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	<title>Touch Arcade &#187; Puzzle</title>
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	<link>http://toucharcade.com</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>&#039;Blast Off&#039; &#8211; There Sure Are a Lot of Lost Astronauts</title>
		<link>http://toucharcade.com/2010/03/19/blast-off-there-sure-are-a-lot-of-lost-astronauts/</link>
		<comments>http://toucharcade.com/2010/03/19/blast-off-there-sure-are-a-lot-of-lost-astronauts/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 13:00:45 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[$0.99]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=34801</guid>
		<description><![CDATA[Halfbrick&#039;s latest game actually started its life on the PlayStation Network as a PSP Mini, along side Fieldrunners and a small hand full of other similar bite-sized titles. Recently making its way to the iPhone, Blast Off is nearly identical to its PSP counterpart, with the control scheme as the main differentiator.
In Blast Off, you [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2010/03/994310_3.jpg"><img src="http://toucharcade.com/wp-content/uploads/2010/03/994310_3-300x200.jpg" alt="" title="994310_3" width="300" height="200" class="alignright size-medium wp-image-34827" /></a><a href="http://www.halfbrick.com/">Halfbrick&#039;s</a> latest game actually started its life on the PlayStation Network as a PSP Mini, along side <em>Fieldrunners</em> and a small hand full of other similar bite-sized titles. Recently making its way to the iPhone, <em>Blast Off</em> is nearly identical to its PSP counterpart, with the control scheme as the main differentiator.</p>
<p>In <em>Blast Off</em>, you control a tiny rocket ship blasting through space rescuing astronauts. Touching the screen tilts your ship in that direction and fires your rocket, usually sending you off that way. Your enemy in the game is gravity, and the game is over when you crash&#8211; Numerous celestial bodies are scattered across each level, each which have a different effect on your ships trajectory.</p>
<p><center><img src="http://toucharcade.com/wp-content/uploads/2010/03/994310.jpg" alt="" title="994310" width="480" height="320" class="aligncenter size-full wp-image-34829" /></center></p>
<p>As you blast through space, you have to keep an eye on your air and fuel gauges. Air serves as the timer for the levels, and fuel is consumed as you touch the screen to let off rocket burns. Once you get a feel for how the ship performs in space, it won&#039;t take long for you to sling shot around planets and use gravity to your advantage to really only need to fire your rocket for minor course changes.</p>
<p>Two different game modes are included, endless mode where you need to rescue as many astronauts as possible while picking up power ups to refuel and refill your air supply. Classic mode consists of 45 levels with multiple difficulties where players must collect as many astronauts on screen as possible then make their way to the warpgate without running out of air or fuel. Both game modes are a lot of fun, although I&#039;ve found myself preferring endless mode.</p>
<p><center><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/gSz4cswNyEw&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/gSz4cswNyEw&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></center></p>
<p>Online scores and achievements are tracked via OpenFeint, and Halfbrick has even released the game&#039;s soundtrack <a href="http://www.halfbrick.com/component/content/article/112-blast-off-soundtrack-released-for-free">as a free download on their site</a>. If you&#039;ve had fun with these kinds of gravity puzzle games in the past, <em>Blast Off</em> is really worth a look.</p>
<p><strong>App Store Link</strong>: <a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/blast-off/id356994310?mt=8"><em>Blast Off</em>, 99¢</a></p>
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		<slash:comments>5</slash:comments>
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		<title>Hands-On Preview: ‘Babo Crash’ – a Match 3 Game with Crazy Power Ups</title>
		<link>http://toucharcade.com/2010/03/17/hands-on-preview-%e2%80%98babo-crash%e2%80%99-%e2%80%93-a-match-3-game-with-crazy-power-ups/</link>
		<comments>http://toucharcade.com/2010/03/17/hands-on-preview-%e2%80%98babo-crash%e2%80%99-%e2%80%93-a-match-3-game-with-crazy-power-ups/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 19:33:30 +0000</pubDate>
		<dc:creator>Jason Mosley</dc:creator>
				<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Upcoming Games]]></category>
		<category><![CDATA[iPad Games]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=34552</guid>
		<description><![CDATA[I have played a lot of match 3 games since I got my iPhone and there all pretty much the same. A few like Trism [2.99] and the recently updated Puzzle Quest [4.99] change the formula but there still just another match 3. 
Well PlayBrain&#039;s soon to be release game called, ‘Babo Crash’ doesn’t change [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2010/03/logo.jpg"><img src="http://toucharcade.com/wp-content/uploads/2010/03/logo.jpg" alt="" width="150" height="160" class="alignright size-full wp-image-34553" /></a>I have played a lot of match 3 games since I got my iPhone and there all pretty much the same. A few like Trism [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/trism/id284653044?mt=8">2.99</a>] and the recently updated Puzzle Quest [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/puzzlequest-chapter-1-and-2/id300573601?mt=8">4.99</a>] change the formula but there still just another match 3. </p>
<p>Well <a href="http://www.playbrains.com/">PlayBrain&#039;s</a> soon to be release game called, ‘<a href="http://www.playbrains.com/babocrash/">Babo Crash</a>’ doesn’t change the formula. But it does add a whole lot of insane power ups and gem busting heroes to it. </p>
<p>‘Babo Crash’ uses the cast from PlayBrain’s <a href="http://www.playbrains.com/babo/">Madballs: Babo Invasion</a> game for the PC and Xbox Arcade. The object of the game is to collect enough gems in a set time limit to pass to the next level. This part of the game plays just like Bejeweled Blitz, but with a twist. </p>
<p><object width="500" height="306"><param name="movie" value="http://www.youtube.com/v/5TE3kIrlImM&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/5TE3kIrlImM&#038;fs=1" type="application/x-shockwave-flash" width="500" height="306" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>When you match more than three gems you create a hero gem. Each color of gem creates a different hero, when you use them in a match you activate their special ability. This is where the game gets good. One of the abilities creates a ball on the screen that you control by tilting you iPhone which destroys every gem it touches. There is something very satisfying about destroying gems in this manor. </p>
<p>There was so much going on while I was playing this game that I forgot I was playing a simple match 3 game. Also, when I went back to other match 3 games, they seemed slow and uneventful. This game totally refreshed how I look at games like this.  And to think, I almost didn’t even give it a chance because it was “yet another match 3 game”.</p>
<p>PlayBrains is planning to release the game once they finish an update to have it iPad ready, which should be any day now. If you like match 3 games but have been bored with them lately, give this one a try. I think it adds excitement back in to the genre.</p>
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		<slash:comments>5</slash:comments>
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		<title>GDC 2010: A Look at Upcoming &#039;LandFormer&#039; Puzzler</title>
		<link>http://toucharcade.com/2010/03/16/gdc-2010-a-look-at-upcoming-landformer-puzzler/</link>
		<comments>http://toucharcade.com/2010/03/16/gdc-2010-a-look-at-upcoming-landformer-puzzler/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 18:35:32 +0000</pubDate>
		<dc:creator>Blake Patterson</dc:creator>
				<category><![CDATA[Free]]></category>
		<category><![CDATA[GDC 2010]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Upcoming Games]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=34495</guid>
		<description><![CDATA[Back in October we covered the 360iDev Game Jam, an all-night coding frenzy that challenged developers to create a playable (and, hopefully, interesting) game in just 10 hours. The results were impressive.
One of the developers who took up the challenge was Owen Goss of Streaming Colour Studios. Owen labored through the night and came up [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.streamingcolour.com/"><img class="alignright size-full wp-image-34505" title="streaming_colour" src="http://toucharcade.com/wp-content/uploads/2010/03/streaming_colour1.png" alt="" width="311" height="171" /></a>Back in October we covered the 360iDev Game Jam, an all-night coding frenzy that challenged developers to create a playable (and, hopefully, interesting) game in just 10 hours. <a href="http://toucharcade.com/2009/10/02/360idev-game-jam-10-hours-of-game-development-insanity/">The results</a> were impressive.</p>
<p>One of the developers who took up the challenge was <a href="http://www.youtube.com/watch?v=4SXGtPs_M_I">Owen Goss</a> of <a href="http://www.streamingcolour.com/">Streaming Colour Studios</a>. Owen labored through the night and came up with an interesting title called <em>UpDown</em>.  As Owen described the game,</p>
<blockquote><p><em>UpDown</em> is a puzzle game. To complete a level, all pieces must be raised or lowered to level 0. However, you can only raise or lower pieces in the patterns dictated by the brushes. Strategy and intuition are required to master this simple yet challenging game.</p></blockquote>
<p><a href="http://toucharcade.com/wp-content/uploads/2009/10/UpDownScreenshot.jpg"><img class="alignright size-medium wp-image-21320" title="UpDownScreenshot" src="http://toucharcade.com/wp-content/uploads/2009/10/UpDownScreenshot-300x200.jpg" alt="" width="300" height="200" /></a>While graphically sparse, the game was maddeningly difficult. What Owen had come up with was such a challenging formula that, when we spoke with him about the title last year, he indicated that he was considering building the prototype into a more complete game and releasing it through the App Store.</p>
<p>At GDC 2010, I sat down with Owen and he showed me <em>LandFormer</em>, his upcoming puzzle game that is the evolution of <em>UpDown</em>. And trust me, it&#039;s still maddeningly difficult.</p>
<p>The included screenshots show rather clearly how the game has evolved. <em>LandFormer</em> presents a five-by-five game-world grid with five different terrain levels for each block. The goal is to alter the terrain such that all blocks form a flat plane (the blocks with the little villages on them). To do so, you must pick a brush along the side of the playfield, tap a block on the playfield at which to center the action, and carry out a two-finger swipe up or down to indicate the desired direction of change.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-34498" title="LandFormer screen" src="http://toucharcade.com/wp-content/uploads/2010/03/LandFormer.jpeg" alt="" width="480" height="320" /></p>
<p>If that sounds easy to you &#8212; well &#8212; it&#039;s not. The effects of one move are layered upon the next (and upon the next, and so on&#8230;) in such a way that you can pretty quickly develop a dread sense of having painted yourself into a corner, in a manner of speaking. I was having difficulty with the easiest few levels and could feel a growing desire to send Owen&#039;s test device into the wall of the Marriott lobby. But, despite my own frustrations, Owen assures me that all of the levels in the game can indeed be completed.</p>
<p>To enable players to torture their friends, the sinister developer has included a level editor that allows for the creation of custom maps, built using the same brushes used for standard play (so that all levels will be solvable). User made levels can be shared with friends via a web-link system, where all the data needed to describe the level is present in the link&#039;s CGI variables.</p>
<p>Puzzle addicts who enjoy having their brain crushed will want to run, not walk, to the App Store and grab <em>LandFormer</em> when it makes its debut in April. The game will be a free download including about 10 tutorial-difficulty levels (which is what I was playing at GDC&#8230;) and the aforementioned level editor, with additional levels available as in-app purchases.</p>
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		<slash:comments>12</slash:comments>
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		<title>&#039;Cubetrix 3D&#039; &#8211; A Fast Paced Arcade Matcher</title>
		<link>http://toucharcade.com/2010/03/16/cubetrix-3d-a-fast-paced-arcade-matcher/</link>
		<comments>http://toucharcade.com/2010/03/16/cubetrix-3d-a-fast-paced-arcade-matcher/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 13:00:03 +0000</pubDate>
		<dc:creator>arn</dc:creator>
				<category><![CDATA[$2.99]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=34464</guid>
		<description><![CDATA[
Having played my share of matching games, it takes something a little different to really capture my attention.  What immediately stood out with Cubetrix 3D was the fast paced/arcade nature to the game &#8211; like Tetris on the later levels.   The game is a row-matching game where your job is to clear [...]]]></description>
			<content:encoded><![CDATA[<p><center><a href="http://toucharcade.com/wp-content/uploads/2010/03/cubetrix.jpg"><img src="http://toucharcade.com/wp-content/uploads/2010/03/cubetrix.jpg" alt="" title="cubetrix" width="480" height="320" class="aligncenter size-full wp-image-34466" /></a></center></p>
<p>Having played my share of matching games, it takes something a little different to really capture my attention.  What immediately stood out with <em>Cubetrix 3D</em> was the fast paced/arcade nature to the game &#8211; like <em>Tetris</em> on the later levels.   The game is a row-matching game where your job is to clear the board as quickly as possible.  To accomplish this, you can move a single block around the perimeter of the board and slide it in.  The block that slides out can then be moved to a new position.  It doesn&#039;t take long to figure out how to move the blocks to line up matches and combos.   The high energy soundtrack adds to the experience. </p>
<p>Watch the developer video to see how it plays:</p>
<p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/kaBfmnegRF0&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/kaBfmnegRF0&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></center></p>
<p>Beyond color block matches, the game also introduces a few other elements to the gameplay.  Fixed blocks will prevent you from sliding blocks into certain rows, while the bomb elements add an even higher level of frantic rushing to the harder levels.   Finally, some levels use colors and numbers that must be combined in sequential order to eliminate rows.</p>
<p>Here&#039;s a short hands on video showing normal and hard levels:</p>
<p><center><object width="525" height="325"><param name="movie" value="http://www.youtube.com/v/XuCuJiXWyrw&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/XuCuJiXWyrw&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="525" height="325"></embed></object></center></p>
<p>The hard level is crazy from the start, as bombs will randomly reshuffle the entire board in an instant.  </p>
<p><em>Cubetrix 3D</em> really sucked me in from the start.  The game contains 20 Easy, 30 Normal, 30 Hard and 30 Puzzle levels. With fast paced gameplay and a great overall experience, I highly recommend it.</p>
<p><b>App Store Link</b>: <a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/cubetrix-3d/id361173981?mt=8"><em>Cubetrix 3D</em>, $2.99</a></p>
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		<slash:comments>11</slash:comments>
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		<title>&#039;Ragdoll Blaster 2&#039; &#8211; Propels head-first into the AppStore</title>
		<link>http://toucharcade.com/2010/03/01/ragdoll-blaster-2-propels-head-first-into-the-appstore/</link>
		<comments>http://toucharcade.com/2010/03/01/ragdoll-blaster-2-propels-head-first-into-the-appstore/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 00:59:13 +0000</pubDate>
		<dc:creator>Windburn</dc:creator>
				<category><![CDATA[$2.99]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Prices]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=33556</guid>
		<description><![CDATA[When we took a look at the original Ragdoll Blaster, we were quite impressed by the crafty blend of ragdoll physics, puzzler and hand-drawn, cannon-fed craziness. Backflip Studio has strapped on its helmet again in their second iteration of the series with Ragdoll Blaster 2 [App Store].
The sequel reveals a more polished title than the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2010/03/846826_large.png"><img src="http://toucharcade.com/wp-content/uploads/2010/03/846826_large.png" alt="" width="175" height="175" class="alignright size-full wp-image-33559" /></a>When we took a look at the original <em>Ragdoll Blaster</em>, we were <a href="http://toucharcade.com/2009/06/03/ragdoll-blaster-a-fun-physics-game/">quite impressed</a> by the crafty blend of ragdoll physics, puzzler and hand-drawn, cannon-fed craziness. Backflip Studio has strapped on its helmet again in their second iteration of the series with <em>Ragdoll Blaster 2</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/ragdoll-blaster-2/id353846826?mt=8">App Store</a>].</p>
<p>The sequel reveals a more polished title than the original, discarding the hand-drawn art and instead drawing heavily from the steampunk genre to create a rich game world of oiled cogs and shiny bronze contraptions. It is thanks to these machinations that the gameplay in <em>Ragdoll Blaster 2</em> does vary a little to the original, if still sharing that same overall feel of blasting (and resetting) over and over again until you reach your target in as few shots as possible. </p>
<p>The new objects you&#039;ll come across include teleporters, additional cannons, objects that adversely affect gravity, ice blocks and mechanical arms to name a few, along with the expected array buttons, cogs and switches. All in all, levels feel more purposeful thanks to the new mechanics, and we&#039;re confident that the 150 levels that make up <em>Ragdoll Blaster 2</em> will continue to be interesting (and undoubtedly difficult) and show the same attention to detail throughout as the ones we&#039;ve played up to now.</p>
<p><center><a href="http://toucharcade.com/wp-content/uploads/2010/03/846826_4.jpg"><img src="http://toucharcade.com/wp-content/uploads/2010/03/846826_4.jpg" alt="" width="480" height="320" class="aligncenter size-full wp-image-33558" /></a></center></p>
<p>Backflip Studios have also made the decision to incorporate the Plus+ platform in <em>Ragdoll Blaster 2</em> to provide high scores for each of the nine &#039;rooms&#039; which theme the levels. Both a Par score and Best score is displayed at the end of each room as a target to beat for those competitively inclined.</p>
<p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/UbEL3Ez7omE&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/UbEL3Ez7omE&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></center></p>
<p>We&#039;re enjoying our time with <em>Ragdoll Blaster 2</em>, though it does still feel very familiar.  Certainly, if you&#039;re a fan of the first title, we see no reason why you shouldn&#039;t thoroughly enjoy the new features on offer.  (And if you haven&#039;t had a chance to try the first, we <a href="http://toucharcade.com/2009/06/03/ragdoll-blaster-a-fun-physics-game/">highly recommended it</a>)  Impressions from our readers are collecting in our <a href="http://forums.toucharcade.com/showthread.php?threadid=46767">discussion thread</a> and to date seem largely positive.</p>
<p><b>App Store Link:</b> <a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/ragdoll-blaster-2/id353846826?mt=8"><em>Ragdoll Blaster 2</em>, $2.99.</a></p>
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		<slash:comments>10</slash:comments>
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		<item>
		<title>&#039;Colorbind&#039; &#8211; Will Twist Your Mind</title>
		<link>http://toucharcade.com/2010/02/24/colorbind-will-twist-your-mind/</link>
		<comments>http://toucharcade.com/2010/02/24/colorbind-will-twist-your-mind/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 17:15:48 +0000</pubDate>
		<dc:creator>Windburn</dc:creator>
				<category><![CDATA[3.5 stars]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=33217</guid>
		<description><![CDATA[Easily one of the more stylish games to grace the AppStore, Colorbind brings to the platform the fresh concept of puzzle-oriented ribbon weaving. Your objective each level is to match all the circles on screen with their respective colored ribbons and you do so by simply dragging your finger across the screen.
What makes Colorbind challenging [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2010/02/126423.jpg"><img src="http://toucharcade.com/wp-content/uploads/2010/02/126423.jpg" alt="" width="300" class="alignright size-full wp-image-33201" /></a>Easily one of the more stylish games to grace the AppStore, <em>Colorbind</em> brings to the platform the fresh concept of puzzle-oriented ribbon weaving. Your objective each level is to match all the circles on screen with their respective colored ribbons and you do so by simply dragging your finger across the screen.</p>
<p>What makes <em>Colorbind</em> challenging is that each ribbon cannot intersect with another on the same plane&#8211; they must be folded either under or over the other by creating a right angle. The concept sounds difficult in text but soon becomes second nature after seeing the ribbons interact first hand, revealing a simple elegance to <em>Colorbind</em> that looks incredible.</p>
<p>That&#039;s not to say the game isn&#039;t challenging though as <em>Colorbind</em> has some of the more difficult puzzles we&#039;ve seen yet on the AppStore. Some levels will have you at wits end trying to unravel (pun very much intended) the correct maze of ribbon needed to collect all the various colored circles. Certainly not one for the faint of heart, but all ye puzzle fans and lateral thinkers will definitely get a kick out of <em>Colorbind</em>.</p>
<p><center><object width="525" height="325"><param name="movie" value="http://www.youtube.com/v/_Hx7u5Uiboo&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/_Hx7u5Uiboo&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="525" height="325"></embed></object></center></p>
<p>In any case, be sure to check out the free Lite Version for a hands-on with the gameplay.</p>
<p>App Store Link: <a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/colorbind/id356126423?mt=8"><em>Colorbind</em>, $0.99</a>, <a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/colorbind-lite/id356127196?mt=8"><em>Colorbind Lite</em>, Free</a>.</p>
<b>TouchArcade Rating</b>: <img src="http://toucharcade.com/images/stars/3halfstars.jpg" style="vertical-align:text-bottom;">]]></content:encoded>
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		<slash:comments>21</slash:comments>
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		<title>&#039;Alice in Wonderland&#039; Released &#8211; First Impressions and Lite Available</title>
		<link>http://toucharcade.com/2010/02/23/alice-in-wonderland-released-first-impressions-and-lite-available/</link>
		<comments>http://toucharcade.com/2010/02/23/alice-in-wonderland-released-first-impressions-and-lite-available/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 15:00:56 +0000</pubDate>
		<dc:creator>Windburn</dc:creator>
				<category><![CDATA[3.5 stars]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Platform]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=33103</guid>
		<description><![CDATA[Disney has pulled a proverbial rabbit out of its hat (or hole?) by surprising us with a timely Alice in Wonderland [App Store] puzzle-platformer to tie-in with the upcoming film release.
Our early impressions from playing through the first few levels are definitely positive, with a range of puzzles providing some fresh if challenging gameplay elements. [...]]]></description>
			<content:encoded><![CDATA[<p>Disney has pulled a proverbial rabbit out of its hat (or hole?) by surprising us with a timely <em>Alice in Wonderland</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/id349406486?mt=8">App Store</a>] puzzle-platformer to tie-in with the upcoming film release.</p>
<p><a href="http://toucharcade.com/wp-content/uploads/2010/02/406486_large.png"><img src="http://toucharcade.com/wp-content/uploads/2010/02/406486_large-150x150.png" alt="" width="150" height="150" class="alignright size-thumbnail wp-image-33105" /></a>Our early impressions from playing through the first few levels are definitely positive, with a range of puzzles providing some fresh if challenging gameplay elements. <em>Alice in Wonderland &#8211; An Adventure Beyond The Mirror</em>, the game&#039;s full title, pits you in the shoes of Alice who finds herself back in Wonderland on another inane adventure. By tapping on Alice you are able to change between four other characters including the White Rabbit, the Cheshire Cat, the Mad Hatter and the March Hare; each with their own abilities to help Alice navigate through the various puzzles you&#039;ll encounter each level. The game&#039;s write-up and feature list as provided by Disney is as follows:</p>
<blockquote><p>Play as Alice and solve a series of puzzles with help from the Mad Hatter, White Rabbit and other memorable characters from the movie. Explore a world filled with whimsical settings, optical illusions, challenging puzzles, and formidable adversaries.</p>
<p>Master unique abilities with the help of Alice&#039;s friends:</p>
<ul>
<li>Freeze time with the White Rabbit</li>
<li>Make objects appear or disappear with the Cheshire Cat</li>
<li>Use the power of Telekinesis with the March Hare</li>
<li>Transform objects from one world to another with the help of the Mad Hatter</li>
<li>Unlock Hidden Objects in Alice&#039;s Journal with your GPS, Camera, Photo Library, and by playing the game!</li>
<li>100&#039;s of puzzles and challenges to complete</li>
</ul>
</blockquote>
<p>The graphics in <em>Alice in Wonderland</em> are a rich, cell-shaded affair that bring out the child-like madness of Wonderland beautifully. In a way they remind us of the hit multi-platform indie game <em>Braid</em> (most definitely a welcome thing), which is fitting as some of the gameplay elements are very <em>Braid-esque</em> too, with stopping and starting time and objects featuring heavily from the get go.</p>
<p><a href="http://toucharcade.com/wp-content/uploads/2010/02/406486_4.jpg"><img src="http://toucharcade.com/wp-content/uploads/2010/02/406486_4.jpg" alt="" width="480" height="320" class="aligncenter size-full wp-image-33104" /></a></p>
<p>Our review is still cooking but we&#039;ll have it hot out of the oven for you shortly. In the meantime, be sure to check out the Lite version which offers up a brief tutorial level to give you a taste of the gameplay.</p>
<p><b>App Store Link:</b> <a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/id349406486?mt=8"><em>Alice in Wonderland &#8211; An Adventure Beyond the Mirror</em>, $4.99</a>, <em><a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/alice-in-wonderland-lite/id349408674?mt=8">Alice in Wonderland Lite</em>, Free</a>.</p>
<b>TouchArcade Rating</b>: <img src="http://toucharcade.com/images/stars/3halfstars.jpg" style="vertical-align:text-bottom;">]]></content:encoded>
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		<slash:comments>11</slash:comments>
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		<title>&#039;Ragdoll Blaster 2&#039; Hands-On Preview with Video</title>
		<link>http://toucharcade.com/2010/02/16/ragdoll-blaster-2-hands-on-preview-with-video/</link>
		<comments>http://toucharcade.com/2010/02/16/ragdoll-blaster-2-hands-on-preview-with-video/#comments</comments>
		<pubDate>Wed, 17 Feb 2010 02:01:45 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Upcoming Games]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=32692</guid>
		<description><![CDATA[The original Ragdoll Blaster [$1.99 / Free] was released last year and eventually peaked at the #3 in the best selling apps listing, as well as #2 overall in games. Its longevity on the charts since then isn&#039;t much of a surprise when you consider the game&#039;s uncanny ability to suck in everyone who plays [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2010/02/Cannon2-150x150.png" alt="" title="Cannon2" width="150" height="150" class="alignright size-thumbnail wp-image-32696" />The original <em>Ragdoll Blaster</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/ragdoll-blaster-a-physics/id315282163?mt=8">$1.99</a> / <a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/ragdoll-blaster-lite-free/id320681933?mt=8">Free</a>] was released last year and eventually peaked at the #3 in the best selling apps listing, as well as #2 overall in games. Its longevity on the charts since then isn&#039;t much of a surprise when you consider the game&#039;s uncanny ability to suck in everyone who plays it to the point that we still randomly get comments on <a href="http://toucharcade.com/2009/06/03/ragdoll-blaster-a-fun-physics-game/">our original review</a> from people looking for tips to clear some levels in the game.</p>
<p>Naturally, <em>Ragdoll Blaster</em> is a tough act to follow, but <em>Ragdoll Blaster 2</em> seems to be even more of the same with an updated graphics and some new puzzle elements that should spice up gameplay quite a bit. Here are the first few minutes of the game, including the tutorial and some of the earlier levels:</p>
<p><center><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/tcOoKbe-hsk&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/tcOoKbe-hsk&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></center></p>
<p>Backflip Studios has also released two other videos worth checking out, <a href="http://www.youtube.com/watch?v=pW0coYl1Sqc">a teaser trailer</a> and <a href="http://www.youtube.com/watch?v=UbEL3Ez7omE">a gameplay video</a> that shows several brief clips of some of the more advanced levels in <em>Ragdoll Blaster 2</em>. We&#039;ll have a full review of the game when it&#039;s ready to roll on March 1st.</p>
]]></content:encoded>
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		<slash:comments>9</slash:comments>
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		<title>Freebies: &#039;Alchemize&#039;, &#039;Navy Patrol: Coastal Defense&#039;, and &#039;Textropolis&#039;</title>
		<link>http://toucharcade.com/2010/02/16/freebies-alchemize-navy-patrol-coastal-defense-and-textropolis/</link>
		<comments>http://toucharcade.com/2010/02/16/freebies-alchemize-navy-patrol-coastal-defense-and-textropolis/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 10:53:06 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[Free]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[Tower Defense]]></category>
		<category><![CDATA[iPhone games]]></category>
		<category><![CDATA[iPod touch games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=32679</guid>
		<description><![CDATA[Free games are almost as awesome as free samples at the grocery store, or maybe more awesome depending on how you look at it. Three cool games are free today, and like most price changes, they will only be free for a short period of time so it&#039;s best not to wait before downloading these [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://toucharcade.com/wp-content/uploads/2010/02/free-stuff.jpg-300x214.gif" alt="" title="free-stuff.jpg" width="150" class="alignright size-medium wp-image-32682" />Free games are almost as awesome as free samples at the grocery store, or maybe more awesome depending on how you look at it. Three cool games are free today, and like most price changes, they will only be free for a short period of time so it&#039;s best not to wait before downloading these games.</p>
<p><a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/id324494977?mt=8"><strong><em>Alchemize</em>, $2.99 → FREE</strong></a></p>
<p><em>Alchemize</em> looks to be a simple match 3, but the gameplay is actually quite complex with all kinds of things to unlock, different game modes, and other surprises. We liked the game <a href="http://toucharcade.com/2009/09/14/alchemize-a-different-kind-of-matching-puzzler-now-only-0-99/">in our review</a>, and it&#039;s really worth checking out to see how they managed to mix up the match 3 formula.</p>
<p><center><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/i1ziHFQaqbo&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/i1ziHFQaqbo&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></center></p>
<hr />
<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/navy-patrol-coastal-defense/id354078812?mt=8"><strong><em>Navy Patrol: Coastal Defense Advanced</em>, $4.99 → FREE</strong></a></p>
<p>While I wasn&#039;t really crazy about this naval tower defense game when it was first released, it has since been updated a ton with all kinds new content, gameplay tweaks, achievements, and OpenFeint integration with online leaderboards.</p>
<p><center><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/r6BzrEHQSH0&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/r6BzrEHQSH0&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></center></p>
<hr />
<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/textropolis/id301643671?mt=8"><strong><em>Textropolis</em>, $1.99 → FREE</strong></a></p>
<p>Where most word finding games have you frantically searching for words to beat a timer, <em>Textropolis</em> has much more laid back gameplay that allows players to search for words made from the letters found in the names of 30 different included cities at their own pace. If you like <em>Textropolis</em>, check out the sequel, <em>Fishtropolis</em> [<a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/fishtropolis/id348631081?mt=8">$1.99</a>] as well.</p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/eq_fmyP5Qo8&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/eq_fmyP5Qo8&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center></p>
]]></content:encoded>
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		<slash:comments>10</slash:comments>
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		<item>
		<title>&#039;Choma&#039; &#8211; An Upcoming iPad-Exclusive Puzzle Platformer</title>
		<link>http://toucharcade.com/2010/02/09/choma-an-upcoming-ipad-exclusive-puzzle-platformer/</link>
		<comments>http://toucharcade.com/2010/02/09/choma-an-upcoming-ipad-exclusive-puzzle-platformer/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 00:15:23 +0000</pubDate>
		<dc:creator>Eli Hodapp</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Platform]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Upcoming Games]]></category>
		<category><![CDATA[iPad Games]]></category>

		<guid isPermaLink="false">http://toucharcade.com/?p=32081</guid>
		<description><![CDATA[Indie developer Knife Media recently let us in on a project they&#039;ve had in the works for quite some time now. Originally developed for the PC, Choma was a finalist in to the 2009 Unity Awards amongst tons of other entries. Choma is a platforming game with a diverse art style that varies greatly between [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://toucharcade.com/wp-content/uploads/2010/02/Chomapromo.jpg"><img src="http://toucharcade.com/wp-content/uploads/2010/02/Chomapromo-300x225.jpg" alt="" title="Chomapromo" width="250" class="alignright size-medium wp-image-32093" /></a>Indie developer Knife Media recently let us in on a project they&#039;ve had in the works for quite some time now. Originally developed for the PC, <em>Choma</em> was a finalist in to the 2009 Unity Awards amongst tons of other entries. <em>Choma</em> is a platforming game with a diverse art style that varies greatly between levels, in the game you play as <em>Choma</em> who according to Knife Media &#034;a small bouncing fruit with a big part to play&#034;.</p>
<p>Check out the following early gameplay trailer:</p>
<p><center><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/uY45hWU7aSg&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/uY45hWU7aSg&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></center></p>
<p><center><a href="http://toucharcade.com/wp-content/uploads/2010/02/Image1.jpg"><img src="http://toucharcade.com/wp-content/uploads/2010/02/Image1-300x187.jpg" alt="" title="Image1" width="250" class="aligncenter size-medium wp-image-32092" /></a> <a href="http://toucharcade.com/wp-content/uploads/2010/02/Image2.jpg"><img src="http://toucharcade.com/wp-content/uploads/2010/02/Image2-300x187.jpg" alt="" title="Image2" width="250" class="aligncenter size-medium wp-image-32083" /></a></center></p>
<p>Knife Media boasts <em>Choma</em> will be the one of the first &#034;true AAA titles&#034; exclusive to the iPad, and they&#039;re shooting for a release window of mid to late 2010. Judging by the gameplay trailer alone, <em>Choma</em> seems quite similar to <em>Rolando</em>. Ngmoco has not said anything publicly on the fate of the <em>Rolando</em> series, or whether or not there is a <em>Rolando 3</em> in the works, so if Knife Media plays their cards right it&#039;s entirely possible that <em>Choma</em> could be the <em>Rolando</em> of the iPad.</p>
]]></content:encoded>
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		<slash:comments>52</slash:comments>
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