mediocrity just by having, for example, a virtual directional pad that lacks responsiveness. Stop The Bots [Free] is not a great game, but it is a good one. Unfortunately, a combination of occasionally-spotty controls and a bit too much familiarity bring the game down some...

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